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Source: sdlbasic
Section: devel
Priority: optional
Maintainer: Debian Games Team <pkg-games-devel@lists.alioth.debian.org>
Uploaders:
Miriam Ruiz <little_miry@yahoo.es>,
Barry deFreese <bdefreese@debian.org>
Build-Depends:
bison,
debhelper-compat (= 13),
libasound2-dev,
libglib2.0-dev,
libgtk2.0-dev,
libsdl-image1.2-dev,
libsdl-mixer1.2-dev,
libsdl-net1.2-dev,
libsdl-ttf2.0-dev,
libsdl1.2-dev,
libsmpeg-dev,
libtiff-dev,
sng
Standards-Version: 4.5.1
Homepage: http://www.sdlbasic.altervista.org/main/index.html
Vcs-Git: https://salsa.debian.org/games-team/sdlbasic.git
Vcs-Browser: https://salsa.debian.org/games-team/sdlbasic
Package: sdlbrt
Section: interpreters
Architecture: any
Depends:
fonts-dejavu-core,
${misc:Depends},
${shlibs:Depends}
Description: BASIC interpreter for game development - runtime interpreter
sdlBasic is a small, efficient and multiplatform BASIC interpreter for
creating games using the power of SDL library. It was inspired by the old
and glorious AMOS.
.
This package includes sdlBasic runtime interpreter.
Package: sdlbasic
Architecture: any
Depends:
sdlbrt (= ${binary:Version}),
fonts-dejavu-core,
${misc:Depends},
${shlibs:Depends}
Description: BASIC interpreter for game development
sdlBasic is a small, efficient and multiplatform BASIC interpreter for
creating games using the power of SDL library. It was inspired by the old
and glorious AMOS.
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