File: setCharacterSpinSpeed.html

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<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01//EN" "http://www.w3.org/TR/html4/strict.dtd">
<html>
<head>
<TITLE>setCharacterSpinSpeed</TITLE>
  <link rel="stylesheet" type="text/css" href="style.css" />
</head>
<BODY>
<HR>
<div align="center"><img id="headerGraphic" src="images/sludge300.png" alt="SLUDGE"/></div>
<h2>setCharacterSpinSpeed</h2>
<HR>

<H3>Syntax:</H3>

<P>
<pre class="syntax">setCharacterSpinSpeed (<i>thisCharacter, value</i>);</pre>
</P>

<H3>Purpose:</H3>

<P>
Changes the speed at which <i>thisCharacter</i> spins when facing a new direction, either because of a call to <a href="moveCharacter.html">moveCharacter</a> or <a href="forceCharacter.html">forceCharacter</a> or a direct change of direction using the <a href="turnCharacter_and_spinCharacter.html">spinCharacter</a> command.
</P>

<P>
The <i>value</i> parameter specifies the number of degrees through which a character can move each frame. For example, a <i>value</i> parameter of 45 would mean that the appropriate character, when facing south and being told to face north, would be shown facing south, south-east, east, north-east and, finally, north. A <i>value</i> parameter of 90 would mean that the character would only be shown facing south, east and then north.
</P>

<P>
Should <i>value</i> be 0, the angle which the character turns per frame is calculated automatically from the number of different directions represented in the character's costume.
</P>

<H3>Return value:</H3>

<P>
No return value.
</P>

<H3>See also:</H3>

<P>
<a href="Object_Types_as_Characters.html">Object Types as Characters</a>
</P>

<P class="copyright-notice">SLUDGE and this SLUDGE documentation are <A HREF="Copyright.html">copyright</A> Hungry Software and contributors 2000-2012
</P>

<HR>
</BODY>
</html>