File: music_mad.c

package info (click to toggle)
sdl-mixer1.2 1.2.12-16
  • links: PTS, VCS
  • area: main
  • in suites: bullseye
  • size: 13,736 kB
  • sloc: ansic: 18,763; sh: 9,453; objc: 1,482; cpp: 238; csh: 219; makefile: 145
file content (327 lines) | stat: -rw-r--r-- 9,235 bytes parent folder | download | duplicates (6)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
/*
  SDL_mixer:  An audio mixer library based on the SDL library
  Copyright (C) 1997-2012 Sam Lantinga <slouken@libsdl.org>

  This software is provided 'as-is', without any express or implied
  warranty.  In no event will the authors be held liable for any damages
  arising from the use of this software.

  Permission is granted to anyone to use this software for any purpose,
  including commercial applications, and to alter it and redistribute it
  freely, subject to the following restrictions:

  1. The origin of this software must not be misrepresented; you must not
     claim that you wrote the original software. If you use this software
     in a product, an acknowledgment in the product documentation would be
     appreciated but is not required.
  2. Altered source versions must be plainly marked as such, and must not be
     misrepresented as being the original software.
  3. This notice may not be removed or altered from any source distribution.
*/

#ifdef MP3_MAD_MUSIC

#include <string.h>

#include "music_mad.h"

mad_data *
mad_openFileRW(SDL_RWops *rw, SDL_AudioSpec *mixer, int freerw)
{
  mad_data *mp3_mad;

  mp3_mad = (mad_data *)SDL_malloc(sizeof(mad_data));
  if (mp3_mad) {
	mp3_mad->rw = rw;
	mp3_mad->freerw = freerw;
	mad_stream_init(&mp3_mad->stream);
	mad_frame_init(&mp3_mad->frame);
	mad_synth_init(&mp3_mad->synth);
	mp3_mad->frames_read = 0;
	mad_timer_reset(&mp3_mad->next_frame_start);
	mp3_mad->volume = MIX_MAX_VOLUME;
	mp3_mad->status = 0;
	mp3_mad->output_begin = 0;
	mp3_mad->output_end = 0;
	mp3_mad->mixer = *mixer;
  }
  return mp3_mad;
}

void
mad_closeFile(mad_data *mp3_mad)
{
  mad_stream_finish(&mp3_mad->stream);
  mad_frame_finish(&mp3_mad->frame);
  mad_synth_finish(&mp3_mad->synth);

  if (mp3_mad->freerw) {
	SDL_RWclose(mp3_mad->rw);
  }
  SDL_free(mp3_mad);
}

/* Starts the playback. */
void
mad_start(mad_data *mp3_mad) {
  mp3_mad->status |= MS_playing;
}

/* Stops the playback. */
void 
mad_stop(mad_data *mp3_mad) {
  mp3_mad->status &= ~MS_playing;
}

/* Returns true if the playing is engaged, false otherwise. */
int
mad_isPlaying(mad_data *mp3_mad) {
  return ((mp3_mad->status & MS_playing) != 0);
}

/* Reads the next frame from the file.  Returns true on success or
   false on failure. */
static int
read_next_frame(mad_data *mp3_mad) {
  if (mp3_mad->stream.buffer == NULL || 
	  mp3_mad->stream.error == MAD_ERROR_BUFLEN) {
	size_t read_size;
	size_t remaining;
	unsigned char *read_start;
	
	/* There might be some bytes in the buffer left over from last
	   time.  If so, move them down and read more bytes following
	   them. */
	if (mp3_mad->stream.next_frame != NULL) {
	  remaining = mp3_mad->stream.bufend - mp3_mad->stream.next_frame;
	  memmove(mp3_mad->input_buffer, mp3_mad->stream.next_frame, remaining);
	  read_start = mp3_mad->input_buffer + remaining;
	  read_size = MAD_INPUT_BUFFER_SIZE - remaining;
	  
	} else {
	  read_size = MAD_INPUT_BUFFER_SIZE;
	  read_start = mp3_mad->input_buffer;
	  remaining = 0;
	}

