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// -*- Mode: Go; indent-tabs-mode: t -*-
/*
* Copyright (C) 2014-2022 Canonical Ltd
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License version 3 as
* published by the Free Software Foundation.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
package bootloader
import (
"fmt"
"os"
"path/filepath"
"github.com/snapcore/snapd/bootloader/ubootenv"
"github.com/snapcore/snapd/osutil"
"github.com/snapcore/snapd/snap"
)
// uboot implements the required interfaces
var (
_ Bootloader = (*uboot)(nil)
_ ExtractedRecoveryKernelImageBootloader = (*uboot)(nil)
)
type uboot struct {
rootdir string
basedir string
ubootEnvFileName string
}
func (u *uboot) setDefaults() {
u.basedir = "/boot/uboot/"
u.ubootEnvFileName = "uboot.env"
}
func (u *uboot) processBlOpts(blOpts *Options) {
if blOpts != nil {
switch {
case blOpts.Role == RoleRecovery || blOpts.NoSlashBoot:
// RoleRecovery or NoSlashBoot imply we use
// the "boot.sel" simple text format file in
// /uboot/ubuntu as it exists on the partition
// directly
u.basedir = "/uboot/ubuntu/"
fallthrough
case blOpts.Role == RoleRunMode:
// if RoleRunMode (and no NoSlashBoot), we
// expect to find /boot/uboot/boot.sel
u.ubootEnvFileName = "boot.sel"
}
}
}
// newUboot create a new Uboot bootloader object
func newUboot(rootdir string, blOpts *Options) Bootloader {
u := &uboot{
rootdir: rootdir,
}
u.setDefaults()
u.processBlOpts(blOpts)
return u
}
func (u *uboot) Name() string {
return "uboot"
}
func (u *uboot) dir() string {
if u.rootdir == "" {
panic("internal error: unset rootdir")
}
return filepath.Join(u.rootdir, u.basedir)
}
func (u *uboot) useHeaderFlagByte(gadgetDir string) bool {
// if there is a "pattern" boot.sel in the gadget snap, we follow its
// lead. If opening it as a uboot env fails in any way we just go with
// the default.
gadgetEnv, err := ubootenv.OpenWithFlags(filepath.Join(gadgetDir, u.ubootEnvFileName), ubootenv.OpenBestEffort)
if err == nil {
return gadgetEnv.HeaderFlagByte()
}
// Otherwise we use the (historical) default and assume uboot is built with
// SYS_REDUNDAND_ENVIRONMENT=y
return true
}
func (u *uboot) InstallBootConfig(gadgetDir string, blOpts *Options) error {
gadgetFile := filepath.Join(gadgetDir, u.Name()+".conf")
// if the gadget file is empty, then we don't install anything
// this is because there are some gadgets, namely the 20 pi gadget right
// now, that don't use a uboot.env to boot and instead use a boot.scr, and
// installing a uboot.env file of any form in the root directory will break
// the boot.scr, so for these setups we just don't install anything
// TODO:UC20: how can we do this better? maybe parse the file to get the
// actual format?
st, err := os.Stat(gadgetFile)
if err != nil {
return err
}
if st.Size() == 0 {
// we have an empty uboot.conf, and hence a uboot bootloader in the
// gadget, but nothing to copy in this case and instead just install our
// own boot.sel file
u.processBlOpts(blOpts)
err := os.MkdirAll(filepath.Dir(u.envFile()), 0755)
if err != nil {
return err
}
// TODO:UC20: what's a reasonable size for this file?
env, err := ubootenv.Create(u.envFile(), 4096, ubootenv.CreateOptions{HeaderFlagByte: u.useHeaderFlagByte(gadgetDir)})
if err != nil {
return err
}
if err := env.Save(); err != nil {
return nil
}
return nil
}
// InstallBootConfig gets called on a uboot that does not come from newUboot
// so we need to apply the defaults here
u.setDefaults()
if blOpts != nil && blOpts.Role == RoleRecovery {
// not supported yet, this is traditional uboot.env from gadget
// TODO:UC20: support this use-case
return fmt.Errorf("non-empty uboot.env not supported on UC20+ yet")
}
systemFile := u.envFile()
return genericInstallBootConfig(gadgetFile, systemFile)
}
func (u *uboot) Present() (bool, error) {
return osutil.FileExists(u.envFile()), nil
}
func (u *uboot) envFile() string {
return filepath.Join(u.dir(), u.ubootEnvFileName)
}
func (u *uboot) SetBootVars(values map[string]string) error {
env, err := ubootenv.OpenWithFlags(u.envFile(), ubootenv.OpenBestEffort)
if err != nil {
return err
}
dirty := false
for k, v := range values {
// already set to the right value, nothing to do
if env.Get(k) == v {
continue
}
env.Set(k, v)
dirty = true
}
if dirty {
return env.Save()
}
return nil
}
func (u *uboot) GetBootVars(names ...string) (map[string]string, error) {
out := map[string]string{}
env, err := ubootenv.OpenWithFlags(u.envFile(), ubootenv.OpenBestEffort)
if err != nil {
return nil, err
}
for _, name := range names {
out[name] = env.Get(name)
}
return out, nil
}
func (u *uboot) ExtractKernelAssets(s snap.PlaceInfo, snapf snap.Container) error {
dstDir := filepath.Join(u.dir(), s.Filename())
assets := []string{"kernel.img", "initrd.img", "dtbs/*"}
return extractKernelAssetsToBootDir(dstDir, snapf, assets)
}
func (u *uboot) ExtractRecoveryKernelAssets(recoverySystemDir string, s snap.PlaceInfo, snapf snap.Container) error {
if recoverySystemDir == "" {
return fmt.Errorf("internal error: recoverySystemDir unset")
}
recoverySystemUbootKernelAssetsDir := filepath.Join(u.rootdir, recoverySystemDir, "kernel")
assets := []string{"kernel.img", "initrd.img", "dtbs/*"}
return extractKernelAssetsToBootDir(recoverySystemUbootKernelAssetsDir, snapf, assets)
}
func (u *uboot) RemoveKernelAssets(s snap.PlaceInfo) error {
return removeKernelAssetsFromBootDir(u.dir(), s)
}
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