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/************************************************************************
*
* Copyright (C) 2022-2025 IRCAD France
*
* This file is part of Sight.
*
* Sight is free software: you can redistribute it and/or modify it under
* the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Sight is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with Sight. If not, see <https://www.gnu.org/licenses/>.
*
***********************************************************************/
#pragma once
#include <core/thread/timer.hpp>
#include <data/frame_tl.hpp>
#include <data/image.hpp>
#include <data/matrix4.hpp>
#include <data/matrix_tl.hpp>
#include <service/synchronizer.hpp>
namespace sight::module::sync
{
/**
* @brief The synchronizer service synchronizes video frames and/or transform matrices.
* This service takes a set of frames and matrices timelines.
* The timelines contents are synchronized when new data are added and a sync request has been sent.
* If no request is sent before, the synchronisation is skipped. This mechanism is designed to be used by the
* application logic, to inform that the update loop is over and ensure only one synchronisation impulse is sent.
*
* Once synchronized, the timeline data are pushed in output variables, which are associated through the configuration.
*
* @section Signals Signals
* - \b synchronization_done(core::clock::type): Emitted when a synchronization has been done, and forward
* the synchronization timestamp.
* - \b frameSynchronized(int): Emitted when a frame with sendStatus at true is synchronized while it wasn't previously.
* - \b frameUnsynchronized(int): Emitted when a frame with sendStatus at true is unsynchronized while it wasn't
* previously.
* - \b matrix_synchronized(int): Emitted when a matrix with sendStatus at true is synchronized while it wasn't
* previously.
* - \b matrix_unsynchronized(int): Emitted when a matrix with sendStatus at true is unsynchronized while it wasn't
* previously.
*
* @section Slots Slots
* - \b try_sync() : synchronizes the timelines, if a request has been sent earlier. Normally you don't need to connect
* this slot, it is autoconnected to the input timelines.
* - \b request_sync() : flag the service to honor the next call to try_sync(), to be called at the end of the update
* loop of your application.
* - \b reset() : reset the previous synchronization timestamp to 0.
* - \b setFrameBinding( std::size_t, unsigned int, std::size_t) : change the association of a frame output var
* with a TL and the element index in the timeline.
* - \b setMatrixBinding( std::size_t, unsigned int, std::size_t) : change the association of a matrix output var
* with a TL and the element index in the timeline.
* - \b set_delay(int, std::string): Apply delay between frames and matrices
* The key needs to be either frameDelay_i or matrixDelay_i where i is the index of the timeline in the input vector
* The value should be a positive value.
* The delay will be applied to the corresponding timeline. Once synchronized, the effective frame/matrix
* picked by the algorithm will be in the past with a temporal offset of delay.
*
* @section XML XML Configuration
*
* @code{.xml}
<service type="sight::module::sync::synchronizer" auto_connect="true">
<in group="frame_tl">
<key uid="frame_tl1" />
<key uid="frame_tl4" delay="${my_frame_delay_property}" />
<key uid="frame_tl6" />
</in>
<inout group="frames">
<key uid="frame1" sendStatus="true" />
<key uid="frame6" tl="2" />
<key uid="frame4" tl="1" sendStatus="false"/>
<key uid="frame11" tl="0" sendStatus="true" />
</inout>
<in group="matrix_tl">
<key uid="matrixTL1" />
<key uid="matrixTL2" delay="56" />
</in>
<inout group="matrix">
<key uid="matrix0" index="1" sendStatus="true" >
<key uid="matrix1" />
<key uid="matrix2" tl="1" index="0" sendStatus="false"/>
<key uid="matrix3" tl="1" index="1"/>
<key uid="matrix4" tl="0" index2"/>
</inout>
<tolerance>500</tolerance>
</service>
@endcode
*
* For more configurations samples, please have a look at synchronizerTest.
*
* @subsection Input Input
* - \b frame_tl [sight::data::frame_tl]: defines the frame_tl to synchronize.
* each frame_tl can have an optional attribute, which is the delay to apply to the timeline. The delay can be passed
* using a string_serializable object.
* - \b matrix_tl [sight::data::matrix_tl]: defines the frame_tl to synchronize.
* each matrixTL can have an optional attribute, which is the delay to apply to the timeline. The delay can be passed
* using a string_serializable object.
*
* @subsection In-Out In-Out
* - \b frames [sight::data::image]: defines the images where to extract the image.
* each frame can have an optional attribute:
* - tl : the index of the tl from which the data are taken to populate the frame variable (default: 0).
* - index: the element index, in the tl, from which the data are taken to populate the frame variable (default: 0).
* - sendStatus: a boolean to specify if a signal should be send when the variable synchronization state changes
*(default: false).
* - \b matrix [sight::data::matrix4]: defines the matrix where to extract the image.
* each frame can have an optional attribute:
* - tl : the index of the tl from which the data are taken to populate the frame variable (default: 0).
* - index: the element index, in the tl, from which the data are taken to populate the frame variable (default: 0).
