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// This file may be redistributed and modified only under the terms of
// the GNU General Public License (See COPYING for details).
// Copyright (C) 2001 - 2004 Simon Goodall, University of Southampton
#ifdef HAVE_CONFIG_H
#include "config.h"
#endif
#include "Environment.h"
#include "TerrainRenderer.h"
#include "SkyDome.h"
#include "Stars.h"
#ifdef USE_MMGR
#include "common/mmgr.h"
#endif
namespace Sear {
Environment Environment::instance;
void Environment::init() {
assert(!m_initialised);
m_terrain = new TerrainRenderer();
m_skyDome = new SkyDome(1.0f, 20, 20);
m_stars = new Stars();
m_initialised = true;
}
void Environment::shutdown() {
if (!m_initialised) return;
delete m_terrain;
m_terrain = NULL;
delete m_skyDome;
m_skyDome = NULL;
delete m_stars;
m_stars = NULL;
m_initialised = false;
}
float Environment::getHeight(float x, float y) {
WFMath::Vector<3> n;
float z = 0.0f;
if (m_terrain) {
m_terrain->m_terrain.getHeightAndNormal(x,y,z,n);
}
return z;
}
void Environment::setBasePoint(int x, int y, float z) {
if (m_terrain) {
m_terrain->m_terrain.setBasePoint(x, y, z);
}
}
void Environment::renderSky()
{
RenderSystem::getInstance().switchState(RenderSystem::getInstance().requestState("stars"));
m_stars->render();
RenderSystem::getInstance().switchState(RenderSystem::getInstance().requestState("sky_0"));
m_skyDome->render();
}
void Environment::renderTerrain(const WFMath::Point<3> &pos) {
m_terrain->render(pos);
}
void Environment::renderSea() {
m_terrain->renderSea();
}
void Environment::invalidate() {
m_terrain->invalidate();
m_skyDome->invalidate();
}
} // namespace Sear
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