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/* Copyright (c) 2017-2025. The SimGrid Team. All rights reserved. */
/* This program is free software; you can redistribute it and/or modify it
* under the terms of the license (GNU LGPL) which comes with this package. */
import org.simgrid.s4u.*;
/* The worker actor, working for a while before leaving */
class worker extends Actor {
public void run()
{
Engine.info("Let's do some work (for 10 sec on Boivin).");
execute(980.95e6);
Engine.info("I'm done now. I leave even if it makes the daemon die.");
}
}
/* The daemon, displaying a message every 3 seconds until all other actors stop */
class my_daemon extends Actor {
public void run()
{
Actor.self().daemonize();
while (get_host().is_on()) {
Engine.info("Hello from the infinite loop");
sleep_for(3.0);
}
Engine.info("I will never reach that point: daemons are killed when regular actors are done");
}
}
public class actor_daemon {
public static void main(String[] args)
{
Engine e = new Engine(args);
e.load_platform(args[0]);
e.host_by_name("Boivin").add_actor("worker", new worker());
e.host_by_name("Tremblay").add_actor("daemon", new my_daemon());
e.run();
// The following call is useless in your code, but our continuous integration uses it to track memleaks
e.force_garbage_collection();
}
}
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