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2014-08-14 Alexandre Dantas <eu@alexdantas.net>
* Release: 1.0.14
* Makefile fix after renaming README to README.md
2014-08-13 Sverre H. Huseby <shh@thathost.com>
* Release: 1.0.13
* Code cleanup by Alexandre Dantas
2002-03-02 Sverre H. Huseby <shh@thathost.com>
* Release: 1.0.12
* All: Updated contact information.
1998-07-05 Sverre H. Huseby <shh@thathost.com>
* Release: 1.0.11
* Updated author information, and changed license to Artistic
License, to please sunsite.
* pixmaps/instructions: removed old mail address.
Wed Aug 13 22:39:30 1997 Sverre H. Huseby <s.h.huseby@usit.uio.no>
* Release: 1.0.10
* score.c (scoreWriteScoreLines): Makes sure no empty fields are
written out, as strtok doesn't like empty tokens.
Mon Aug 11 21:30:35 1997 Sverre H. Huseby <s.h.huseby@usit.uio.no>
* Release: 1.0.9
* Makefile: Added possibility to make a binary distribution.
Wed Mar 19 20:11:25 1997 Sverre H. Huseby <s.h.huseby@usit.uio.no>
* Version: 1.0.8
* win.c (winParseOptions): Added a terminating NULL to the
resources.
Mon Nov 11 22:04:24 1996 Sverre H. Huseby <sverrehu@ifi.uio.no>
* Version: 1.0.7
* score.c: Use 3 positions for position number on score list.
Tue Oct 15 11:32:10 1996 Sverre H. Huseby <sverrehu@ifi.uio.no>
* Version: 1.0.6
* pixmaps/instructions*: Included score values in the instructions.
Fri Oct 11 11:15:15 1996 Sverre H. Huseby <sverrehu@ifi.uio.no>
* Version: 1.0.5
* score.c (scoreGetThisPlayerIndex): New function.
* board.c (boardShowHighscores): No longer shows the top 20, but
rather the top 10, plus a few centered around the current player.
Fri Oct 11 11:15:15 1996 Sverre H. Huseby <sverrehu@ifi.uio.no>
* Version: 1.0.4
* snake.c: Added idling timeout for start of rounds. The game is
over if the user waits too long (a couple of minutes) before
moving the snake.
Fri Oct 11 10:31:55 1996 Sverre H. Huseby <sverrehu@ifi.uio.no>
* Version: 1.0.3
* Increased number of entries in the highscore file, and made a
constant for how many scores may be showed inline.
Thu Oct 10 13:41:53 1996 Sverre H. Huseby <sverrehu@ifi.uio.no>
* Version: 1.0.2
* game.c (gameInit): Fixed bug. Random seed was initialized using
clock(), but clock returns number of ticks since the last call to
clock(), so it was always zero.
Wed Oct 9 17:48:49 1996 Sverre H. Huseby <sverrehu@ifi.uio.no>
* Version: 1.0.1
* snake4.c (main): Now shows highscores if called as snake4scores.
* Makefile: At installation, creates a symlink called snake4scores
to snake4.
Tue Oct 8 06:56:01 1996 Sverre H. Huseby <sverrehu@ifi.uio.no>
* Version: 1.0.0 (uploaded to sunsite.unc.edu)
* win.c (winTogglePause): Bugfix: Added test for
gameEndOfRound. Problems occurred if the player paused the game
after the snake died.
* board.c (boardHandleEvent): Moved test for pausing legal to
winTogglePause in win.c
* suid.c: Added this file and suid.h. Fixes SUID-problems on
SunOS.
* Makefile: Creates snake4.score from snake4.score.ifi by keeping
sverrehu only.
* Translated TODO to English.
Sun Oct 6 20:38:50 1996 Sverre H. Huseby <sverrehu@ifi.uio.no>
* Version: 0.9.5
* snake4.c (version): Added info on who compiled the program, and
when.
Sun Oct 6 17:03:50 1996 Sverre H. Huseby <sverrehu@ifi.uio.no>
* Version: 0.9.4
* board.c (boardHandleEvent): Bugfix: Expose events would both
show instructions and repaint game objects.
Sun Oct 6 15:05:19 1996 Sverre H. Huseby <sverrehu@ifi.uio.no>
* Version: 0.9.3
* slimpill.c: Slimpill comes less often.
* headbanger.c: Score for each move of the headbanger, and extra
bonus when it leaves.
* fruit.c (fruitHandleTick): At least two fruits available.
Sat Oct 5 11:19:52 1996 Sverre H. Huseby <sverrehu@ifi.uio.no>
* Version 0.9.2
* snake4.6: Added a man-page.
* score.c, snake4.c: Added possibility to merge scores from
separate highscore file.
Fri Oct 4 22:14:57 1996 Sverre H. Huseby <sverrehu@ifi.uio.no>
* Bumped version up to 0.9.1 - soon finished!
Tue Sep 24 19:38:47 1996 Sverre H. Huseby <sverrehu@ifi.uio.no>
* Initial version. This program was first implemented in assembly
for MS-DOS by the same author.
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