1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31
|
#!/usr/bin/make -f
# These are used for cross-compiling and for saving the configure script
# from having to guess our platform (since we know it already)
export DEB_HOST_GNU_TYPE ?= $(shell dpkg-architecture -qDEB_HOST_GNU_TYPE)
export DEB_BUILD_GNU_TYPE ?= $(shell dpkg-architecture -qDEB_BUILD_GNU_TYPE)
CC = $(DEB_HOST_GNU_TYPE)-gcc
CFLAGS = -Wall -W -g -ffile-prefix-map=$(CURDIR)=.
LDFLAGS =
# C++ is not used in this version, but configure looks for it
CXX = g++
CXXFLAGS = -Wall -W -g
ifneq (,$(findstring noopt,$(DEB_BUILD_OPTIONS)))
CFLAGS += -O0
CXXFLAGS += -O0
else
CFLAGS += -O2
CXXFLAGS += -O2
endif
export CC CFLAGS LDFLAGS CXX CXXFLAGS
%:
dh $@
execute_after_dh_auto_install:
# already in usr/games
rm -rf debian/sjeng/usr/bin
|