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// -*- Mode: Go; indent-tabs-mode: t -*-
/*
* Copyright (C) 2016 Canonical Ltd
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License version 3 as
* published by the Free Software Foundation.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
package testutil
import (
"bytes"
"fmt"
"io"
"os"
"os/exec"
"path"
"path/filepath"
"strings"
"sync"
"gopkg.in/check.v1"
)
var shellcheckPath string
func init() {
if p, err := exec.LookPath("shellcheck"); err == nil {
shellcheckPath = p
}
}
var (
shellchecked = make(map[string]bool, 16)
shellcheckedMu sync.Mutex
)
func shellcheckSeenAlready(script string) bool {
shellcheckedMu.Lock()
defer shellcheckedMu.Unlock()
if shellchecked[script] {
return true
}
shellchecked[script] = true
return false
}
var pristineEnv = os.Environ()
func maybeShellcheck(c *check.C, script string, wholeScript io.Reader) {
// MockCommand is used sometimes in SetUptTest, so it adds up
// even for the empty script, don't recheck the essentially same
// thing again and again!
if shellcheckSeenAlready(script) {
return
}
c.Logf("using shellcheck: %q", shellcheckPath)
if shellcheckPath == "" {
// no shellcheck, nothing to do
return
}
cmd := exec.Command(shellcheckPath, "-s", "bash", "-")
cmd.Env = pristineEnv
cmd.Stdin = wholeScript
out, err := cmd.CombinedOutput()
c.Check(err, check.IsNil, check.Commentf("shellcheck failed:\n%s", string(out)))
}
// MockCmd allows mocking commands for testing.
type MockCmd struct {
binDir string
exeFile string
logFile string
}
// The top of the script generate the output to capture the
// command that was run and the arguments used. To support
// mocking commands that need "\n" in their args (like zenity)
// we use the following convention:
// - generate \0 to separate args
// - generate \0\0 to separate commands
var scriptTpl = `#!/bin/bash
###LOCK###
printf "%%s" "$(basename "$0")" >> %[1]q
printf '\0' >> %[1]q
for arg in "$@"; do
printf "%%s" "$arg" >> %[1]q
printf '\0' >> %[1]q
done
printf '\0' >> %[1]q
%s
`
// Wrap the script in flock to serialize the calls to the script and prevent the
// call log from getting corrupted. Workaround 14.04 flock(1) weirdness, that
// keeps the script file open for writing and execve() fails with ETXTBSY.
var selfLock = `if [ "${FLOCKER}" != "$0" ]; then exec env FLOCKER="$0" flock -e "$(dirname "$0")" "$0" "$@" ; fi`
func mockCommand(c *check.C, basename, script, template string) *MockCmd {
var wholeScript bytes.Buffer
var binDir, exeFile, logFile string
var newpath string
if filepath.IsAbs(basename) {
binDir = filepath.Dir(basename)
err := os.MkdirAll(binDir, 0755)
if err != nil {
panic(fmt.Sprintf("cannot create the directory for mocked command %q: %v", basename, err))
}
exeFile = basename
logFile = basename + ".log"
} else {
binDir = c.MkDir()
exeFile = path.Join(binDir, basename)
logFile = path.Join(binDir, basename+".log")
newpath = binDir + ":" + os.Getenv("PATH")
}
fmt.Fprintf(&wholeScript, template, logFile, script)
err := os.WriteFile(exeFile, wholeScript.Bytes(), 0700)
if err != nil {
panic(err)
}
maybeShellcheck(c, script, &wholeScript)
if newpath != "" {
os.Setenv("PATH", binDir+":"+os.Getenv("PATH"))
}
return &MockCmd{binDir: binDir, exeFile: exeFile, logFile: logFile}
}
// MockCommand adds a mocked command. If the basename argument is a command it
// is added to PATH. If it is an absolute path it is just created there, along
// with the full prefix. The caller is responsible for the cleanup in this case.
//
// The command logs all invocations to a dedicated log file. If script is
// non-empty then it is used as is and the caller is responsible for how the
// script behaves (exit code and any extra behavior). If script is empty then
// the command exits successfully without any other side-effect.
func MockCommand(c *check.C, basename, script string) *MockCmd {
return mockCommand(c, basename, script, strings.Replace(scriptTpl, "###LOCK###", "", 1))
}
// MockLockedCommand is the same as MockCommand(), but the script uses flock to
// enforce exclusive locking, preventing the call tracking from being corrupted.
// Thus it is safe to be called in parallel.
func MockLockedCommand(c *check.C, basename, script string) *MockCmd {
return mockCommand(c, basename, script, strings.Replace(scriptTpl, "###LOCK###", selfLock, 1))
}
// Also mock this command, using the same bindir and log.
// Useful when you want to check the ordering of things.
func (cmd *MockCmd) Also(basename, script string) *MockCmd {
exeFile := path.Join(cmd.binDir, basename)
err := os.WriteFile(exeFile, []byte(fmt.Sprintf(scriptTpl, cmd.logFile, script)), 0700)
if err != nil {
panic(err)
}
return &MockCmd{binDir: cmd.binDir, exeFile: exeFile, logFile: cmd.logFile}
}
// Restore removes the mocked command from PATH
func (cmd *MockCmd) Restore() {
entries := strings.Split(os.Getenv("PATH"), ":")
for i, entry := range entries {
if entry == cmd.binDir {
entries = append(entries[:i], entries[i+1:]...)
break
}
}
os.Setenv("PATH", strings.Join(entries, ":"))
}
// Calls returns a list of calls that were made to the mock command.
// of the form:
//
// [][]string{
// {"cmd", "arg1", "arg2"}, // first invocation of "cmd"
// {"cmd", "arg1", "arg2"}, // second invocation of "cmd"
// }
func (cmd *MockCmd) Calls() [][]string {
raw, err := os.ReadFile(cmd.logFile)
if os.IsNotExist(err) {
return nil
}
if err != nil {
panic(err)
}
logContent := strings.TrimSuffix(string(raw), "\000")
allCalls := [][]string{}
calls := strings.Split(logContent, "\000\000")
for _, call := range calls {
call = strings.TrimSuffix(call, "\000")
allCalls = append(allCalls, strings.Split(call, "\000"))
}
return allCalls
}
// ForgetCalls purges the list of calls made so far
func (cmd *MockCmd) ForgetCalls() {
err := os.Remove(cmd.logFile)
if os.IsNotExist(err) {
return
}
if err != nil {
panic(err)
}
}
// BinDir returns the location of the directory holding overridden commands.
func (cmd *MockCmd) BinDir() string {
return cmd.binDir
}
// Exe return the full path of the mock binary
func (cmd *MockCmd) Exe() string {
return filepath.Join(cmd.exeFile)
}
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