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/************************************************************************
*
* Copyright (C) 2014-2025 IRCAD France
* Copyright (C) 2014-2021 IHU Strasbourg
*
* This file is part of Sight.
*
* Sight is free software: you can redistribute it and/or modify it under
* the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Sight is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with Sight. If not, see <https://www.gnu.org/licenses/>.
*
***********************************************************************/
#include "viz/scene3d/window_interactor.hpp"
namespace sight::viz::scene3d
{
//-----------------------------------------------------------------------------
const window_interactor::factory_registry_key_t window_interactor::REGISTRY_KEY =
"::viz::scene3d::window_interactor::REGISTRY_KEY";
const window_interactor::factory_registry_key_t window_interactor::OFFSCREEN_REGISTRY_KEY =
"::viz::scene3d::window_interactor::OFFSCREEN_REGISTRY_KEY";
//-----------------------------------------------------------------------------
window_interactor::sptr window_interactor::create_manager()
{
window_interactor::sptr manager = viz::scene3d::factory::make(
viz::scene3d::window_interactor::REGISTRY_KEY
);
SIGHT_ASSERT(
"The factory process to create an window_interactor, failed. Missing Qt or Wx component ?",
manager
);
return manager;
}
//-----------------------------------------------------------------------------
window_interactor::sptr window_interactor::create_offscreen_manager(
unsigned int _w,
unsigned int _h
)
{
window_interactor::sptr manager = viz::scene3d::offscreen_interactor_mgr_factory::make(
viz::scene3d::window_interactor::OFFSCREEN_REGISTRY_KEY,
std::make_pair(_w, _h)
);
SIGHT_ASSERT(
"The factory process to create an window_interactor, failed. Missing Qt or Wx component ?",
manager
);
return manager;
}
//-----------------------------------------------------------------------------
void window_interactor::set_fullscreen(bool /*unused*/, int /*unused*/)
{
SIGHT_ERROR("Fullscreen not supported.");
}
//-----------------------------------------------------------------------------
} // namespace sight::viz::scene3d
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