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#include "snd.h"
#include "clm2xen.h"
/*
* each channel currently being played has an associated dac_info struct
* all active dac_info structs are held in a play_list
* channels can come and go as a play is in progress
*/
/* -------------------------------- per-channel control-panel state -------------------------------- */
typedef struct {
mus_any *gen;
struct dac_info *dp;
bool speeding;
mus_float_t sr;
} spd_info;
typedef enum {DAC_NOTHING, DAC_CHANNEL, DAC_REGION, DAC_MIX, DAC_XEN} dac_source_t;
typedef struct dac_info {
dac_source_t type;
mus_float_t cur_index;
mus_float_t cur_amp;
mus_float_t cur_srate;
mus_float_t cur_exp;
mus_float_t cur_rev; /* rev scaler -- len is set at initialization */
mus_float_t contrast_amp;
bool expanding, reverbing, filtering; /* these need lots of preparation, so they're noticed only at the start */
int audio_chan; /* where channel's output is going (wrap-around if not enough audio output channels) */
int slot;
mus_float_t *a; /* filter coeffs */
int a_size; /* user can change filter order while playing (sigh...) */
snd_fd *chn_fd; /* sampler, null if DAC_Xen */
spd_info *spd;
mus_any *flt;
int region, mix_id; /* to reset region-browser play button upon completion */
bool selection;
mus_any *src;
snd_info *sp; /* needed to see button callback changes etc */
chan_info *cp;
bool never_sped;
int expand_ring_framples;
mus_long_t end;
Xen stop_procedure;
int stop_procedure_gc_loc;
Xen func;
int func_gc_loc, direction;
mus_float_t (*dac_sample)(struct dac_info *dp);
} dac_info;
#define AMP_CONTROL(sp, dp) ((dp->cp->amp_control) ? (dp->cp->amp_control[0]) : sp->amp_control)
/* an experiment */
static mus_float_t dac_read_sample(struct dac_info *dp)
{
return(read_sample(dp->chn_fd));
}
static mus_float_t dac_no_sample(struct dac_info *dp)
{
return(0.0);
}
static mus_float_t dac_xen_sample(struct dac_info *dp)
{
Xen result;
result = Xen_unprotected_call_with_no_args(dp->func);
if (Xen_is_false(result))
{
dp->end = 0;
return(0.0);
}
return(Xen_real_to_C_double(result));
}
/* -------- filter -------- */
static mus_any *make_flt(dac_info *dp, int order, mus_float_t *env)
{
if (order <= 0) return(NULL);
dp->a_size = order;
dp->a = (mus_float_t *)calloc(order, sizeof(mus_float_t));
if (env) mus_make_fir_coeffs(order, env, dp->a);
return(mus_make_fir_filter(order, dp->a, NULL));
}
/* -------- sample-rate conversion -------- */
static mus_float_t dac_src_input_as_needed(void *arg, int direction)
{
dac_info *dp = (dac_info *)arg;
if ((direction != dp->direction) &&
(dp->chn_fd))
{
read_sample_change_direction(dp->chn_fd, (direction == 1) ? READ_FORWARD : READ_BACKWARD);
dp->direction = direction;
}
return((*(dp->dac_sample))(dp));
}
static mus_float_t speed(dac_info *dp, mus_float_t sr)
{
if (dp->never_sped)
return((*(dp->dac_sample))(dp));
if (!dp->src)
dp->src = mus_make_src(&dac_src_input_as_needed, sr, sinc_width(ss), (void *)dp);
mus_set_increment(dp->src, sr);
return(mus_src(dp->src, 0.0, &dac_src_input_as_needed));
}
/* -------- granular synthesis -------- */
static mus_float_t expand_input_as_needed(void *arg, int dir)
{
spd_info *spd = (spd_info *)arg;
dac_info *dp;
dp = spd->dp;
if (spd->speeding)
return(speed(dp, spd->sr));
else return((*(dp->dac_sample))(dp));
}
static int max_expand_control_len(snd_info *sp)
{
if (sp->expand_control_length > .5)
return(0);
return((int)(snd_srate(sp) * .5));
}
static void *make_expand(snd_info *sp, mus_float_t initial_ex, dac_info *dp)
{
spd_info *spd;
spd = (spd_info *)calloc(1, sizeof(spd_info));
spd->gen = mus_make_granulate(&expand_input_as_needed,
initial_ex, sp->expand_control_length,
.6, /* expand scaler, not currently settable -- dac_set_expand_scaler below */
sp->expand_control_hop, sp->expand_control_ramp,
sp->expand_control_jitter,
max_expand_control_len(sp), NULL, (void *)spd);
spd->dp = dp;
spd->speeding = false;
spd->sr = 0.0;
return(spd);
}
static void free_expand(void *ur_spd)
{
spd_info *spd = (spd_info *)ur_spd;
if (ur_spd)
{
mus_free(spd->gen);
free(spd);
}
}
static mus_float_t expand(dac_info *dp, mus_float_t sr, mus_float_t ex)
{
/* from mixer.sai, used in "Leviathan", 1986 */
bool speeding;
snd_info *sp;
spd_info *spd;
sp = dp->sp;
speeding = ((sp->speed_control_direction != 1) || (!(snd_feq(sp->speed_control, 1.0))) || (!(snd_feq(dp->cur_srate, 1.0))));
spd = dp->spd;
spd->speeding = speeding;
spd->sr = sr;
return(mus_granulate(spd->gen, &expand_input_as_needed));
}
/* -------- reverb -------- */
/* to implement run-time reverb-length, we would need to save the individual delay lens, both nominal
and actual (given srate); set up the combs/allpasses to make room for 5.0 as reverb_control_length,
then at each call, check current reverb len (how?), and if not original, recalculate how many
samples each delay needs to be expanded by and so on -- more complexity than it's worth!
