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/*
* gdith.c --
*
* Procedures dealing with grey-scale and mono dithering,
* as well as X Windows set up procedures.
*
*/
/*
* Copyright (c) 1995 The Regents of the University of California.
* All rights reserved.
*
* Permission to use, copy, modify, and distribute this software and its
* documentation for any purpose, without fee, and without written agreement is
* hereby granted, provided that the above copyright notice and the following
* two paragraphs appear in all copies of this software.
*
* IN NO EVENT SHALL THE UNIVERSITY OF CALIFORNIA BE LIABLE TO ANY PARTY FOR
* DIRECT, INDIRECT, SPECIAL, INCIDENTAL, OR CONSEQUENTIAL DAMAGES ARISING OUT
* OF THE USE OF THIS SOFTWARE AND ITS DOCUMENTATION, EVEN IF THE UNIVERSITY OF
* CALIFORNIA HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
* THE UNIVERSITY OF CALIFORNIA SPECIFICALLY DISCLAIMS ANY WARRANTIES,
* INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY
* AND FITNESS FOR A PARTICULAR PURPOSE. THE SOFTWARE PROVIDED HEREUNDER IS
* ON AN "AS IS" BASIS, AND THE UNIVERSITY OF CALIFORNIA HAS NO OBLIGATION TO
* PROVIDE MAINTENANCE, SUPPORT, UPDATES, ENHANCEMENTS, OR MODIFICATIONS.
*/
/*
* Portions of this software Copyright (c) 1995 Brown University.
* All rights reserved.
*
* Permission to use, copy, modify, and distribute this software and its
* documentation for any purpose, without fee, and without written agreement
* is hereby granted, provided that the above copyright notice and the
* following two paragraphs appear in all copies of this software.
*
* IN NO EVENT SHALL BROWN UNIVERSITY BE LIABLE TO ANY PARTY FOR
* DIRECT, INDIRECT, SPECIAL, INCIDENTAL, OR CONSEQUENTIAL DAMAGES ARISING OUT
* OF THE USE OF THIS SOFTWARE AND ITS DOCUMENTATION, EVEN IF BROWN
* UNIVERSITY HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
* BROWN UNIVERSITY SPECIFICALLY DISCLAIMS ANY WARRANTIES, INCLUDING, BUT NOT
* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A
* PARTICULAR PURPOSE. THE SOFTWARE PROVIDED HEREUNDER IS ON AN "AS IS"
* BASIS, AND BROWN UNIVERSITY HAS NO OBLIGATION TO PROVIDE MAINTENANCE,
* SUPPORT, UPDATES, ENHANCEMENTS, OR MODIFICATIONS.
*/
#include <math.h>
#include "video.h"
#include "proto.h"
#include "dither.h"
#include "SDL_timer.h"
#ifdef USE_ATI
#include "vhar128.h"
#endif
#ifdef __STDC__
#include <stdlib.h>
#include <string.h>
#endif
/*
Changes to make the code reentrant:
X variables now passed in xinfo: display, ximage,cmap,window, gc, etc
De-globalized: ditherType, matched_depth, totNumFrames
vid_stream->film_has_ended instead of FilmState
Additional changes:
Now can name and position each movie window individually
DISABLE_DITHER cpp define - do not include dither code if defined
NOFRAMECOUNT cpp define - do not count frames when running without
controls
Short circuit InitColorDisplay if not displaying anything
ExistingWindow default now 0
-lsh@cs.brown.edu (Loring Holden)
*/
/* Frame Rate Info */
extern int framerate;
/* Video rates table */
/* Cheat on Vid rates, round to 30, and use 30 if illegal value
Except for 9, where Xing means 15, and given their popularity, we'll
be nice and do it */
static double VidRateNum[16]={ 30, 23.97, 24, 25, 29.97, 30, 50, 59.94,
60, 15, 30, 30, 30, 15, 30, 30 };
#ifdef CALCULATE_FPS
static inline void TimestampFPS( VidStream* vid_stream )
{
MPEGvideo* mpeg = (MPEGvideo*) vid_stream->_smpeg;
vid_stream->frame_time[vid_stream->timestamp_index] = mpeg->Time();
++vid_stream->timestamp_index;
if ( vid_stream->timestamp_index == FPS_WINDOW ) {
vid_stream->timestamp_index = 0;
}
}
#endif
/*
Do frame rate control. Returns _skipFrame
*/
#define LOOSE_MPEG_SCHEDULING
#ifdef LOOSE_MPEG_SCHEDULING
#define MAX_FRAME_SKIP 4
#define MAX_FUDGE_TIME (MAX_FRAME_SKIP*vid_stream->_oneFrameTime)
#else
#ifdef TIGHT_MPEG_SCHEDULING
#define MAX_FRAME_SKIP 1
#define MAX_FUDGE_TIME (MAX_FRAME_SKIP*vid_stream->_oneFrameTime)
#else
#define MAX_FRAME_SKIP 3
#define MAX_FUDGE_TIME (MAX_FRAME_SKIP*vid_stream->_oneFrameTime)
#endif /* TIGHT_MPEG_SCHEDULING */
#endif /* LOOSE_MPEG_SCHEDULING */
#define FUDGE_TIME (((MAX_FRAME_SKIP+1)/2)*vid_stream->_oneFrameTime)
/* This results in smoother framerate, but more dropped frames on
systems that can play most of the video fine, but have problems
with jerkiness in a few spots.
