File: sounds.dat

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file content (7 lines) | stat: -rw-r--r-- 294 bytes parent folder | download | duplicates (3)
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# This file defines the various sounds and classes that they belong to.
# Ostensibly, if sounds share the same class, the game will pick one
# sound randomly from that class to play every time the class is
# requested.

[click]
filename_list = click0.wav | click1.wav | click2.wav | click3.wav