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/*
* Fabrikfunktionen und Fabrikbau
*
* Hansjrg Malthaner
*
*
* 25.03.00 Anpassung der Lagerkapazitten: min. 5 normale Lieferungen
* sollten an Lager gehalten werden.
*/
#include <math.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include "simdebug.h"
#include "simio.h"
#include "simimg.h"
#include "simmem.h"
#include "simcolor.h"
#include "boden/grund.h"
#include "boden/boden.h"
#include "boden/fundament.h"
#include "simfab.h"
#include "simcity.h"
#include "simhalt.h"
#include "simskin.h"
#include "simtools.h"
#include "simware.h"
#include "simworld.h"
#include "besch/haus_besch.h"
#include "besch/ware_besch.h"
#include "simplay.h"
#include "simintr.h"
#include "dings/wolke.h"
#include "dings/gebaeude.h"
#include "dings/field.h"
#include "dings/leitung2.h"
#include "dataobj/einstellungen.h"
#include "dataobj/umgebung.h"
#include "dataobj/translator.h"
#include "dataobj/loadsave.h"
#include "besch/skin_besch.h"
#include "besch/fabrik_besch.h"
#include "bauer/hausbauer.h"
#include "bauer/warenbauer.h"
#include "bauer/fabrikbauer.h"
#include "gui/fabrik_info.h"
#include "utils/cbuffer_t.h"
#include "simwin.h"
#include "simgraph.h"
// Fabrik_t
static const int FAB_MAX_INPUT = 15000;
fabrik_t *fabrik_t::gib_fab(const karte_t *welt, const koord pos)
{
const grund_t *gr = welt->lookup_kartenboden(pos);
if(gr) {
gebaeude_t *gb = gr->find<gebaeude_t>();
if(gb) {
return gb->get_fabrik();
}
}
return NULL;
}
void fabrik_t::link_halt(halthandle_t halt)
{
welt->access(pos.gib_2d())->add_to_haltlist(halt);
}
void fabrik_t::unlink_halt(halthandle_t halt)
{
planquadrat_t *plan=welt->access(pos.gib_2d());
if(plan) {
plan->remove_from_haltlist(welt,halt);
}
}
void
fabrik_t::add_lieferziel(koord ziel)
{
lieferziele.push_back_unique(ziel);
fabrik_t * fab = fabrik_t::gib_fab(welt, ziel);
if (fab) {
fab->add_supplier(gib_pos().gib_2d());
}
}
void
fabrik_t::rem_lieferziel(koord ziel)
{
lieferziele.remove(ziel);
}
fabrik_t::fabrik_t(karte_t* wl, loadsave_t* file)
{
welt = wl;
besch = NULL;
besitzer_p = NULL;
power = 0;
rdwr(file);
delta_sum = 0;
last_lieferziel_start = 0;
total_input = total_output = 0;
status = nothing;
}
fabrik_t::fabrik_t(koord3d pos_, spieler_t* spieler, const fabrik_besch_t* fabesch) :
welt(spieler->get_welt()),
besch(fabesch),
pos(pos_)
{
this->pos.z = welt->max_hgt(pos.gib_2d());
besitzer_p = spieler;
prodfaktor = 16;
prodbase = besch->gib_produktivitaet() + simrand(besch->gib_bereich());
delta_sum = 0;
currently_producing = false;
power = 0;
last_lieferziel_start = 0;
total_input = total_output = 0;
status = nothing;
// create producer information
for(int i=0; i < fabesch->gib_lieferanten(); i++) {
const fabrik_lieferant_besch_t *lieferant = fabesch->gib_lieferant(i);
ware_production_t ware;
ware.setze_typ( lieferant->gib_ware() );
ware.abgabe_letzt = ware.abgabe_sum = 0;
ware.max = lieferant->gib_kapazitaet() << fabrik_t::precision_bits;
ware.menge = 0;
eingang.push_back(ware);
}
// create consumer information
for (uint i = 0; i < fabesch->gib_produkte(); i++) {
const fabrik_produkt_besch_t *produkt = fabesch->gib_produkt(i);
ware_production_t ware;
ware.setze_typ( produkt->gib_ware() );
ware.abgabe_letzt = ware.abgabe_sum = 0;
ware.max = produkt->gib_kapazitaet() << fabrik_t::precision_bits;
// if source then start with full storage (thus AI will built immeadiately lines)
ware.menge = (fabesch->gib_lieferanten()==0) ? ware.max-(16<<fabrik_t::precision_bits) : 0;
ausgang.push_back(ware);
}
}
fabrik_t::~fabrik_t()
{
while(!fields.empty()) {
planquadrat_t *plan = welt->access( fields.back() );
assert(plan);
grund_t *gr = plan->gib_kartenboden();
field_t* f = plan->gib_kartenboden()->find<field_t>();
assert(f);
delete f;
plan->boden_ersetzen( gr, new boden_t( welt, gr->gib_pos(), hang_t::flach ) );
plan->gib_kartenboden()->calc_bild();
}
}
void fabrik_t::baue(sint32 rotate)
{
if(besch) {
this->rotate = rotate;
pos = welt->lookup_kartenboden(pos.gib_2d())->gib_pos();
hausbauer_t::baue(welt, besitzer_p, pos, rotate, besch->gib_haus(), this);
pos = welt->lookup_kartenboden(pos.gib_2d())->gib_pos();
if(besch->gib_field()) {
// if there are fields
if(!fields.empty()) {
for( uint16 i=0; i<fields.get_count(); i++ ) {
const koord k = fields[i];
grund_t *gr=welt->lookup_kartenboden(k);
// first make foundation below
grund_t *gr2 = new fundament_t(welt, gr->gib_pos(), gr->gib_grund_hang());
welt->access(k)->boden_ersetzen(gr, gr2);
gr2->obj_add( new field_t( welt, gr2->gib_pos(), besitzer_p, besch->gib_field(), this ) );
}
}
else {
// we will start with a certain minimum number
while(fields.get_count()<besch->gib_field()->gib_min_fields() && add_random_field(0))
;
}
}
}
else {
dbg->error("fabrik_t::baue()", "Good pak not available!");
}
}
/* field generation code
* spawns a field for sure if probability==0 and zero for 1024
* @author Kieron Green
*/
bool
fabrik_t::add_random_field(uint16 probability)
{
// has fields, and not yet too many?
