File: steam_support.go

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// -*- Mode: Go; indent-tabs-mode: t -*-

/*
 * Copyright (C) 2022 Canonical Ltd
 *
 * This program is free software: you can redistribute it and/or modify
 * it under the terms of the GNU General Public License version 3 as
 * published by the Free Software Foundation.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program.  If not, see <http://www.gnu.org/licenses/>.
 *
 */

package builtin

import (
	"github.com/snapcore/snapd/interfaces"
	"github.com/snapcore/snapd/interfaces/apparmor"
	"github.com/snapcore/snapd/interfaces/udev"
	"github.com/snapcore/snapd/release"
	apparmor_sandbox "github.com/snapcore/snapd/sandbox/apparmor"
	"github.com/snapcore/snapd/strutil"
)

const steamSupportSummary = `allows Steam to configure pressure-vessel containers`

const steamSupportBaseDeclarationPlugs = `
  steam-support:
    allow-installation: false
    deny-auto-connection: true
`

const steamSupportBaseDeclarationSlots = `
  steam-support:
    allow-installation:
      slot-snap-type:
        - core
    deny-auto-connection: true
`

const steamSupportConnectedPlugAppArmor = `
# Mimic allow all with a base set of AppArmor rules, of supported
# mediation classes before "allow all," was fully supported
allow capability,
# file includes ix for x transitions
allow file,
allow network,
allow unix,
allow ptrace,
allow signal,
allow mount,
allow umount,
allow pivot_root,
allow dbus,
# rlimit is implicitly allowed in the abi version unless an rlimit
# rule is specified
# change_profile not allowed
`

const steamSupportConnectedPlugAppArmorAlsoMqueue = `
allow mqueue,
`

const steamSupportConnectedPlugAppArmorAlsoUserNS = `
allow userns,
`

const steamSupportConnectedPlugAppArmorAlsoIoUring = `
allow io_uring,
`

const steamSupportConnectedPlugAppArmorAll = `
# For now to avoid steam constantly breaking with every update, requiring
# new permissions just allow everything.
allow all,
`

const steamSupportConnectedPlugSecComp = `
# Description: allow steam to run without a seccomp profile so that
# steam's internal sandbox can use any features available on the system
# without having to perpetually update the snapd interface side.

@unrestricted
`

const steamSupportSteamInputUDevRules = `
### Begin devices from 60-steam-input.rules

# Valve USB devices
SUBSYSTEM=="usb", ATTRS{idVendor}=="28de", MODE="0660", TAG+="uaccess"

# Steam Controller udev write access
KERNEL=="uinput", SUBSYSTEM=="misc", TAG+="uaccess", OPTIONS+="static_node=uinput"

# Valve HID devices over USB hidraw
KERNEL=="hidraw*", ATTRS{idVendor}=="28de", MODE="0660", TAG+="uaccess"

# Valve HID devices over bluetooth hidraw
KERNEL=="hidraw*", KERNELS=="*28DE:*", MODE="0660", TAG+="uaccess"

# DualShock 4 over USB hidraw
KERNEL=="hidraw*", ATTRS{idVendor}=="054c", ATTRS{idProduct}=="05c4", MODE="0660", TAG+="uaccess"

# DualShock 4 wireless adapter over USB hidraw
KERNEL=="hidraw*", ATTRS{idVendor}=="054c", ATTRS{idProduct}=="0ba0", MODE="0660", TAG+="uaccess"

# DualShock 4 Slim over USB hidraw
KERNEL=="hidraw*", ATTRS{idVendor}=="054c", ATTRS{idProduct}=="09cc", MODE="0660", TAG+="uaccess"

# DualShock 4 over bluetooth hidraw
KERNEL=="hidraw*", KERNELS=="*054C:05C4*", MODE="0660", TAG+="uaccess"

# DualShock 4 Slim over bluetooth hidraw
KERNEL=="hidraw*", KERNELS=="*054C:09CC*", MODE="0660", TAG+="uaccess"

# PS5 DualSense controller over USB hidraw
KERNEL=="hidraw*", ATTRS{idVendor}=="054c", ATTRS{idProduct}=="0ce6", MODE="0660", TAG+="uaccess"

# PS5 DualSense controller over bluetooth hidraw
KERNEL=="hidraw*", KERNELS=="*054C:0CE6*", MODE="0660", TAG+="uaccess"

# Nintendo Switch Pro Controller over USB hidraw
KERNEL=="hidraw*", ATTRS{idVendor}=="057e", ATTRS{idProduct}=="2009", MODE="0660", TAG+="uaccess"

