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/* Copyright (c) 2016-2025. The SimGrid Team. All rights reserved. */
/* This program is free software; you can redistribute it and/or modify it
* under the terms of the license (GNU LGPL) which comes with this package. */
#ifndef XBT_CONFIG_HPP
#define XBT_CONFIG_HPP
#include <xbt/base.h>
#include <cstdlib>
#include <functional>
#include <initializer_list>
#include <map>
#include <stdexcept>
#include <string>
#include <type_traits>
#include <utility>
#include <xbt/base.h>
#include <xbt/sysdep.h>
#include <xbt/utility.hpp>
namespace simgrid::config {
class Config;
template<class T> inline
std::string to_string(T&& value)
{
return std::to_string(std::forward<T>(value));
}
inline std::string const& to_string(std::string& value)
{
return value;
}
inline std::string const& to_string(std::string const& value)
{
return value;
}
inline std::string to_string(std::string&& value)
{
return std::move(value);
}
// Set default
template <class T> XBT_PUBLIC void set_default(const char* name, T value);
extern template XBT_PUBLIC void set_default<int>(const char* name, int value);
extern template XBT_PUBLIC void set_default<double>(const char* name, double value);
extern template XBT_PUBLIC void set_default<bool>(const char* name, bool value);
extern template XBT_PUBLIC void set_default<std::string>(const char* name, std::string value);
XBT_PUBLIC bool is_default(const char* name);
// Set config
template <class T> XBT_PUBLIC void set_value(const char* name, T value);
extern template XBT_PUBLIC void set_value<int>(const char* name, int value);
extern template XBT_PUBLIC void set_value<double>(const char* name, double value);
extern template XBT_PUBLIC void set_value<bool>(const char* name, bool value);
extern template XBT_PUBLIC void set_value<std::string>(const char* name, std::string value);
XBT_PUBLIC void set_as_string(const char* name, const std::string& value);
XBT_PUBLIC void set_parse(const std::string& options);
// Get config
template <class T> XBT_PUBLIC T const& get_value(const std::string& name);
extern template XBT_PUBLIC int const& get_value<int>(const std::string& name);
extern template XBT_PUBLIC double const& get_value<double>(const std::string& name);
extern template XBT_PUBLIC bool const& get_value<bool>(const std::string& name);
extern template XBT_PUBLIC std::string const& get_value<std::string>(const std::string& name);
// ***** alias *****
XBT_PUBLIC void alias(const char* realname, std::initializer_list<const char*> aliases);
// Register:
/** Register a configuration flag
*
* @param name name of the option
* @param description Description of the option
* @param value Initial/default value
* @param callback called with the option value
*/
template <class T>
XBT_PUBLIC void declare_flag(const std::string& name, const std::string& description, T value,
std::function<void(const T&)> callback = nullptr);
template <class T>
void declare_flag(const std::string& name, std::initializer_list<const char*> aliases, const std::string& description,
T value, std::function<void(const T&)> callback = nullptr)
{
declare_flag(name, description, std::move(value), std::move(callback));
alias(name.c_str(), aliases);
}
extern template XBT_PUBLIC void declare_flag(const std::string& name, const std::string& description, int value,
std::function<void(int const&)> callback);
extern template XBT_PUBLIC void declare_flag(const std::string& name, const std::string& description, double value,
std::function<void(double const&)> callback);
extern template XBT_PUBLIC void declare_flag(const std::string& name, const std::string& description, bool value,
std::function<void(bool const&)> callback);
extern template XBT_PUBLIC void declare_flag(const std::string& name, const std::string& description, std::string value,
std::function<void(std::string const&)> callback);
/** Bind a variable to configuration flag
*
* @param value Bound variable
* @param name Flag name
* @param description Option description
*/
template <class T> void bind_flag(T& value, const char* name, const char* description)
{
declare_flag<T>(name, description, value, [&value](T const& val) { value = val; });
}
template <class T>
void bind_flag(T& value, const char* name, std::initializer_list<const char*> aliases, const char* description)
{
bind_flag(value, name, description);
alias(name, aliases);
}
/** Bind a variable to configuration flag
*
* <pre><code>
* static int x;
* simgrid::config::bind_flag(a, "x", [](int x) {
* if (x < x_min || x => x_max)
* throw std::range_error("must be in [x_min, x_max)")
* });
* </code></pre>
*/
// F is a checker, F : T& -> ()
template <class T, class F>
typename std::enable_if_t<std::is_same_v<void, decltype(std::declval<F>()(std::declval<const T&>()))>, void>
bind_flag(T& value, const char* name, const char* description, F callback)
{
declare_flag(name, description, value, std::function<void(const T&)>([&value, callback](const T& val) {
callback(val);
value = std::move(val);
}));
}
template <class T, class F>
typename std::enable_if_t<std::is_same_v<void, decltype(std::declval<F>()(std::declval<const T&>()))>, void>
bind_flag(T& value, const char* name, std::initializer_list<const char*> aliases, const char* description, F callback)
{
bind_flag(value, name, description, std::move(callback));
alias(name, aliases);
}
template <class F>
typename std::enable_if_t<std::is_same_v<void, decltype(std::declval<F>()(std::declval<const std::string&>()))>, void>
bind_flag(std::string& value, const char* name, const char* description,
const std::map<std::string, std::string, std::less<>>& valid_values, F callback)
{
declare_flag(name, description, value,
std::function<void(const std::string&)>([&value, name, valid_values, callback](const std::string& val) {
