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/* SCCS Id: @(#)patchlevel.h 3.4 2003/12/06 */
/* Copyright (c) Stichting Mathematisch Centrum, Amsterdam, 1985. */
/* NetHack may be freely redistributed. See license for details. */
/*The name of the compiled game- should be same as stuff in makefile*/
/*for makedefs*/
/* KMH -- Made it mixed case, from which upper & lower case versions are made */
#define DEF_GAME_NAME "SlashEM"
/*#define DEF_GAME_NAME "NetHack"*/
/* Version */
#define VERSION_MAJOR 0
#define VERSION_MINOR 0
/*
* PATCHLEVEL is updated for each release.
*/
#define PATCHLEVEL 7
#define EDITLEVEL 7
#define FIXLEVEL 3
#define COPYRIGHT_BANNER_A \
"This is SuperLotsoAddedStuffHack-Extended Magic 1997-2006"
#define COPYRIGHT_BANNER_B \
"NetHack, Copyright 1985-2003 Stichting Mathematisch Centrum, M. Stephenson."
#define COPYRIGHT_BANNER_C \
"See license for details. Bug reports to slashem-discuss@lists.sourceforge.net"
#if 1
/*
* If two or more successive releases have compatible data files, define
* this with the version number of the oldest such release so that the
* new release will accept old save and bones files. The format is
* 0xMMmmPPeeL
* 0x = literal prefix "0x", MM = major version, mm = minor version,
* PP = patch level, ee = edit level, L = literal suffix "L",
* with all four numbers specified as two hexadecimal digits.
*/
#define VERSION_COMPATIBILITY 0x00000702L
#endif
/*patchlevel.h*/
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