# Nintendo Switch Pro Controller over bluetooth hidraw
KERNEL=="hidraw*", KERNELS=="*057E:2009*", MODE="0660", TAG+="uaccess"

# Faceoff Wired Pro Controller for Nintendo Switch
KERNEL=="hidraw*", ATTRS{idVendor}=="0e6f", ATTRS{idProduct}=="0180", MODE="0660", TAG+="uaccess"

# PDP Wired Fight Pad Pro for Nintendo Switch
KERNEL=="hidraw*", ATTRS{idVendor}=="0e6f", ATTRS{idProduct}=="0185", MODE="0660", TAG+="uaccess"

# PowerA Wired Controller for Nintendo Switch
KERNEL=="hidraw*", ATTRS{idVendor}=="20d6", ATTRS{idProduct}=="a711", MODE="0660", TAG+="uaccess"
KERNEL=="hidraw*", ATTRS{idVendor}=="20d6", ATTRS{idProduct}=="a713", MODE="0660", TAG+="uaccess"

# PowerA Wireless Controller for Nintendo Switch we have to use
# ATTRS{name} since VID/PID are reported as zeros. We use /bin/sh
# instead of udevadm directly because we need to use '*' glob at the
# end of "hidraw" name since we don't know the index it'd have.
#
KERNEL=="input*", ATTRS{name}=="Lic Pro Controller", RUN{program}+="/bin/sh -c 'udevadm test-builtin uaccess /sys/%p/../../hidraw/hidraw*'"

# Afterglow Deluxe+ Wired Controller for Nintendo Switch
KERNEL=="hidraw*", ATTRS{idVendor}=="0e6f", ATTRS{idProduct}=="0188", MODE="0660", TAG+="uaccess"

# Nacon PS4 Revolution Pro Controller
KERNEL=="hidraw*", ATTRS{idVendor}=="146b", ATTRS{idProduct}=="0d01", MODE="0660", TAG+="uaccess"

# Razer Raiju PS4 Controller
KERNEL=="hidraw*", ATTRS{idVendor}=="1532", ATTRS{idProduct}=="1000", MODE="0660", TAG+="uaccess"

# Razer Raiju 2 Tournament Edition
KERNEL=="hidraw*", ATTRS{idVendor}=="1532", ATTRS{idProduct}=="1007", MODE="0660", TAG+="uaccess"

# Razer Panthera EVO Arcade Stick
KERNEL=="hidraw*", ATTRS{idVendor}=="1532", ATTRS{idProduct}=="1008", MODE="0660", TAG+="uaccess"

# Razer Raiju PS4 Controller Tournament Edition over bluetooth hidraw
KERNEL=="hidraw*", KERNELS=="*1532:100A*", MODE="0660", TAG+="uaccess"

# Razer Panthera Arcade Stick
KERNEL=="hidraw*", ATTRS{idVendor}=="1532", ATTRS{idProduct}=="0401", MODE="0660", TAG+="uaccess"

# Mad Catz - Street Fighter V Arcade FightPad PRO
KERNEL=="hidraw*", ATTRS{idVendor}=="0738", ATTRS{idProduct}=="8250", MODE="0660", TAG+="uaccess"

# Mad Catz - Street Fighter V Arcade FightStick TE S+
KERNEL=="hidraw*", ATTRS{idVendor}=="0738", ATTRS{idProduct}=="8384", MODE="0660", TAG+="uaccess"

# Brooks Universal Fighting Board
KERNEL=="hidraw*", ATTRS{idVendor}=="0c12", ATTRS{idProduct}=="0c30", MODE="0660", TAG+="uaccess"

# EMiO Elite Controller for PS4
KERNEL=="hidraw*", ATTRS{idVendor}=="0c12", ATTRS{idProduct}=="1cf6", MODE="0660", TAG+="uaccess"

# ZeroPlus P4 (hitbox)
KERNEL=="hidraw*", ATTRS{idVendor}=="0c12", ATTRS{idProduct}=="0ef6", MODE="0660", TAG+="uaccess"

# HORI RAP4
KERNEL=="hidraw*", ATTRS{idVendor}=="0f0d", ATTRS{idProduct}=="008a", MODE="0660", TAG+="uaccess"

# HORIPAD 4 FPS
KERNEL=="hidraw*", ATTRS{idVendor}=="0f0d", ATTRS{idProduct}=="0055", MODE="0660", TAG+="uaccess"

# HORIPAD 4 FPS Plus
KERNEL=="hidraw*", ATTRS{idVendor}=="0f0d", ATTRS{idProduct}=="0066", MODE="0660", TAG+="uaccess"

# HORIPAD for Nintendo Switch
KERNEL=="hidraw*", ATTRS{idVendor}=="0f0d", ATTRS{idProduct}=="00c1", MODE="0660", TAG+="uaccess"