*/
static int prime(int num)
{
if (num == 2) return(1);
if ((num % 2) == 1)
{
int lim, i;
lim = (int)(sqrt(num));
for (i = 3; i < lim; i += 2)
if ((num % i) == 0)
return(0);
return(1);
}
return(0);
}
static int get_prime(int num)
{
int i;
if ((num % 2) == 1)
i = num;
else i = num + 1;
while (!(prime(i))) i += 2;
return(i);
}
typedef struct {
int num_combs;
mus_any **combs;
int num_allpasses;
mus_any **allpasses;
mus_any *onep;
} rev_info;
static rev_info *global_rev = NULL;
static void nrev(rev_info *r, mus_float_t *rins, mus_float_t *routs, int chans)
{
mus_float_t rout, rin = 0.0;
int i;
for (i = 0; i < chans; i++) rin += rins[i];
rout = mus_all_pass_unmodulated_noz(r->allpasses[3],
mus_one_pole(r->onep,
mus_all_pass_unmodulated_noz(r->allpasses[2],
mus_all_pass_unmodulated_noz(r->allpasses[1],
mus_all_pass_unmodulated_noz(r->allpasses[0],
mus_comb_unmodulated_noz(r->combs[0], rin) +
mus_comb_unmodulated_noz(r->combs[1], rin) +
mus_comb_unmodulated_noz(r->combs[2], rin) +
mus_comb_unmodulated_noz(r->combs[3], rin) +
mus_comb_unmodulated_noz(r->combs[4], rin) +
mus_comb_unmodulated_noz(r->combs[5], rin))))));
for (i = 0; i < chans; i++)
routs[i] = mus_all_pass_unmodulated_noz(r->allpasses[i + 4], rout);
}
static mus_float_t *r_ins, *r_outs;
static int reverb_chans = 0;
static void reverb(rev_info *r, mus_float_t **rins, mus_float_t **outs, int ind)
{
int i, chans;
chans = reverb_chans;
for (i = 0; i < chans; i++)
{
r_ins[i] = rins[i][ind];
r_outs[i] = 0.0;
}
nrev(r, r_ins, r_outs, chans);
for (i = 0; i < chans; i++)
outs[i][ind] += (r_outs[i]);
}
static void free_reverb(void)
{
rev_info *r;
r = global_rev;
if (r)
{
int i;
if (r->combs)
{
for (i = 0; i < r->num_combs; i++)
if (r->combs[i])
mus_free(r->combs[i]);
free(r->combs);
}
if (r->onep) mus_free(r->onep);
if (r->allpasses)
{
for (i = 0; i < r->num_allpasses; i++)
if (r->allpasses[i])
mus_free(r->allpasses[i]);
free(r->allpasses);
}
free(r);
}
global_rev = NULL;
}
static mus_float_t *comb_factors = NULL;
static rev_info *make_nrev(snd_info *sp, int chans)
{
/* Mike McNabb's nrev from Mus10 days (ca. 1978) */
#define BASE_DLY_LEN 14
static int base_dly_len[BASE_DLY_LEN] = {1433, 1601, 1867, 2053, 2251, 2399, 347, 113, 37, 59, 43, 37, 29, 19};
static int dly_len[BASE_DLY_LEN];
#define NREV_COMBS 6
static mus_float_t nrev_comb_factors[NREV_COMBS] = {0.822, 0.802, 0.773, 0.753, 0.753, 0.733};
mus_float_t srscale;
int i, j, len;
rev_info *r;
if (!sp) return(NULL);
srscale = sp->reverb_control_length * snd_srate(sp) / 25641.0;
for (i = 0; i < BASE_DLY_LEN; i++)
dly_len[i] = get_prime((int)(srscale * base_dly_len[i]));
r = (rev_info *)calloc(1, sizeof(rev_info));
r->num_combs = NREV_COMBS;
r->combs = (mus_any **)calloc(r->num_combs, sizeof(mus_any *));
r->num_allpasses = 4 + chans;
r->allpasses = (mus_any **)calloc(r->num_allpasses, sizeof(mus_any *));
if (comb_factors) free(comb_factors);
comb_factors = (mus_float_t *)calloc(r->num_combs, sizeof(mus_float_t));
for (i = 0; i < r->num_combs; i++)
{
comb_factors[i] = nrev_comb_factors[i];
r->combs[i] = mus_make_comb(comb_factors[i] * sp->reverb_control_feedback, dly_len[i], NULL, dly_len[i], MUS_INTERP_LINEAR);
}
r->onep = mus_make_one_pole(sp->reverb_control_lowpass, sp->reverb_control_lowpass - 1.0);
for (i = 0, j = r->num_combs; i < 4; i++, j++)
r->allpasses[i] = mus_make_all_pass(-0.700, 0.700, dly_len[j], NULL, dly_len[j], MUS_INTERP_LINEAR);
for (i = 0, j = 10; i < chans; i++)
{
if (j < BASE_DLY_LEN)
len = dly_len[j];
else len = get_prime((int)(40 + mus_random(20.0)));
r->allpasses[i + 4] = mus_make_all_pass(-0.700, 0.700, len, NULL, len, MUS_INTERP_LINEAR);
}
return(r);
}
static void make_reverb(snd_info *sp, int chans)
{
reverb_chans = chans;
global_rev = make_nrev(sp, chans);
}
static void set_reverb_filter_coeff(mus_float_t newval)
{
if (global_rev)
{
mus_set_xcoeff(global_rev->onep, 0, newval);
mus_set_ycoeff(global_rev->onep, 1, 1.0 - newval);
}
}
static void set_reverb_comb_factors(mus_float_t val)
{
int j;
if (global_rev)
for (j = 0; j < global_rev->num_combs; j++)
mus_set_scaler(global_rev->combs[j], comb_factors[j] * val);
}
/* -------- contrast-enhancement -------- */
static mus_float_t contrast (dac_info *dp, mus_float_t amp, mus_float_t index, mus_float_t inval)
{
return(amp * mus_contrast_enhancement(dp->contrast_amp * inval, index));
}
static mus_error_handler_t *old_error_handler;
static bool got_local_error = false;
static void local_mus_error(int type, char *msg)
{
got_local_error = true;
snd_error_without_format(msg);
}
mus_float_t *sample_linear_env(env *e, int order)
{
/* used only for filter coeffs (env here is the frequency response curve) */
mus_any *ge;
int ordp;
mus_float_t *data = NULL;
mus_float_t last_x, step;
last_x = e->data[(e->pts - 1) * 2];
step = 2 * last_x / ((mus_float_t)order - 1);
ordp = e->pts;
if (ordp < order) ordp = order;
got_local_error = false;
old_error_handler = mus_error_set_handler(local_mus_error);
ge = mus_make_env(e->data, e->pts, 1.0, 0.0, e->base, 0.0, 1000 * ordp, NULL);
mus_error_set_handler(old_error_handler);
if (!got_local_error)
{
int i, j;
mus_float_t x;
data = (mus_float_t *)malloc(order * sizeof(mus_float_t));
for (i = 0, x = 0.0; i < order / 2; i++, x += step)
data[i] = mus_env_interp(x, ge);
for (j = order / 2 - 1, i = order / 2; (i < order) && (j >= 0); i++, j--)
data[i] = data[j];
mus_free(ge);
}
return(data);
}
static void free_dac_info(dac_info *dp, play_stop_t reason)
{
bool looping;
looping = (dp->stop_procedure == Xen_true);
if (dp->stop_procedure_gc_loc != NOT_A_GC_LOC)
{
Xen_call_with_1_arg(dp->stop_procedure,
C_int_to_Xen_integer((int)reason),
"play stop procedure");
snd_unprotect_at(dp->stop_procedure_gc_loc);
dp->stop_procedure = Xen_false;
dp->stop_procedure_gc_loc = NOT_A_GC_LOC;
}
if (dp->func_gc_loc != NOT_A_GC_LOC)
{
snd_unprotect_at(dp->func_gc_loc);
dp->func = Xen_false;
