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<?sdop
font_main="11,0,serif"
foot_length="0"
head_length="12"
margin_bottom="40"
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<literallayout class="monospaced">
MAINTENANCE README FOR PCRE
===========================

The files in the "maint" directory of the PCRE source contain data, scripts,
and programs that are used for the maintenance of PCRE, but which do not form
part of the PCRE distribution tarballs. This document describes these files and
also contains some notes for maintainers. Its contents are:

  Files in the maint directory
  Updating to a new Unicode release
  Preparing for a PCRE release
  Making a PCRE release
  Long-term ideas (wish list)


Files in the maint directory
============================

---------------- This file is now OBSOLETE and no longer used ----------------
Builducptable    A Perl script that creates the contents of the ucptable.h file
                 from two Unicode data files, which themselves are downloaded
                 from the Unicode web site. Run this script in the "maint"
                 directory.
---------------- This file is now OBSOLETE and no longer used ----------------

GenerateUtt.py   A Python script to generate part of the pcre_tables.c file
                 that contains Unicode script names in a long string with
                 offsets, which is tedious to maintain by hand.

ManyConfigTests  A shell script that runs "configure, make, test" a number of
                 times with different configuration settings.

MultiStage2.py   A Python script that generates the file pcre_ucd.c from three
                 Unicode data tables, which are themselves downloaded from the
                 Unicode web site. Run this script in the "maint" directory.
                 The generated file contains the tables for a 2-stage lookup
                 of Unicode properties.

pcre_chartables.c.non-standard
                 This is a set of character tables that came from a Windows
                 system. It has characters greater than 128 that are set as
                 spaces, amongst other things. I kept it so that it can be
                 used for testing from time to time.

README           This file.

Unicode.tables   The files in this directory, DerivedGeneralCategory.txt,
                 Scripts.txt and UnicodeData.txt, were downloaded from the
                 Unicode web site. They contain information about Unicode
                 characters and scripts.

ucptest.c        A short C program for testing the Unicode property macros
                 that do lookups in the pcre_ucd.c data, mainly useful after
                 rebuilding the Unicode property table. Compile and run this in
                 the "maint" directory (see comments at its head).

ucptestdata      A directory containing two files, testinput1 and testoutput1,
                 to use in conjunction with the ucptest program.

utf8.c           A short, freestanding C program for converting a Unicode code
                 point into a sequence of bytes in the UTF-8 encoding, and vice
                 versa. If its argument is a hex number such as 0x1234, it
                 outputs a list of the equivalent UTF-8 bytes. If its argument
                 is sequence of concatenated UTF-8 bytes (e.g. e188b4) it
                 treats them as a UTF-8 character and outputs the equivalent
                 code point in hex.

</literallayout>
<literallayout class="monospaced">

Updating to a new Unicode release
=================================

When there is a new release of Unicode, the files in Unicode.tables must be
refreshed from the web site. If the new version of Unicode adds new character
scripts, the source file ucp.h and both the MultiStage2.py and the
GenerateUtt.py scripts must be edited to add the new names. Then MultiStage2.py
can be run to generate a new version of pcre_ucd.c, and GenerateUtt.py can be
run to generate the tricky tables for inclusion in pcre_tables.c.

If MultiStage2.py gives the error "ValueError: list.index(x): x not in list",
the cause is usually a missing (or misspelt) name in the list of scripts. I
couldn't find a straightforward list of scripts on the Unicode site, but
there's a useful Wikipedia page that list them, and notes the Unicode version
in which they were introduced:

http://en.wikipedia.org/wiki/Unicode_scripts#Table_of_Unicode_scripts

The ucptest program can be compiled and used to check that the new tables in
pcre_ucd.c work properly, using the data files in ucptestdata to check a number
of test characters. The source file ucptest.c must be updated whenever new
Unicode script names are added.

Note also that both the pcresyntax.3 and pcrepattern.3 man pages contain lists
of Unicode script names.

</literallayout>
<literallayout class="monospaced">

Preparing for a PCRE release
============================

This section contains a checklist of things that I consult before building a
distribution for a new release.

&#x002E; Ensure that the version number and version date are correct in configure.ac.

&#x002E; If new build options have been added, ensure that they are added to the CMake
  files as well as to the autoconf files.

&#x002E; Run ./autogen.sh to ensure everything is up-to-date.

&#x002E; Compile and test with many different config options, and combinations of
  options. The maint/ManyConfigTests script now encapsulates this testing.

&#x002E; Run perltest.pl on the test data for tests 1, 4, 6, and 11. The output should
  match the PCRE test output, apart from the version identification at the
  start of each test. The other tests are not Perl-compatible (they use various
  PCRE-specific features or options).

&#x002E; Test with valgrind by running "RunTest valgrind". There is also "RunGrepTest
  valgrind", though that takes quite a long time.