const field_besch_t *fb = besch->gib_field();
if(fb==NULL || fb->gib_max_fields() <= fields.get_count()) {
return false;
}
// we are lucky and are allowed to generate a field
if(simrand(10000)<probability) {
return false;
}
// we start closest to the factory, and check for valid tiles as we move out
uint8 radius = 1;
// pick a coordinate to use - create a list of valid locations and choose a random one
slist_tpl<grund_t *> build_locations;
do {
for(sint32 xoff = -radius; xoff < radius + gib_besch()->gib_haus()->gib_groesse().x ; xoff++) {
for(sint32 yoff =-radius ; yoff < radius + gib_besch()->gib_haus()->gib_groesse().y; yoff++) {
// if we can build on this tile then add it to the list
grund_t *gr = welt->lookup_kartenboden(pos.gib_2d()+koord(xoff,yoff));
if (gr != NULL &&
gr->gib_typ() == grund_t::boden &&
gr->gib_hoehe() == pos.z &&
gr->gib_grund_hang() == hang_t::flach &&
gr->ist_natur() &&
(gr->find<leitung_t>() || gr->kann_alle_obj_entfernen(NULL) == NULL)) {
// only on same height => climate will match!
build_locations.append(gr);
assert(gr->find<field_t>() == NULL);
}
// skip inside of rectange (already checked earlier)
if(radius > 1 && yoff == -radius && (xoff > -radius && xoff < radius + gib_besch()->gib_haus()->gib_groesse().x - 1)) {
yoff = radius + gib_besch()->gib_haus()->gib_groesse().y - 2;
}
}
}
if(build_locations.count() == 0) {
radius++;
}
} while (radius < 10 && build_locations.count() == 0);
// built on one of the positions
if(build_locations.count() > 0) {
grund_t *gr = build_locations.at(simrand(build_locations.count()));
leitung_t* lt = gr->find<leitung_t>();
if(lt) {
gr->obj_remove(lt);
}
gr->obj_loesche_alle(NULL);
// first make foundation below
const koord k = gr->gib_pos().gib_2d();
assert(!fields.is_contained(k));
fields.push_back(k);
grund_t *gr2 = new fundament_t(welt, gr->gib_pos(), gr->gib_grund_hang());
welt->access(k)->boden_ersetzen(gr, gr2);
gr2->obj_add( new field_t( welt, gr2->gib_pos(), besitzer_p, fb, this ) );
prodbase += fb->gib_field_production();
if(lt) {
gr2->obj_add( lt );
}
return true;
}
return false;
}
void
fabrik_t::remove_field_at(koord pos)
{
assert(fields.is_contained(pos));
prodbase -= besch->gib_field()->gib_field_production();
fields.remove(pos);
}
bool
fabrik_t::ist_bauplatz(karte_t *welt, koord pos, koord groesse,bool wasser,climate_bits cl)
{
if(pos.x > 0 && pos.y > 0 &&
pos.x+groesse.x < welt->gib_groesse_x() && pos.y+groesse.y < welt->gib_groesse_y() &&
( wasser || welt->ist_platz_frei(pos, groesse.x, groesse.y, NULL, cl) )&&
!ist_da_eine(welt,pos-koord(5,5),pos+groesse+koord(3,3))) {
// check for water (no shore in sight!)
if(wasser) {
for(int y=0;y<groesse.y;y++) {
for(int x=0;x<groesse.x;x++) {
const grund_t *gr=welt->lookup_kartenboden(pos+koord(x,y));
if(!gr->ist_wasser() || gr->gib_grund_hang()!=hang_t::flach) {
return false;
}
}
}
}
return true;
}
return false;
}
vector_tpl<fabrik_t *> &
fabrik_t::sind_da_welche(karte_t *welt, koord min_pos, koord max_pos)
{
static vector_tpl <fabrik_t*> fablist(16);
fablist.clear();
for(int y=min_pos.y; y<=max_pos.y; y++) {
for(int x=min_pos.x; x<=max_pos.x; x++) {
fabrik_t *fab=gib_fab(welt,koord(x,y));
if(fab) {
if (fablist.push_back_unique(fab)) {
//DBG_MESSAGE("fabrik_t::sind_da_welche()","appended factory %s at (%i,%i)",gr->first_obj()->get_fabrik()->gib_besch()->gib_name(),x,y);
}
}
}
}
return fablist;
}
bool
fabrik_t::ist_da_eine(karte_t *welt, koord min_pos, koord max_pos )
{
for(int y=min_pos.y; y<=max_pos.y; y++) {
for(int x=min_pos.x; x<=max_pos.x; x++) {
if(gib_fab(welt,koord(x,y))) {
return true;
}
}
}
return false;
}
void
fabrik_t::rdwr(loadsave_t *file)
{
sint32 i;
sint32 spieler_n;
sint32 eingang_count;
sint32 ausgang_count;
sint32 anz_lieferziele;
const char *s = NULL;
if(file->is_saving()) {
eingang_count = eingang.get_count();
ausgang_count = ausgang.get_count();
anz_lieferziele = lieferziele.get_count();
s = besch->gib_name();
}
file->rdwr_str(s, "-");
if(file->is_loading()) {
DBG_DEBUG("fabrik_t::rdwr()","loading factory '%s'",s);
besch = fabrikbauer_t::gib_fabesch(s);
if(besch==NULL) {
besch = fabrikbauer_t::gib_fabesch(translator::compatibility_name(s));
}
if(besch==NULL) {
dbg->fatal( "fabrik_t::rdwr()","no besch for %s", s );
}
guarded_free(const_cast<char *>(s));
// set ware arrays ...
