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/************************************************************************
*
* Copyright (C) 2009-2025 IRCAD France
* Copyright (C) 2012-2019 IHU Strasbourg
*
* This file is part of Sight.
*
* Sight is free software: you can redistribute it and/or modify it under
* the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Sight is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with Sight. If not, see <https://www.gnu.org/licenses/>.
*
***********************************************************************/
/**
* @file ui/__/layout/menu_manager.hpp
* @brief This file defines the interface of the base class for managing a menu.
*/
#pragma once
#include <sight/ui/__/config.hpp>
#include "ui/__/container/menu.hpp"
#include "ui/__/container/menu_item.hpp"
#include "ui/__/menu_item_callback.hpp"
#include "ui/__/object.hpp"
#include <filesystem>
namespace sight::ui::layout
{
/**
* @brief Defines the menu layout manager for UI.
*/
class SIGHT_UI_CLASS_API menu_manager : public ui::object
{
public:
SIGHT_DECLARE_CLASS(menu_manager, ui::object);
using registry_key_t = std::string;
using callbacks_t = std::vector<ui::menu_item_callback::sptr>;
enum action_t
{
DEFAULT,
quit,
about,
help,
NEW,
separator
};
class action_info
{
public:
action_info() :
m_icon("")
{
}
std::string m_name;
std::string m_shortcut;
std::filesystem::path m_icon;
bool m_is_checkable {false};
bool m_is_radio {false};
action_t m_type {DEFAULT};
bool m_is_separator {false};
bool m_is_menu {false};
};
SIGHT_UI_API const static registry_key_t REGISTRY_KEY;
/// Destructor. Do nothing.
SIGHT_UI_API ~menu_manager() override = default;
/**
* @brief Returns the vector of menu_item managed by this layout.
*/
SIGHT_UI_API virtual std::vector<ui::container::menu_item::sptr> get_menu_items();
/**
* @brief Returns the vector of menu managed by this layout.
*/
SIGHT_UI_API virtual std::vector<ui::container::menu::sptr> get_menus();
/**
* @brief Initialize layout managers.
*
* Example of configuration
* @code{.xml}
<service uid="myMenu" type="ui::menu" impl="sight::module::ui::menu"
* auto_connect="false" >
<gui>
<layout>
<menuItem name="My item 1" shortcut="1" style="check" icon="TutoGui/system.png" />
<separator />
<menuItem name="My item 2" shortcut="2" style="radio" />
<menuItem name="My item 3" shortcut="3" style="radio" />
<separator />
<menu name="My menu" />
<separator />
<menuItem name="Quit" shortcut="Ctrl+Q" specialAction="QUIT" />
</layout>
</gui>
<registry>
<menuItem sid="item1" />
<menuItem sid="item2" />
<menuItem sid="item3" />
<menu sid="myMenu" />
<menuItem sid="actionQuit" />
</registry>
</service>
@endcode
* This method analyzes the gui section of the configuration.
* - \<layout\> (mandatory) : give the list of the menu item that will appear in the menu.
* - \<menuItem name="My item 1" shortcut="1" style="check" specialAction="NEW" /\> :
* - \b name (mandatory) : give the name of the menu item that will appear in the interface.
* - \b shortcut : give the shortcut for this menu item.
* - \b style {check|radio} : give the style of the menu item.
* - \b specialAction {DEFAULT | QUIT | NEW | ABOUT | HELP}: specify a pre define action. If it isn't define the
* value is DEFAULT.
* - \b icon : give the path of the icon file
* - \<menu name="My menu" /\> :
* - \b name (mandatory) : give the name of the menu that will appear in the interface.
* - \<separator/\> : allow to divide the menu by part (draw a line).
*/
SIGHT_UI_API virtual void initialize(const ui::config_t& _configuration);
/**
* @brief Instantiate actions with parent menu.
*/
SIGHT_UI_API virtual void create_layout(ui::container::menu::sptr _parent, const std::string& _id) = 0;
/**
* @brief Destroy local actions.
* @pre services using this actions must be stopped before.
*/
SIGHT_UI_API virtual void destroy_layout() = 0;
/**
* @brief Set the action visibility.
*/
SIGHT_UI_API virtual void menu_item_set_visible(ui::container::menu_item::sptr, bool _is_visible) = 0;
/**
* @brief Set the action enable or not.
*/
SIGHT_UI_API virtual void menu_item_set_enabled(ui::container::menu_item::sptr, bool _is_enabled) = 0;
/**
* @brief Set the action checked or not.
*/
SIGHT_UI_API virtual void menu_item_set_checked(ui::container::menu_item::sptr, bool _is_checked) = 0;
/**
* @brief Sets callbacks associate with menu items.
*/
virtual void set_callbacks(callbacks_t _callbacks)
{
m_callbacks = _callbacks;
}
protected:
/**
* @brief Helper to destroy local actions.
*/
SIGHT_UI_API virtual void destroy_actions();
/// All actions managed by this layout.
std::vector<ui::container::menu_item::sptr> m_menu_items;
/// All menus managed by this layout.
std::vector<ui::container::menu::sptr> m_menus;
/// Save action informations from configuration.
std::vector<action_info> m_action_info;
/// Callbacks associate with menu items
callbacks_t m_callbacks;
};
} // namespace sight::ui::layout
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