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/***
This file is part of snapcast
Copyright (C) 2014-2024 Johannes Pohl
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
***/
// prototype/interface header file
#include "oboe_player.hpp"
// local headers
#include "common/aixlog.hpp"
#include "common/str_compat.hpp"
// 3rd party headers
// standard headers
#include <cstring>
#include <iostream>
using namespace std;
namespace player
{
static constexpr auto LOG_TAG = "OboePlayer";
static constexpr double kDefaultLatency = 50;
OboePlayer::OboePlayer(boost::asio::io_context& io_context, const ClientSettings::Player& settings, std::shared_ptr<Stream> stream)
: Player(io_context, settings, stream)
{
LOG(DEBUG, LOG_TAG) << "Contructor\n";
LOG(INFO, LOG_TAG) << "Init start\n";
char* env = getenv("SAMPLE_RATE");
if (env)
oboe::DefaultStreamValues::SampleRate = cpt::stoi(env, oboe::DefaultStreamValues::SampleRate);
env = getenv("FRAMES_PER_BUFFER");
if (env)
oboe::DefaultStreamValues::FramesPerBurst = cpt::stoi(env, oboe::DefaultStreamValues::FramesPerBurst);
LOG(INFO, LOG_TAG) << "DefaultStreamValues::SampleRate: " << oboe::DefaultStreamValues::SampleRate
<< ", DefaultStreamValues::FramesPerBurst: " << oboe::DefaultStreamValues::FramesPerBurst << "\n";
auto result = openStream();
LOG(INFO, LOG_TAG) << "BufferSizeInFrames: " << out_stream_->getBufferSizeInFrames() << ", FramesPerBurst: " << out_stream_->getFramesPerBurst() << "\n";
if (result != oboe::Result::OK)
LOG(ERROR, LOG_TAG) << "Error building AudioStream: " << oboe::convertToText(result) << "\n";
LOG(INFO, LOG_TAG) << "Init done\n";
}
OboePlayer::~OboePlayer()
{
LOG(DEBUG, LOG_TAG) << "Destructor\n";
stop();
auto result = out_stream_->stop(std::chrono::nanoseconds(100ms).count());
if (result != oboe::Result::OK)
LOG(ERROR, LOG_TAG) << "Error in AudioStream::stop: " << oboe::convertToText(result) << "\n";
result = out_stream_->close();
if (result != oboe::Result::OK)
LOG(ERROR, LOG_TAG) << "Error in AudioStream::stop: " << oboe::convertToText(result) << "\n";
}
oboe::Result OboePlayer::openStream()
{
oboe::SharingMode sharing_mode = oboe::SharingMode::Shared;
if (settings_.sharing_mode == ClientSettings::SharingMode::exclusive)
sharing_mode = oboe::SharingMode::Exclusive;
oboe::AudioFormat audio_format;
switch (stream_->getFormat().bits())
{
case 32:
audio_format = oboe::AudioFormat::I32;
break;
case 24:
audio_format = oboe::AudioFormat::I24;
break;
case 16:
default:
audio_format = oboe::AudioFormat::I16;
break;
}
// The builder set methods can be chained for convenience.
oboe::AudioStreamBuilder builder;
auto result = builder.setSharingMode(sharing_mode)
->setPerformanceMode(oboe::PerformanceMode::None)
->setChannelCount(stream_->getFormat().channels())
->setSampleRate(stream_->getFormat().rate())
->setFormat(audio_format)
->setDataCallback(this)
->setErrorCallback(this)
->setDirection(oboe::Direction::Output)
//->setFramesPerCallback((8 * stream->getFormat().rate) / 1000)
//->setFramesPerCallback(2 * oboe::DefaultStreamValues::FramesPerBurst)
//->setFramesPerCallback(960) // 2*192)
->openStream(out_stream_);
LOG(INFO, LOG_TAG) << "Hardware sample rate: " << out_stream_->getHardwareSampleRate()
<< ", hardware format: " << oboe::convertToText(out_stream_->getHardwareFormat()) << "\n";
if (out_stream_->getAudioApi() == oboe::AudioApi::AAudio)
{
LOG(INFO, LOG_TAG) << "AudioApi: AAudio\n";
latency_tuner_ = nullptr;
}
else
{
LOG(INFO, LOG_TAG) << "AudioApi: OpenSL\n";
out_stream_->setBufferSizeInFrames(4 * out_stream_->getFramesPerBurst());
}
return result;
}
bool OboePlayer::needsThread() const
{
return false;
}
double OboePlayer::getCurrentOutputLatencyMillis() const
{
// Get the time that a known audio frame was presented for playing
auto result = out_stream_->getTimestamp(CLOCK_MONOTONIC);
double outputLatencyMillis = kDefaultLatency;