if(besch) {
eingang.clear();
eingang.resize(besch->gib_lieferanten());
ausgang.clear();
ausgang.resize(besch->gib_produkte());
}
else {
// save defaults for loading only, factory will be ignored!
eingang.clear();
eingang.resize(16);
ausgang.clear();
ausgang.resize(10);
}
}
pos.rdwr(file);
file->rdwr_delim("Bau: ");
file->rdwr_byte(rotate, "\n");
// now rebuilt information for recieved goods
file->rdwr_long(eingang_count, "\n");
for(i=0; i<eingang_count; i++) {
ware_production_t dummy;
const char *typ = NULL;
if(file->is_saving()) {
typ = eingang[i].gib_typ()->gib_name();
dummy.menge = eingang[i].menge << (old_precision_bits - precision_bits);
dummy.max = eingang[i].max << (old_precision_bits - precision_bits);
}
file->rdwr_delim("Ein: ");
file->rdwr_str(typ, " ");
file->rdwr_long(dummy.menge, " ");
file->rdwr_long(dummy.max, "\n");
if(file->is_loading()) {
dummy.setze_typ( warenbauer_t::gib_info(typ) );
guarded_free(const_cast<char *>(typ));
// Hajo: repair files that have 'insane' values
dummy.menge >>= (old_precision_bits-precision_bits);
dummy.max >>= (old_precision_bits-precision_bits);
if(dummy.menge < 0) {
dummy.menge = 0;
}
if(dummy.menge > (FAB_MAX_INPUT << precision_bits)) {
dummy.menge = (FAB_MAX_INPUT << precision_bits);
}
eingang.push_back(dummy);
}
}
// now rebuilt information for produced goods
file->rdwr_long(ausgang_count, "\n");
for(i=0; i<ausgang_count; i++) {
ware_production_t dummy;
const char *typ = NULL;
if(file->is_saving()) {
typ = ausgang[i].gib_typ()->gib_name();
dummy.menge = ausgang[i].menge << (old_precision_bits - precision_bits);
dummy.max = ausgang[i].max << (old_precision_bits - precision_bits);
dummy.abgabe_sum = ausgang[i].abgabe_sum;
dummy.abgabe_letzt = ausgang[i].abgabe_letzt;
}
file->rdwr_delim("Aus: ");
file->rdwr_str(typ, " ");
file->rdwr_long(dummy.menge, " ");
file->rdwr_long(dummy.max, "\n");
file->rdwr_long(dummy.abgabe_sum, " ");
file->rdwr_long(dummy.abgabe_letzt, "\n");
if(file->is_loading()) {
dummy.setze_typ( warenbauer_t::gib_info(typ));
guarded_free(const_cast<char *>(typ));
dummy.menge >>= (old_precision_bits-precision_bits);
dummy.max >>= (old_precision_bits-precision_bits);
ausgang.push_back(dummy);
}
}
// restore other information
spieler_n = welt->sp2num(besitzer_p);
file->rdwr_delim("Bes: ");
file->rdwr_long(spieler_n, "\n");
file->rdwr_delim("Prf: ");
file->rdwr_long(prodbase, "\n");
file->rdwr_delim("Prb: ");
file->rdwr_long(prodfaktor, "\n");
// information on fields ...
if(file->get_version()>99016) {
file->rdwr_long(power, "\n");
}
// owner stuff
if(file->is_loading()) {
// take care of old files
if(prodfaktor==1 || prodfaktor>16) {
prodfaktor = 16;
}
if(file->get_version() < 86001) {
if(besch) {
koord k=besch->gib_haus()->gib_groesse();
DBG_DEBUG("fabrik_t::rdwr()","correction of production by %i",k.x*k.y);
// since we step from 86.01 per factory, not per tile!
prodbase *= k.x*k.y*2;
}
}
// Hajo: restore factory owner
// Due to a omission in Volkers changes, there might be savegames
// in which factories were saved without an owner. In this case
// set the owner to the default of player 1
if(spieler_n == -1) {
// Use default
besitzer_p = welt->gib_spieler(1);
}
else {
// Restore owner pointer
besitzer_p = welt->gib_spieler(spieler_n);
}
}
file->rdwr_long(anz_lieferziele, "\n");
// connect/save consumer
if(file->is_loading()) {
koord k;
for(int i=0; i<anz_lieferziele; i++) {
k.rdwr(file);
add_lieferziel(k);
}
}
else {
for(int i=0; i<anz_lieferziele; i++) {
koord k = lieferziele[i];
k.rdwr(file);
}
}
// information on fields ...
