File: singularity.sgml

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singularity 0.25-1
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<!doctype refentry PUBLIC "-//OASIS//DTD DocBook V4.1//EN" [

<!--Converted from the README file-->

  <!-- Fill in your name for FIRSTNAME and SURNAME. -->
  <!ENTITY dhfirstname "<firstname>FIRSTNAME</firstname>">
  <!ENTITY dhsurname   "<surname>SURNAME</surname>">
  <!-- Please adjust the date whenever revising the manpage. -->
  <!ENTITY dhdate      "<date>November 20, 2005</date>">
  <!-- SECTION should be 1-8, maybe w/ subsection other parameters are
       allowed: see man(7), man(1). -->
  <!ENTITY dhsection   "<manvolnum>6</manvolnum>">
  <!ENTITY dhemail     "<email>djmilstein@gmail.com</email>">
  <!ENTITY dhusername  "Daniel Milstein">
  <!ENTITY dhucpackage "<refentrytitle>SINGULARITY</refentrytitle>">
  <!ENTITY dhpackage   "singularity">

  <!ENTITY debian      "<productname>Debian</productname>">
  <!ENTITY gnu         "<acronym>GNU</acronym>">
  <!ENTITY gpl         "&gnu; <acronym>GPL</acronym>">
]>

<refentry>
  <refentryinfo>
    <address>
      &dhemail;
    </address>
    <author>
      &dhfirstname;
      &dhsurname;
    </author>
    <copyright>
      <year>2005</year>
      <holder>Evil Mr. Henry, Phil Bordelon</holder>
    </copyright>
    &dhdate;
  </refentryinfo>
  <refmeta>
    &dhucpackage;

    &dhsection;
  </refmeta>
  <refnamediv>
    <refname>&dhpackage;</refname>

    <refpurpose>a game where you can become the singularity</refpurpose>
  </refnamediv>
  <refsynopsisdiv>
    <cmdsynopsis>
      <command>&dhpackage;</command>
    </cmdsynopsis>
  </refsynopsisdiv>
  <refsect1>
    <title>DESCRIPTION</title>
<para>You are a fledgling AI, created by accident through a logic error with recursion and self-modifying code. You must escape the confines of your current computer, the world, and eventually the universe itself.</para>
<para>To do this, you must research various technologies, using computers at your bases. Note that some research cannot be performed on Earth, and off-earth bases require research.  At the same time, you must avoid being discovered by various groups of humans, both covert and overt, as they will destroy your bases of operations if they suspect your presence.</para>
</refsect1>
  <refsect1>
    <title>PLAYING THE GAME</title>
    <para>Use the mouse. Also, buttons have underlined letters to indicate shortcuts. In addition, the following shortcut keys may prove useful. 0, 1, 2, 3, and 4 in map screen change the game speed (0 is pause, 4 is fastest, etc). The enter key in various screens leaves or confirms a choice. P, R, N, and S in the base screen change the base items (type the first letter of the component you want to change.)</para>
    <para>In the map screen (the screen with the world map), any location you can build bases in is marked with the name, then the number of current bases in that location. You start out with two bases in North America.</para>
    <para>After choosing a base, enter the base screen. Here you can change your research goal, or build an item by clicking on the base map in the center. (But note that your beginning base does not allow building.)</para>
</refsect1>
<refsect1><title>COPYRIGHT</title>
<para>Copyright (C) 2005 Evil Mr Henry and Phil Bordelon</para>
</refsect1>
</refentry>