const int64_t kNanosPerMillisecond = 1000000;
if (result == oboe::Result::OK)
{
oboe::FrameTimestamp playedFrame = result.value();
// Get the write index for the next audio frame
int64_t writeIndex = out_stream_->getFramesWritten();
// Calculate the number of frames between our known frame and the write index
int64_t frameIndexDelta = writeIndex - playedFrame.position;
// Calculate the time which the next frame will be presented
int64_t frameTimeDelta = (frameIndexDelta * oboe::kNanosPerSecond) / (out_stream_->getSampleRate());
int64_t nextFramePresentationTime = playedFrame.timestamp + frameTimeDelta;
// Assume that the next frame will be written at the current time
using namespace std::chrono;
int64_t nextFrameWriteTime = duration_cast<nanoseconds>(steady_clock::now().time_since_epoch()).count();
// Calculate the latency
outputLatencyMillis = static_cast<double>(nextFramePresentationTime - nextFrameWriteTime) / kNanosPerMillisecond;
}
else
{
// LOG(ERROR, LOG_TAG) << "Error calculating latency: " << oboe::convertToText(result.error()) << "\n";
}
return outputLatencyMillis;
}
oboe::DataCallbackResult OboePlayer::onAudioReady(oboe::AudioStream* /*oboeStream*/, void* audioData, int32_t numFrames)
{
if (latency_tuner_)
latency_tuner_->tune();
double output_latency = getCurrentOutputLatencyMillis();
// LOG(INFO, LOG_TAG) << "getCurrentOutputLatencyMillis: " << output_latency << ", frames: " << numFrames << "\n";
chronos::usec delay(static_cast<int>(output_latency * 1000.));
void* buffer = audioData;
if (stream_->getFormat().bits() == 24)
{
// Oboe expects 24 bit audio in 3 bytes, while Snapcast stores 24 bit in 4 bytes.
// Data must be converted before passing it to Oboe, but first we need to adabt the buffer size
size_t needed = stream_->getFormat().frameSize() * numFrames;
if (audio_data_.size() < needed)
{
LOG(INFO, LOG_TAG) << "Resizing audio buffer to " << numFrames << " frames, (" << needed << ") bytes\n";
audio_data_.resize(needed);
}
buffer = audio_data_.data();
}
if (!stream_->getPlayerChunkOrSilence(buffer, delay, numFrames))
{
// LOG(INFO, LOG_TAG) << "Failed to get chunk. Playing silence.\n";
}
else
{
adjustVolume(static_cast<char*>(buffer), numFrames);
if (stream_->getFormat().bits() == 24)
{
// Copy the 24 bit, 4 bytes data into Oboes 24 bit, 3 bytes buffer
for (size_t n = 0; n < static_cast<size_t>(numFrames) * stream_->getFormat().channels(); ++n)
memcpy(static_cast<char*>(audioData) + 3 * n, audio_data_.data() + 4 * n, 3);
}
}
return oboe::DataCallbackResult::Continue;
}
void OboePlayer::onErrorBeforeClose(oboe::AudioStream* oboeStream, oboe::Result error)
{
std::ignore = oboeStream;
LOG(INFO, LOG_TAG) << "onErrorBeforeClose: " << oboe::convertToText(error) << "\n";
stop();
}
void OboePlayer::onErrorAfterClose(oboe::AudioStream* oboeStream, oboe::Result error)
{
// Tech Note: Disconnected Streams and Plugin Issues
// https://github.com/google/oboe/blob/master/docs/notes/disconnect.md
std::ignore = oboeStream;
LOG(INFO, LOG_TAG) << "onErrorAfterClose: " << oboe::convertToText(error) << "\n";
auto result = openStream();
if (result != oboe::Result::OK)
LOG(ERROR, LOG_TAG) << "Error building AudioStream: " << oboe::convertToText(result) << "\n";
start();
}
void OboePlayer::start()
{
// Typically, start the stream after querying some stream information, as well as some input from the user
LOG(INFO, LOG_TAG) << "Start\n";
auto result = out_stream_->requestStart();
if (result != oboe::Result::OK)
LOG(ERROR, LOG_TAG) << "Error in requestStart: " << oboe::convertToText(result) << "\n";
}
void OboePlayer::stop()
{
LOG(INFO, LOG_TAG) << "Stop\n";
auto result = out_stream_->requestStop();
if (result != oboe::Result::OK)
LOG(ERROR, LOG_TAG) << "Error in requestStop: " << oboe::convertToText(result) << "\n";
}
} // namespace player
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