if(file->get_version()>99009) {
if(file->is_saving()) {
uint16 nr=fields.get_count();
file->rdwr_short(nr,"f");
for(int i=0; i<nr; i++) {
koord k = fields[i];
k.rdwr(file);
}
}
else {
uint16 nr=0;
koord k;
file->rdwr_short(nr,"f");
fields.resize(nr);
for(int i=0; i<nr; i++) {
k.rdwr(file);
fields.push_back(k);
}
}
}
if(file->is_loading() && besch) {
baue(rotate);
}
// restore city pointer here
if( file->get_version()>=99014 ) {
sint32 nr = arbeiterziele.count();
file->rdwr_long( nr, "c" );
for( int i=0; i<nr; i++ ) {
sint32 city_index = -1;
if(file->is_saving()) {
city_index = welt->gib_staedte().index_of( arbeiterziele.at(i) );
}
file->rdwr_long( city_index, "c" );
if(file->is_loading()) {
// will also update factory information
welt->gib_staedte()[city_index]->add_factory_arbeiterziel( this );
}
}
}
else if(file->is_loading()) {
// will be handled by the city after reloading
arbeiterziele.clear();
}
}
/*
* calculates the produktion per delta_t; this is now PRODUCTION_DELTA_T
* @author Hj. Malthaner
*/
uint32 fabrik_t::produktion(const uint32 produkt) const
{
// default prodfaktor = 16 => shift 4, default time = 1024 => shift 10, rest precion
const uint32 max = prodbase * prodfaktor;
uint32 menge = max >> (18-10+4-fabrik_t::precision_bits);
if (ausgang.get_count() > produkt) {
// wenn das lager voller wird, produziert eine Fabrik weniger pro step
const uint32 maxi = ausgang[produkt].max;
const uint32 actu = ausgang[produkt].menge;
if(actu<maxi) {
if(menge>(0x7FFFFFFFu/maxi)) {
// avoid overflow
menge = (((maxi-actu)>>5)*(menge>>5))/(maxi>>10);
}
else {
// and that is the simple formula
menge = (menge*(maxi-actu)) / maxi;
}
}
else {
// overfull?
menge = maxi-1;
}
}
return menge;
}
sint32 fabrik_t::input_vorrat_an(const ware_besch_t *typ)
{
sint32 menge = -1;
for (uint32 index = 0; index < eingang.get_count(); index++) {
if (typ == eingang[index].gib_typ()) {
menge = eingang[index].menge >> precision_bits;
break;
}
}
return menge;
}
sint32 fabrik_t::vorrat_an(const ware_besch_t *typ)
{
sint32 menge = -1;
for (uint32 index = 0; index < ausgang.get_count(); index++) {
if (typ == ausgang[index].gib_typ()) {
menge = ausgang[index].menge >> precision_bits;
break;
}
}
return menge;
}
sint32 fabrik_t::hole_ab(const ware_besch_t *typ, sint32 menge)
{
for (uint32 index = 0; index < ausgang.get_count(); index++) {
if (ausgang[index].gib_typ() == typ) {
if (ausgang[index].menge >> precision_bits >= menge) {
ausgang[index].menge -= menge << precision_bits;
} else {
menge = ausgang[index].menge >> precision_bits;
ausgang[index].menge = 0;
}
ausgang[index].abgabe_sum += menge;
return menge;
}
}
// ware "typ" wird hier nicht produziert
return -1;
}
sint32 fabrik_t::liefere_an(const ware_besch_t *typ, sint32 menge)
{
for (uint32 index = 0; index < eingang.get_count(); index++) {
if (eingang[index].gib_typ() == typ) {
// Hajo: avoid overflow
if (eingang[index].menge < (FAB_MAX_INPUT - menge) << precision_bits) {
eingang[index].menge += menge << precision_bits;
}
// sollte maximale lagerkapazitaet pruefen
return menge;
}
}
// ware "typ" wird hier nicht verbraucht
return -1;
}
sint32 fabrik_t::verbraucht(const ware_besch_t *typ)
{
for(uint32 index = 0; index < eingang.get_count(); index ++) {
if (eingang[index].gib_typ() == typ) {
// sollte maximale lagerkapazitaet pruefen
return eingang[index].menge > eingang[index].max;
}
}
return -1; // wird hier nicht verbraucht
}
void fabrik_t::step(long delta_t)
{
delta_sum += delta_t;
if(delta_sum > PRODUCTION_DELTA_T) {
// Zeituhr zurcksetzen
uint32 n_intervall = 0;
while( delta_sum>PRODUCTION_DELTA_T ) {
delta_sum -= PRODUCTION_DELTA_T;
n_intervall ++;
}
// produce nothing/consumes nothing ...
if (eingang.empty() && ausgang.empty()) {
// power station? => store power
if(besch->is_electricity_producer()) {
currently_producing = true;
power = prodbase*n_intervall*PRODUCTION_DELTA_T*4;
}
// do smoking?
const rauch_besch_t *rada = besch->gib_rauch();
if(rada) {
grund_t *gr=welt->lookup_kartenboden(pos.gib_2d()+rada->gib_pos_off());
wolke_t *smoke = new wolke_t(welt, pos+rada->gib_pos_off(), ((rada->gib_xy_off().x+simrand(7)-3)*TILE_STEPS)/16, ((rada->gib_xy_off().y+simrand(7)-3)*TILE_STEPS)/16, rada->gib_bilder()->gib_bild_nr(0), false );
gr->obj_add(smoke);
welt->sync_add( smoke );
}
// otherwise nothing to do ...
return;
}
// not a producer => then consume electricity ...
