1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159
|
#include "allfiles.h"
#include "objtypes.h"
#include "variable.h"
#include "newfatal.h"
#include "moreio.h"
#include "fileset.h"
#include "version.h"
objectType * allObjectTypes = NULL;
extern char * outputDir;
#define DEBUG_COMBINATIONS 0
bool initObjectTypes () {
return true;
}
objectType * findObjectType (int i) {
objectType * huntType = allObjectTypes;
while (huntType) {
if (huntType -> objectNum == i) return huntType;
huntType = huntType -> next;
}
return loadObjectType (i);
}
objectType * loadObjectType (int i) {
int a, nameNum;
objectType * newType = new objectType;
if (checkNew (newType)) {
if (openObjectSlice (i)) {
nameNum = get2bytes (bigDataFile);
newType -> r = (byte) fgetc (bigDataFile);
newType -> g = (byte) fgetc (bigDataFile);
newType -> b = (byte) fgetc (bigDataFile);
newType -> speechGap = fgetc (bigDataFile);
newType -> walkSpeed = fgetc (bigDataFile);
newType -> wrapSpeech = get4bytes (bigDataFile);
newType -> spinSpeed = get2bytes (bigDataFile);
if (gameVersion >= VERSION(1,6))
{
// aaLoad
fgetc (bigDataFile);
getFloat (bigDataFile);
getFloat (bigDataFile);
}
if (gameVersion >= VERSION(1,4)) {
newType -> flags = get2bytes (bigDataFile);
} else {
newType -> flags = 0;
}
newType -> numCom = get2bytes (bigDataFile);
newType -> allCombis = (newType -> numCom) ? new combination[newType -> numCom] : NULL;
#if DEBUG_COMBINATIONS
FILE * callEventLog = fopen ("callEventLog.txt", "at");
if (callEventLog)
{
fprintf (callEventLog, "Object type %d has %d combinations... ", i, newType -> numCom);
}
#endif
for (a = 0; a < newType -> numCom; a ++) {
newType -> allCombis[a].withObj = get2bytes (bigDataFile);
newType -> allCombis[a].funcNum = get2bytes (bigDataFile);
#if DEBUG_COMBINATIONS
if (callEventLog)
{
fprintf (callEventLog, "%d(%d) ", newType -> allCombis[a].withObj, newType -> allCombis[a].funcNum);
}
#endif
}
#if DEBUG_COMBINATIONS
if (callEventLog)
{
fprintf (callEventLog, "\n");
fclose (callEventLog);
}
#endif
finishAccess ();
newType -> screenName = getNumberedString (nameNum);
newType -> objectNum = i;
newType -> next = allObjectTypes;
allObjectTypes = newType;
return newType;
}
}
return NULL;
}
objectType * loadObjectRef (FILE * fp) {
objectType * r = loadObjectType (get2bytes (fp));
delete r -> screenName;
r -> screenName = readString (fp);
return r;
}
void saveObjectRef (objectType * r, FILE * fp) {
put2bytes (r -> objectNum, fp);
writeString (r -> screenName, fp);
}
int getCombinationFunction (int withThis, int thisObject) {
int i, num = 0;
objectType * obj = findObjectType (thisObject);
#if DEBUG_COMBINATIONS
FILE * callEventLog = fopen ("callEventLog.txt", "at");
if (callEventLog)
{
fprintf (callEventLog, "Combining %d and %d - ", thisObject, withThis);
}
#endif
for (i = 0; i < obj -> numCom; i ++) {
if (obj -> allCombis[i].withObj == withThis)
{
num = obj -> allCombis[i].funcNum;
break;
}
}
#if DEBUG_COMBINATIONS
if (callEventLog)
{
fprintf (callEventLog, "got function number %d\n", num);
fclose (callEventLog);
}
#endif
return num;
}
void removeObjectType (objectType * oT) {
objectType * * huntRegion = & allObjectTypes;
while (* huntRegion) {
if ((* huntRegion) == oT) {
// FILE * debuggy2 = fopen ("debug.txt", "at");
// fprintf (debuggy2, "DELETING OBJECT TYPE: %p %s\n", oT, oT -> screenName);
// fclose (debuggy2);
* huntRegion = oT -> next;
delete oT -> allCombis;
delete oT -> screenName;
delete oT;
return;
} else {
huntRegion = & ((* huntRegion) -> next);
}
}
fatal ("Can't delete object type: bad pointer");
}
|