dp->func_gc_loc = NOT_A_GC_LOC;
}
if (dp->a) {free(dp->a); dp->a = NULL; dp->a_size = 0;}
dp->chn_fd = free_snd_fd(dp->chn_fd);
if (dp->spd) free_expand(dp->spd);
if (dp->src) mus_free(dp->src);
if (dp->flt) mus_free(dp->flt);
dp->sp = NULL;
dp->cp = NULL;
dp->type = DAC_NOTHING;
free(dp);
if ((looping) &&
(reason == PLAY_COMPLETE))
loop_play_selection();
}
static int dac_max_sounds = 0;
static dac_info **play_list = NULL;
#define INITIAL_MAX_SOUNDS 16
static int play_list_members = 0;
static int max_active_slot = -1;
/* -------------------------------- special control panel variables -------------------------------- */
typedef enum {DAC_EXPAND, DAC_EXPAND_RAMP, DAC_EXPAND_LENGTH, DAC_EXPAND_HOP, DAC_EXPAND_SCALER,
DAC_CONTRAST_AMP, DAC_REVERB_FEEDBACK, DAC_REVERB_LOWPASS} dac_field_t;
static void dac_set_field(snd_info *sp, mus_float_t newval, dac_field_t field)
{
/* if sp == NULL, sets globally */
if (play_list)
{
if (field == DAC_REVERB_LOWPASS)
{
if (global_rev)
set_reverb_filter_coeff(newval);
}
else
{
if (field == DAC_REVERB_FEEDBACK)
{
if (global_rev)
set_reverb_comb_factors(newval);
}
else
{
int i;
for (i = 0; i <= max_active_slot; i++)
{
dac_info *dp;
dp = play_list[i];
if ((dp) && ((!sp) || (sp == dp->sp)))
{
int val;
switch (field)
{
case DAC_EXPAND:
if (dp->spd)
mus_set_increment(dp->spd->gen, newval);
break;
case DAC_EXPAND_LENGTH: /* segment length */
if (dp->spd)
{
val = (int)(snd_srate(sp) * newval);
mus_set_length(dp->spd->gen, val);
mus_set_ramp(dp->spd->gen, (int)(val * sp->expand_control_ramp));
}
break;
case DAC_EXPAND_RAMP:
if (dp->spd)
{
val = (int)(newval * sp->expand_control_length * snd_srate(sp));
mus_set_ramp(dp->spd->gen, val);
}
break;
case DAC_EXPAND_HOP: /* output hop */
if (dp->spd)
{
val = (int)(snd_srate(sp) * newval);
mus_set_hop(dp->spd->gen, val);
mus_set_increment(dp->spd->gen, sp->expand_control);
}
break;
case DAC_EXPAND_SCALER:
if (dp->spd)
mus_set_scaler(dp->spd->gen, newval);
break;
case DAC_CONTRAST_AMP:
dp->contrast_amp = newval;
break;
default:
break;
}
}
}
}
}
}
}
void dac_set_expand(snd_info *sp, mus_float_t newval) {dac_set_field(sp, newval, DAC_EXPAND);}
void dac_set_expand_length(snd_info *sp, mus_float_t newval) {dac_set_field(sp, newval, DAC_EXPAND_LENGTH);}
void dac_set_expand_ramp(snd_info *sp, mus_float_t newval) {dac_set_field(sp, newval, DAC_EXPAND_RAMP);}
void dac_set_expand_hop(snd_info *sp, mus_float_t newval) {dac_set_field(sp, newval, DAC_EXPAND_HOP);}
/* static void dac_set_expand_scaler(snd_info *sp, mus_float_t newval) {dac_set_field(sp, newval, DAC_EXPAND_SCALER);} */ /* not currently accessible */
void dac_set_contrast_amp(snd_info *sp, mus_float_t newval) {dac_set_field(sp, newval, DAC_CONTRAST_AMP);}
void dac_set_reverb_feedback(snd_info *sp, mus_float_t newval) {dac_set_field(sp, newval, DAC_REVERB_FEEDBACK);}
void dac_set_reverb_lowpass(snd_info *sp, mus_float_t newval) {dac_set_field(sp, newval, DAC_REVERB_LOWPASS);}
/* -------------------------------- stop playing (remove from play-list) -------------------------------- */
typedef struct {
int srate; /* output srate */
int channels; /* total output channels currently active */
int framples; /* samples per channel per output block */
int devices; /* output devices active */
int *chans_per_device; /* channels sent to each active device */
mus_sample_t out_samp_type; /* output sample type */
int slice; /* background process state (i.e. starting, running, quitting) */
mus_long_t reverb_ring_framples; /* how long the reverb rings after the end (if reverb, of course) */
} dac_state;
static dac_state *snd_dacp = NULL;
static void free_dac_state(void)
{
if (snd_dacp)
{
if (snd_dacp->chans_per_device) free(snd_dacp->chans_per_device);
free(snd_dacp);
snd_dacp = NULL;
}
}
static bool dac_running = false;
static Xen play_hook;
static Xen start_playing_hook;
static Xen stop_playing_hook;
static Xen stop_playing_selection_hook;
static Xen start_playing_selection_hook;
#define MAX_DEVICES 8
static int dev_fd[MAX_DEVICES] = {-1, -1, -1, -1, -1, -1, -1, -1};
void cleanup_dac(void)
{
/* called only from snd_exit_cleanly in snd-main.c */
int i;
if (dac_running)
for (i = 0; i < MAX_DEVICES; i++)
if (dev_fd[i] != -1)
{
mus_audio_close(dev_fd[i]);
dev_fd[i] = -1;
}
for (i = 0; i < MAX_DEVICES; i++) dev_fd[i] = -1;
dac_running = false;
}
static bool something_is_playing(void)
{
int i;
if (play_list)
for (i = 0; i < dac_max_sounds; i++)
if (play_list[i]) return(true);
return(false);
}
static void reflect_play_stop(snd_info *sp)
{
#if (!USE_NO_GUI)
set_control_panel_play_button(sp);
#endif
set_open_file_play_button(false);
#if (!USE_NO_GUI)
view_files_unplay();
#endif
if (!something_is_playing())
ss->tracking = false;
}
static void free_player_sound(snd_info *sp);
typedef enum {WITHOUT_TOGGLE, WITH_TOGGLE} dac_toggle_t;
static void stop_playing_with_toggle(dac_info *dp, dac_toggle_t toggle, with_hook_t with_hook, play_stop_t reason)
{
snd_info *sp = NULL;
bool sp_stopping = false;
if ((!dp) || (!play_list)) return;
sp = dp->sp;
if ((sp) && (sp->inuse != SOUND_IDLE))
{
if (sp->playing > 0) sp->playing--;
if (sp->playing == 0) sp_stopping = true;
if ((sp_stopping) &&
(ss->tracking) &&
(sp->inuse == SOUND_NORMAL) &&
(sp->index >= 0))
{
uint32_t i;
for (i = 0; i < sp->nchans; i++)
{
chan_info *cp;
cp = sp->chans[i];
if ((cp == dp->cp) ||
(sp->sync != 0)) /* don't move the cursor in a channel that isn't playing */
{
if (with_tracking_cursor(ss) == TRACK_AND_STAY)
{
if (dp->cur_srate > 0.0)
{
mus_long_t samp;
samp = current_location(dp->chn_fd) + ((snd_dacp) ? snd_dacp->framples : 0);
if (dp->selection)
{
if (samp > selection_end(cp))
samp = selection_end(cp);
}
else
{
if (samp > current_samples(cp))
samp = current_samples(cp);
}
cursor_sample(cp) = samp - 1;
}
cp->original_left_sample = cursor_sample(cp) - (cp->original_window_size / 2);
if (cp->original_left_sample < 0)
