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sdlbasic 0.0.20070714-3
  • links: PTS, VCS
  • area: main
  • in suites: squeeze
  • size: 7,424 kB
  • ctags: 8,379
  • sloc: cpp: 49,901; ansic: 19,224; yacc: 1,232; makefile: 1,064; sh: 64
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Source: sdlbasic
Section: devel
Priority: extra
Maintainer: Debian Games Team <pkg-games-devel@lists.alioth.debian.org>
Uploaders: Miriam Ruiz <little_miry@yahoo.es>
Build-Depends: debhelper (>= 5), dh-buildinfo, quilt, sng, bison,
 libsdl1.2-dev, libsdl-mixer1.2-dev, libsdl-ttf2.0-dev,
 libsdl-net1.2-dev, libsdl-image1.2-dev,
 libsmpeg-dev, libgtk2.0-dev, libglib2.0-dev, libasound2-dev
Standards-Version: 3.8.1
Homepage: http://sdlbasic.altervista.org/main/index.php
Vcs-Svn: svn://svn.debian.org/svn/pkg-games/packages/trunk/sdlbasic/
Vcs-Browser: http://svn.debian.org/wsvn/pkg-games/packages/trunk/sdlbasic/?op=log

Package: sdlbrt
Section: interpreters
Architecture: any
Depends: ttf-dejavu, ${shlibs:Depends}, ${misc:Depends}
Description: BASIC interpreter for game development - runtime interpreter
 sdlBasic is a small, efficient and multiplatform BASIC interpreter for
 creating games using the power of SDL library. It was inspired by the old
 and glorious AMOS.
 .
 This package includes sdlBasic runtime interpreter.

Package: sdlbasic
Architecture: any
Depends: ttf-dejavu, sdlbrt (= ${binary:Version}), ${shlibs:Depends}, ${misc:Depends}
Description: BASIC interpreter for game development
 sdlBasic is a small, efficient and multiplatform BASIC interpreter for
 creating games using the power of SDL library. It was inspired by the old
 and glorious AMOS.

Package: sdlbasic-dbg
Section: debug
Architecture: any
Depends: sdlbasic (= ${binary:Version}), ${shlibs:Depends}, ${misc:Depends}
Description: BASIC interpreter for game development - debug symbols
 sdlBasic is a small, efficient and multiplatform BASIC interpreter for
 creating games using the power of SDL library. It was inspired by the old
 and glorious AMOS.
 .
 This package includes the symbols for debugging sdlBasic.