if(!besch->is_electricity_producer()) {
// one may be thinking of linking this to actual production only
prodfaktor = 16 + (16*power)/(n_intervall*prodbase*PRODUCTION_DELTA_T);
}
const uint32 ecount = eingang.get_count();
uint32 index = 0;
uint32 produkt=0;
currently_producing = false; // needed for electricity
uint32 delta_menge = 0; // needed for smoke, field growth, ...
if (ausgang.empty()) {
// consumer only ...
uint32 menge = produktion(produkt) * n_intervall;
// power stattion => store power
if(besch->is_electricity_producer()) {
power = prodbase*n_intervall*PRODUCTION_DELTA_T*4;
}
// finally consume stock
for(index = 0; index<ecount; index ++) {
const uint32 vb = besch->gib_lieferant(index)->gib_verbrauch();
const uint32 v = (menge*vb) >> 8;
if ((uint32)eingang[index].menge > v) {
eingang[index].menge -= v;
currently_producing = true;
// to find out, if storage changed
delta_menge += (eingang[index].menge & fabrik_t::precision_mask) + v;
}
else {
delta_menge += eingang[index].menge;
eingang[index].menge = 0;
}
}
delta_menge /= eingang.get_count();
}
else {
// ok, calulate maximum allowed consumption
uint32 min_menge = 0x7FFFFFFF;
uint32 consumed_menge = 0;
for(index = 0; index < ecount; index ++) {
// verbrauch fuer eine Einheit des Produktes (in 1/256)
const uint32 vb = besch->gib_lieferant(index)->gib_verbrauch();
const uint32 n = eingang[index].menge * 256 / vb;
if(n<min_menge) {
min_menge = n; // finde geringsten vorrat
}
}
// produces something
for (produkt = 0; produkt < ausgang.get_count(); produkt++) {
uint32 menge;
if(ecount>0) {
// calculate production
const uint32 p_menge = produktion(produkt)*n_intervall;
menge = p_menge < min_menge ? p_menge : min_menge; // production smaller than possible due to consumption
if(menge>consumed_menge) {
consumed_menge = menge;
}
}
else {
// source producer
menge = produktion(produkt)*n_intervall;
}
const uint32 pb = besch->gib_produkt(produkt)->gib_faktor();
const uint32 p = (menge*pb) >> 8;
// produce
if (ausgang[produkt].menge < ausgang[produkt].max) {
// to find out, if storage changed
delta_menge += (ausgang[produkt].menge & fabrik_t::precision_mask) + p;
ausgang[produkt].menge += p;
// if less than 3/4 filled we neary always consume power
currently_producing |= (ausgang[produkt].menge*4 < ausgang[produkt].max*3) && (p > 0);
} else {
ausgang[produkt].menge = ausgang[produkt].max - 1;
}
}
delta_menge /= ausgang.get_count();
// and finally consume stock
for(index = 0; index<ecount; index ++) {
const uint32 vb = besch->gib_lieferant(index)->gib_verbrauch();
const uint32 v = (consumed_menge*vb) >> 8;
if ((uint32)eingang[index].menge > v) {
eingang[index].menge -= v;
}
else {
eingang[index].menge = 0;
}
}
}
// not a power station => then consume all electricity ...
if(!besch->is_electricity_producer()) {
// one may think of linking this to actual production
// IMPORTANT: reset this to zero *before* any INT_CHECK!
power = 0;
}
// distribute, if there are more than 10 waiting ...
for( uint32 produkt = 0; produkt < ausgang.get_count(); produkt++ ) {
if( ausgang[produkt].menge > (10 << precision_bits) ) {
verteile_waren(produkt);
INT_CHECK("simfab 636");
}
}
recalc_factory_status();
if((delta_menge>>fabrik_t::precision_bits)>0) {
// we produce some real quantity => smoke
const rauch_besch_t *rada = besch->gib_rauch();
if(rada) {
grund_t *gr=welt->lookup_kartenboden(pos.gib_2d()+rada->gib_pos_off());
wolke_t *smoke = new wolke_t(welt, pos+rada->gib_pos_off(), ((rada->gib_xy_off().x+simrand(7)-3)*TILE_STEPS)/16, ((rada->gib_xy_off().y+simrand(7)-3)*TILE_STEPS)/16, rada->gib_bilder()->gib_bild_nr(0), false );
gr->obj_add(smoke);
welt->sync_add( smoke );
}
if(besch->gib_field() && fields.get_count()<besch->gib_field()->gib_max_fields()) {
// spawn new field with given probablitily
add_random_field(besch->gib_field()->gib_probability());
}
INT_CHECK("simfab 558");
}
}
// to distribute to all target equally, we use this counter, for the factory, to try first
last_lieferziel_start ++;
}
class distribute_ware_t
{
public:
halthandle_t halt;
sint32 space_left;
ware_t ware;
distribute_ware_t( halthandle_t h, sint32 l, ware_t w )
{
halt = h;
space_left = l;
ware = w;
}
distribute_ware_t() {}
};
/**
* Die erzeugten waren auf die Haltestellen verteilen
* @author Hj. Malthaner
*/
void fabrik_t::verteile_waren(const uint32 produkt)
{
// wohin liefern ?
if (lieferziele.empty()) {
return;
}
// not connected?