* - sendStatus: a boolean to specify if a signal should be sent when the variable synchronization state changes
*(default: false).
*
* @subsection Configuration Configuration
* - \b legacyAutoSync : defines if the service should run the synchronization automatically (every 15 ms) or if it is
* handled through slots. This option is only to support previous configurations, and
* should not be set to "true" in new configurations (default: false).
* - \b tolerance : defines the maximum distance between two frames (default: 500).
* If a timeline exceeds this tolerance it will not be synchronized (default: true).
*/
class synchronizer final : public service::synchronizer
{
public:
SIGHT_DECLARE_SERVICE(synchronizer, service::synchronizer);
/// Internal wrapper holding signals keys.
struct signals
{
using key_t = sight::core::com::signals::key_t;
static inline const key_t SYNCHRONIZATION_DONE = "synchronization_done";
static inline const key_t FRAME_SYNCHRONIZED = "frameSynchronized";
static inline const key_t FRAME_UNSYNCHRONIZED = "frameUnsynchronized";
static inline const key_t MATRIX_SYNCHRONIZED = "matrix_synchronized";
static inline const key_t MATRIX_UNSYNCHRONIZED = "matrix_unsynchronized";
using timestamp_t = sight::core::com::signal<void (core::clock::type _timestamp)>;
using void_t = sight::core::com::signal<void ()>;
using int_t = sight::core::com::signal<void (int)>;
};
/// Internal wrapper holding slots keys.
struct slots
{
using key_t = sight::core::com::slots::key_t;
static inline const key_t RESET_TIMELINE = "reset";
static inline const key_t TRY_SYNC = "try_sync";
static inline const key_t REQUEST_SYNC = "request_sync";
static inline const key_t SET_FRAME_BINDING = "setFrameBinding";
static inline const key_t SET_MATRIX_BINDING = "setMatrixBinding";
static inline const key_t SET_DELAY = "set_delay";
static constexpr std::string_view FRAME_DELAY_PREFIX = "frameDelay_";
static constexpr std::string_view MATRIX_DELAY_PREFIX = "matrixDelay_";
};
/// Internal wrapper holding configuration keys.
struct config_key
{
static inline const std::string OUTVAR_TL_INDEX = "<xmlattr>.tl";
static inline const std::string OUTVAR_ELEMENT_INDEX = "<xmlattr>.index";
static inline const std::string OUTVAR_SEND_STATUS = "<xmlattr>.sendStatus";
static inline const std::string TL_DELAY = "<xmlattr>.delay";
static inline const std::string GROUP = "<xmlattr>.group";
static inline const std::string KEY = "key";
static inline const std::string FRAMETL_INPUT = "frame_tl";
static inline const std::string FRAME_INOUT = "frames";
static inline const std::string MATRIXTL_INPUT = "matrix_tl";
static inline const std::string MATRIX_INOUT = "matrix";
static inline const std::string TOLERANCE = "tolerance";
static inline const std::string LEGACY_AUTO_SYNCH = "legacyAutoSync";
};
/// Internal wrapper used for out variable association with TLs
struct out_var_parameter
{
std::size_t out_var_index {0};
std::size_t tl_index {0};
unsigned int tl_element_index {0};
bool is_synchronized {false};
bool signal_synchronization {false};
int delay {0};
};
/**
* @brief Constructor.
*/
synchronizer();
/**
* @brief Destructor.
*/
~synchronizer() final = default;
/**
* @brief Return proposals to connect service slots to associated object signals,
* this method is used for obj/srv auto connections
*
* Connect data::timeline::signals::CLEARED to RESET_TIMELINE
*/
service::connections_t auto_connections() const final;
protected:
/**
* @brief This method is used to configure the service.
*/
void configuring() final;
/**
* @brief This method is used to start the service.
*/
void starting() final;
/**
* @brief This method is used to stop the service.
*/
void stopping() final;
/**
* @brief Called when new objects are pushed into the timeline.
*/
void updating() final;
/**
* @brief SLOT: Synchronizes the TLs, fill the output variables, and send notifications
*/
void synchronize();
/// Triggers a synchronization if the service is unlocked
void try_sync();
/// Unlocks the service, which will honor the next synchronization when calling try_sync()
void request_sync();
/**
* @brief SLOT: Resets the last timestamp stored
*/
void reset_timeline();
/**
* @brief SLOT: Changes the association between a frame timeline, its element index and the outputVar
*
* @param _tl_index the new timeline index in the configuration
* @param _element_index the element index in the configuration
* @param _output_var_index the output var to update
*/
void set_frame_binding(
std::size_t _tl_index,
unsigned int _element_index,
std::size_t _output_var_index
);
/**
* @brief SLOT: Changes the association between a matrix timeline, its element index and the outputVar
*
* @param _tl_index the new timeline index in the configuration
* @param _element_index the element index in the configuration
* @param _output_var_index the output var to update
*/
void set_matrix_binding(
std::size_t _tl_index,
unsigned int _element_index,
std::size_t _output_var_index
);
/** Set a delay between frames and matrices.
