File: label_frame.cc

package info (click to toggle)
simutrans 100.0%2Bds1-4
  • links: PTS, VCS
  • area: main
  • in suites: lenny
  • size: 9,776 kB
  • ctags: 9,485
  • sloc: cpp: 72,459; ansic: 5,646; makefile: 450
file content (259 lines) | stat: -rw-r--r-- 6,330 bytes parent folder | download
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
/*
 * Copyright (c) 1997 - 2001 Hansjrg Malthaner
 *
 * This file is part of the Simutrans project under the artistic licence.
 * (see licence.txt)
 *
 * Maintains a scrollable list of custom labels on the screen (may be used as jump points)
 */

#include <string.h>

#include "../simdebug.h"
#include "label_frame.h"
#include "components/gui_button.h"
#include "../simwin.h"
#include "../simintr.h"

#include "../simworld.h"
#include "../simplay.h"

#include "../boden/grund.h"
#include "../dings/label.h"
#include "../utils/simstring.h"


label_frame_t *label_frame_t::instance = NULL;
int label_frame_t::window_height = 16+70+100+10;

label_frame_t::label_frame_t(karte_t *welt, spieler_t *sp, koord pos) :
	gui_frame_t("Marker"),
	scrolly(&button_frame),
	fnlabel("Filename")
{
	destroy_win(instance);
	instance = this;

	this->welt = welt;
	this->pos = pos;
	this->sp = sp;

	scrolly.setze_pos(koord(1, 70));
	scrolly.setze_groesse(koord(175+26*2-10, 100));
	scrolly.set_show_scroll_x(false);
	scrolly.set_size_corner(false);

	int y = 0;
	slist_iterator_tpl <koord> iter (welt->gib_label_list());
	while(iter.next()) {
		button_t * button = new button_t();
		koord my_pos = iter.get_current();
		const label_t* l = welt->lookup_kartenboden(my_pos)->find<label_t>();
		if(l) {
			const char* text = welt->lookup(my_pos)->gib_kartenboden()->gib_text();
			if(text==NULL) {
				text = "";
			}
			char *my_text = new char[strlen(text) + 16];

			sprintf(my_text, "(%d,%d) %s", my_pos.x, my_pos.y, text);

			button->setze_text(my_text);
			buttons.insert(button);
			button->setze_groesse(koord(187, 14));
			button->setze_pos(koord(10,y));

			button->add_listener(this);
			button_frame.add_komponente(button);

			y+=14;
		}
	}
	button_frame.setze_groesse(koord(175+26*2-10, y));
	add_komponente(&scrolly);

	grund_t *gr = welt->lookup_kartenboden(pos);
	if (gr != NULL) {
		const ding_t* thing = gr->obj_bei(0);
		if (thing == NULL || (
					(thing->gib_besitzer() == NULL && thing->gib_typ() != ding_t::gebaeude) ||
					thing->gib_besitzer() == sp
				)) {
			sprintf(txlabel, "(%d,%d) ", pos.x, pos.y);

			// Text
			fnlabel.setze_pos (koord(10, 12));
			fnlabel.setze_text (txlabel);
			add_komponente(&fnlabel);

			// Input box for new name
			load_label();
			input.setze_text(ibuf, 58);
			input.add_listener(this);
			input.setze_pos(koord(75,8));
			input.setze_groesse(koord(140, 14));
			add_komponente(&input);

			if(!gr->gib_halt().is_bound()) {
				removebutton.setze_pos(koord(80,50));
				removebutton.setze_groesse(koord(65, 14));
				removebutton.setze_text("Remove");
				removebutton.setze_typ(button_t::roundbox);
				removebutton.add_listener(this);
				add_komponente(&removebutton);
			}
		}
	}
	else {
		// Text
		fnlabel.setze_text ("Das Feld gehoert\neinem anderen Spieler\n");
		add_komponente(&fnlabel);
	}

	divider1.setze_pos(koord(10,40));
	divider1.setze_groesse(koord(205,0));
	add_komponente(&divider1);