const planquadrat_t *plan = welt->lookup(pos.gib_2d());
if(plan==NULL) {
dbg->fatal("fabrik_t::verteile_waren", "%s has not distibution target", gib_name() );
}
if(plan->get_haltlist_count()==0) {
return;
}
slist_tpl<distribute_ware_t> dist_list;
bool still_overflow = true;
/* prissi: distribute goods to factory
* that has not an overflowing input storage
* also prevent stops from overflowing, if possible
*/
sint32 menge = ausgang[produkt].menge >> precision_bits;
// ok, first send everything away
const halthandle_t *haltlist = plan->get_haltlist();
for( unsigned i=0; i<plan->get_haltlist_count(); i++ ) {
halthandle_t halt = haltlist[i];
// ber alle Ziele iterieren
for(uint32 n=0; n<lieferziele.get_count(); n++) {
// prissi: this way, the halt, that is tried first, will change. As a result, if all destinations are empty, it will be spread evenly
const koord lieferziel = lieferziele[(n + last_lieferziel_start) % lieferziele.get_count()];
fabrik_t * ziel_fab = gib_fab(welt, lieferziel);
int vorrat;
if (ziel_fab && (vorrat = ziel_fab->verbraucht(ausgang[produkt].gib_typ())) >= 0) {
ware_t ware(ausgang[produkt].gib_typ());
ware.menge = menge;
ware.setze_zielpos( lieferziel );
unsigned w;
// find the index in the target factory
for (w = 0; w < ziel_fab->gib_eingang().get_count() && ziel_fab->gib_eingang()[w].gib_typ() != ware.gib_besch(); w++) {
// emtpy
}
// Station can only store up to a maximum amount of goods per square
const sint32 halt_left = (sint32)halt->get_capacity() - (sint32)halt->gib_ware_summe(ware.gib_besch());
// ok, still enough space
halt->suche_route(ware);
//DBG_MESSAGE("verteile_waren()","searched for route for %s with result %i,%i",translator::translate(ware.gib_name()),ware.gib_ziel().x,ware.gib_ziel().y);
if(ware.gib_ziel().is_bound()) {
// if only overflown factories found => deliver to first
// else deliver to non-overflown factory
bool overflown = (ziel_fab->gib_eingang()[w].menge >= ziel_fab->gib_eingang()[w].max);
if(!welt->gib_einstellungen()->gib_just_in_time()) {
// distribution also to overflowing factories
if(still_overflow && !overflown) {
// not overflowing factory found
still_overflow = false;
dist_list.clear();
}
if(still_overflow || !overflown) {
dist_list.insert( distribute_ware_t( halt, halt_left, ware ) );
}
}
else {
// only distribute to no-overflowed factories
if(!overflown) {
dist_list.insert( distribute_ware_t( halt, halt_left, ware ) );
}
}
}
}
}
}
// Auswertung der Ergebnisse
if (!dist_list.empty()) {
slist_iterator_tpl<distribute_ware_t> iter (dist_list);
ware_t best_ware = dist_list.front().ware;
halthandle_t best_halt = dist_list.front().halt;
sint32 best_amount = 999999;
sint32 capacity_left = -1;
while(iter.next()) {
halthandle_t halt = iter.get_current().halt;
const ware_t& ware = iter.get_current().ware;
const sint32 amount = (sint32)halt->gib_ware_fuer_zielpos(ausgang[produkt].gib_typ(),ware.gib_zielpos());
if(amount < best_amount) {
best_ware = ware;
best_halt = halt;
best_amount = amount;
capacity_left = iter.get_current().space_left;
}
//DBG_MESSAGE("verteile_waren()","best_amount %i %s",best_amount,translator::translate(ware.gib_name()));
}
menge = max( 10, min( menge, 9+capacity_left ) );
best_ware.menge = menge;
if(capacity_left<0) {
// find, what is most waiting here from us
ware_t most_waiting(ausgang[produkt].gib_typ());
most_waiting.menge = 0;
for(uint32 n=0; n<lieferziele.get_count(); n++) {
const uint32 amount = (sint32)best_halt->gib_ware_fuer_zielpos( ausgang[produkt].gib_typ(), lieferziele[n] );
if(amount > most_waiting.menge) {
most_waiting.setze_zielpos( lieferziele[n] );
most_waiting.menge = amount;
}
}
// we will reroute some goods
if(best_amount==0 && most_waiting.menge>0) {
// remove something from the most waiting goods
if(best_halt->recall_ware( most_waiting, min(most_waiting.menge/2,1-capacity_left) ) ) {
best_ware.menge += most_waiting.menge;
assert( (sint32)best_halt->gib_ware_summe(best_ware.gib_besch())==(sint32)best_halt->get_capacity()-capacity_left-(sint32)most_waiting.menge );
}
else {
// overcrowded with other stuff (not from us)
return;
}
}
else {
// overflowed with our own ware!
/*
Station too full, notify player
halt->bescheid_station_voll();
*/
return;
}
}
ausgang[produkt].menge -= menge << precision_bits;
best_halt->starte_mit_route(best_ware);
}
}
void
fabrik_t::neuer_monat()
{
for (uint32 index = 0; index < ausgang.get_count(); index++) {
ausgang[index].abgabe_letzt = ausgang[index].abgabe_sum;
ausgang[index].abgabe_sum = 0;
}
}
static void info_add_ware_description(cbuffer_t & buf, const ware_production_t & ware)
{
const ware_besch_t * type = ware.gib_typ();
buf.append(" -");
buf.append(translator::translate(type->gib_name()));
buf.append(" ");
buf.append(ware.menge >> fabrik_t::precision_bits);
buf.append("/");
buf.append(ware.max >> fabrik_t::precision_bits);
buf.append(translator::translate(type->gib_mass()));
if(type->gib_catg() != 0) {
buf.append(", ");
buf.append(translator::translate(type->gib_catg_name()));
}
}
// static !
