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/************************************************************************
*
* Copyright (C) 2014-2024 IRCAD France
* Copyright (C) 2014-2019 IHU Strasbourg
*
* This file is part of Sight.
*
* Sight is free software: you can redistribute it and/or modify it under
* the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Sight is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with Sight. If not, see <https://www.gnu.org/licenses/>.
*
***********************************************************************/
#pragma once
#include <core/tools/failed.hpp>
#include <data/reconstruction.hpp>
#include <ui/__/editor.hpp>
#include <QComboBox>
#include <QLabel>
#include <QPointer>
#include <QPushButton>
#include <QString>
namespace sight::module::ui::viz
{
/**
* @brief Allows to select an Ogre material template and apply it to the current reconstruction.
*
* @section Signals Signals
* - \b selected(std::string) : Send the selected material name.
* @section XML XML Configuration
*
* @code{.xml}
<service type="sight::module::ui::viz::material_selector">
<inout key="reconstruction" uid="..." />
<config materials="Basic,Default,OrenNayar,Foggy" />
</service>
@endcode
* @subsection In-Out In-Out:
* - \b reconstruction [sight::data::object]: reconstruction used to select the material to change.
*/
/**
* @brief
*/
class material_selector : public QObject,
public sight::ui::editor
{
Q_OBJECT
public:
SIGHT_DECLARE_SERVICE(material_selector, sight::ui::editor);
/// Constructor.
material_selector() noexcept;
/// Destructor. Does nothing
~material_selector() noexcept override = default;
/**
* @name Signals API
* @{
*/
static const core::com::signals::key_t SELECTED_SIG;
using selected_signal_t = core::com::signal<void (std::string)>;
/** @} */
protected:
/// Get the list of supported materials
void configuring(const config_t& _config) override;
/// Start the service. Create UI
void starting() override;
/// Stop the service. Delete UI
void stopping() override;
/// Update UI depending on current reconstruction
void updating() override;
protected Q_SLOTS:
/// SLOT: Called when a material is selected
void on_selected_mode_item(const QString& _text);
/// SLOT: Called when the reload button is pushed
void on_reload_material();
private:
void update_material();
QPointer<QComboBox> m_material_box;
QPointer<QPushButton> m_reload_button;
/// Configurable list of material that will be exposed, if they are loaded
std::set<std::string> m_supported_materials {"Default"};
data::ptr<data::reconstruction, data::access::inout> m_reconstruction {this, "reconstruction"};
};
} // namespace sight::module::ui::viz
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