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/* Sjaak, a program for playing chess
* Copyright (C) 2011, 2014 Evert Glebbeek
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef EVAL_TYPES_H
#define EVAL_TYPES_H
#include "compilerdef.h"
typedef int16_t eval_t;
struct eval_pair_t {
eval_t mg, eg;
eval_pair_t () { mg = eg = 0; }
eval_pair_t (int v) { mg = eg = v; }
eval_pair_t (int m, int e) { mg = m; eg = e; }
inline eval_pair_t operator = (const eval_pair_t p) {
mg = p.mg;
eg = p.eg;
return *this;
}
inline eval_pair_t operator = (const int v) {
mg = v;
eg = v;
return *this;
}
inline eval_pair_t operator << (const int bits) const {
return eval_pair_t(mg << bits, eg << bits);
}
inline eval_pair_t operator >> (const int bits) const {
return eval_pair_t(mg >> bits, eg >> bits);
}
inline eval_pair_t operator +=(const eval_pair_t &rhs) {
mg += rhs.mg;
eg += rhs.eg;
return *this;
}
inline eval_pair_t operator -=(const eval_pair_t &rhs) {
mg -= rhs.mg;
eg -= rhs.eg;
return *this;
}
inline eval_pair_t operator *=(const eval_pair_t &rhs) {
mg *= rhs.mg;
eg *= rhs.eg;
return *this;
}
inline eval_pair_t operator /=(const eval_pair_t &rhs) {
mg /= rhs.mg;
eg /= rhs.eg;
return *this;
}
inline eval_pair_t operator +=(const int &rhs) {
mg += rhs;
eg += rhs;
return *this;
}
inline eval_pair_t operator -=(const int &rhs) {
mg -= rhs;
eg -= rhs;
return *this;
}
inline eval_pair_t operator *=(const int &rhs) {
mg *= rhs;
eg *= rhs;
return *this;
}
inline eval_pair_t operator /=(const int &rhs) {
mg /= rhs;
eg /= rhs;
return *this;
}
inline const eval_pair_t operator +(const eval_pair_t &rhs) const {
return eval_pair_t(*this) += rhs;
}
inline const eval_pair_t operator -(const eval_pair_t &rhs) const {
return eval_pair_t(*this) -= rhs;
}
inline const eval_pair_t operator *(const eval_pair_t &rhs) const {
return eval_pair_t(*this) *= rhs;
}
inline const eval_pair_t operator /(const eval_pair_t &rhs) const {
return eval_pair_t(*this) /= rhs;
}
inline const eval_pair_t operator +(const int &rhs) const {
return eval_pair_t(*this) += eval_pair_t(rhs);
}
inline const eval_pair_t operator -(const int &rhs) const {
return eval_pair_t(*this) -= eval_pair_t(rhs);
}
inline const eval_pair_t operator *(const int &rhs) const {
return eval_pair_t(*this) *= eval_pair_t(rhs);
}
inline const eval_pair_t operator /(const int &rhs) const {
return eval_pair_t(*this) /= eval_pair_t(rhs);
}
inline const eval_pair_t operator *(const float &rhs) const {
return eval_pair_t(int(this->mg * rhs), int(this->eg * rhs));
}
inline eval_t interpolate(int x, int scale) const {
//if (x < 0) x = 0;
//if (x > scale) x = scale;
if (expect(scale == 0, false)) return mg;
return (scale * mg + (scale - x) * (eg-mg) ) / scale;
}
inline eval_pair_t operator -() const {
return eval_pair_t(-mg, -eg);
}
};
/* Pawn structure tables */
template <typename kind>
struct pawn_structure_t {
bitboard_t<kind> open;
bitboard_t<kind> passed;
bitboard_t<kind> stop;
bitboard_t<kind> weak;
bitboard_t<kind> attacked[NUM_SIDES];
eval_t shelter_score[NUM_SIDES][16];
};
#endif
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