	/* Now read additional bytes from the input file. */
	read_size = SDL_RWread(mp3_mad->rw, read_start, 1, read_size);
	
	if (read_size <= 0) {
	  if ((mp3_mad->status & (MS_input_eof | MS_input_error)) == 0) {
		if (read_size == 0) {
		  mp3_mad->status |= MS_input_eof;
		} else {
		  mp3_mad->status |= MS_input_error;
		}
		
		/* At the end of the file, we must stuff MAD_BUFFER_GUARD
		   number of 0 bytes. */
		memset(read_start + read_size, 0, MAD_BUFFER_GUARD);
		read_size += MAD_BUFFER_GUARD;
	  }
	}
	
	/* Now feed those bytes into the libmad stream. */
	mad_stream_buffer(&mp3_mad->stream, mp3_mad->input_buffer,
					  read_size + remaining);
	mp3_mad->stream.error = MAD_ERROR_NONE;
  }
  
  /* Now ask libmad to extract a frame from the data we just put in
	 its buffer. */
  if (mad_frame_decode(&mp3_mad->frame, &mp3_mad->stream)) {
	if (MAD_RECOVERABLE(mp3_mad->stream.error)) {
	  return 0;
	  
	} else if (mp3_mad->stream.error == MAD_ERROR_BUFLEN) {
	  return 0;
	  
	} else {
	  mp3_mad->status |= MS_decode_error;
	  return 0;
	}
  }
  
  mp3_mad->frames_read++;
  mad_timer_add(&mp3_mad->next_frame_start, mp3_mad->frame.header.duration);

  return 1;
}

/* Scale a MAD sample to 16 bits for output. */
static signed int
scale(mad_fixed_t sample) {
  /* round */
  sample += (1L << (MAD_F_FRACBITS - 16));

  /* clip */
  if (sample >= MAD_F_ONE)
    sample = MAD_F_ONE - 1;
  else if (sample < -MAD_F_ONE)
    sample = -MAD_F_ONE;

  /* quantize */
  return sample >> (MAD_F_FRACBITS + 1 - 16);
}

/* Once the frame has been read, copies its samples into the output
   buffer. */
static void
decode_frame(mad_data *mp3_mad) {
  struct mad_pcm *pcm;
  unsigned int nchannels, nsamples;
  mad_fixed_t const *left_ch, *right_ch;
  unsigned char *out;
  int ret;

  mad_synth_frame(&mp3_mad->synth, &mp3_mad->frame);
  pcm = &mp3_mad->synth.pcm;
  out = mp3_mad->output_buffer + mp3_mad->output_end;

  if ((mp3_mad->status & MS_cvt_decoded) == 0) {
	mp3_mad->status |= MS_cvt_decoded;

	/* The first frame determines some key properties of the stream.
	   In particular, it tells us enough to set up the convert
	   structure now. */
	SDL_BuildAudioCVT(&mp3_mad->cvt, AUDIO_S16, pcm->channels, mp3_mad->frame.header.samplerate, mp3_mad->mixer.format, mp3_mad->mixer.channels, mp3_mad->mixer.freq);
  }

  /* pcm->samplerate contains the sampling frequency */

  nchannels = pcm->channels;
  nsamples  = pcm->length;
  left_ch   = pcm->samples[0];
  right_ch  = pcm->samples[1];

  while (nsamples--) {
    signed int sample;

    /* output sample(s) in 16-bit signed little-endian PCM */

    sample = scale(*left_ch++);
    *out++ = ((sample >> 0) & 0xff);
    *out++ = ((sample >> 8) & 0xff);

    if (nchannels == 2) {
      sample = scale(*right_ch++);
      *out++ = ((sample >> 0) & 0xff);
      *out++ = ((sample >> 8) & 0xff);
    }
  }

  mp3_mad->output_end = out - mp3_mad->output_buffer;
  /*assert(mp3_mad->output_end <= MAD_OUTPUT_BUFFER_SIZE);*/
}