cp->original_left_sample = 0;
}
else cursor_sample(cp) = cp->original_cursor;
cursor_moveto_with_window(cp, cursor_sample(cp), cp->original_left_sample, cp->original_window_size);
update_graph(cp);
}
}
}
/* if ctrl-click play, c-t, c-q -> this flag is still set from aborted previous play, so clear at c-t (or c-g) */
}
else sp = NULL; /* don't free it as a player below */
play_list[dp->slot] = NULL;
play_list_members--;
if (toggle == WITH_TOGGLE)
{
switch (dp->type)
{
case DAC_CHANNEL:
if ((sp) && (sp->playing <= 0))
reflect_play_stop(sp);
break;
case DAC_REGION:
if (dp->region != INVALID_REGION)
reflect_play_region_stop(dp->region);
break;
case DAC_MIX:
if (dp->mix_id != INVALID_MIX_ID)
reflect_mix_play_stop();
case DAC_XEN:
break;
case DAC_NOTHING:
break;
}
}
if (dp->slot == max_active_slot) max_active_slot--;
if (with_hook == WITH_HOOK)
{
if (dp->type == DAC_CHANNEL)
{
if (dp->selection)
{
reflect_play_selection_stop();
if (Xen_hook_has_list(stop_playing_selection_hook))
run_hook(stop_playing_selection_hook,
Xen_empty_list,
S_stop_playing_selection_hook);
}
else
{
if ((sp_stopping) && (Xen_hook_has_list(stop_playing_hook)))
run_hook(stop_playing_hook,
Xen_list_1(C_int_to_Xen_sound(sp->index)),
S_stop_playing_hook);
}
}
}
if ((sp) && (is_player_sound(sp)))
{
int k;
bool free_ok = true;
dp->sp = NULL; /* free_player_sound frees it */
for (k = dp->slot + 1; k < dac_max_sounds; k++)
{
dac_info *ndp;
ndp = play_list[k];
if ((ndp) &&
(ndp->sp) &&
(ndp->sp == sp))
{
free_ok = false;
break;
}
}
if (free_ok)
free_player_sound(sp);
sp = NULL;
}
free_dac_info(dp, reason); /* this will call the stop-function, if any */
if ((sp) && (sp_stopping) && (sp->delete_me))
{
#if USE_MOTIF
if (sp->delete_me != (void *)1)
clear_deleted_snd_info(sp->delete_me); /* for various file dialog play buttons */
#endif
completely_free_snd_info(sp); /* dummy snd_info struct for (play "filename") in snd-xen.c */
}
}
static void stop_playing(dac_info *dp, with_hook_t with_hook, play_stop_t reason)
{
stop_playing_with_toggle(dp, WITH_TOGGLE, with_hook, reason);
}
static idle_func_t dac_in_background(any_pointer_t ptr);
static idle_func_t dac_work_proc = 0;
static void stop_playing_sound_with_toggle(snd_info *sp, dac_toggle_t toggle, with_hook_t with_hook, play_stop_t reason)
{
/* this needs to scan all current play_list members and remove any that are referring
* to sp, even indirectly (as through the current selection)
*/
/* if reason = PLAY_STOP_CALLED, PLAY_C_T, or PLAY_C_G, we need to slam the output volumes to 0.0 (so the
* draining output is not played), then once we're sure output has stopped, put them back where they were.
* But, this action is sound-driver (OS) specific -- perhaps just hit MUS_AUDIO_AMP and hope?
* How to tell that on-card buffers are finally empty? Wait 1 or 2 seconds?
*
* an added annoyance -- to get current amps, we have to make separate read call for each chan!
*/
if ((sp) && (play_list))
{
int i;
dac_info *dp;
for (i = 0; i < dac_max_sounds; i++)
if ((play_list[i]) &&
(sp == (play_list[i]->sp)))
{
dp = play_list[i];
play_list[i] = NULL;
stop_playing_with_toggle(dp, toggle, with_hook, reason);
}
if ((play_list_members > 0) && (with_hook == WITH_HOOK))
{
/* see comment below */
for (i = 0; i < dac_max_sounds; i++)
if ((play_list[i]) &&
(sp == (play_list[i]->sp)))
{
dp = play_list[i];
play_list[i] = NULL;
stop_playing_with_toggle(dp, toggle, WITHOUT_HOOK, reason); /* do it again but with hook disabled */
}
}
}
}
void stop_playing_sound(snd_info *sp, play_stop_t reason)
{
stop_playing_sound_with_toggle(sp, WITH_TOGGLE, WITH_HOOK, reason);
}
void stop_playing_sound_without_hook(snd_info *sp, play_stop_t reason)
{
stop_playing_sound_with_toggle(sp, WITH_TOGGLE, WITHOUT_HOOK, reason);
}
void stop_playing_sound_no_toggle(snd_info *sp, play_stop_t reason)
{
stop_playing_sound_with_toggle(sp, WITHOUT_TOGGLE, WITH_HOOK, reason);
}
static void stop_playing_all_sounds_1(with_hook_t with_hook, play_stop_t reason)
{
if (play_list)
{
int i;
dac_info *dp;
for (i = 0; i < dac_max_sounds; i++)
{
dp = play_list[i];
play_list[i] = NULL;
stop_playing(dp, with_hook, reason);
/* this can call stop_playing_hook which can make a new play_list member where the old one used to be! */
}
if ((play_list_members > 0) && (with_hook == WITH_HOOK))
{
/* stop-playing-hook must have started a new player, but in this case,
* the rest of Snd assumes the dac has stopped no matter what. So,
* we make a second pass with the hooks disabled.
*/
for (i = 0; i < dac_max_sounds; i++)
{
dp = play_list[i];
play_list[i] = NULL;
stop_playing(dp, WITHOUT_HOOK, reason);
}
}
}
if (snd_dacp)
{
snd_dacp->slice = 2;
dac_in_background(NULL); /* try to force completion (work proc might not be called above) */
}
}
void stop_playing_all_sounds(play_stop_t reason)
{
stop_playing_all_sounds_1(WITH_HOOK, reason);
}
static void stop_playing_all_sounds_without_hook(play_stop_t reason)
{
stop_playing_all_sounds_1(WITHOUT_HOOK, reason);
}
void stop_playing_region(int n, play_stop_t reason)
{
if (play_list)
{
int i;
dac_info *dp;
for (i = 0; i < dac_max_sounds; i++)
if ((play_list[i]) &&
(play_list[i]->type == DAC_REGION) &&
(play_list[i]->region == n))
{
dp = play_list[i];
play_list[i] = NULL;
stop_playing(dp, WITHOUT_HOOK, reason);
}
}
}
/* -------------------------------- play (add to play-list) -------------------------------- */
static int find_slot_to_play(void)
{
int i, old_size;
if (!play_list)
{
dac_max_sounds = INITIAL_MAX_SOUNDS;
play_list = (dac_info **)calloc(dac_max_sounds, sizeof(dac_info *));
}
for (i = 0; i < dac_max_sounds; i++)
if (!play_list[i])
return(i);
old_size = dac_max_sounds;
dac_max_sounds += INITIAL_MAX_SOUNDS;
play_list = (dac_info **)realloc(play_list, dac_max_sounds * sizeof(dac_info *));
for (i = old_size; i < dac_max_sounds; i++) play_list[i] = NULL;
return(old_size);
}