# HORIPAD mini 4
KERNEL=="hidraw*", ATTRS{idVendor}=="0f0d", ATTRS{idProduct}=="00ee", MODE="0660", TAG+="uaccess"

# Armor Armor 3 Pad PS4
KERNEL=="hidraw*", ATTRS{idVendor}=="0c12", ATTRS{idProduct}=="0e10", MODE="0660", TAG+="uaccess"

# STRIKEPAD PS4 Grip Add-on
KERNEL=="hidraw*", ATTRS{idVendor}=="054c", ATTRS{idProduct}=="05c5", MODE="0660", TAG+="uaccess"

# NVIDIA Shield Portable (2013 - NVIDIA_Controller_v01.01 - In-Home Streaming only)
KERNEL=="hidraw*", ATTRS{idVendor}=="0955", ATTRS{idProduct}=="7203", MODE="0660", TAG+="uaccess", ENV{ID_INPUT_JOYSTICK}="1", ENV{ID_INPUT_MOUSE}=""

# NVIDIA Shield Controller (2015 - NVIDIA_Controller_v01.03 over USB hidraw)
KERNEL=="hidraw*", ATTRS{idVendor}=="0955", ATTRS{idProduct}=="7210", MODE="0660", TAG+="uaccess", ENV{ID_INPUT_JOYSTICK}="1", ENV{ID_INPUT_MOUSE}=""

# NVIDIA Shield Controller (2017 - NVIDIA_Controller_v01.04 over bluetooth hidraw)
KERNEL=="hidraw*", KERNELS=="*0955:7214*", MODE="0660", TAG+="uaccess"

# Astro C40
KERNEL=="hidraw*", ATTRS{idVendor}=="9886", ATTRS{idProduct}=="0025", MODE="0660", TAG+="uaccess"

# Thrustmaster eSwap Pro
KERNEL=="hidraw*", ATTRS{idVendor}=="044f", ATTRS{idProduct}=="d00e", MODE="0660", TAG+="uaccess"
`

const steamSupportSteamVRUDevRules = `
### Begin devices from 60-steam-vr.rules

KERNEL=="hidraw*", SUBSYSTEM=="hidraw", ATTRS{idVendor}=="114d", ATTRS{idProduct}=="8a12", MODE="0660", TAG+="uaccess"

KERNEL=="hidraw*", SUBSYSTEM=="hidraw", ATTRS{idVendor}=="0bb4", ATTRS{idProduct}=="2c87", MODE="0660", TAG+="uaccess"
KERNEL=="hidraw*", SUBSYSTEM=="hidraw", ATTRS{idVendor}=="0bb4", ATTRS{idProduct}=="0306", MODE="0660", TAG+="uaccess"
KERNEL=="hidraw*", SUBSYSTEM=="hidraw", ATTRS{idVendor}=="0bb4", ATTRS{idProduct}=="0309", MODE="0660", TAG+="uaccess"
KERNEL=="hidraw*", SUBSYSTEM=="hidraw", ATTRS{idVendor}=="0bb4", ATTRS{idProduct}=="030a", MODE="0660", TAG+="uaccess"
KERNEL=="hidraw*", SUBSYSTEM=="hidraw", ATTRS{idVendor}=="0bb4", ATTRS{idProduct}=="030b", MODE="0660", TAG+="uaccess"
KERNEL=="hidraw*", SUBSYSTEM=="hidraw", ATTRS{idVendor}=="0bb4", ATTRS{idProduct}=="030c", MODE="0660", TAG+="uaccess"
KERNEL=="hidraw*", SUBSYSTEM=="hidraw", ATTRS{idVendor}=="0bb4", ATTRS{idProduct}=="030e", MODE="0660", TAG+="uaccess"

