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/************************************************************************
*
* Copyright (C) 2014-2024 IRCAD France
* Copyright (C) 2014-2019 IHU Strasbourg
*
* This file is part of Sight.
*
* Sight is free software: you can redistribute it and/or modify it under
* the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Sight is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with Sight. If not, see <https://www.gnu.org/licenses/>.
*
***********************************************************************/
#pragma once
#include <ui/__/editor.hpp>
#include <viz/scene3d/layer.hpp>
#include <QLabel>
#include <QObject>
#include <QPointer>
class QAbstractButton;
class QButtonGroup;
class QComboBox;
class QRadioButton;
class QLineEdit;
class QSlider;
class QCheckBox;
class QComboBox;
// needed for the radius
class QDoubleSpinBox;
// needed for the samples number
class QSpinBox;
namespace sight::module::ui::viz
{
/**
* @brief Allows to select an Ogre Compositor and apply it to a layer
*/
class core_compositor_editor : public QObject,
public sight::ui::editor
{
Q_OBJECT
public:
SIGHT_DECLARE_SERVICE(core_compositor_editor, sight::ui::editor);
/// Constructor.
core_compositor_editor() noexcept;
/// Destructor. Does nothing
~core_compositor_editor() noexcept override;
protected:
/**
* @brief method description:
* @code{.xml}
<service uid="core_compositor_editorInstance" type="sight::module::ui::viz::core_compositor_editor">
<parameter>param</parameter>
</service>
@endcode
* - \b Parameter : parameter description.
*/
void configuring() override;
/// FILL ME.
void starting() override;
/// FILL ME.
void stopping() override;
/// FILL ME.
void updating() override;
/// FILL ME.
void refresh_renderers();
std::vector<sight::viz::scene3d::layer::wptr> m_layers;
sight::viz::scene3d::layer::wptr m_current_layer;
protected Q_SLOTS:
void on_selected_layer_item(int _index);
void on_edit_transparency_depth(int _depth);
void on_edit_transparency(int _index);
private:
QPointer<QButtonGroup> m_transparency_button_group;
QPointer<QButtonGroup> m_transparency_button_group_shading;
QPointer<QButtonGroup> m_normals_radio_box;
QPointer<QComboBox> m_layers_box;
QPointer<QSlider> m_transparency_depth_slider;
QPointer<QComboBox> m_combo_box;
QRadioButton* m_button_default {};
QRadioButton* m_button_depth_peeling {};
QRadioButton* m_button_dual_depth_peeling {};
QRadioButton* m_button_weighted_blended_oit {};
QRadioButton* m_button_hybrid_transparency {};
QRadioButton* m_button_cel_shading_depth_peeling {};
QLabel* m_label_default {};
QLabel* m_label_depth_peeling {};
QLabel* m_label_dual_depth_peeling {};
QLabel* m_label_weighted_blended_oit {};
QLabel* m_label_hybrid_transparency {};
QLabel* m_label_cel_shading_depth_peeling {};
bool m_is_layer_selected {};
};
} // namespace sight::module::ui::viz
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