1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94
|
/************************************************************************
*
* Copyright (C) 2009-2023 IRCAD France
* Copyright (C) 2012-2020 IHU Strasbourg
*
* This file is part of Sight.
*
* Sight is free software: you can redistribute it and/or modify it under
* the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Sight is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with Sight. If not, see <https://www.gnu.org/licenses/>.
*
***********************************************************************/
#pragma once
#include "algo_mesh_deformation.hpp"
#include <data/mesh.hpp>
#include <ui/__/action.hpp>
namespace tuto13_mesh_generator_cpp
{
/**
* @brief This action modifies a mesh using specified functor in configuration.
* The purpose is to test all possibilities provide by the new mesh structure.
*
* @section XML XML Configuration
* @code{.xml}
<service type="tuto13_mesh_generator_cpp::mesh_modifier" >
<inout key="mesh" uid="..." />
<config functor="ShakeMeshPoint" />
</service>
@endcode
* @subsection InOut InOut
* - \b mesh [sight::data::mesh]: mesh to modify.
*
* @subsection Configuration Configuration
* - \b functor (mandatory, string): the functor name used to generate mesh.
* - ShakeMeshPoint: shakes mesh points.
* - ColorizeMeshPoints: colorizes mesh points.
* - ColorizeMeshCells: colorizes mesh cells.
* - ComputePointNormals: computes point normals.
* - ComputeCellNormals: computes cell normals
* - ShakePointNormals: shakes point normals.
* - ShakeCellNormals: shakes cell normals.
* - MeshDeformation: deforms the mesh.
*/
class mesh_modifier final : public sight::ui::action
{
public:
/// Generates default methods as New, dynamicCast, ...
SIGHT_DECLARE_SERVICE(mesh_modifier, sight::ui::action);
/// Destroyes the action.
~mesh_modifier() noexcept override = default;
protected:
/// Configures the action.
void configuring(const config_t& _config) override;
/// Starts the action.
void starting() override;
/// Modifies the mesh using the selected functor.
void updating() override;
/// Stops the action.
void stopping() override;
private:
/// Defines the functor name used to generate mesh.
std::string m_functor;
/// Defines the algorithm used to animate a deformation on the mesh.
tuto13_mesh_generator_cpp::algo_mesh_deformation m_animator;
sight::data::ptr<sight::data::mesh, sight::data::access::inout> m_mesh {this, "mesh"};
};
} // namespace tuto13_mesh_generator_cpp.
|