static dac_info *make_dac_info(int slot, chan_info *cp, snd_info *sp, snd_fd *fd, mus_long_t end, int out_chan, dac_source_t type, Xen func)
{
dac_info *dp;
dp = (dac_info *)calloc(1, sizeof(dac_info)); /* only place dac_info is created */
dp->stop_procedure = Xen_false;
dp->stop_procedure_gc_loc = NOT_A_GC_LOC;
dp->region = INVALID_REGION;
dp->mix_id = INVALID_MIX_ID;
dp->direction = 1;
dp->type = type; /* dac needs to know how to get input before calling mus_make_src below */
if (type == DAC_NOTHING)
dp->dac_sample = dac_no_sample;
else
{
if (type == DAC_XEN)
{
dp->dac_sample = dac_xen_sample;
dp->func = func;
dp->func_gc_loc = snd_protect(func);
}
else
{
dp->dac_sample = dac_read_sample;
dp->func = Xen_false;
dp->func_gc_loc = NOT_A_GC_LOC;
}
}
dp->a = NULL;
dp->a_size = 0;
dp->audio_chan = out_chan;
dp->never_sped = true;
dp->chn_fd = fd;
dp->sp = sp;
dp->cp = cp;
/* next block may get input */
if (sp)
{
dp->expanding = sp->expand_control_on;
dp->filtering = ((sp->filter_control_on) && (sp->filter_control_order > 0));
dp->reverbing = sp->reverb_control_on;
dp->contrast_amp = sp->contrast_control_amp;
if ((!(snd_feq(sp->speed_control, 1.0))) ||
(sp->speed_control_direction == -1))
{
dp->src = mus_make_src(&dac_src_input_as_needed, sp->speed_control, sinc_width(ss), (void *)dp);
dp->direction = sp->speed_control_direction;
}
if (dp->expanding)
{
dp->spd = (spd_info *)make_expand(sp, sp->expand_control, dp);
dp->expand_ring_framples = (int)(snd_srate(sp) * sp->expand_control * sp->expand_control_length * 2);
}
if (dp->filtering)
{
sp->filter_control_changed = false;
if (!(sp->filter_control_envelope))
dp->filtering = false;
else
{
mus_float_t *data;
data = sample_linear_env(sp->filter_control_envelope, sp->filter_control_order);
if (data)
{
dp->flt = make_flt(dp, sp->filter_control_order, data);
free(data);
}
else dp->filtering = false;
}
}
}
play_list_members++;
dp->end = end;
play_list[slot] = dp;
dp->slot = slot;
if (max_active_slot < slot) max_active_slot = slot;
if (sp)
{
dp->cur_srate = sp->speed_control * sp->speed_control_direction;
if (!(snd_feq(dp->cur_srate, 1.0))) dp->never_sped = false;
dp->cur_amp = AMP_CONTROL(sp, dp);
dp->cur_index = sp->contrast_control;
dp->cur_exp = sp->expand_control;
dp->cur_rev = sp->reverb_control_scale;
}
return(dp);
}
static void start_dac(int srate, int channels, play_process_t background, mus_float_t decay)
{
int i;
/* look for channel folding cases etc */
/* channels = how many output audio chans we have; dac_combines_channels sets whether to wrap or muffle chans outside this limit */
if (with_tracking_cursor(ss) != DONT_TRACK)
ss->tracking = true;
for (i = 0; i <= max_active_slot; i++)
{
dac_info *dp;
dp = play_list[i];
if ((dp) && (dac_running)) /* dac_running also if apply */
{
/* in the "normal" (non-apply) case the reverb allocation is deferred until we're sure about the number of output channels */
if ((dp->reverbing) &&
(dp->sp) &&
(!global_rev))
make_reverb(dp->sp, channels);
if (snd_dacp)
{
if (dp->audio_chan >= snd_dacp->channels) /* if dac_running, the number of channels has already been set and won't change */
{
if (dac_combines_channels(ss))
dp->audio_chan %= snd_dacp->channels;
else stop_playing(dp, WITHOUT_HOOK, PLAY_NO_CHANNEL);
}
}
}
}
/* any number of sounds can be piling into the dac buffers with new ones added at any time
* (this is the play_list -- an array of dac_info pointers, each one a separate channel rendition)
*/
if (!dac_running)
{
if (snd_dacp) free_dac_state();
snd_dacp = (dac_state *)calloc(1, sizeof(dac_state));
snd_dacp->slice = 0;
snd_dacp->srate = srate;
snd_dacp->out_samp_type = MUS_AUDIO_COMPATIBLE_SAMPLE_TYPE;
if (snd_dacp->srate <= 0) snd_dacp->srate = 44100;
snd_dacp->channels = channels;
if (dac_size(ss) > 0)
snd_dacp->framples = dac_size(ss);
else snd_dacp->framples = 256;
snd_dacp->devices = 1; /* just a first guess */
snd_dacp->reverb_ring_framples = (mus_long_t)(srate * decay);
if (background == IN_BACKGROUND)
dac_work_proc = BACKGROUND_ADD(dac_in_background, NULL);
else
{
/* here we want to play as an atomic (not background) action */
while (dac_in_background(NULL) == BACKGROUND_CONTINUE)
check_for_event(); /* need to be able to C-g out of this */
}
}
}
/* pos = to_c_edit_position(cp, edpos, caller, arg_pos); */
static dac_info *add_channel_to_play_list(chan_info *cp, snd_info *sp, mus_long_t start, mus_long_t end, int pos, int out_chan)
{
/* if not sp, control panel is ignored */
int slot;
read_direction_t direction = READ_FORWARD;
mus_long_t beg = 0;
snd_fd *sf;
if (pos == AT_CURRENT_EDIT_POSITION) pos = cp->edit_ctr;
if (sp)
{
if (sp->speed_control_direction == 1)
{
if (start >= cp->edits[pos]->samples) return(NULL);
direction = READ_FORWARD;
beg = start;
}
else
{
direction = READ_BACKWARD;
if (start < end)
{
mus_long_t tmp;
tmp = start;
start = end;
end = tmp;
}
if ((start == 0) || (start >= cp->edits[pos]->samples)) /* don't be pedantic about the start point */
beg = cp->edits[pos]->samples - 1;
else beg = start;
if ((end == 0) || (end >= (cp->edits[pos]->samples)))
end = NO_END_SPECIFIED;
}
}
slot = find_slot_to_play();
if (slot == -1) return(NULL);
sf = init_sample_read_any(beg, cp, direction, pos);
if (sf)
{
if (sp)
{
sp->playing++;
if (((with_tracking_cursor(ss) != DONT_TRACK) || (ss->tracking)) &&
(!(is_player_sound(sp))) &&
(sp->inuse == SOUND_NORMAL))
{
cp->original_cursor = cursor_sample(cp);
/* 11-Jul-22, if sync'd and with-tracking-cursor :track-and-return, make sure all sync'd cursors return to the same place */
{
snd_info *sp;
sp = cp->sound;
if (sp->sync != 0)
{
int i;
sync_info *si;
si = snd_sync(sp->sync);
for (i = 0; i < si->chans; i++)
si->cps[i]->original_cursor = cursor_sample(cp);
free_sync_info(si); /* 18-Jan-24 */
}
}
if (cp->axis)
{
cp->original_left_sample = cp->axis->losamp;
cp->original_window_size = cp->axis->hisamp - cp->axis->losamp;
}
cp->cursor_on = true;