* The key needs to be either frameDelay_i or matrixDelay_i where i is the index of the timeline in the input
* vector
* The value should be a positive value.
* The delay will be applied to the corresponding timeline. Once synchronized, the effective frame/matrix
* picked by the algorithm will be in the past with a temporal offset of delay.
*/
/**
* @brief SLOT: Set a delay between frames and matrices.
* The delay will be applied to the corresponding timeline. Once synchronized, the effective frame/matrix
* picked by the algorithm will be in the past with a temporal offset of delay.
*
* @param _key : needs to be either frameDelay_i or matrixDelay_i
* @param _val : value to set. Should be a positive value.
* where i is the index of the timeline in the input vector
*/
void set_delay(int _val, std::string _key);
private:
/**
* @brief Get the index of the frame output vars, associated to the given TL
*
* @param _frame_tl_index : the index of the frame_tl to treat
*/
std::vector<out_var_parameter> get_frame_tl_output_var_index(std::size_t _frame_tl_index);
/**
* @brief Copy the synchronized frame from the tl toward the corresponding output variables.
*
* @param _frame_tl_index : the index of the frame_tl to treat
* @param _synchronization_timestamp : the synchronization timestamp
*/
void copy_frame_from_tl_to_output(
std::size_t _frame_tl_index,
core::clock::type _synchronization_timestamp
);
/**
* @brief Get the index of the matrix output vars, associated to the given TL
*
* @param _matrix_tl_index : the index of the matrixTL to treat
*/
std::vector<out_var_parameter> get_matrix_tl_output_var_index(std::size_t _matrix_tl_index);
/**
* @brief Copy the synchronized matrix from the tl toward the corresponding output variables.
*
* @param _matrix_tl_index : the index of the matrixTL to treat
* @param _synchronization_timestamp : the synchronization timestamp
*/
void copy_matrix_from_tl_to_output(
std::size_t _matrix_tl_index,
core::clock::type _synchronization_timestamp
);
/**
* @brief send signals for the frame variables which required it, each time that the synchronization state changes
*
* @param _synch_frame_tl_index : vector of index of the frameTl which have just been synchronized
*/
void send_frame_var_status(const std::vector<std::size_t>& _synch_frame_tl_index);
/**
* @brief send signals for the frame variables which required it, each time that the synchronization state changes
*
* @param _synch_matrix_tl_index : vector of index of the matrixTl which have just been synchronized
*/
void send_matrix_var_status(const std::vector<std::size_t>& _synch_matrix_tl_index);
/// @brief vector which store the input/output variable associations for frames and matrix
std::vector<out_var_parameter> m_frame_out_var_parameters {};
std::vector<out_var_parameter> m_matrix_out_var_parameters {};
/// @brief vector which store the delay to apply to each timeline
std::vector<int> m_matrix_tl_delay;
std::vector<int> m_frame_tl_delay;
///Synchronisation timing mechanism has two possible behaviour differentiated through m_legacyAutoSync
// => m_legacyAutoSync = true
// The synchronisation is expected to be called automatically.
// The duration between two synchronizations is stored in m_timeStep.
// As this is an automated internal mechanism, and to prevent the confusion with grabbing
// framerate, this value should not be exposed.
// To do this, a timer mechanism is started to synchronize at the given frequency.
//
// THIS SHOULD NOT BE USED IN NEW CONFIGURATION.
//
//=> m_legacyAutoSync = false
// The synchronisation is done when it is called through a slot
// This allows to have a stronger control on the frame/matrix dispatching rate
//
// For both cases, the synchronization is done when the synch method is called,
// and when some data have been updated.
// The coordination with the data arrival is handled through an updateMask.
// The mask changes value when a data is updated (through the updating and autoConnection )
// And it changes back when the synchronisation method is called.
// specify if the synchronization is called automatically or only when the slot synchronize is called.
bool m_legacy_auto_sync {false};
/// Timer used for the update
core::thread::timer::sptr m_timer;
/// Timer worker thread
core::thread::worker::sptr m_worker;
/// Time step used for the update, in ms
unsigned int m_time_step {15};
/// Tolerance to take into account matrix
core::clock::type m_tolerance {500.};
core::clock::type m_last_time_stamp {0.};
bool m_locked {false};
/// Contains the input video timelines.
data::ptr_vector<data::frame_tl, data::access::in> m_frame_tls {this, config_key::FRAMETL_INPUT};
/// Contains the output images.
data::ptr_vector<data::image, data::access::inout> m_frames {this, config_key::FRAME_INOUT};
/// Contains the input matrix timelines.
data::ptr_vector<data::matrix_tl, data::access::in> m_matrix_tl_s {this, config_key::MATRIXTL_INPUT};
/// Contains the output matrices.
data::ptr_vector<data::matrix4, data::access::inout> m_matrix {this, config_key::MATRIX_INOUT};
};
} // namespace sight::module
// namespace sight::module::sync
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