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/************************************************************************
*
* Copyright (C) 2009-2024 IRCAD France
* Copyright (C) 2012-2017 IHU Strasbourg
*
* This file is part of Sight.
*
* Sight is free software: you can redistribute it and/or modify it under
* the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Sight is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with Sight. If not, see <https://www.gnu.org/licenses/>.
*
***********************************************************************/
#include "adaptor.hpp"
#include "viz/scene2d/registry/adaptor.hpp"
#include "viz/scene2d/graphics_view.hpp"
#include <service/macros.hpp>
#include <service/registry.hpp>
#include <QGraphicsItemGroup>
#include <cmath>
namespace sight::viz::scene2d
{
adaptor::adaptor() noexcept =
default;
//-----------------------------------------------------------------------------
adaptor::~adaptor() noexcept =
default;
//-----------------------------------------------------------------------------
void adaptor::set_z_value(float _z_value)
{
m_z_value = _z_value;
}
//-----------------------------------------------------------------------------
float adaptor::get_z_value() const
{
return m_z_value;
}
//-----------------------------------------------------------------------------
viz::scene2d::render::sptr adaptor::get_scene_2d_render() const
{
const auto& registry = viz::scene2d::registry::get_adaptor_registry();
const auto& iter = registry.find(this->get_id());
SIGHT_ASSERT("adaptor " + this->get_id() + " not registered", iter != registry.end());
viz::scene2d::render::sptr render =
std::dynamic_pointer_cast<viz::scene2d::render>(core::id::get_object(iter->second));
SIGHT_ASSERT("Service render " + iter->second + " not instanced", render);
return render;
}
//-----------------------------------------------------------------------------
double adaptor::get_view_size_ratio() const
{
SIGHT_ASSERT("Height should be greater than 0.", this->get_scene_2d_render()->get_view()->height() > 0);
return static_cast<double>(this->get_scene_2d_render()->get_view()->width())
/ static_cast<double>(this->get_scene_2d_render()->get_view()->height());
}
//-----------------------------------------------------------------------------
vec2d_t adaptor::view_to_viewport(const scene2d::data::viewport& _viewport) const
{
auto* view = this->get_scene_2d_render()->get_view();
const double viewport_height = _viewport.height();
const double viewport_width = _viewport.width();
const double viewport_view_ratio = viewport_width / view->width();
const double viewport_size_ratio = viewport_height / viewport_width;
const double view_size_ratio = static_cast<double>(view->width())
/ static_cast<double>(view->height());
return {viewport_view_ratio, viewport_size_ratio* view_size_ratio* viewport_view_ratio};
}
//-----------------------------------------------------------------------------
vec2d_t adaptor::map_adaptor_to_scene(
const vec2d_t& _xy
) const
{
double x = NAN;
double y = NAN;
if(m_x_axis->get_scale_type() == scene2d::data::axis::log)
{
// Logarithm 10 cannot get negative values
if(_xy.x <= 0.)
{
x = 0.;
}
else
{
// Apply the x scale and the log to the x value
x = m_x_axis->get_scale() * log10(_xy.x);
}
}
else
{
// Apply just the x scale to the x value
x = m_x_axis->get_scale() * _xy.x;
}
if(m_y_axis->get_scale_type() == scene2d::data::axis::log)
{
// Logarithm 10 cannot get negative values
if(_xy.y <= 0.)
{
y = 0.;
}
else
{
// Apply the y scale and the log to the y value
y = m_y_axis->get_scale() * log10(_xy.y);
}
}
else
{
// Apply just the y scale to the y value
y = m_y_axis->get_scale() * _xy.y;
}
return {x, y};
}
//-----------------------------------------------------------------------------
vec2d_t adaptor::map_scene_to_adaptor(const vec2d_t& _xy) const
{
// Do the reverse operation of the mapAdaptorToScene function
double x = NAN;
double y = NAN;
if(m_x_axis->get_scale_type() == scene2d::data::axis::log)
{
x = 10. * std::exp(_xy.x) / m_x_axis->get_scale();
}
else
{
x = (_xy.x) / m_x_axis->get_scale();
}
if(m_y_axis->get_scale_type() == scene2d::data::axis::log)
{
y = 10. * std::exp(_xy.y) / m_y_axis->get_scale();
}
else
{
y = _xy.y / m_y_axis->get_scale();
}
return {x, y};
}
//-----------------------------------------------------------------------------
void adaptor::configure_params()
{
const config_t config = this->get_config().get_child("config.<xmlattr>");
// If the corresponding attributes are present in the config, set the xAxis, yAxis and the adaptor zValue
if(config.count("xAxis") != 0U)
{
m_x_axis = this->get_scene_2d_render()->get_axis(config.get<std::string>("xAxis"));
SIGHT_ASSERT("xAxis not found", m_x_axis);
}
else
{
m_x_axis = std::make_shared<scene2d::data::axis>();
}
if(config.count("yAxis") != 0U)
{
m_y_axis = this->get_scene_2d_render()->get_axis(config.get<std::string>("yAxis"));
SIGHT_ASSERT("yAxis not found", m_x_axis);
}
else
{
m_y_axis = std::make_shared<scene2d::data::axis>();
}
if(config.count("zValue") != 0U)
{
m_z_value = config.get<float>("zValue");
}
if(config.count("opacity") != 0U)
{
m_opacity = config.get<float>("opacity");
}
}
//-----------------------------------------------------------------------------
void adaptor::process_interaction(scene2d::data::event& /*unused*/)
{
}
//-----------------------------------------------------------------------------
} // namespace sight::viz::scene2d
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