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From: Sam Lantinga <slouken@libsdl.org>
Date: Thu, 6 Nov 2025 07:19:20 -0800
Subject: Revert "Don't include glu.h by default"
This reverts commit 6595f6e405844cbca4a55e47eaa29ccec0cdd75f.
It turns out there are a number of games that depend on this:
* antigrav
* armagetronad
* bloboats
* blockout2
* brutalchess
* cytadela
* enemylines3
* enemylines7
* opencity
* pathogen
Bug: https://github.com/libsdl-org/sdl12-compat/issues/382
Bug-Debian: https://bugs.debian.org/1120174
Bug-Debian: https://bugs.debian.org/1120175
Bug-Debian: https://bugs.debian.org/1120181
Bug-Debian: https://bugs.debian.org/1120183
Bug-Debian: https://bugs.debian.org/1120186
Bug-Debian: https://bugs.debian.org/1120195
Bug-Debian: https://bugs.debian.org/1120196
Bug-Debian: https://bugs.debian.org/1120199
Bug-Debian: https://bugs.debian.org/1120207
Bug-Debian: https://bugs.debian.org/1120218
Bug-Debian: https://bugs.debian.org/1120224
Bug-Debian: https://bugs.debian.org/1120225
Origin: upstream, 1.2.72, commit:bef8f7412dd44edc4f7e14dc35d3b20399e25496
---
include/SDL/SDL_opengl.h | 4 ----
1 file changed, 4 deletions(-)
diff --git a/include/SDL/SDL_opengl.h b/include/SDL/SDL_opengl.h
index ba92b11..776541a 100644
--- a/include/SDL/SDL_opengl.h
+++ b/include/SDL/SDL_opengl.h
@@ -45,15 +45,11 @@ real SDL-1.2 available to you. */
#endif
#if defined(__MACOSX__)
#include <OpenGL/gl.h> /* Header File For The OpenGL Library */
-#ifdef SDL_INCLUDE_GLU_H
#include <OpenGL/glu.h> /* Header File For The GLU Library */
-#endif
#else
#include <GL/gl.h> /* Header File For The OpenGL Library */
-#ifdef SDL_INCLUDE_GLU_H
#include <GL/glu.h> /* Header File For The GLU Library */
#endif
-#endif
#ifndef NO_SDL_GLEXT
#undef __glext_h_
#undef __gl_glext_h_
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