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//#define XERR
#include "loop.ih"
// define the column headers of the rounds table
// by headerrounds.cc
void Loop::roundsColHdrs(CSVTable &tab) const
{
auto const &active = d_modalities.activeMods();
size_t nActive = active.size();
tab.more() << ' '; // skip the 1st column (round nr)
// IDs of the modalities
for (size_t idx = 0, end = nActive - 1; idx != end; ++idx)
tab.more() << join(4, FMT::CENTER) << active[idx]->id();
tab.row() << join(4, FMT::CENTER) << active.back()->id();
roundsMidLevelCols(tab);
roundsBottomColNames(tab);
tab << hline(); // line before the rounds data
}
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