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/************************************************************************
*
* Copyright (C) 2022-2023 IRCAD France
*
* This file is part of Sight.
*
* Sight is free software: you can redistribute it and/or modify it under
* the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Sight is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with Sight. If not, see <https://www.gnu.org/licenses/>.
*
***********************************************************************/
#include "activity_set_test.hpp"
#include <core/tools/uuid.hpp>
#include <data/activity_set.hpp>
// Registers the fixture into the 'registry'
CPPUNIT_TEST_SUITE_REGISTRATION(sight::data::ut::activity_set_test);
namespace sight::data::ut
{
//------------------------------------------------------------------------------
void activity_set_test::setUp()
{
}
//------------------------------------------------------------------------------
void activity_set_test::tearDown()
{
}
//------------------------------------------------------------------------------
void activity_set_test::nominal_test()
{
static const auto s_CONFIG_ID1 = core::tools::uuid::generate();
static const auto s_CONFIG_ID2 = core::tools::uuid::generate();
static const auto s_CONFIG_ID3 = core::tools::uuid::generate();
// Create three activities
const auto& activity1 = std::make_shared<activity>();
activity1->set_activity_config_id(s_CONFIG_ID1);
const auto& activity2 = std::make_shared<activity>();
activity2->set_activity_config_id(s_CONFIG_ID2);
const auto& activity3 = std::make_shared<activity>();
activity3->set_activity_config_id(s_CONFIG_ID3);
// Create an activity set and add the three activities
auto act_set = std::make_shared<activity_set>();
CPPUNIT_ASSERT(act_set);
act_set->push_back(activity1);
act_set->push_back(activity2);
act_set->push_back(activity3);
// Check the size
CPPUNIT_ASSERT_EQUAL(std::size_t(3), act_set->size());
// Check that the activity set contains the three activities
// get the set API from the activity set, so we can use find()
const auto& set = act_set->get<1>();
CPPUNIT_ASSERT(set.find(activity1) != set.cend());
CPPUNIT_ASSERT(set.find(activity2) != set.cend());
CPPUNIT_ASSERT(set.find(activity3) != set.cend());
// ActivitySet is sequenced, like a list
auto it = act_set->cbegin();
CPPUNIT_ASSERT(*it == activity1);
CPPUNIT_ASSERT(*(++it) == activity2);
CPPUNIT_ASSERT(*(++it) == activity3);
// It also provide a random access [] operator
CPPUNIT_ASSERT((*act_set)[0] == activity1);
CPPUNIT_ASSERT((*act_set)[1] == activity2);
CPPUNIT_ASSERT((*act_set)[2] == activity3);
// Like in a std::set, activities stored in an ActivitySet are unique
act_set->push_back(activity1);
CPPUNIT_ASSERT(act_set->size() == 3);
// Inserting an already present activity should not change the size, and should return false
CPPUNIT_ASSERT(act_set->insert(act_set->end(), activity2).second == false);
CPPUNIT_ASSERT(act_set->size() == 3);
// Inserting a new activity should change the size, and should return true
CPPUNIT_ASSERT(act_set->insert(act_set->end(), std::make_shared<activity>()).second == true);
CPPUNIT_ASSERT(act_set->size() == 4);
}
//------------------------------------------------------------------------------
void activity_set_test::copy_test()
{
static const auto s_CONFIG_ID1 = core::tools::uuid::generate();
static const auto s_CONFIG_ID2 = core::tools::uuid::generate();
static const auto s_CONFIG_ID3 = core::tools::uuid::generate();
// Create three activities
const auto& activity1 = std::make_shared<activity>();
activity1->set_activity_config_id(s_CONFIG_ID1);
const auto& activity2 = std::make_shared<activity>();
activity2->set_activity_config_id(s_CONFIG_ID2);
const auto& activity3 = std::make_shared<activity>();
activity3->set_activity_config_id(s_CONFIG_ID3);
// Create an activity set and add the three activities
const auto& original_act_set = std::make_shared<activity_set>();
original_act_set->push_back(activity1);
original_act_set->push_back(activity2);
original_act_set->push_back(activity3);
// Create another activity and shallow copy the original activity
auto shallow_act_set = std::make_shared<activity_set>();
shallow_act_set->shallow_copy(original_act_set);
CPPUNIT_ASSERT(shallow_act_set->size() == 3);
CPPUNIT_ASSERT((*shallow_act_set)[0] == activity1);
CPPUNIT_ASSERT((*shallow_act_set)[1] == activity2);
CPPUNIT_ASSERT((*shallow_act_set)[2] == activity3);
auto deep_act_set = std::make_shared<activity_set>();
deep_act_set->deep_copy(original_act_set);
CPPUNIT_ASSERT(deep_act_set->size() == 3);
// Pointers should be different...
CPPUNIT_ASSERT((*deep_act_set)[0] != activity1);
CPPUNIT_ASSERT((*deep_act_set)[1] != activity2);
CPPUNIT_ASSERT((*deep_act_set)[2] != activity3);
// ...But pointed value not !
CPPUNIT_ASSERT(is_equal((*deep_act_set)[0], activity1));
CPPUNIT_ASSERT(is_equal((*deep_act_set)[1], activity2));
CPPUNIT_ASSERT(is_equal((*deep_act_set)[2], activity3));
}
} // namespace sight::data::ut
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