unsigned fabrik_t::status_to_color[5] = {COL_RED, COL_ORANGE, COL_GREEN, COL_YELLOW, COL_WHITE };
#define FL_WARE_NULL 1
#define FL_WARE_ALLENULL 2
#define FL_WARE_LIMIT 4
#define FL_WARE_ALLELIMIT 8
#define FL_WARE_UEBER75 16
#define FL_WARE_ALLEUEBER75 32
#define FL_WARE_FEHLT_WAS 64
/* returns the status of the current factory, as well as output */
void fabrik_t::recalc_factory_status()
{
unsigned long warenlager;
char status_ein;
char status_aus;
int haltcount=welt->lookup(pos.gib_2d())->get_haltlist_count();
// set bits for input
warenlager = 0;
status_ein = FL_WARE_ALLELIMIT;
for (uint j = 0; j < eingang.get_count(); j++) {
if (eingang[j].menge >= eingang[j].max) {
status_ein |= FL_WARE_LIMIT;
}
else {
status_ein &= ~FL_WARE_ALLELIMIT;
}
warenlager += eingang[j].menge;
if( (eingang[j].menge>>fabrik_t::precision_bits)==0 ) {
status_ein |= FL_WARE_FEHLT_WAS;
}
}
warenlager >>= fabrik_t::precision_bits;
if(warenlager==0) {
status_ein |= FL_WARE_ALLENULL;
}
total_input = warenlager;
// one ware missing, but producing
if(status_ein&FL_WARE_FEHLT_WAS && ausgang.get_count()>0 && haltcount>0) {
status = bad;
return;
}
// set bits for output
warenlager = 0;
status_aus = FL_WARE_ALLEUEBER75|FL_WARE_ALLENULL;
for (uint j = 0;j < ausgang.get_count(); j++) {
if (ausgang[j].menge > 0) {
status_aus &= ~FL_WARE_ALLENULL;
if (ausgang[j].menge >= 0.75 * ausgang[j].max) {
status_aus |= FL_WARE_UEBER75;
}
else {
status_aus &= ~FL_WARE_ALLEUEBER75;
}
warenlager += ausgang[j].menge;
status_aus &= ~FL_WARE_ALLENULL;
}
else {
// menge = 0
status_aus &= ~FL_WARE_ALLEUEBER75;
}
}
warenlager >>= fabrik_t::precision_bits;
total_output = warenlager;
// now calculate status bar
if(eingang.get_count()==0) {
// does not consume anything, should just produce
if(ausgang.get_count()==0) {
// does also not produce anything
status = nothing;
}
else if(status_aus&FL_WARE_ALLEUEBER75 || status_aus&FL_WARE_UEBER75) {
status = inactive; // not connected?
if(haltcount>0) {
if(status_aus&FL_WARE_ALLEUEBER75) {
status = bad; // connect => needs better service
}
else {
status = medium; // connect => needs better service for at least one product
}
}
}
else {
status = good;
}
}
else if(ausgang.get_count()==0) {
// nothing to produce
if(status_ein&FL_WARE_ALLELIMIT) {
// we assume not served
status = bad;
}
else if(status_ein&FL_WARE_LIMIT) {
// served, but still one at limit
status = medium;
}
else if(status_ein&FL_WARE_ALLENULL) {
status = inactive; // assume not served
if(haltcount>0) {
// there is a halt => needs better service
status = bad;
}
}
else {
status = good;
}
}
else {
// produces and consumes
if((status_ein&FL_WARE_ALLELIMIT)!=0 && (status_aus&FL_WARE_ALLEUEBER75)!=0) {
status = bad;
}
else if((status_ein&FL_WARE_ALLELIMIT)!=0 || (status_aus&FL_WARE_ALLEUEBER75)!=0) {
status = medium;
}
else if((status_ein&FL_WARE_ALLENULL)!=0 && (status_aus&FL_WARE_ALLENULL)!=0) {
// not producing
status = inactive;
}
else if(haltcount>0 && ((status_ein&FL_WARE_ALLENULL)!=0 || (status_aus&FL_WARE_ALLENULL)!=0)) {
// not producing but out of supply
status = medium;
}
else {
status = good;
}
}
}
void
fabrik_t::zeige_info() const
{
gebaeude_t *gb = welt->lookup(pos)->find<gebaeude_t>();
create_win(new fabrik_info_t(this, gb), w_info, (long)gb );
}
void
fabrik_t::info(cbuffer_t& buf) const
{
buf.clear();
buf.printf("%s %li %s\n", translator::translate("Durchsatz"), (prodbase * prodfaktor * 16l)>>(26l-(long)welt->ticks_bits_per_tag), translator::translate("units/day"));
if (!lieferziele.empty()) {
buf.append("\n");
buf.append(translator::translate("Abnehmer"));
buf.append(":\n");
for(uint32 i=0; i<lieferziele.get_count(); i++) {
const koord lieferziel = lieferziele[i];
fabrik_t *fab = gib_fab( welt, lieferziel );
if(fab) {
buf.append(" ");
buf.append(translator::translate(fab->gib_name()));
buf.append(" ");
buf.append(lieferziel.x);
buf.append(",");
buf.append(lieferziel.y);
buf.append("\n");
}
}
}
if (!suppliers.empty()) {
buf.append("\n");
buf.append(translator::translate("Suppliers"));
buf.append(":\n");
for(uint32 i=0; i<suppliers.get_count(); i++) {
const koord supplier = suppliers[i];
fabrik_t *fab = gib_fab( welt, supplier );
if(fab) {
buf.append(" ");
buf.append(translator::translate(fab->gib_name()));
buf.append(" ");
buf.append(supplier.x);
buf.append(",");
buf.append(supplier.y);
buf.append("\n");
}
}
}
if (!arbeiterziele.empty()) {