*/
//#define SLOW_START_SCHEDULING
#define SLOW_START_INCREMENT 0.3
/* Define this to debug the frame scheduler */
//#define DEBUG_MPEG_SCHEDULING
inline double CurrentTime( VidStream* vid_stream )
{
MPEGvideo* mpeg = (MPEGvideo*) vid_stream->_smpeg;
double now;
if ( mpeg->TimeSource() ) {
now = mpeg->TimeSource()->Time();
} else {
now = ReadSysClock() - vid_stream->realTimeStart;
}
return now;
}
int MPEGvideo::timeSync( VidStream* vid_stream )
{
static double correction = -1;
/* Update the number of frames displayed */
vid_stream->totNumFrames++;
vid_stream->current_frame++;
/* Do we need to initialize framerate? */
if ( vid_stream->rate_deal < 0 ) {
switch( framerate ) {
case -1: /* Go with stream Value */
vid_stream->rate_deal = VidRateNum[ vid_stream->picture_rate ];
break;
case 0: /* as fast as possible */
vid_stream->rate_deal = 0;
break;
default:
vid_stream->rate_deal = framerate;
break;
}
if ( vid_stream->rate_deal ) {
vid_stream->_oneFrameTime = 1.0 / vid_stream->rate_deal;
}
}
/* Update the current play time */
play_time += vid_stream->_oneFrameTime;
/* Synchronize using system timestamps */
if(vid_stream->current && vid_stream->current->show_time > 0){
#ifdef DEBUG_TIMESTAMP_SYNC
fprintf(stderr, "video: time:%.3f shift:%.3f\r",
play_time,
play_time - vid_stream->current->show_time);
#endif
if(correction == -1)
#ifdef STRANGE_SYNC_TEST
/* this forces us to maintain the offset we have at the begining
all the time, and is only usefull for testing */
correction = play_time - vid_stream->current->show_time;
#else
correction = 0;
#endif
#ifdef USE_TIMESTAMP_SYNC
play_time = vid_stream->current->show_time + correction ;
#endif
vid_stream->current->show_time = -1;
}
/* If we are looking for a particular frame... */
if( vid_stream->_jumpFrame > -1 )
{
if ( vid_stream->totNumFrames != vid_stream->_jumpFrame ) {
vid_stream->_skipFrame = 1;
} else {
vid_stream->_skipFrame = 0;
}
return vid_stream->_skipFrame;
}
/* If we're already behind, don't check timing */
if ( vid_stream->_skipFrame > 0 )
{
return --vid_stream->_skipFrame;
}
/* See if we need to skip frames, based on timing */
if ( vid_stream->rate_deal ) {
static const double TIMESLICE = 0.01; // Seconds per OS timeslice
double time_behind;
/* Calculate the frame time relative to real time */
time_behind = CurrentTime(vid_stream) - Time();
#ifdef DEBUG_MPEG_SCHEDULING
printf("Frame %d: frame time: %f, real time: %f, time behind: %f\n", vid_stream->totNumFrames, Time(), CurrentTime(vid_stream), time_behind);
#endif
/* Allow up to MAX_FUDGE_TIME of delay in output */
if ( time_behind < -TIMESLICE ) {
time_behind = -time_behind;
vid_stream->_skipCount = 0;
#ifdef DEBUG_MPEG_SCHEDULING
printf("Ahead! Sleeping %f\n", time_behind-TIMESLICE);
#endif
SDL_Delay((Uint32)((time_behind-TIMESLICE)*1000));
} else
if ( time_behind < FUDGE_TIME ) {
if ( vid_stream->_skipCount > 0 ) {
vid_stream->_skipCount /= 2;
}
#ifdef DEBUG_MPEG_SCHEDULING
printf("Just right.\n");
#endif
} else
if ( time_behind < MAX_FUDGE_TIME ) {
if ( vid_stream->_skipCount > 0 ) {
vid_stream->_skipCount--;
}
vid_stream->_skipFrame = 1+(int)(vid_stream->_skipCount/2);
#ifdef DEBUG_MPEG_SCHEDULING
printf("A little behind, skipping %d frames\n", vid_stream->_skipFrame);
#endif
} else {
/* time_behind >= MAX_FUDGE_TIME */
if ( (time_behind > (MAX_FUDGE_TIME*2)) &&
(vid_stream->_skipCount == MAX_FRAME_SKIP) ) {
#ifdef DEBUG_MPEG_SCHEDULING
printf("Way too far behind, losing time sync...\n");
#endif
#if 0 // This results in smoother video, but sync's terribly on slow machines
play_time = CurrentTime(vid_stream) - (MAX_FUDGE_TIME*2);
#endif
}
#ifdef SLOW_START_SCHEDULING
vid_stream->_skipCount += SLOW_START_INCREMENT;
#else
vid_stream->_skipCount += 1.0;
#endif
if( vid_stream->_skipCount > MAX_FRAME_SKIP ) {
vid_stream->_skipCount = MAX_FRAME_SKIP;
}
vid_stream->_skipFrame = (int)(vid_stream->_skipCount+0.9);
#ifdef DEBUG_MPEG_SCHEDULING
printf("A lot behind, skipping %d frames\n", vid_stream->_skipFrame);
#endif
}
}
return(vid_stream->_skipFrame);
}
/* Do the hard work of copying from the video stream working buffer to the
screen display and then calling the update callback.
