| 12
 3
 4
 5
 6
 7
 8
 9
 10
 11
 12
 13
 14
 15
 16
 17
 18
 19
 20
 21
 22
 23
 24
 25
 26
 27
 28
 29
 30
 31
 32
 33
 34
 35
 36
 37
 38
 39
 40
 41
 42
 43
 44
 45
 46
 47
 48
 49
 50
 51
 52
 53
 54
 55
 56
 57
 58
 59
 60
 61
 62
 63
 64
 65
 66
 67
 68
 69
 70
 71
 72
 73
 74
 75
 76
 77
 78
 79
 80
 81
 82
 83
 84
 85
 86
 87
 88
 89
 90
 91
 92
 93
 94
 95
 96
 97
 98
 99
 100
 101
 102
 103
 104
 105
 106
 107
 108
 109
 110
 111
 112
 113
 114
 115
 116
 117
 118
 119
 120
 121
 122
 123
 124
 125
 126
 127
 128
 129
 130
 131
 132
 133
 134
 135
 136
 137
 138
 
 | /*
    Sjeng - a chess variants playing program
    Copyright (C) 2000 Gian-Carlo Pascutto
    This program is free software; you can redistribute it and/or modify
    it under the terms of the GNU General Public License as published by
    the Free Software Foundation; either version 2 of the License, or
    (at your option) any later version.
    This program is distributed in the hope that it will be useful,
    but WITHOUT ANY WARRANTY; without even the implied warranty of
    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
    GNU General Public License for more details.
    You should have received a copy of the GNU General Public License
    along with this program; if not, write to the Free Software
    Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
    File: learn.c                                        
    Purpose: remembering of positions
*/
#include "sjeng.h"
#include "protos.h"
#include "extvars.h"
typedef struct 
{
  signed Depth:7;
  unsigned OnMove:1;  
  unsigned char Bestmove;
  unsigned long Hash;
  unsigned long Hold_hash;
  signed long Bound;
}
LearnType;
void Learn(int score, int best, int depth)
{
  int number = 0, next = 0;
  LearnType draft;
  FILE **lrnfile;
  printf("Learning score: %d  best: %d  depth:%d  hash: %X\n", score, best, depth, hash);
  
  if (Variant == Normal)
    {
      lrnfile = &lrn_standard;
    }
  else if ((Variant == Crazyhouse) || (Variant == Bughouse))
    {
      lrnfile = &lrn_zh;
    }
  else if (Variant == Suicide)
  {
      lrnfile = &lrn_suicide;
  }
  else if (Variant == Losers)
  {
      lrnfile = &lrn_losers;
  }
  else
    return;
  fseek(*lrnfile, 0, SEEK_SET);
  fread(&number, sizeof(int), 1, *lrnfile);
  fread(&next, sizeof(int), 1, *lrnfile);
  
  if (number < 50000) number++;
  
  fseek(*lrnfile, 0, SEEK_SET);
  fwrite(&number, sizeof(int), 1, *lrnfile);
  
  next++;
  if (next == 50000) next = 1;
  
  fwrite(&next, sizeof(int), 1, *lrnfile);
  
  fseek(*lrnfile, (2*sizeof(int)) + ((next-1)*sizeof(LearnType)), SEEK_SET);
  
  draft.Depth = depth;
  draft.OnMove = ToMove;
  draft.Hash = hash;
  draft.Hold_hash = hold_hash;
  draft.Bound = score;
  draft.Bestmove = best;
  
  fwrite(&draft, sizeof(draft), 1, *lrnfile);
  
  fflush(*lrnfile);
}
void LoadLearn(void)
{
  int number = 0, posloop;
  LearnType draft;
  FILE **lrnfile;
    
  if (((Variant == Crazyhouse) || (Variant == Bughouse)) && (!lrn_zh))
    return;
  else if ((Variant == Normal) && !lrn_standard)
    return;
  else if (Variant == Suicide && !lrn_suicide)
    return;
  else if (Variant == Losers && !lrn_losers)
    return;
  
  if (Variant == Normal)
    {
      lrnfile = &lrn_standard;
    }
  else if ((Variant == Crazyhouse) || (Variant == Bughouse))
    {
      lrnfile = &lrn_zh;
    }
  else if (Variant == Suicide)
    {
      lrnfile = &lrn_suicide;
    }
  else if (Variant == Losers)
  {
      lrnfile = &lrn_losers;
  }
  fseek(*lrnfile, 0, SEEK_SET);
  fread(&number, sizeof(int), 1, *lrnfile);
  fseek(*lrnfile, 2*sizeof(int), SEEK_SET);
  for (posloop = 0; posloop < number; posloop++)
    {
      fread(&draft, sizeof(LearnType), 1, *lrnfile);
      LearnStoreTT(draft.Bound, draft.Hash, draft.Hold_hash, 
		   draft.OnMove, draft.Bestmove, draft.Depth);	  
    }
  return;
}
 |