int
mad_getSamples(mad_data *mp3_mad, Uint8 *stream, int len) {
  int bytes_remaining;
  int num_bytes;
  Uint8 *out;

  if ((mp3_mad->status & MS_playing) == 0) {
	/* We're not supposed to be playing, so send silence instead. */
	memset(stream, 0, len);
	return;
  }

  out = stream;
  bytes_remaining = len;
  while (bytes_remaining > 0) {
	if (mp3_mad->output_end == mp3_mad->output_begin) {
	  /* We need to get a new frame. */
	  mp3_mad->output_begin = 0;
	  mp3_mad->output_end = 0;
	  if (!read_next_frame(mp3_mad)) {
		if ((mp3_mad->status & MS_error_flags) != 0) {
		  /* Couldn't read a frame; either an error condition or
			 end-of-file.  Stop. */
		  memset(out, 0, bytes_remaining);
		  mp3_mad->status &= ~MS_playing;
		  return bytes_remaining;
		}
	  } else {
		decode_frame(mp3_mad);

		/* Now convert the frame data to the appropriate format for
		   output. */
		mp3_mad->cvt.buf = mp3_mad->output_buffer;
		mp3_mad->cvt.len = mp3_mad->output_end;
		
		mp3_mad->output_end = (int)(mp3_mad->output_end * mp3_mad->cvt.len_ratio);
		/*assert(mp3_mad->output_end <= MAD_OUTPUT_BUFFER_SIZE);*/
		SDL_ConvertAudio(&mp3_mad->cvt);
	  }
	}

	num_bytes = mp3_mad->output_end - mp3_mad->output_begin;
	if (bytes_remaining < num_bytes) {
	  num_bytes = bytes_remaining;
	}

	if (mp3_mad->volume == MIX_MAX_VOLUME) {
	  memcpy(out, mp3_mad->output_buffer + mp3_mad->output_begin, num_bytes);
	} else {
	  SDL_MixAudio(out, mp3_mad->output_buffer + mp3_mad->output_begin,
				   num_bytes, mp3_mad->volume);
	}
	out += num_bytes;
	mp3_mad->output_begin += num_bytes;
	bytes_remaining -= num_bytes;
  }
  return 0;
}

void
mad_seek(mad_data *mp3_mad, double position) {
  mad_timer_t target;
  int int_part;

  int_part = (int)position;
  mad_timer_set(&target, int_part, 
				(int)((position - int_part) * 1000000), 1000000);

  if (mad_timer_compare(mp3_mad->next_frame_start, target) > 0) {
	/* In order to seek backwards in a VBR file, we have to rewind and
	   start again from the beginning.  This isn't necessary if the
	   file happens to be CBR, of course; in that case we could seek
	   directly to the frame we want.  But I leave that little
	   optimization for the future developer who discovers she really
	   needs it. */
	mp3_mad->frames_read = 0;
	mad_timer_reset(&mp3_mad->next_frame_start);
	mp3_mad->status &= ~MS_error_flags;
	mp3_mad->output_begin = 0;
	mp3_mad->output_end = 0;

	SDL_RWseek(mp3_mad->rw, 0, RW_SEEK_SET);
  }

  /* Now we have to skip frames until we come to the right one.
	 Again, only truly necessary if the file is VBR. */
  while (mad_timer_compare(mp3_mad->next_frame_start, target) < 0) {
	if (!read_next_frame(mp3_mad)) {
	  if ((mp3_mad->status & MS_error_flags) != 0) {
		/* Couldn't read a frame; either an error condition or
		   end-of-file.  Stop. */
		mp3_mad->status &= ~MS_playing;
		return;
	  }
	}
  }

  /* Here we are, at the beginning of the frame that contains the
	 target time.  Ehh, I say that's close enough.  If we wanted to,
	 we could get more precise by decoding the frame now and counting
	 the appropriate number of samples out of it. */
}

void
mad_setVolume(mad_data *mp3_mad, int volume) {
  mp3_mad->volume = volume;
}


#endif  /* MP3_MAD_MUSIC */