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/*
This is the list of the built in functions
true or false states if it's a used function
in the current version of the engine,
but that value currently isn't used anywhere
*/
FUNC (true, say)
FUNC (true, skipSpeech)
FUNC (true, statusText)
FUNC (true, pause)
FUNC (true, onLeftMouse)
FUNC (true, onRightMouse)
FUNC (true, setCursor)
FUNC (true, addOverlay)
FUNC (true, addCharacter)
FUNC (true, playSound)
FUNC (true, getMouseX)
FUNC (true, getMouseY)
FUNC (true, addScreenRegion)
FUNC (true, onMoveMouse)
FUNC (true, onFocusChange)
FUNC (true, getOverObject)
FUNC (true, blankScreen)
FUNC (true, moveCharacter)
FUNC (true, onKeyboard)
FUNC (true, getObjectX)
FUNC (true, getObjectY)
FUNC (true, random)
FUNC (true, spawnSub)
FUNC (true, blankArea)
FUNC (true, hideCharacter)
FUNC (true, showCharacter)
FUNC (true, callEvent)
FUNC (true, removeScreenRegion)
FUNC (true, animate)
FUNC (true, turnCharacter)
FUNC (true, removeAllCharacters)
FUNC (true, removeAllScreenRegions)
FUNC (true, setScale)
FUNC (true, newStack)
FUNC (true, pushToStack)
FUNC (true, popFromStack)
FUNC (true, clearStatus)
FUNC (true, addStatus)
FUNC (true, removeLastStatus)
FUNC (true, lightStatus)
FUNC (true, getStatusText)
FUNC (true, setStatusColour)
FUNC (true, deleteFromStack)
FUNC (true, freeze)
FUNC (true, unfreeze)
FUNC (true, pasteImage)
FUNC (true, copyStack)
FUNC (true, completeTimers)
FUNC (true, setCharacterDrawMode)
FUNC (true, anim)
FUNC (true, costume)
FUNC (true, pickOne)
FUNC (true, setCostume)
FUNC (true, wait)
FUNC (true, somethingSpeaking)
FUNC (true, substring)
FUNC (true, stringLength)
FUNC (true, darkBackground)
FUNC (true, saveGame)
FUNC (true, loadGame)
FUNC (true, quitGame)
FUNC (true, rename)
FUNC (true, stackSize)
FUNC (true, pasteString)
FUNC (true, startMusic)
FUNC (true, setDefaultMusicVolume)
FUNC (true, setMusicVolume)
FUNC (true, stopMusic)
FUNC (true, stopSound)
FUNC (true, setFont)
FUNC (true, alignStatus)
FUNC (true, showFloor)
FUNC (true, showBoxes)
FUNC (true, positionStatus)
FUNC (true, setFloor)
FUNC (true, forceCharacter)
FUNC (true, jumpCharacter)
FUNC (true, peekStart)
FUNC (true, peekEnd)
FUNC (true, enqueue)
FUNC (true, setZBuffer)
FUNC (true, getMatchingFiles)
FUNC (true, inFont)
FUNC (true, onLeftMouseUp)
FUNC (true, onRightMouseUp)
FUNC (true, loopSound)
FUNC (true, removeCharacter)
FUNC (true, stopCharacter)
FUNC (true, launch)
FUNC (true, howFrozen)
FUNC (true, setPasteColour)
FUNC (true, setLitStatusColour)
FUNC (true, fileExists)
FUNC (true, floatCharacter)
FUNC (true, cancelSub)
FUNC (true, setCharacterWalkSpeed)
FUNC (true, deleteAllFromStack)
FUNC (true, setCharacterExtra)
FUNC (true, mixOverlay)
FUNC (true, pasteCharacter)
FUNC (true, setSceneDimensions)
FUNC (true, aimCamera)
FUNC (true, getMouseScreenX)
FUNC (true, getMouseScreenY)
FUNC (true, setDefaultSoundVolume)
FUNC (true, setSoundVolume)
FUNC (true, setSoundLoopPoints)
FUNC (true, setSpeechMode)
FUNC (true, setLightMap)
FUNC (true, think)
FUNC (true, getCharacterDirection)
FUNC (true, isCharacter)
FUNC (true, isScreenRegion)
FUNC (true, isMoving)
FUNC (true, deleteFile)
FUNC (true, renameFile)
FUNC (true, hardScroll)
FUNC (true, stringWidth)
FUNC (true, setSpeechSpeed)
FUNC (true, normalCharacter)
FUNC (true, fetchEvent)
FUNC (true, transitionLevel)
FUNC (true, spinCharacter)
FUNC (true, setFontSpacing)
FUNC (true, burnString)
FUNC (true, captureAllKeys)
FUNC (true, cacheSound)
FUNC (true, setCharacterSpinSpeed)
FUNC (true, transitionMode)
FUNC (false, _rem_movieStart)
FUNC (false, _rem_movieAbort)
FUNC (false, _rem_moviePlaying)
FUNC (false, _rem_updateDisplay)
FUNC (true, getSoundCache)
FUNC (true, saveCustomData)
FUNC (true, loadCustomData)
FUNC (true, setCustomEncoding)
FUNC (true, freeSound)
FUNC (true, parallaxAdd)
FUNC (true, parallaxClear)
FUNC (true, setBlankColour)
FUNC (true, setBurnColour)
FUNC (true, getPixelColour)
FUNC (true, makeFastArray)
FUNC (true, getCharacterScale)
FUNC (true, getLanguageID)
FUNC (false, _rem_launchWith)
FUNC (true, getFramesPerSecond)
FUNC (true, showThumbnail)
FUNC (true, setThumbnailSize)
FUNC (true, hasFlag)
FUNC (true, snapshotGrab)
FUNC (true, snapshotClear)
FUNC (true, bodgeFilenames)
FUNC (false, _rem_registryGetString)
FUNC (true, quitWithFatalError)
FUNC (true, _rem_setCharacterAA)
FUNC (true, _rem_setMaximumAA)
FUNC (true, setBackgroundEffect)
FUNC (true, doBackgroundEffect)
FUNC (true, setCharacterAngleOffset)
FUNC (true, setCharacterTransparency)
FUNC (true, setCharacterColourise)
FUNC (true, zoomCamera)
FUNC (true, playMovie)
FUNC (true, stopMovie)
FUNC (true, pauseMovie)
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