cursor_moveto_without_verbosity(cp, start);
#if USE_MOTIF
if (cp->widgets)
update_graph(cp);
#endif
}
}
return(make_dac_info(slot, cp, sp, sf, end, out_chan, DAC_CHANNEL, Xen_false));
}
return(NULL);
}
static dac_info *add_region_channel_to_play_list(int region, int chan, mus_long_t beg, mus_long_t end, int out_chan)
{
int slot;
snd_fd *fd;
slot = find_slot_to_play();
if (slot == -1) return(NULL);
fd = init_region_read(beg, region, chan, READ_FORWARD);
if (fd)
{
dac_info *dp;
dp = make_dac_info(slot, fd->cp, NULL, fd, end, out_chan, DAC_REGION, Xen_false);
if (dp) dp->region = region;
return(dp);
}
return(NULL);
}
void play_region_1(int region, play_process_t background, Xen stop_proc)
{
/* just plays region (not current selection) -- no control panel etc */
int chans, i;
dac_info *dp = NULL, *rtn_dp = NULL;
if ((background == NOT_IN_BACKGROUND) && (play_list_members > 0)) return;
if (!(region_ok(region))) return;
chans = region_chans(region);
if (chans == 0) return;
for (i = 0; i < chans; i++)
{
dp = add_region_channel_to_play_list(region, i, 0, NO_END_SPECIFIED, i); /* i = out chan */
if (dp)
{
if (!rtn_dp) rtn_dp = dp;
}
}
if (rtn_dp)
{
rtn_dp->stop_procedure = stop_proc;
if (Xen_is_procedure(stop_proc))
rtn_dp->stop_procedure_gc_loc = snd_protect(stop_proc);
start_dac(region_srate(region), chans, background, DEFAULT_REVERB_CONTROL_DECAY);
}
}
void play_region(int region, play_process_t background)
{
play_region_1(region, background, Xen_false);
}
bool add_mix_to_play_list(mix_state *ms, chan_info *cp, mus_long_t beg_within_mix, bool start_playing)
{
int slot;
slot = find_slot_to_play();
if (slot != -1)
{
snd_fd *fd;
fd = make_virtual_mix_reader(cp, beg_within_mix, ms->len - beg_within_mix, ms->index, 1.0, READ_FORWARD);
if (fd)
{
dac_info *dp;
dp = make_dac_info(slot, cp, NULL, fd, NO_END_SPECIFIED, 0, DAC_MIX, Xen_false);
if (dp)
{
dp->mix_id = ms->index; /* any valid mix id will do */
if (start_playing)
start_dac(snd_srate(cp->sound), 1, NOT_IN_BACKGROUND, DEFAULT_REVERB_CONTROL_DECAY);
return(true);
}
}
else free_snd_fd(fd);
}
return(false);
}
/* (play (let ((osc (make-oscil 440.0))
(samp 0))
(lambda ()
(if (> samp 20000)
#f
(begin
(set! samp (+ samp 1))
(* .5 (oscil osc))))))) ; you can use explicit control panel accessors
*/
static bool add_zeros_to_play_list(int srate, int chans)
{
int slot;
slot = find_slot_to_play();
if (slot != -1)
{
dac_info *dp;
dp = make_dac_info(slot, NULL, NULL, NULL, NO_END_SPECIFIED, 0, DAC_NOTHING, Xen_false);
if (dp)
{
start_dac(srate, chans, IN_BACKGROUND, DEFAULT_REVERB_CONTROL_DECAY);
return(true);
}
}
return(false);
}
static bool add_xen_to_play_list(Xen func)
{
int slot;
slot = find_slot_to_play();
if (slot != -1)
{
dac_info *dp;
dp = make_dac_info(slot, NULL, NULL, NULL, NO_END_SPECIFIED, 0, DAC_XEN, func);
if (dp)
{
#if USE_NO_GUI
start_dac((int)mus_srate(), 1, NOT_IN_BACKGROUND, DEFAULT_REVERB_CONTROL_DECAY);
#else
start_dac((int)mus_srate(), 1, IN_BACKGROUND, DEFAULT_REVERB_CONTROL_DECAY);
#endif
/* ^ output channels */
return(true);
}
}
return(false);
}
static bool call_start_playing_hook(snd_info *sp)
{
if ((Xen_hook_has_list(start_playing_hook)) &&
(Xen_is_true(run_or_hook(start_playing_hook,
Xen_list_1(C_int_to_Xen_sound(sp->index)), /* this can be 123456 (TEMP_SOUND_INDEX in snd-file.c) -- View:Files dialog play button */
S_start_playing_hook))))
{
reflect_play_stop(sp); /* turns off buttons */
if (sp->delete_me)
completely_free_snd_info(sp); /* dummy snd_info struct for (play "filename") in snd-xen.c */
return(true);
}
return(false);
}
static bool call_start_playing_selection_hook(void)
{
return((Xen_hook_has_list(start_playing_selection_hook)) &&
(Xen_is_true(run_or_hook(start_playing_selection_hook,
Xen_empty_list,
S_start_playing_selection_hook))));
}
static dac_info *play_channel_1(chan_info *cp, mus_long_t start, mus_long_t end, play_process_t background,
int pos, Xen stop_proc, int out_chan)
{
/* just plays one channel (ignores possible sync), includes start-hook */
snd_info *sp;
dac_info *dp = NULL;
sp = cp->sound;
if (sp->inuse == SOUND_IDLE) return(NULL);
if (call_start_playing_hook(sp)) return(NULL);
dp = add_channel_to_play_list(cp, sp, start, end, pos, out_chan);
if (dp)
{
dp->stop_procedure = stop_proc;
if (Xen_is_procedure(stop_proc))
dp->stop_procedure_gc_loc = snd_protect(stop_proc);
set_play_button(sp, true);
start_dac(snd_srate(sp), 1, background, sp->reverb_control_decay);
}
return(dp);
}
void play_channel(chan_info *cp, mus_long_t start, mus_long_t end)
{
play_channel_1(cp, start, end, IN_BACKGROUND, AT_CURRENT_EDIT_POSITION, Xen_false, cp->chan);
}
static dac_info *play_sound_1(snd_info *sp, mus_long_t start, mus_long_t end, play_process_t background,
Xen edpos, Xen stop_proc, const char *caller, int arg_pos)
{
/* just plays one sound (ignores possible sync) */
uint32_t i;
dac_info *dp = NULL, *rtn_dp = NULL;
if ((background == NOT_IN_BACKGROUND) &&
(play_list_members > 0))
return(NULL);
if (sp->inuse == SOUND_IDLE) return(NULL);
if (call_start_playing_hook(sp)) return(NULL);
for (i = 0; i < sp->nchans; i++)
{
int pos;
pos = to_c_edit_position(sp->chans[i], edpos, caller, arg_pos);
dp = add_channel_to_play_list(sp->chans[i], sp, start, end, pos, i); /* i = out chan */
if ((dp) && (!rtn_dp)) rtn_dp = dp;
}
if (rtn_dp)
{
rtn_dp->stop_procedure = stop_proc;
if (Xen_is_procedure(stop_proc))
rtn_dp->stop_procedure_gc_loc = snd_protect(stop_proc);
set_play_button(sp, true);
start_dac(snd_srate(sp), sp->nchans, background, sp->reverb_control_decay);
}
return(rtn_dp);
}
void play_sound(snd_info *sp, mus_long_t start, mus_long_t end)
{
play_sound_1(sp, start, end, IN_BACKGROUND, C_int_to_Xen_integer(AT_CURRENT_EDIT_POSITION), Xen_false, NULL, 0);
}
static dac_info *play_channels_1(chan_info **cps, int chans, mus_long_t *starts, mus_long_t *ur_ends, play_process_t background,
Xen edpos, bool selection, Xen stop_proc, const char *caller, int arg_pos)