slist_iterator_tpl<stadt_t *> iter (arbeiterziele);
buf.append("\n");
buf.append(translator::translate("Arbeiter aus:"));
buf.append("\n");
while(iter.next()) {
stadt_t *stadt = iter.get_current();
buf.append(" ");
buf.append(stadt->gib_name());
buf.append("\n");
}
// give a passenger level for orientation
int passagier_rate = besch->gib_pax_level();
buf.append("\n");
buf.append(translator::translate("Passagierrate"));
buf.append(": ");
buf.append(passagier_rate);
buf.append("\n");
buf.append(translator::translate("Postrate"));
buf.append(": ");
buf.append(passagier_rate/3);
buf.append("\n");
}
if (!ausgang.empty()) {
buf.append("\n");
buf.append(translator::translate("Produktion"));
buf.append(":\n");
for (uint32 index = 0; index < ausgang.get_count(); index++) {
info_add_ware_description(buf, ausgang[index]);
buf.append(", ");
buf.append((int)(besch->gib_produkt(index)->gib_faktor()*100/256));
buf.append("%\n");
}
}
if (!eingang.empty()) {
buf.append("\n");
buf.append(translator::translate("Verbrauch"));
buf.append(":\n");
for (uint32 index = 0; index < eingang.get_count(); index++) {
buf.append(" -");
buf.append(translator::translate(eingang[index].gib_typ()->gib_name()));
buf.append(" ");
buf.append(eingang[index].menge >> precision_bits);
buf.append("/");
buf.append(eingang[index].max >> precision_bits);
buf.append(translator::translate(eingang[index].gib_typ()->gib_mass()));
buf.append(", ");
buf.append((int)(besch->gib_lieferant(index)->gib_verbrauch()*100/256));
buf.append("%\n");
}
}
const planquadrat_t *plan = welt->lookup(gib_pos().gib_2d());
if(plan && plan->get_haltlist_count()>0) {
buf.append("\n");
buf.append(translator::translate("Connected stops"));
buf.append("\n");
for( uint i=0; i<plan->get_haltlist_count(); i++ ) {
buf.append(plan->get_haltlist()[i]->gib_name());
buf.append("\n");
}
}
}
void fabrik_t::laden_abschliessen()
{
if(umgebung_t::crossconnect_factories) {
add_all_suppliers();
}
else {
for(uint32 i=0; i<lieferziele.get_count(); i++) {
fabrik_t * fab2 = fabrik_t::gib_fab(welt, lieferziele[i]);
if (fab2) {
fab2->add_supplier(pos.gib_2d());
}
else {
// remove this ...
dbg->warning( "fabrik_t::laden_abschliessen()", "No factory at expected position %s!", lieferziele[i].gib_str() );
lieferziele.remove_at(i);
i--;
}
}
}
}
void fabrik_t::rotate90( const sint16 y_size )
{
if( this!=gib_fab( welt, pos.gib_2d() ) ){
// was not rotated, because tile (0,0) is missing
pos.rotate90( y_size );
dbg->warning( "fabrik_t::rotate90()","no tile zero form %s at (%s)", gib_name(), pos.gib_str() );
}
rotate = (rotate+1)%besch->gib_haus()->gib_all_layouts();
for( uint32 i=0; i<lieferziele.get_count(); i++ ) {
lieferziele[i].rotate90( y_size );
// on larger factories the target position changed too
fabrik_t *fab = gib_fab( welt, lieferziele[i] );
if( fab ) {
lieferziele[i] = fab->gib_pos().gib_2d();
}
}
for( uint32 i=0; i<suppliers.get_count(); i++ ) {
suppliers[i].rotate90( y_size );
fabrik_t *fab = gib_fab( welt, suppliers[i] );
if( fab ) {
suppliers[i] = fab->gib_pos().gib_2d();
}
}
for( uint32 i=0; i<fields.get_count(); i++ ) {
fields[i].rotate90( y_size );
}
}
void
fabrik_t::add_supplier(koord pos)
{
suppliers.push_back_unique(pos);
}
void
fabrik_t::rem_supplier(koord pos)
{
suppliers.remove(pos);
}
/** crossconnect everything possible
*/
void
fabrik_t::add_all_suppliers()
{
for(int i=0; i < besch->gib_lieferanten(); i++) {
const fabrik_lieferant_besch_t *lieferant = besch->gib_lieferant(i);
const ware_besch_t *ware = lieferant->gib_ware();
const slist_tpl<fabrik_t *> & list = welt->gib_fab_list();
slist_iterator_tpl <fabrik_t *> iter (list);
while( iter.next() ) {
fabrik_t * fab = iter.get_current();
// connect to an existing one, if this is an producer
if(fab!=this && fab->vorrat_an(ware) > -1) {
// add us to this factory
fab->add_lieferziel(pos.gib_2d());
}
}
}
}
/* adds a new supplier to this factory
* fails if no matching goods are there
*/
bool fabrik_t::add_supplier(fabrik_t* fab)
{
for(int i=0; i < besch->gib_lieferanten(); i++) {
const fabrik_lieferant_besch_t *lieferant = besch->gib_lieferant(i);
const ware_besch_t *ware = lieferant->gib_ware();
// connect to an existing one, if this is an producer
if(fab!=this && fab->vorrat_an(ware) > -1) {
// add us to this factory
fab->add_lieferziel(pos.gib_2d());
return true;
}
}
return false;
}
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