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#include <errno.h>
#include <stdint.h>
#include <string.h>
#include "stringy.h"
// For unicode conversion
#include <iconv.h>
#include "debug.h"
#include "allfiles.h"
#include "moreio.h"
#include "newfatal.h"
#include "version.h"
bool sliceBusy = true;
FILE * bigDataFile = NULL;
uint32_t startOfDataIndex, startOfTextIndex,
startOfSubIndex, startOfObjectIndex;
bool openSubSlice (int num) {
// FILE * dbug = fopen ("debuggy.txt", "at");
// fprintf (dbug, "\nTrying to open sub %i\n", num);
if (sliceBusy) {
fatal ("Can't read from data file", "I'm already reading something");
return false;
}
// fprintf (dbug, "Going to position %li\n", startOfSubIndex + (num << 2));
fseek (bigDataFile, startOfSubIndex + (num << 2), 0);
fseek (bigDataFile, get4bytes (bigDataFile), 0);
// fprintf (dbug, "Told to skip forward to %li\n", ftell (bigDataFile));
// fclose (dbug);
return sliceBusy = true;
}
bool openObjectSlice (int num) {
// FILE * dbug = fopen ("debuggy.txt", "at");
// fprintf (dbug, "\nTrying to open object %i\n", num);
if (sliceBusy) {
fatal ("Can't read from data file", "I'm already reading something");
return false;
}
// fprintf (dbug, "Going to position %li\n", startOfObjectIndex + (num << 2));
fseek (bigDataFile, startOfObjectIndex + (num << 2), 0);
fseek (bigDataFile, get4bytes (bigDataFile), 0);
// fprintf (dbug, "Told to skip forward to %li\n", ftell (bigDataFile));
// fclose (dbug);
return sliceBusy = true;
}
unsigned int openFileFromNum (int num) {
// FILE * dbug = fopen ("debuggy.txt", "at");
if (sliceBusy) {
fatal ("Can't read from data file", "I'm already reading something");
return 0;
}
// fprintf (dbug, "\nTrying to open file %i\n", num);
// fprintf (dbug, "Jumping to %li (for index) \n", startOfDataIndex + (num << 2));
fseek (bigDataFile, startOfDataIndex + (num << 2), 0);
fseek (bigDataFile, get4bytes (bigDataFile), 1);
// fprintf (dbug, "Jumping to %li (for data) \n", ftell (bigDataFile));
sliceBusy = true;
// fclose (dbug);
return get4bytes (bigDataFile);
}
// Converts a string from Windows CP-1252 to UTF-8.
// This is needed for old games.
char * convertString(char * s) {
static char *buf = NULL;
if (! buf) {
buf = new char [65536];
if (! checkNew (buf)) return NULL;
}
char **tmp1 = (char **) &s;
char **tmp2 = (char **) &buf;
char * sOrig = s;
char * bufOrig = buf;
#if defined __unix__ && !(defined __APPLE__)
iconv_t convert = iconv_open ("UTF-8", "ISO8859-2");
#else
iconv_t convert = iconv_open ("UTF-8", "CP1250");
#endif
if (convert == (iconv_t)-1) {
switch (errno) {
case EINVAL:
fprintf (stderr, "Error: Encoding not supported by iconv.\n");
break;
default:
fprintf (stderr, "Error: Could not open iconv conversion descriptor.\n");
}
}
size_t len1 = strlen(s)+1;
size_t len2 = 65535;
size_t iconv_value =
#ifdef _WIN32
iconv (convert,(const char **) tmp1, &len1, tmp2, &len2);
#else
iconv (convert,(char **) tmp1, &len1, tmp2, &len2);
#endif
if (iconv_value == (size_t) -1) {
switch (errno) {
/* See "man 3 iconv" for an explanation. */
case EILSEQ:
fprintf (stderr, "Invalid multibyte sequence.\n");
break;
case EINVAL:
fprintf (stderr, "Incomplete multibyte sequence.\n");
break;
case E2BIG:
fprintf (stderr, "No more room.\n");
break;
default:
fprintf (stderr, "Error: %s.\n", strerror (errno));
}
fatal("Conversion to Unicode failed. This can be fixed by recompiling the game in a current version of the SLUDGE Development Kit, but this error should never happen. Congratulations, you've found a bug in the SLUDGE engine! Please let us know about it.");
}
iconv_close (convert);
delete [] sOrig;
return copyString(buf = bufOrig);
}
char * getNumberedString (int value) {
if (sliceBusy) {
fatal ("Can't read from data file", "I'm already reading something");
return NULL;
}
fseek (bigDataFile, (value << 2) + startOfTextIndex, 0);
value = get4bytes (bigDataFile);
fseek (bigDataFile, value, 0);
char * s = readString (bigDataFile);
if (gameVersion < VERSION(2,2)) {
// This is an older game - We need to convert the string to UTF-8
s = convertString(s);
}
return s;
}
bool startAccess () {
int wasBusy = sliceBusy;
sliceBusy = true;
return wasBusy;
}
void finishAccess () {
sliceBusy = false;
}
int32_t startIndex;
void setFileIndices (FILE * fp, int numLanguages, unsigned int skipBefore) {
if (fp) {
// Keep hold of the file handle, and let things get at it
bigDataFile = fp;
startIndex = ftell (fp);
} else {
// No file pointer - this means that we reuse the bigDataFile
fp = bigDataFile;
fseek (fp, startIndex, 0);
}
sliceBusy = false;
if (skipBefore > numLanguages) {
warning ("Not a valid language ID! Using default instead.");
skipBefore = 0;
}
// STRINGS
int skipAfter = numLanguages - skipBefore;
while (skipBefore) {
fseek (fp, get4bytes (fp), 0);
skipBefore --;
}
startOfTextIndex = ftell (fp) + 4;
fseek (fp, get4bytes (fp), 0);
while (skipAfter) {
fseek (fp, get4bytes (fp), 0);
skipAfter --;
}
startOfSubIndex = ftell (fp) + 4;
fseek (fp, get4bytes (fp), 1);
startOfObjectIndex = ftell (fp) + 4;
fseek (fp, get4bytes (fp), 1);
// Remember that the data section starts here
startOfDataIndex = ftell (fp);
}
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