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// -*- Mode: Go; indent-tabs-mode: t -*-
/*
* Copyright (C) 2019 Canonical Ltd
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License version 3 as
* published by the Free Software Foundation.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
package agent
import (
"context"
"fmt"
"net"
"net/http"
"os"
"sync"
"syscall"
"time"
"github.com/godbus/dbus/v5"
"github.com/gorilla/mux"
"gopkg.in/tomb.v2"
"github.com/snapcore/snapd/dbusutil"
"github.com/snapcore/snapd/desktop/notification"
"github.com/snapcore/snapd/dirs"
"github.com/snapcore/snapd/logger"
"github.com/snapcore/snapd/netutil"
"github.com/snapcore/snapd/osutil/sys"
"github.com/snapcore/snapd/systemd"
)
type SessionAgent struct {
Version string
bus *dbus.Conn
listener net.Listener
serve *http.Server
tomb tomb.Tomb
router *mux.Router
notificationMgr notification.NotificationManager
idle *idleTracker
IdleTimeout time.Duration
}
const sessionAgentBusName = "io.snapcraft.SessionAgent"
// A ResponseFunc handles one of the individual verbs for a method
type ResponseFunc func(*Command, *http.Request) Response
// A Command routes a request to an individual per-verb ResponseFunc
type Command struct {
Path string
GET ResponseFunc
PUT ResponseFunc
POST ResponseFunc
DELETE ResponseFunc
s *SessionAgent
}
func (c *Command) ServeHTTP(w http.ResponseWriter, r *http.Request) {
var rspf ResponseFunc
var rsp = MethodNotAllowed("method %q not allowed", r.Method)
switch r.Method {
case "GET":
rspf = c.GET
case "PUT":
rspf = c.PUT
case "POST":
rspf = c.POST
case "DELETE":
rspf = c.DELETE
}
if rspf != nil {
rsp = rspf(c, r)
}
rsp.ServeHTTP(w, r)
}
type idleTracker struct {
mu sync.Mutex
active map[net.Conn]struct{}
lastActive time.Time
}
var sysGetsockoptUcred = syscall.GetsockoptUcred
func getUcred(conn net.Conn) (*syscall.Ucred, error) {
if uconn, ok := conn.(*net.UnixConn); ok {
f, err := uconn.File()
if err != nil {
return nil, err
}
defer f.Close()
return sysGetsockoptUcred(int(f.Fd()), syscall.SOL_SOCKET, syscall.SO_PEERCRED)
}
return nil, fmt.Errorf("expected a net.UnixConn, but got a %T", conn)
}
func (it *idleTracker) trackConn(conn net.Conn, state http.ConnState) {
// Perform peer credentials check
if state == http.StateNew {
ucred, err := getUcred(conn)
if err != nil {
logger.Noticef("Failed to retrieve peer credentials: %v", err)
conn.Close()
return
}
if ucred.Uid != 0 && ucred.Uid != uint32(sys.Geteuid()) {
logger.Noticef("Blocking request from user ID %v", ucred.Uid)
conn.Close()
return
}
}
it.mu.Lock()
defer it.mu.Unlock()
oldActive := len(it.active)
if state == http.StateNew || state == http.StateActive {
it.active[conn] = struct{}{}
} else {
delete(it.active, conn)
}
if len(it.active) == 0 && oldActive != 0 {
it.lastActive = time.Now()
}
}
// idleDuration returns the duration of time the server has been idle
func (it *idleTracker) idleDuration() time.Duration {
it.mu.Lock()
defer it.mu.Unlock()
if len(it.active) != 0 {
return 0
}
return time.Since(it.lastActive)
}
const (
defaultIdleTimeout = 30 * time.Second
shutdownTimeout = 5 * time.Second
)
type closeOnceListener struct {
net.Listener
idempotClose sync.Once
closeErr error
}
func (l *closeOnceListener) Close() error {
l.idempotClose.Do(func() {
l.closeErr = l.Listener.Close()
})
return l.closeErr
}
func (s *SessionAgent) Init() error {
// Set up D-Bus connection
if err := s.tryConnectSessionBus(); err != nil {
return err
}
// Set up REST API server
listenerMap, err := netutil.ActivationListeners()
if err != nil {
return err
}
// Set up notification manager
// Note that session bus may be nil, see the comment in tryConnectSessionBus.
