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#
#
# Update: 03-Oct-02: Hj.Malthaner
# renovated by Timothy
# update to tile / texture sysem by prissi
#
# lightmap doubleheight from kierongreen
#
-------------------
Obj=ground
Name=LightTexture
Image[0][0]=texture-lightmap.0.0 # flat ns|ew
Image[1][0]=texture-lightmap.0.1 # sw1
Image[2][0]=texture-lightmap.0.2 # sw2
Image[3][0]=texture-lightmap.0.3 # se1
Image[4][0]=texture-lightmap.0.4 # se1,sw1 ns
Image[5][0]=texture-lightmap.0.5 # se1,sw2
Image[6][0]=texture-lightmap.0.6 # se2
Image[7][0]=texture-lightmap.0.7 # se2,sw1
Image[8][0]=texture-lightmap.0.8 # se2,sw2 ns2
Image[9][0]=texture-lightmap.0.9 # ne1
Image[10][0]=texture-lightmap.0.10 # ne1,sw1
Image[11][0]=texture-lightmap.0.11 # ne1,sw2
Image[12][0]=texture-lightmap.0.12 # ne1,se1 ew
Image[13][0]=texture-lightmap.0.13 # ne1,se1,sw1
Image[14][0]=texture-lightmap.0.14 # ne1,se1,sw2
Image[15][0]=texture-lightmap.0.15 # ne1,se2
Image[16][0]=texture-lightmap.1.0 # ne1,se2,sw1
Image[17][0]=texture-lightmap.1.1 # ne1,se2,sw2
Image[18][0]=texture-lightmap.1.2 # ne2
Image[19][0]=texture-lightmap.1.3 # ne2,sw1
Image[20][0]=texture-lightmap.1.4 # ne2,sw2
Image[21][0]=texture-lightmap.1.5 # ne2,se1
Image[22][0]=texture-lightmap.1.6 # ne2,se1,sw1
Image[23][0]=texture-lightmap.1.7 # ne2,se1,sw2
Image[24][0]=texture-lightmap.1.8 # ne2,se2 ew2
Image[25][0]=texture-lightmap.1.9 # ne2,se2,sw1
Image[26][0]=texture-lightmap.1.10 # ne2,se2,sw2
Image[27][0]=texture-lightmap.1.11 # nw1
Image[28][0]=texture-lightmap.1.12 # nw1,sw1 ew
Image[29][0]=texture-lightmap.1.13 # nw1,sw2
Image[30][0]=texture-lightmap.1.14 # nw1,se1
Image[31][0]=texture-lightmap.1.15 # nw1,se1,sw1
Image[32][0]=texture-lightmap.2.0 # nw1,se1,sw2
Image[33][0]=texture-lightmap.2.1 # nw1,se2
Image[34][0]=texture-lightmap.2.2 # nw1,se2,sw1
Image[35][0]=texture-lightmap.2.3 # nw1,se2,sw2
Image[36][0]=texture-lightmap.2.4 # nw1,ne1 ns
Image[37][0]=texture-lightmap.2.5 # nw1,ne1,sw1
Image[38][0]=texture-lightmap.2.6 # nw1,ne1,sw2
Image[39][0]=texture-lightmap.2.7 # nw1,ne1,se1
Image[40][0]=texture-lightmap.2.8 # nw1,ne1,se1,sw1 TODO 0 up 1
Image[41][0]=texture-lightmap.2.9 # nw1,ne1,se1,sw2 TODO 1 up 1
Image[42][0]=texture-lightmap.2.10 # nw1,ne1,se2
Image[43][0]=texture-lightmap.2.11 # nw1,ne1,se2,sw1 TODO 3 up 1
Image[44][0]=texture-lightmap.2.12 # nw1,ne1,se2,sw2 TODOns 4 up 1
Image[45][0]=texture-lightmap.2.13 # nw1,ne2
Image[46][0]=texture-lightmap.2.14 # nw1,ne2,sw1
Image[47][0]=texture-lightmap.2.15 # nw1,ne2,sw2
Image[48][0]=texture-lightmap.3.0 # nw1,ne2,se1
Image[49][0]=texture-lightmap.3.1 # nw1,ne2,se1,sw1 TODO 9 up 1