KERNEL=="hidraw*", SUBSYSTEM=="hidraw", ATTRS{idVendor}=="28de", ATTRS{idProduct}=="1043", MODE="0660", TAG+="uaccess"
KERNEL=="hidraw*", SUBSYSTEM=="hidraw", ATTRS{idVendor}=="28de", ATTRS{idProduct}=="1142", MODE="0660", TAG+="uaccess"
KERNEL=="hidraw*", SUBSYSTEM=="hidraw", ATTRS{idVendor}=="28de", ATTRS{idProduct}=="2000", MODE="0660", TAG+="uaccess"
KERNEL=="hidraw*", SUBSYSTEM=="hidraw", ATTRS{idVendor}=="28de", ATTRS{idProduct}=="2010", MODE="0660", TAG+="uaccess"
KERNEL=="hidraw*", SUBSYSTEM=="hidraw", ATTRS{idVendor}=="28de", ATTRS{idProduct}=="2011", MODE="0660", TAG+="uaccess"
KERNEL=="hidraw*", SUBSYSTEM=="hidraw", ATTRS{idVendor}=="28de", ATTRS{idProduct}=="2012", MODE="0660", TAG+="uaccess"
KERNEL=="hidraw*", SUBSYSTEM=="hidraw", ATTRS{idVendor}=="28de", ATTRS{idProduct}=="2021", MODE="0660", TAG+="uaccess"
KERNEL=="hidraw*", SUBSYSTEM=="hidraw", ATTRS{idVendor}=="28de", ATTRS{idProduct}=="2022", MODE="0660", TAG+="uaccess"
KERNEL=="hidraw*", SUBSYSTEM=="hidraw", ATTRS{idVendor}=="28de", ATTRS{idProduct}=="2050", MODE="0660", TAG+="uaccess"
KERNEL=="hidraw*", SUBSYSTEM=="hidraw", ATTRS{idVendor}=="28de", ATTRS{idProduct}=="2101", MODE="0660", TAG+="uaccess"
KERNEL=="hidraw*", SUBSYSTEM=="hidraw", ATTRS{idVendor}=="28de", ATTRS{idProduct}=="2102", MODE="0660", TAG+="uaccess"
KERNEL=="hidraw*", SUBSYSTEM=="hidraw", ATTRS{idVendor}=="28de", ATTRS{idProduct}=="2150", MODE="0660", TAG+="uaccess"
KERNEL=="hidraw*", SUBSYSTEM=="hidraw", ATTRS{idVendor}=="28de", ATTRS{idProduct}=="2300", MODE="0660", TAG+="uaccess"
KERNEL=="hidraw*", SUBSYSTEM=="hidraw", ATTRS{idVendor}=="28de", ATTRS{idProduct}=="2301", MODE="0660", TAG+="uaccess"
`

type steamSupportInterface struct {
	commonInterface
}

func (iface *steamSupportInterface) AppArmorConnectedPlug(spec *apparmor.Specification, plug *interfaces.ConnectedPlug, slot *interfaces.ConnectedSlot) error {
	// if apparmor supports "allow all" then use it. This allows not updating
	// the supported features list as new features are added.
	if apparmor_sandbox.ProbedLevel() != apparmor_sandbox.Unsupported {
		features, err := apparmor_sandbox.ParserFeatures()
		if err != nil {
			return err
		}
		if strutil.ListContains(features, "allow-all") {
			spec.AddSnippet(steamSupportConnectedPlugAppArmorAll)
		} else {
			spec.AddSnippet(steamSupportConnectedPlugAppArmor)
			if strutil.ListContains(features, "mqueue") {
				spec.AddSnippet(steamSupportConnectedPlugAppArmorAlsoMqueue)
			}
			if strutil.ListContains(features, "userns") {
				spec.AddSnippet(steamSupportConnectedPlugAppArmorAlsoUserNS)
			}
			if strutil.ListContains(features, "io_uring") {
				spec.AddSnippet(steamSupportConnectedPlugAppArmorAlsoIoUring)
			}
		}
	}

	spec.SetUsesPtraceTrace()
	return nil
}

func (iface *steamSupportInterface) UDevConnectedPlug(spec *udev.Specification, plug *interfaces.ConnectedPlug, slot *interfaces.ConnectedSlot) error {
	spec.AddSnippet(steamSupportSteamInputUDevRules)
	spec.AddSnippet(steamSupportSteamVRUDevRules)
	return iface.commonInterface.UDevConnectedPlug(spec, plug, slot)
}

func init() {
	registerIface(&steamSupportInterface{commonInterface{
		name:                 "steam-support",
		summary:              steamSupportSummary,
		implicitOnCore:       release.OnCoreDesktop,
		implicitOnClassic:    true,
		baseDeclarationSlots: steamSupportBaseDeclarationSlots,
		baseDeclarationPlugs: steamSupportBaseDeclarationPlugs,
		connectedPlugSecComp: steamSupportConnectedPlugSecComp,
	}})
}