callback(val);
if (valid_values.find(val) != valid_values.end()) {
value = val;
return;
}
std::string mesg = "\n";
if (val == "help")
mesg += std::string("Possible values for option ") + name + ":\n";
else
mesg += "Invalid value '" + val + "' for option " + name + ". Possible values:\n";
for (auto const& [v, descr] : valid_values)
mesg += " - '" + v + "': " + descr + (v == value ? " <=== DEFAULT" : "") + "\n";
xbt_die("%s", mesg.c_str());
}));
}
template <class F>
typename std::enable_if_t<std::is_same_v<void, decltype(std::declval<F>()(std::declval<const std::string&>()))>, void>
bind_flag(std::string& value, const char* name, std::initializer_list<const char*> aliases, const char* description,
const std::map<std::string, std::string, std::less<>>& valid_values, F callback)
{
bind_flag(value, name, description, valid_values, std::move(callback));
alias(name, aliases);
}
/** Bind a variable to configuration flag
*
* <pre><code>
* static int x;
* simgrid::config::bind_flag(a, "x", [](int x) { return x > 0; });
* </code></pre>
*/
// F is a predicate, F : T const& -> bool
template <class T, class F>
typename std::enable_if_t<std::is_same_v<bool, decltype(std::declval<F>()(std::declval<const T&>()))>, void>
bind_flag(T& value, const char* name, const char* description, F callback)
{
declare_flag(name, description, value, std::function<void(const T&)>([&value, callback](const T& val) {
if (not callback(val))
throw std::range_error("invalid value.");
value = std::move(val);
}));
}
/** A variable bound to a CLI option
*
* <pre><code>
* static simgrid::config::Flag<int> answer("answer", "Expected answer", 42);
* static simgrid::config::Flag<std::string> name("name", "Ford Perfect", "John Doe");
* static simgrid::config::Flag<double> gamma("gamma", "Gamma factor", 1.987);
* </code></pre>
*/
template<class T>
class Flag {
T value_;
std::string name_;
public:
/** Constructor
*
* @param name Flag name
* @param desc Flag description
* @param value Flag initial/default value
*/
Flag(const char* name, const char* desc, xbt::type_identity_t<T> value) : value_(value), name_(name)
{
simgrid::config::bind_flag(value_, name, desc);
}
/** Constructor taking also an array of aliases for name */
Flag(const char* name, std::initializer_list<const char*> aliases, const char* desc, xbt::type_identity_t<T> value)
: value_(value), name_(name)
{
simgrid::config::bind_flag(value_, name, aliases, desc);
}
/* A constructor accepting a callback that will be passed the parameter.
* It can either return a boolean (informing whether the parameter is valid), or returning void.
*/
template <class F>
Flag(const char* name, const char* desc, xbt::type_identity_t<T> value, F callback) : value_(value), name_(name)
{
simgrid::config::bind_flag(value_, name, desc, std::move(callback));
}
template <class F>
Flag(const char* name, std::initializer_list<const char*> aliases, const char* desc, xbt::type_identity_t<T> value,
F callback)
: value_(value), name_(name)
{
simgrid::config::bind_flag(value_, name, aliases, desc, std::move(callback));
}
/* A constructor accepting a map of valid values -> their description,
* and producing an informative error message when an invalid value is passed, or when help is passed as a value.
*/
Flag(const char* name, const char* desc, xbt::type_identity_t<T> value,
const std::map<std::string, std::string, std::less<>>& valid_values)
: value_(value), name_(name)
{
simgrid::config::bind_flag(value_, name, desc, valid_values, [](const std::string&) {});
}
/* As earlier, a constructor accepting a map of valid values -> their description,
* and producing an informative error message when an invalid value is passed, or when help is passed as a value.
* But also take a callback that is invoked before the verification of parameter name validity.
*/
template <class F>
Flag(const char* name, const char* desc, xbt::type_identity_t<T> value,
const std::map<std::string, std::string, std::less<>>& valid_values, F callback)
: value_(value), name_(name)
{
simgrid::config::bind_flag(value_, name, desc, valid_values, std::move(callback));
}
/* A constructor with everything */
template <class F>
Flag(const char* name, std::initializer_list<const char*> aliases, const char* desc, xbt::type_identity_t<T> value,
const std::map<std::string, std::string, std::less<>>& valid_values, F callback)
: value_(value), name_(name)
{
simgrid::config::bind_flag(value_, name, aliases, desc, valid_values, std::move(callback));
}
// No copy:
Flag(Flag const&) = delete;
Flag& operator=(Flag const&) = delete;
// Get the underlying value:
T& get() { return value_; }
T const& get() const { return value_; }
const std::string& get_name() const { return name_; }
// Implicit conversion to the underlying type:
operator T&() { return value_; }
operator T const&() const{ return value_; }
// Basic interop with T:
template<class U>
Flag& operator=(U const& that) { value_ = that; return *this; }
template<class U>
Flag& operator=(U&& that) { value_ = std::forward<U>(that); return *this; }
template<class U>
bool operator==(U const& that) const { return value_ == that; }
template<class U>
bool operator!=(U const& that) const { return value_ != that; }
template<class U>
bool operator<(U const& that) const { return value_ < that; }
template<class U>
bool operator>(U const& that) const { return value_ > that; }
template<class U>
bool operator<=(U const& that) const { return value_ <= that; }
template<class U>
bool operator>=(U const& that) const { return value_ >= that; }
};
XBT_PUBLIC void finalize();
XBT_PUBLIC void show_aliases();
XBT_PUBLIC void help();
} // namespace simgrid::config
#endif
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