Image[50][0]=texture-lightmap.3.2 # nw1,ne2,se1,sw2 TODO 10 up 1
Image[51][0]=texture-lightmap.3.3 # nw1,ne2,se2
Image[52][0]=texture-lightmap.3.4 # nw1,ne2,se2,sw1 TODOew 12 up 1
Image[53][0]=texture-lightmap.3.5 # nw1,ne2,se2,sw2 TODO 13 up 1
Image[54][0]=texture-lightmap.3.6 # nw2
Image[55][0]=texture-lightmap.3.7 # nw2,sw1
Image[56][0]=texture-lightmap.3.8 # nw2,sw2 ew2
Image[57][0]=texture-lightmap.3.9 # nw2,se1
Image[58][0]=texture-lightmap.3.10 # nw2,se1,sw1
Image[59][0]=texture-lightmap.3.11 # nw2,se1,sw2
Image[60][0]=texture-lightmap.3.12 # nw2,se2
Image[61][0]=texture-lightmap.3.13 # nw2,se2,sw1
Image[62][0]=texture-lightmap.3.14 # nw2,se2,sw2
Image[63][0]=texture-lightmap.3.15 # nw2,ne1
Image[64][0]=texture-lightmap.4.0 # nw2,ne1,sw1
Image[65][0]=texture-lightmap.4.1 # nw2,ne1,sw2
Image[66][0]=texture-lightmap.4.2 # nw2,ne1,se1
Image[67][0]=texture-lightmap.4.3 # nw2,ne1,se1,sw1 TODO 27 up 1
Image[68][0]=texture-lightmap.4.4 # nw2,ne1,se1,sw2 TODOew 28 up 1
Image[69][0]=texture-lightmap.4.5 # nw2,ne1,se2
Image[70][0]=texture-lightmap.4.6 # nw2,ne1,se2,sw1 TODO 30 up 1
Image[71][0]=texture-lightmap.4.7 # nw2,ne1,se2,sw2 TODO 31 up 1
Image[72][0]=texture-lightmap.4.8 # nw2,ne2 ns2
Image[73][0]=texture-lightmap.4.9 # nw2,ne2,sw1
Image[74][0]=texture-lightmap.4.10 # nw2,ne2,sw2
Image[75][0]=texture-lightmap.4.11 # nw2,ne2,se1
Image[76][0]=texture-lightmap.4.12 # nw2,ne2,se1,sw1 TODOns 36 up 1
Image[77][0]=texture-lightmap.4.13 # nw2,ne2,se1,sw2 TODO 37 up 1
Image[78][0]=texture-lightmap.4.14 # nw2,ne2,se2
Image[79][0]=texture-lightmap.4.15 # nw2,ne2,se2,sw1 TODO 39 up 1
Image[80][0]=texture-lightmap.5.0 # nw2,ne2,se2,sw2 TODO 0 up 2
--------------------
Obj=ground
Name=ClimateTexture
# water
Image[0][0]=texture-climate.0.0
# beach/desert
Image[1][0]=texture-climate.0.1
# tropic
Image[2][0]=texture-climate.0.2
# mediterran
Image[3][0]=texture-climate.0.3
# temperate grass
Image[4][0]=texture-climate.0.4
# tundra
Image[5][0]=texture-climate.0.5
# rocky/barren
Image[6][0]=texture-climate.0.6
# snow
Image[7][0]=texture-climate.0.7
--------------------
# these images define the beach transition
Obj=ground
Name=ShoreTrans
Image[0][0]=texture-shore.0.0
Image[1][0]=texture-shore.0.1
Image[2][0]=texture-shore.0.2
Image[3][0]=texture-shore.0.3
Image[4][0]=-
Image[5][0]=-
Image[6][0]=-
Image[7][0]=-
Image[8][0]=-
Image[9][0]=-
Image[10][0]=-
Image[11][0]=texture-shore.1.0
--------------------
# these images define the slope transition
Obj=ground
Name=SlopeTrans
Image[0][0]=texture-slope.0.0
Image[1][0]=texture-slope.0.1
Image[2][0]=texture-slope.0.2
Image[3][0]=texture-slope.0.3
Image[4][0]=texture-slope.1.0
Image[5][0]=texture-slope.1.1