	savebutton.setze_pos(koord(10,50));
	savebutton.setze_groesse(koord(65, 14));
	savebutton.setze_text("Ok");
	savebutton.setze_typ(button_t::roundbox);
	savebutton.add_listener(this);
	add_komponente(&savebutton);

	cancelbutton.setze_pos(koord(150,50));
	cancelbutton.setze_groesse(koord(65, 14));
	cancelbutton.setze_text("Cancel");
	cancelbutton.setze_typ(button_t::roundbox);
	cancelbutton.add_listener(this);
	add_komponente(&cancelbutton);

	set_resizemode(vertical_resize);
	setze_fenstergroesse(koord(175+26*2, window_height));
	set_min_windowsize(koord(175+26*2, 16+70+100+10));

	resize(koord(0,0));
}



label_frame_t::~label_frame_t()
{
	slist_iterator_tpl <button_t *> iter (buttons);

	while(iter.next()) {
		delete const_cast<char *>(iter.get_current()->gib_text());
		delete iter.get_current();
	}
	instance = NULL;
}



/**
 * resize window in response to a resize event
 * @author Hj. Malthaner
 * @date   16-Oct-2003
 */
void label_frame_t::resize(const koord delta)
{
	gui_frame_t::resize(delta-koord(delta.x,0));
	window_height = gib_fenstergroesse().y;
	koord groesse = gib_fenstergroesse()-koord(10,16+70+10);
	scrolly.setze_groesse(groesse);
}



/**
 * This method is called if an action is triggered
 * @author V. Meyer
 */
bool label_frame_t::action_triggered(gui_komponente_t *komp,value_t /* */)
{
	if(komp == &input || komp == &savebutton) {
		// OK- Button or Enter-Key pressed
		//---------------------------------------
		create_label(ibuf);
		destroy_win(this);
	} else if(komp == &removebutton) {
		remove_label();
		destroy_win(this);
	} else if(komp == &cancelbutton) {
		// Cancel-button pressed
		//-----------------------------
		destroy_win(this);
	} else {
		// mark in list selected
		//--------------------------
		slist_iterator_tpl <button_t *> iter (buttons);
		while(iter.next()) {
			if(komp == iter.get_current()) {
				goto_label(iter.get_current()->gib_text());
				destroy_win(this);
				welt->setze_dirty();
				break;
			}
		}
	}
	return true;
}



void label_frame_t::load_label()
{
	grund_t *gr = welt->lookup(pos)->gib_kartenboden();
	if (gr != NULL && gr->gib_text()) {
		const ding_t* thing = gr->obj_bei(0);
		if (thing != NULL) {
			const spieler_t* owner = thing->gib_besitzer();
			if (owner == NULL || owner == sp) {
				tstrncpy(ibuf, gr->gib_text(), lengthof(ibuf));
				return;
			}
		}
	}
	ibuf[0] = '\0';
}



void label_frame_t::create_label(const char *name)
{
	grund_t *gr = welt->lookup(pos)->gib_kartenboden();
	if(gr) {
		const label_t* l = gr->find<label_t>();
		if (l == NULL) {
			if (gr->gib_text() != NULL) return;
			const ding_t* thing = gr->obj_bei(0);
			if (thing == NULL || (thing->gib_besitzer() == NULL || thing->gib_besitzer() == sp)) {
				// label as ground owning indicator
				// always there but only shown if tile is empty but for trees etc.
				gr->obj_add(new label_t(welt, gr->gib_pos(), sp, name));
			}
		} else {
			if (l->gib_besitzer() == sp) {
				// just change text
				gr->setze_text(name);
			}
		}
	}
}



void label_frame_t::remove_label()
{
	grund_t *gr = welt->lookup(pos)->gib_kartenboden();
	if (gr) delete gr->find<label_t>();
}

void label_frame_t::goto_label(const char *name)
{
	koord my_pos;
	sscanf(name, "(%hd,%hd)", &my_pos.x, &my_pos.y);
	if(welt->ist_in_kartengrenzen(my_pos)) {
		welt->change_world_position(koord3d(my_pos,welt->min_hgt(my_pos)));
	}
}