1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66
|
/* Copyright (c) 2017-2025. The SimGrid Team. All rights reserved. */
/* This program is free software; you can redistribute it and/or modify it
* under the terms of the license (GNU LGPL) which comes with this package. */
import org.simgrid.s4u.*;
class sleeper extends Actor {
public void run()
{
Engine.info("Sleeper started");
sleep_for(3);
Engine.info("I'm done. See you!");
}
}
class master extends Actor {
public void run()
{
Actor actor;
Engine.info("Start sleeper");
actor = Host.current().add_actor("sleeper from master", new sleeper());
Engine.info("Join the sleeper (timeout 2)");
actor.join(2);
Engine.info("Start sleeper");
actor = Host.current().add_actor("sleeper from master", new sleeper());
Engine.info("Join the sleeper (timeout 4)");
actor.join(4);
Engine.info("Start sleeper");
actor = Host.current().add_actor("sleeper from master", new sleeper());
Engine.info("Join the sleeper (timeout 2)");
actor.join(2);
Engine.info("Start sleeper");
actor = Host.current().add_actor("sleeper from master", new sleeper());
Engine.info("Waiting 4");
sleep_for(4);
Engine.info("Join the sleeper after its end (timeout 1)");
actor.join(1);
Engine.info("Goodbye now!");
sleep_for(1);
Engine.info("Goodbye now!");
}
}
public class actor_join {
public static void main(String[] args)
{
Engine e = new Engine(args);
e.load_platform(args[0]);
e.host_by_name("Tremblay").add_actor("master", new master());
e.run();
Engine.info("Simulation ends.");
// The following call is useless in your code, but our continuous integration uses it to track memleaks
e.force_garbage_collection();
}
}
|