{
/* ends can be NULL */
int i;
snd_info *sp = NULL;
dac_info *dp = NULL, *rtn_dp = NULL;
mus_long_t *ends;
if ((background == NOT_IN_BACKGROUND) &&
(play_list_members > 0))
return(NULL);
if (chans <= 0) return(NULL);
if (!selection)
{
if (call_start_playing_hook(cps[0]->sound)) return(NULL);
}
else
{
if (call_start_playing_selection_hook()) return(NULL);
}
if (ur_ends)
ends = ur_ends;
else
{
ends = (mus_long_t *)calloc(chans, sizeof(mus_long_t));
for (i = 0; i < chans; i++)
ends[i] = NO_END_SPECIFIED;
}
sp = cps[0]->sound;
for (i = 0; i < chans; i++)
{
int pos;
pos = to_c_edit_position(cps[i], edpos, caller, arg_pos);
dp = add_channel_to_play_list(cps[i], sp, starts[i], ends[i], pos, i);
if (dp)
{
if (!rtn_dp) rtn_dp = dp;
if (selection) dp->selection = true;
}
}
if (!ur_ends) free(ends);
if ((sp) && (rtn_dp))
{
rtn_dp->stop_procedure = stop_proc;
if (Xen_is_procedure(stop_proc))
rtn_dp->stop_procedure_gc_loc = snd_protect(stop_proc);
set_play_button(sp, true);
start_dac(snd_srate(sp), chans, background, sp->reverb_control_decay);
}
return(rtn_dp);
}
void play_channels(chan_info **cps, int chans, mus_long_t *starts, mus_long_t *ur_ends,
play_process_t background, Xen edpos, bool selection, const char *caller, int arg_pos)
{
play_channels_1(cps, chans, starts, ur_ends, background, edpos, selection, Xen_false, caller, arg_pos);
}
void play_channel_with_sync(chan_info *cp, mus_long_t start, mus_long_t end)
{
snd_info *sp;
sync_info *si;
mus_long_t *ends = NULL;
int i;
sp = cp->sound;
if ((sp->sync == 0) ||
(is_player_sound(sp)))
{
play_channel(cp, start, end);
return;
}
si = snd_sync(sp->sync);
if (end != NO_END_SPECIFIED)
{
ends = (mus_long_t *)calloc(si->chans, sizeof(mus_long_t));
for (i = 0; i < si->chans; i++) ends[i] = end;
}
for (i = 0; i < si->chans; i++) si->begs[i] = start;
play_channels_1(si->cps, si->chans, si->begs, ends, IN_BACKGROUND, C_int_to_Xen_integer(AT_CURRENT_EDIT_POSITION), false, Xen_false, NULL, 0);
free_sync_info(si);
if (ends) free(ends);
}
static dac_info *play_selection_1(play_process_t background, Xen stop_proc)
{
/* just plays the current selection */
dac_info *dp = NULL;
if (selection_is_active())
{
sync_info *si;
si = selection_sync();
if (si)
{
int i;
mus_long_t *ends;
ends = (mus_long_t *)calloc(si->chans, sizeof(mus_long_t));
for (i = 0; i < si->chans; i++)
ends[i] = si->begs[i] + selection_len();
dp = play_channels_1(si->cps, si->chans, si->begs, ends, background, C_int_to_Xen_integer(AT_CURRENT_EDIT_POSITION), true, stop_proc, NULL, 0);
/* dp->dac_sample is the reader */
free_sync_info(si); /* does not free samplers */
free(ends);
}
}
return(dp);
}
void play_selection(play_process_t background)
{
play_selection_1(background, Xen_false);
}
void loop_play_selection(void)
{
play_selection_1(IN_BACKGROUND, Xen_true);
}
/* -------------------------------- process samples and write to DAC -------------------------------- */
#define NO_CHANGE 0
#define JUST_AMP 1
#define JUST_SPEED 2
#define ALL_CHANGES 3
static int choose_dac_op(dac_info *dp, snd_info *sp)
{
if (!sp) return(NO_CHANGE);
if ((dp->expanding) || (dp->filtering) || (dp->reverbing) || (sp->contrast_control_on))
return(ALL_CHANGES);
else
{
if ((sp->speed_control_direction != 1) || (!(snd_feq(sp->speed_control, 1.0))) || (!(snd_feq(dp->cur_srate, 1.0))))
return(JUST_SPEED);
else
{
if ((AMP_CONTROL(sp, dp) == dp->cur_amp) && (snd_feq(AMP_CONTROL(sp, dp), 1.0)))
return(NO_CHANGE);
else return(JUST_AMP);
}
}
}
static int cursor_time;
/* can't move cursor on each dac buffer -- causes clicks */
static bool dac_pausing = false;
void toggle_dac_pausing(void) {dac_pausing = (!dac_pausing); play_button_pause(dac_pausing);} /* only below and snd-kbd.c */
bool play_in_progress(void) {return(play_list_members > 0);}
static unsigned char **audio_bytes = NULL;
static int audio_bytes_size = 0;
static int audio_bytes_devices = 0;
static mus_float_t **dac_buffers = NULL;
static int dac_buffer_size = 0;
static int dac_buffer_chans = 0; /* chans allocated */
static mus_float_t **rev_ins;
#define WRITE_TO_DAC 1
#define WRITE_TO_FILE 0
static int fill_dac_buffers(int write_ok)
{
/* return value used only by Apply */
int i;
bool cursor_change = false;
int framples;
snd_info *sp;
framples = snd_dacp->framples;
/* clear buffers */
for (i = 0; i < snd_dacp->channels; i++)
mus_clear_floats(dac_buffers[i], framples);
if (global_rev)
for (i = 0; i < snd_dacp->channels; i++)
mus_clear_floats(rev_ins[i], framples);
if (dac_pausing)
cursor_change = false;
else
{
dac_info *dp;
mus_float_t *buf;
mus_float_t *revin;
if (Xen_hook_has_list(play_hook))
run_hook(play_hook,
Xen_list_1(C_int_to_Xen_integer(framples)),
S_play_hook);
cursor_time += framples;
cursor_change = (cursor_time >= (int)(snd_dacp->srate * cursor_update_interval(ss)));
/* the check for hooks and so on has to be separate from the fill loop to keep everything synchronized across stop-function replay requests etc */
/* first check for disasters (user closed sound while playing it or running Apply!) */
for (i = 0; i <= max_active_slot; i++)
{
dp = play_list[i];
if (dp)
{
sp = dp->sp; /* can be nil if region playing */
if ((sp) && ((sp->inuse == SOUND_IDLE) || (sp->playing == 0)))
stop_playing(dp, WITHOUT_HOOK, PLAY_CLOSE);
}
}
/* now read currently active chans and update locations -- don't call any hooks or stop-functions! */
for (i = 0; i <= max_active_slot; i++)
{
dp = play_list[i];
if (dp)
{
int j;
mus_float_t amp, incr, sr, sincr, ind, indincr, rev, revincr, fval;
if (dp->audio_chan >= snd_dacp->channels) /* this can happen if we're playing 1 chan, try to add 2 chans */
{
if (dac_combines_channels(ss))
dp->audio_chan %= snd_dacp->channels;
else continue;
}
/* check for moving cursor */
sp = dp->sp; /* can be nil if region playing */
if ((sp) &&
(ss->tracking) &&
(cursor_change) &&
(dp->chn_fd) &&
(!(dp->chn_fd->at_eof)) &&