&#x002E; It is possible to test with the emulated memmove() function by undefining
  HAVE_MEMMOVE and HAVE_BCOPY in config.h, though I do not do this often. You
  may see a number of "pcre_memmove defined but not used" warnings for the
  modules in which there is no call to memmove(). These can be ignored.

&#x002E; Documentation: check AUTHORS, COPYING, ChangeLog (check version and date),
  INSTALL, LICENCE, NEWS (check version and date), NON-UNIX-USE, and README.
  Many of these won't need changing, but over the long term things do change.

&#x002E; I used to test new releases myself on a number of different operating
  systems, using different compilers as well. For example, on Solaris it is
  helpful to test using Sun's cc compiler as a change from gcc. Adding
  -xarch=v9 to the cc options does a 64-bit test, but it also needs -S 64 for
  pcretest to increase the stack size for test 2. Since I retired I can no
  longer do this, but instead I rely on putting out release candidates for
  folks on the pcre-dev list to test.
</literallayout>
<literallayout class="monospaced">


Making a PCRE release
=====================

Run PrepareRelease and commit the files that it changes (by removing trailing
spaces). The first thing this script does is to run CheckMan on the man pages;
if it finds any markup errors, it reports them and then aborts.

Once PrepareRelease has run clean, run "make distcheck" to create the tarballs
and the zipball. Double-check with "svn status", then create an SVN tagged
copy:

  svn copy svn://vcs.exim.org/pcre/code/trunk \
           svn://vcs.exim.org/pcre/code/tags/pcre-8.xx

Don't forget to update Freshmeat when the new release is out, and to tell
webmaster@pcre.org and the mailing list. Also, update the list of version
numbers in Bugzilla (edit products).
</literallayout>
<literallayout class="monospaced">


Future ideas (wish list)
========================

This section records a list of ideas so that they do not get forgotten. They
vary enormously in their usefulness and potential for implementation. Some are
very sensible; some are rather wacky. Some have been on this list for years;
others are relatively new.

&#x002E; Optimization

  There are always ideas for new optimizations so as to speed up pattern
  matching. Most of them try to save work by recognizing a non-match without
  having to scan all the possibilities. These are some that I've recorded:

  * /((A{0,5}){0,5}){0,5}(something complex)/ on a non-matching string is very
    slow, though Perl is fast. Can we speed up somehow? Convert to {0,125}?
    OTOH, this is pathological - the user could easily fix it.

  * Turn ={4} into ==== ? (for speed). I once did an experiment, and it seems
    to have little effect, and maybe makes things worse.

  * "Ends with literal string" - note that a single character doesn't gain much
    over the existing "required byte" (reqbyte) feature that just remembers one
    byte.

  * These probably need to go in pcre_study():

    o Remember an initial string rather than just 1 char?

    o A required byte from alternatives - not just the last char, but an
      earlier one if common to all alternatives.

    o Friedl contains other ideas.

  * pcre_study() does not set initial byte flags for Unicode property types
    such as \p; I don't know how much benefit there would be for, for example,
    setting the bits for 0-9 and all bytes &gt;= xC0 when a pattern starts with
    \p{N}.

  * There is scope for more "auto-possessifying" in connection with \p and \P.

&#x002E; If Perl gets to a consistent state over the settings of capturing sub-
  patterns inside repeats, see if we can match it. One example of the
  difference is the matching of /(main(O)?)+/ against mainOmain, where PCRE
  leaves $2 set. In Perl, it's unset. Changing this in PCRE will be very hard
  because I think it needs much more state to be remembered.

&#x002E; Perl 6 will be a revolution. Is it a revolution too far for PCRE?

&#x002E; Unicode

  * There has been a request for direct support of 16-bit characters and
    UTF-16 (Bugzilla #1049). However, since Unicode is moving beyond purely
    16-bit characters, is this worth it at all? One possible way of handling
    16-bit characters would be to "load" them in the same way that UTF-8
    characters are loaded. Another possibility is to provide a set of
    translation functions, and build an index during translation so that the
    returned offsets can automatically be translated (using the index) after a
    match.

  * A different approach to Unicode might be to use a typedef to do everything
    in unsigned shorts instead of unsigned chars. Actually, we'd have to have a
    new typedef to distinguish data from bits of compiled pattern that are in
    bytes, I think. There would need to be conversion functions in and out. I
    don't think this is particularly trivial - and anyway, Unicode now has
    characters that need more than 16 bits, so is this at all sensible? I
    suspect not.

&#x002E; Allow errorptr and erroroffset to be NULL. I don&#x0027;t like this idea.

&#x002E; Line endings:

  * Option to use NUL as a line terminator in subject strings. This could now
    be done relatively easily since the extension to support LF, CR, and CRLF.
    If it is done, a suitable option for pcregrep is also required.

&#x002E; Option to provide the pattern with a length instead of with a NUL terminator.
  This affects quite a few places in the code and is not trivial.
</literallayout>