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#! /usr/bin/python -O
# -*- python -*-
# Slune
# Copyright (C) 2002-2003 Jean-Baptiste LAMY
#
# This program is free software; you can redistribute it and/or modify
# it under the terms of the GNU General Public License as published by
# the Free Software Foundation; either version 2 of the License, or
# (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program; if not, write to the Free Software
# Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
# To add static light in the editor :
#obj.shape.compute_static_light([obj.children[0]])
import soya
soya.init()
import sys, soya.editor, soya.editor.main, Tkinter, editobj, cPickle as pickle
from slune.level import Level
import init_editobj
def Race():
level = Level()
level.init_script = """import slune.race as race
race.init_race_game(self)"""
level.start_script = """import slune.race as race
race.start_race_game(self)"""
level.end_script = """import slune.race as race
race.end_race_game(self)"""
return level
def Fight():
level = Level()
level.init_script = """import slune.fight as fight
fight.init_fight_game(self)"""
level.start_script = """import slune.fight as fight
fight.start_fight_game(self)"""
level.end_script = """import slune.fight as fight
fight.end_fight_game(self)"""
return level
def FreeStyle():
level = Level()
level.init_script = """import slune.freestyle as freestyle
freestyle.init_freestyle_game(self)"""
level.start_script = """import slune.freestyle as freestyle
freestyle.start_freestyle_game(self)"""
level.end_script = """import slune.freestyle as freestyle
freestyle.end_freestyle_game(self)"""
return level
def Arena():
level = Level()
level.init_script = """import slune.arena as arena
arena.init_arena_game(self)"""
level.init_character_script = """import slune.arena as arena
arena.init_arena_opponent(self, character)"""
level.start_script = """import slune.arena as arena
arena.start_arena_game(self)"""
level.end_script = """import slune.arena as arena
arena.end_arena_game(self)"""
return level
soya.editor.main.App(extra_classes = (Level, Race, Fight, FreeStyle, Arena))
for file in sys.argv[1:]:
obj = pickle.load(open(file))
editobj.edit(obj)
Tkinter.mainloop()
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