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/* -*- Mode: C++; indent-tabs-mode: t; c-basic-offset: 4; tab-width: 4 -*- */
/*
* SludgeSpriteBankEditor.h - Part of the SLUDGE Sprite Bank Editor (GTK+ version)
*
* Copyright (C) 2010 Tobias Hansen <tobias.han@gmx.de>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "SludgeGLApplication.h"
#include "sprites.h"
class SludgeSpriteBankEditor : public SludgeGLApplication {
private:
struct spriteBank sprites;
bool showBox;
int fontifySpaceWidth;
GtkAdjustment *theSliderAdjustment;
GtkAdjustment *theXAdjustment, *theYAdjustment;
GtkLabel *theNumSpritesLabel;
GtkToggleButton *modePalButton[3];
GtkWidget *insertButton, *deleteButton, *replaceButton, *exportButton, *centreButton, *baseButton, *multiButton;
GtkWidget *showBoxButton, *xSpinButton, *ySpinButton;
GtkDialog *fontifyDialog, *multiDialog;
GtkSpinButton *fontifySpinButton, *multiFromSpinButton, *multiToSpinButton;
GtkAdjustment *multiFromAdjustment, *multiToAdjustment;
int hotSpotX1, hotSpotY1, mouseLoc1x, mouseLoc1y;
gboolean ignoreModePalButtons;
private:
// Concrete methods for SludgeApplication:
virtual gboolean init(gboolean calledFromConstructor);
virtual const char * getWindowTitle();
virtual const char * getFilterName();
virtual const char * getFilterPattern();
virtual const char * getUntitledFilename();
virtual gboolean saveFile(char *filename);
virtual gboolean loadFile(char *filename);
virtual void postNew();
virtual void postOpen();
// Concrete methods for SludgeGLApplication:
virtual void button1Press(int local_pointx, int local_pointy);
virtual void button1Release(int local_pointx, int local_pointy);
virtual void button1Motion(int local_pointx, int local_pointy);
virtual void drawingareaLeft();
virtual void prepareOpenGL();
virtual void drawRect();
void setCoords();
void setupButtons();
void setupPalButtons();
int hotSpotX();
void setHotSpotX(int i);
int hotSpotY();
void setHotSpotY(int i);
int spriteIndex();
void setSpriteIndex(int i);
void centreHotSpot(int index);
void baseHotSpot(int index);
int loadSprites(int toIndex, gboolean addNew);
public:
SludgeSpriteBankEditor();
~SludgeSpriteBankEditor();
// Callbacks:
void on_show_box_toggled(GtkToggleButton *theButton);
void on_x_spinbutton_value_changed();
void on_y_spinbutton_value_changed();
void on_centre_hotspot_clicked();
void on_base_hotspot_clicked();
void on_multi_hotspot_clicked();
void on_mode_pal_clicked(int mode);
void on_insert_sprite_clicked(gboolean atTheEnd, gboolean addNew);
void on_delete_sprite_clicked();
void on_export_sprite_clicked();
void on_hscale_value_changed();
void on_fontify();
void on_zoom_100_clicked();
void on_zoom_fit_clicked();
};
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