Image[6][0]=texture-slope.1.2
Image[7][0]=texture-slope.1.3
Image[8][0]=texture-slope.2.0
Image[9][0]=texture-slope.2.1
Image[10][0]=texture-slope.2.2
Image[11][0]=texture-slope.2.3
Image[12][0]=texture-slope.3.0
Image[13][0]=texture-slope.3.1
Image[14][0]=texture-slope.3.3
--------------------
Obj=ground
Name=Basement
# West
Image[0][0]=-
Image[1][0]=ls-brickslope.0.1
Image[2][0]=ls-brickslope.0.2
Image[3][0]=ls-brickslope.0.3
Image[4][0]=ls-brickslope.0.4
Image[5][0]=ls-brickslope.0.5
Image[6][0]=ls-brickslope.0.6
Image[7][0]=ls-brickslope.0.7
Image[8][0]=ls-brickslope.0.8,0,2
Image[9][0]=ls-brickslope.0.9
Image[10][0]=ls-brickslope.0.10
# North
Image[11][0]=-
Image[12][0]=ls-brickslope.1.1
Image[13][0]=ls-brickslope.1.2
Image[14][0]=ls-brickslope.1.3
Image[15][0]=ls-brickslope.1.4
Image[16][0]=ls-brickslope.1.5
Image[17][0]=ls-brickslope.1.6
Image[18][0]=ls-brickslope.1.7
Image[19][0]=ls-brickslope.1.8,0,2
Image[20][0]=ls-brickslope.1.9
Image[21][0]=ls-brickslope.1.10
--------------------
Obj=ground
Name=Slopes
# TODO: use earth slopes again!
# West
Image[0][0]=-
Image[1][0]=ls-slope.0.1
Image[2][0]=ls-slope.0.2
Image[3][0]=ls-slope.0.3
Image[4][0]=ls-slope.0.4
Image[5][0]=ls-slope.0.5
Image[6][0]=ls-slope.0.6
Image[7][0]=ls-slope.0.7
Image[8][0]=ls-slope.0.8
Image[9][0]=ls-slope.0.9
Image[10][0]=ls-slope.0.10
# North
Image[11][0]=-
Image[12][0]=ls-slope.1.1
Image[13][0]=ls-slope.1.2
Image[14][0]=ls-slope.1.3
Image[15][0]=ls-slope.1.4
Image[16][0]=ls-slope.1.5
Image[17][0]=ls-slope.1.6
Image[18][0]=ls-slope.1.7
Image[19][0]=ls-slope.1.8
Image[20][0]=ls-slope.1.9
Image[21][0]=ls-slope.1.10
--------------------
Obj=ground
Name=Fence
copyright=Stormoog
# Natural fence
Image[0][0]=fence-stoormog.0.0
Image[1][0]=fence-stoormog.0.1
Image[2][0]=fence-stoormog.0.2
#building fence
Image[3][0]=fence-stoormog.1.0
Image[4][0]=fence-stoormog.1.1
Image[5][0]=fence-stoormog.1.2
--------------------
Obj=ground
Name=Marker
copyright=prissi
# the front part (obtained by hang%27) for single slopes
Image[0][0]=marker.0.0
Image[1][0]=marker.0.1
Image[2][0]=marker.0.2
Image[3][0]=marker.0.3
Image[4][0]=marker.0.4
Image[5][0]=marker.0.5
Image[6][0]=marker.0.6
Image[7][0]=marker.0.7
Image[8][0]=marker.0.8
Image[9][0]=marker.1.0
Image[10][0]=marker.1.1
Image[11][0]=marker.1.2
Image[12][0]=marker.1.3
Image[13][0]=marker.1.4
Image[14][0]=marker.1.5
Image[15][0]=marker.1.6
Image[16][0]=marker.1.7
Image[17][0]=marker.1.8
Image[18][0]=marker.2.0
Image[19][0]=marker.2.1
Image[20][0]=marker.2.2
Image[21][0]=marker.2.3
Image[22][0]=marker.2.4
Image[23][0]=marker.2.5
Image[24][0]=marker.2.6
Image[25][0]=marker.2.7
Image[26][0]=marker.2.8
