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// This file may be redistributed and modified only under the terms of
// the GNU General Public License (See COPYING for details).
// Copyright (C) 2001 - 2004 Simon Goodall, University of Southampton
#ifndef SEAR_ENVIRONMENT_H
#define SEAR_EnVIRONMENT_H
#include <stdlib.h>
#include <wfmath/point.h>
#include <wfmath/quaternion.h>
namespace Sear {
class TerrainRenderer;
class SkyDome;
class Stars;
class Environment {
Environment() :
m_initialised(false),
m_terrain(NULL),
m_skyDome(NULL)
{}
public:
~Environment() {
if (m_initialised) shutdown();
}
void init();
void shutdown();
static Environment &getInstance() {
return instance;
}
float getHeight(float x, float y);
void setBasePoint(int x, int y, float z);
void renderSky();
void renderTerrain(const WFMath::Point<3> &pos);
void renderSea();
void invalidate();
private:
bool m_initialised;
static Environment instance;
TerrainRenderer *m_terrain;
SkyDome *m_skyDome;
Stars* m_stars;
};
} // namespace Sear
#endif
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