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Source: skstream
Priority: optional
Section: libs
Maintainer: Debian Games Team <pkg-games-devel@lists.alioth.debian.org>
Uploaders: Stephen M. Webb <stephen.webb@bregmasoft.ca>
Build-Depends: debhelper (>= 9),
dh-autoreconf,
libcppunit-dev
Standards-Version: 3.9.4
Homepage: http://www.worldforge.org/
Vcs-Git: git://anonscm.debian.org/pkg-games/skstream.git
Vcs-Browser: http://anonscm.debian.org/git/pkg-games/skstream.git
Package: libskstream-0.3-7
Architecture: any
Multi-Arch: same
Pre-Depends: dpkg (>= 1.15.6~), ${misc:Pre-Depends}
Depends: ${misc:Depends},
${shlibs:Depends}
Description: iostream-based C++ socket library
Skstream is a library that makes TCP and UDP sockets available as C++
iostream-based objects. It is used as the underlying transport layer in
various WorldForge projects.
.
This package contains the library runtime.
Package: libskstream-0.3-dev
Section: libdevel
Architecture: any
Multi-Arch: same
Pre-Depends: dpkg (>= 1.15.6~)
Depends: libskstream-0.3-7 (= ${binary:Version}),
${misc:Depends}
Description: iostream-based C++ socket library - development files
Skstream is a library that makes TCP and UDP sockets available as C++
iostream-based objects. It is used as the underlying transport layer in
various WorldForge projects.
.
This package contains the files used for developing against the skstream
library.
Package: libskstream-0.3-7-dbg
Section: debug
Priority: extra
Architecture: any
Multi-Arch: same
Pre-Depends: dpkg (>= 1.15.6~)
Depends: libskstream-0.3-7 (= ${binary:Version}),
${misc:Depends}
Description: iostream-based C++ socket library - debugging symbols
Skstream is a library that makes TCP and UDP sockets available as C++
iostream-based objects. It is used as the underlying transport layer in
various WorldForge projects.
.
This package contains detached debugging symbols.
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