*/
void MPEGvideo::DisplayFrame( VidStream * vid_stream )
{
SMPEG_FilterInfo info;
if ( _filter_mutex )
SDL_mutexP( _filter_mutex );
/* Get a pointer to _image pixels */
if ( SDL_LockYUVOverlay( _image ) ) {
return;
}
/* Compute additionnal info for the filter */
if((_filter->flags & SMPEG_FILTER_INFO_PIXEL_ERROR) && vid_stream->current->mb_qscale)
{
register int x, y;
register Uint16 * ptr;
/* Compute quantization error for each pixel */
info.yuv_pixel_square_error = (Uint16 *) malloc(_w*_h*12/8*sizeof(Uint16));
ptr = info.yuv_pixel_square_error;
for(y = 0; y < _h; y++)
for(x = 0; x < _w; x++)
*ptr++ = (Uint16) (((Uint32) vid_stream->noise_base_matrix[x & 7][y & 7] *
vid_stream->current->mb_qscale[((y>>4) * (_w>>4)) + (x >> 4)]) >> 8);
}
if((_filter->flags & SMPEG_FILTER_INFO_MB_ERROR) && vid_stream->current->mb_qscale)
{
/* Retreive macroblock quantization error info */
info.yuv_mb_square_error = vid_stream->current->mb_qscale;
}
if( _filter )
{
SDL_Overlay src;
Uint16 pitches[3];
Uint8 *pixels[3];
/* Fill in an SDL YV12 overlay structure for the source */
#ifdef USE_ATI
vhar128_lockimage(vid_stream->ati_handle, vid_stream->current->image, &src);
#else
src.format = SDL_YV12_OVERLAY;
src.w = _w;
src.h = _h;
src.planes = 3;
pitches[0] = _w;
pitches[1] = _w / 2;
pitches[2] = _w / 2;
src.pitches = pitches;
pixels[0] = vid_stream->current->image;
pixels[1] = vid_stream->current->image + pitches[0] * _h;
pixels[2] = vid_stream->current->image + pitches[0] * _h +
pitches[1] * _h / 2;
src.pixels = pixels;
#endif
_filter->callback(_image, &src, &_srcrect, &info, _filter->data );
#ifdef USE_ATI
vhar128_unlockimage(vid_stream->ati_handle, vid_stream->current->image, &src);
#endif
}
/* Now display the image */
if ( _mutex )
SDL_mutexP( _mutex );
SDL_DisplayYUVOverlay(_image, &_dstrect);
if ( _callback )
_callback(_dst, _dstrect.x, _dstrect.y, _dstrect.w, _dstrect.h);
SDL_UnlockYUVOverlay( _image );
if( _filter )
{
if( _filter->flags & SMPEG_FILTER_INFO_PIXEL_ERROR )
free(info.yuv_pixel_square_error);
}
if ( _filter_mutex )
SDL_mutexV( _filter_mutex );
if ( _mutex )
SDL_mutexV( _mutex );
}
/*
*--------------------------------------------------------------
*
* ExecuteDisplay --
*
* Actually displays display plane in previously created window.
*
* Results:
* None.
*
* Side effects:
* Updates video frame timing control
*
*--------------------------------------------------------------
*/
void MPEGvideo::ExecuteDisplay( VidStream* vid_stream )
{
if( ! vid_stream->_skipFrame )
{
DisplayFrame(vid_stream);
#ifdef CALCULATE_FPS
TimestampFPS(vid_stream);
#endif
}
timeSync( vid_stream );
}
SMPEG_Filter *
MPEGvideo:: Filter(SMPEG_Filter * filter)
{
SMPEG_Filter * old_filter;
old_filter = _filter;
if ( _filter_mutex )
SDL_mutexP( _filter_mutex );
_filter = filter;
if ( _filter_mutex )
SDL_mutexV( _filter_mutex );
return(old_filter);
}
/* EOF */
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