1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203
|
/*=============================================================================|
| PROJECT SNAP7 1.4.0 |
|==============================================================================|
| Copyright (C) 2013, 2014 Davide Nardella |
| All rights reserved. |
|==============================================================================|
| SNAP7 is free software: you can redistribute it and/or modify |
| it under the terms of the Lesser GNU General Public License as published by |
| the Free Software Foundation, either version 3 of the License, or |
| (at your option) any later version. |
| |
| It means that you can distribute your commercial software linked with |
| SNAP7 without the requirement to distribute the source code of your |
| application and without the requirement that your application be itself |
| distributed under LGPL. |
| |
| SNAP7 is distributed in the hope that it will be useful, |
| but WITHOUT ANY WARRANTY; without even the implied warranty of |
| MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
| Lesser GNU General Public License for more details. |
| |
| You should have received a copy of the GNU General Public License and a |
| copy of Lesser GNU General Public License along with Snap7. |
| If not, see http://www.gnu.org/licenses/ |
|==============================================================================|
| |
| Server Example |
| |
|=============================================================================*/
#include <stdio.h>
#include <stdlib.h>
#include <ctype.h>
#include "snap7.h"
S7Object Server;
typedef byte TRWBuffer[1024];
typedef byte *PRWBuffer;
byte cnt = 0;
//------------------------------------------------------------------------------
// hexdump, a very nice function, it's not mine.
// I found it on the net somewhere some time ago... thanks to the author ;-)
//------------------------------------------------------------------------------
#ifndef HEXDUMP_COLS
#define HEXDUMP_COLS 16
#endif
void hexdump(void *mem, unsigned int len)
{
unsigned int i, j;
for (i = 0; i < len + ((len % HEXDUMP_COLS) ? (HEXDUMP_COLS - len % HEXDUMP_COLS) : 0); i++)
{
/* print offset */
if (i % HEXDUMP_COLS == 0)
{
printf("0x%04x: ", i);
}
/* print hex data */
if (i < len)
{
printf("%02x ", 0xFF & ((char*)mem)[i]);
}
else /* end of block, just aligning for ASCII dump */
{
printf(" ");
}
/* print ASCII dump */
if (i % HEXDUMP_COLS == (HEXDUMP_COLS - 1))
{
for (j = i - (HEXDUMP_COLS - 1); j <= i; j++)
{
if (j >= len) /* end of block, not really printing */
{
putchar(' ');
}
else if (isprint((((char*)mem)[j] & 0x7F))) /* printable char */
{
putchar(0xFF & ((char*)mem)[j]);
}
else /* other char */
{
putchar('.');
}
}
putchar('\n');
}
}
}
//------------------------------------------------------------------------------
// Read/Write callback
//------------------------------------------------------------------------------
int S7API RWAreaCallBack(void *usrPtr, int Sender, int Operation, PS7Tag PTag, void *pUsrData)
{
PRWBuffer PBuffer = (PRWBuffer)pUsrData;
int c;
if (Operation == OperationRead)
printf("Read Request\n");
else
printf("Write Request\n");
switch (PTag->Area)
{
//case S7AreaPE: printf("Area : PE, ");
case 0x81: printf("Area : PE, ");
break;
case 0x82: printf("Area : PA, ");
break;
case 0x83: printf("Area : MK, ");
break;
case 0x1C: printf("Area : CT, ");
break;
case 0x1D: printf("Area : TM, ");
break;
case 0x84: printf("Area : DB%d, ", PTag->DBNumber);
break;
default: printf("Unknown area %d, ", PTag->Area);
}
printf("Start : %d, ", PTag->Start);
printf("Size : %d\n", PTag->Size);
if (Operation == OperationWrite)
hexdump(pUsrData, PTag->Size);
else
{
for (c = 0; c < 1024; c++)
PBuffer[c] = cnt;
cnt++;
}
printf("\n");
return 0;
};
// Here we use the callback to show the log, this is not the best choice since
// the callback is synchronous with the client access, i.e. the server cannot
// handle futher request from that client until the callback is complete.
// The right choice is to use the log queue via the method PickEvent.
void S7API EventCallBack(void *usrPtr, PSrvEvent PEvent, int Size)
{
// print the event
char text[1024];
Srv_EventText(PEvent, text, 1024);
printf("%s\n",text);
};
int main(int argc, char* argv[])
{
int Error;
char text[1024];
Server = Srv_Create();
// Filter a bit of noise
Srv_SetMask(Server, mkEvent, 0x3ff);
// Set the Read/Write callback
Srv_SetRWAreaCallback(Server, RWAreaCallBack, NULL);
// Set the event callback to show something : it's not strictly needed.
// If you comment next line the server still works fine.
Srv_SetEventsCallback(Server, EventCallBack, NULL);
// Start the server onto the default adapter.
// To select an adapter we have to use Srv_StartTo(Server, "192.168.x.y").
// Start() is the same of StartTo("0.0.0.0");
Error=Srv_Start(Server);
if (Error==0)
{
// Now the server is running ... wait a key to terminate
getchar();
}
else
{
Srv_ErrorText(Error, text, 1024);
printf("%s\n", text);
}
// If you got a start error:
// Windows - most likely you ar running the server in a pc on wich is
// installed step 7 : open a command prompt and type
// "net stop s7oiehsx" (Win32) or
// "net stop s7oiehsx64" (Win64)
// And after this test :
// "net start s7oiehsx" (Win32) or
// "net start s7oiehsx64" (Win64)
// Unix - you need root rights :-( because the isotcp port (102) is
// low and so it's considered "privileged".
Srv_Stop(Server); // <- not strictly needed, every server is stopped on deletion
// and every client is gracefully disconnected.
Srv_Destroy(&Server);
}
// Finally, this is a very minimalist (but working) server :
/*
int main(int argc, char* argv[])
{
TS7Server *Server = new TS7Server;
Server->Start();
getchar();
delete Server;
}
*/
|