if s.bus != nil {
s.notificationMgr = notification.NewNotificationManager(s.bus, "io.snapcraft.SessionAgent")
}
agentSocket := fmt.Sprintf("%s/%d/snapd-session-agent.socket", dirs.XdgRuntimeDirBase, os.Getuid())
if l, err := netutil.GetListener(agentSocket, listenerMap); err != nil {
return fmt.Errorf("cannot listen on socket %s: %v", agentSocket, err)
} else {
s.listener = &closeOnceListener{Listener: l}
}
s.idle = &idleTracker{
active: make(map[net.Conn]struct{}),
lastActive: time.Now(),
}
s.IdleTimeout = defaultIdleTimeout
s.addRoutes()
s.serve = &http.Server{
Handler: s.router,
ConnState: s.idle.trackConn,
}
return nil
}
func (s *SessionAgent) tryConnectSessionBus() (err error) {
s.bus, err = dbusutil.SessionBusPrivate()
if err != nil {
// ssh sessions on Ubuntu 16.04 may have a user
// instance of systemd but no D-Bus session bus. So
// don't treat this as an error.
logger.Noticef("Could not connect to session bus: %v", err)
return nil
}
defer func() {
if err != nil {
s.bus.Close()
s.bus = nil
}
}()
reply, err := s.bus.RequestName(sessionAgentBusName, dbus.NameFlagDoNotQueue)
if err != nil {
return err
}
if reply != dbus.RequestNameReplyPrimaryOwner {
return fmt.Errorf("cannot obtain bus name %q: %v", sessionAgentBusName, reply)
}
return nil
}
func (s *SessionAgent) addRoutes() {
s.router = mux.NewRouter()
for _, c := range restApi {
c.s = s
s.router.Handle(c.Path, c).Name(c.Path)
}
s.router.NotFoundHandler = NotFound("not found")
}
func (s *SessionAgent) Start() {
s.tomb.Go(s.runServer)
s.tomb.Go(s.shutdownServerOnKill)
s.tomb.Go(s.exitOnIdle)
if s.notificationMgr != nil {
s.tomb.Go(s.handleNotifications)
}
systemd.SdNotify("READY=1")
}
func (s *SessionAgent) runServer() error {
err := s.serve.Serve(s.listener)
if err == http.ErrServerClosed {
err = nil
}
if s.tomb.Err() == tomb.ErrStillAlive {
return err
}
return nil
}
func (s *SessionAgent) shutdownServerOnKill() error {
<-s.tomb.Dying()
systemd.SdNotify("STOPPING=1")
// closing the listener (but then it needs wrapping in
// closeOnceListener) before actually calling Shutdown, to
// workaround https://github.com/golang/go/issues/20239, we
// can in some cases (e.g. tests) end up calling Shutdown
// before runServer calls Serve and in go <1.11 this can be
// racy and the shutdown blocks.
// Historically We do something similar in the main daemon
// logic as well.
s.listener.Close()
// Note that session bus may be nil, see the comment in tryConnectSessionBus.
if s.bus != nil {
s.bus.Close()
}
ctx, cancel := context.WithTimeout(context.Background(), shutdownTimeout)
defer cancel()
return s.serve.Shutdown(ctx)
}
func (s *SessionAgent) exitOnIdle() error {
timer := time.NewTimer(s.IdleTimeout)
Loop:
for {
select {
case <-s.tomb.Dying():
break Loop
case <-timer.C:
// Have we been idle? Consult idle duration from connection tracker
// and from notification manager, pick the lower one.
idleDuration := s.idle.idleDuration()
// notificationMgr may be nil if session bus is not available
if s.notificationMgr != nil {
if dur := s.notificationMgr.IdleDuration(); dur < idleDuration {
idleDuration = dur
}
}
if idleDuration >= s.IdleTimeout {
s.tomb.Kill(nil)
break Loop
} else {
timer.Reset(s.IdleTimeout - idleDuration)
}
}
}
return nil
}
// handleNotifications handles notifications in a blocking manner.
// This should only be called when notificationMgr is available (i.e. s.bus is set).
func (s *SessionAgent) handleNotifications() error {
err := s.notificationMgr.HandleNotifications(s.tomb.Context(context.Background()))
if err != nil {
logger.Noticef("%v", err)
}
return nil
}
// Stop performs a graceful shutdown of the session agent and waits up to 5
// seconds for it to complete.
func (s *SessionAgent) Stop() error {
if s.bus != nil {
_, err := s.bus.ReleaseName(sessionAgentBusName)
if err != nil {
logger.Noticef("%v", err)
}
}
s.tomb.Kill(nil)
return s.tomb.Wait()
}
func (s *SessionAgent) Dying() <-chan struct{} {
return s.tomb.Dying()
}
func New() (*SessionAgent, error) {
agent := &SessionAgent{}
if err := agent.Init(); err != nil {
return nil, err
}
return agent, nil
}
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