# backpart (obtained by (hang%3) + ((hang-(hang%9))/3)
Image[27][0]=marker.3.0
Image[28][0]=marker.3.1
Image[29][0]=marker.3.2
Image[30][0]=marker.3.3
Image[31][0]=marker.3.4
Image[32][0]=marker.3.5
Image[33][0]=marker.3.6
Image[34][0]=marker.3.7
Image[35][0]=marker.3.8
Image[36][0]=marker.4.0
Image[37][0]=marker.4.1
Image[38][0]=marker.4.2
Image[39][0]=marker.4.3
Image[40][0]=marker.4.4
Image[41][0]=marker.4.5
Image[42][0]=marker.4.6
Image[43][0]=marker.4.7
Image[44][0]=marker.4.8
Image[45][0]=marker.5.0
Image[46][0]=marker.5.1
Image[47][0]=marker.5.2
Image[48][0]=marker.5.3
Image[49][0]=marker.5.4
Image[50][0]=marker.5.5
Image[51][0]=marker.5.6
Image[52][0]=marker.5.7
Image[53][0]=marker.5.8
--------------------
Obj=ground
Name=Borders
copyright=prissi
Image[0][0]=borders.3.0
Image[1][0]=borders.3.1
Image[2][0]=borders.3.2
Image[3][0]=borders.3.3
Image[4][0]=borders.3.4
Image[5][0]=borders.3.5
Image[6][0]=borders.3.6
Image[7][0]=borders.3.7
Image[8][0]=borders.3.8
Image[9][0]=borders.4.0
Image[10][0]=borders.4.1
Image[11][0]=borders.4.2
Image[12][0]=borders.4.3
Image[13][0]=borders.4.4
Image[14][0]=borders.4.5
Image[15][0]=borders.4.6
Image[16][0]=borders.4.7
Image[17][0]=borders.4.8
Image[18][0]=borders.5.0
Image[19][0]=borders.5.1
Image[20][0]=borders.5.2
Image[21][0]=borders.5.3
Image[22][0]=borders.5.4
Image[23][0]=borders.5.5
Image[24][0]=borders.5.6
Image[25][0]=borders.5.7
Image[26][0]=borders.5.8
--------------------
# the deeper the bluer
#+ animation
Obj=ground
Name=Water
copyright=FrankP
Image[0][0]=water.0.0
Image[0][1]=water.1.0
Image[0][2]=water.2.0
Image[0][3]=water.3.0
Image[0][4]=water.4.0
Image[0][5]=water.5.0
Image[0][6]=water.6.0
Image[0][7]=water.7.0
Image[1][0]=water.0.1
Image[1][1]=water.1.1
Image[1][2]=water.2.1
Image[1][3]=water.3.1
Image[1][4]=water.4.1
Image[1][5]=water.5.1
Image[1][6]=water.6.1
Image[1][7]=water.7.1
Image[2][0]=water.0.1
Image[2][1]=water.1.1
Image[2][2]=water.2.1
Image[2][3]=water.3.1
Image[2][4]=water.4.1
Image[2][5]=water.5.1
Image[2][6]=water.6.1
Image[2][7]=water.7.1
Image[3][0]=water.0.2
Image[3][1]=water.1.2
Image[3][2]=water.2.2
Image[3][3]=water.3.2
Image[3][4]=water.4.2
Image[3][5]=water.5.2
Image[3][6]=water.6.2
Image[3][7]=water.7.2
Image[4][0]=water.0.3
Image[4][1]=water.1.3
Image[4][2]=water.2.3
Image[4][3]=water.3.3
Image[4][4]=water.4.3
Image[4][5]=water.5.3
Image[4][6]=water.6.3
Image[4][7]=water.7.3
Image[5][0]=water.0.4
Image[5][1]=water.1.4
Image[5][2]=water.2.4
Image[5][3]=water.3.4
Image[5][4]=water.4.4
Image[5][5]=water.5.4
Image[5][6]=water.6.4
Image[5][7]=water.7.4
--------------------
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