#if (!USE_NO_GUI)
(dp->cp->widgets) && /* nil if play_file */
#endif
(dp->chn_fd->cb))
{
mus_long_t loc;
bool old_just_zero;
old_just_zero = dp->cp->just_zero;
dp->cp->just_zero = true;
loc = current_location(dp->chn_fd);
loc -= (int)(cursor_location_offset(ss) * dp->cur_srate); /* should work in either direction */
cursor_moveto_without_verbosity(dp->cp, loc);
dp->cp->just_zero = old_just_zero;
}
/* add a buffer's worth from the current source into dp->audio_chan */
buf = dac_buffers[dp->audio_chan];
if (!buf) continue;
revin = rev_ins[dp->audio_chan];
switch (choose_dac_op(dp, sp))
{
case NO_CHANGE:
/* simplest case -- no changes at all */
for (j = 0; j < framples; j++)
buf[j] += (mus_float_t)((*(dp->dac_sample))(dp));
break;
case JUST_AMP:
/* AMP_CONTROL(sp, dp) is current UI value, dp->cur_amp is current local value */
amp = dp->cur_amp;
incr = (AMP_CONTROL(sp, dp) - amp) / (mus_float_t)(framples);
for (j = 0; j < framples; j++, amp += incr)
buf[j] += (mus_float_t)(amp * (*(dp->dac_sample))(dp));
dp->cur_amp = amp;
break;
case JUST_SPEED:
/* includes amp changes */
/* sp->speed_control is current UI value, dp->cur_srate is current local value */
dp->never_sped = false;
amp = dp->cur_amp;
incr = (AMP_CONTROL(sp, dp) - amp) / (mus_float_t)(framples);
sr = dp->cur_srate;
sincr = (sp->speed_control * sp->speed_control_direction - sr) / (mus_float_t)(framples);
if ((sr != 0.0) || (sincr != 0.0))
{
if (dp->src)
{
if ((amp == 1.0) && (incr == 0.0) && (sincr == 0.0))
{
mus_set_increment(dp->src, sr);
mus_src_to_buffer(dp->src, &dac_src_input_as_needed, buf, framples);
}
else
{
for (j = 0; j < framples; j++, amp += incr, sr += sincr)
{
mus_set_increment(dp->src, sr);
buf[j] += (amp * mus_src(dp->src, 0.0, &dac_src_input_as_needed));
}
}
}
else
{
for (j = 0; j < framples; j++, amp += incr, sr += sincr)
buf[j] += (amp * speed(dp, sr));
}
}
dp->cur_srate = sr;
dp->cur_amp = amp;
break;
case ALL_CHANGES:
amp = dp->cur_amp;
incr = (AMP_CONTROL(sp, dp) - amp) / (mus_float_t)(framples);
sr = dp->cur_srate;
sincr = (sp->speed_control * sp->speed_control_direction - sr) / (mus_float_t)(framples);
if ((sincr != 0.0) || (!(snd_feq(sr, 1.0)))) dp->never_sped = false;
ind = dp->cur_index;
indincr = (sp->contrast_control - ind) / (mus_float_t)(framples);
rev = dp->cur_rev;
revincr = (sp->reverb_control_scale - rev) / (mus_float_t)(framples);
if ((dp->filtering) && (sp->filter_control_changed))
{
mus_float_t *data;
data = sample_linear_env(sp->filter_control_envelope, sp->filter_control_order);
if (data)
{
/* check all chans in sp before clearing filter_order_changed flag */
int j;
for (j = i; j <= max_active_slot; j++)
{
dac_info *ndp;
ndp = play_list[j];
if ((ndp) &&
(ndp->sp == sp) &&
(ndp->filtering))
{
if (sp->filter_control_order > ndp->a_size) /* need more room in dp->a == flt->xcoeffs and flt->state */
{
free(ndp->a);
ndp->a_size = sp->filter_control_order;
ndp->a = (mus_float_t *)calloc(ndp->a_size, sizeof(mus_float_t));
}
mus_make_fir_coeffs(sp->filter_control_order, data, ndp->a); /* fill dp->a with new coeffs */
mus_filter_set_xcoeffs(ndp->flt, ndp->a); /* tell gen about them */
if (mus_filter_set_order(ndp->flt, sp->filter_control_order) < 0) /* fixup gen's order (and internal state array) */
snd_warning("trouble in filter (order not changed?)");
}
}
free(data);
}
sp->filter_control_changed = false;
}
if (dp->expanding)
{
mus_float_t ex, exincr;
ex = dp->cur_exp;
exincr = (sp->expand_control - ex) / (mus_float_t)(framples);
for (j = 0; j < framples; j++, amp += incr, sr += sincr, ind += indincr, ex += exincr, rev += revincr)
{
fval = expand(dp, sr, ex);
if (sp->contrast_control_on) fval = contrast(dp, amp, ind, fval); else fval *= amp;
if (dp->filtering) fval = mus_fir_filter(dp->flt, fval);
if (dp->reverbing) revin[j] += fval * rev;
buf[j] += fval;
}
dp->cur_exp = ex;
}
else
{
if (dp->filtering)
{
for (j = 0; j < framples; j++, amp += incr, sr += sincr, ind += indincr, rev += revincr)
{
fval = speed(dp, sr);
if (sp->contrast_control_on) fval = contrast(dp, amp, ind, fval); else fval *= amp;
fval = mus_fir_filter(dp->flt, fval);
if (dp->reverbing) revin[j] += fval * rev;
buf[j] += fval;
}
}
else
{
if (sp->contrast_control_on)
{
for (j = 0; j < framples; j++, amp += incr, sr += sincr, ind += indincr, rev += revincr)
{
fval = contrast(dp, amp, ind, speed(dp, sr));
if (dp->reverbing) revin[j] += fval * rev;
buf[j] += fval;
}
}
else
{
if (dp->never_sped)
{
for (j = 0; j < framples; j++, amp += incr, rev += revincr)
{
fval = amp * (*(dp->dac_sample))(dp);
revin[j] += fval * rev;
buf[j] += fval;
}
}
else
{
for (j = 0; j < framples; j++, amp += incr, sr += sincr, rev += revincr)
{
fval = amp * speed(dp, sr);
revin[j] += fval * rev;
buf[j] += fval;
}
}
}
}
}
dp->cur_srate = sr;
dp->cur_amp = amp;
dp->cur_rev = rev;
dp->cur_index = ind;
break;
}
if ((dp->end != NO_END_SPECIFIED) && (dp->end != 0))
{
if ((!dp->chn_fd->cb) ||
((dp->sp->speed_control_direction > 0) &&
((dp->chn_fd->at_eof) ||
(dp->end <= current_location(dp->chn_fd)))) ||
((dp->sp->speed_control_direction < 0) &&
(dp->end > current_location(dp->chn_fd))))
dp->end = 0;
}
}
} /* fill-case loop through max_active_slot */
if (global_rev)
for (i = 0; i < framples; i++)
reverb(global_rev, rev_ins, dac_buffers, i);
/* now hooks, stop-function etc */
for (i = 0; i <= max_active_slot; i++)
{
dp = play_list[i];
if (dp)
{
/* check for EOF or specified end point */
if (write_ok == WRITE_TO_DAC) /* not Apply */
{
if (dp->end == 0)
stop_playing(dp, WITH_HOOK, PLAY_COMPLETE);
else
{
if ((dp->chn_fd) &&
(dp->chn_fd->at_eof))
{
if (!(dp->expanding))
stop_playing(dp, WITH_HOOK, PLAY_COMPLETE);
else
{
dp->expand_ring_framples -= framples;
if (dp->expand_ring_framples <= 0)
stop_playing(dp, WITH_HOOK, PLAY_COMPLETE);
}
}
}
}
else /* Apply, always sets the end point explicitly */
{
if (dp->end == 0)
{
stop_playing_all_sounds_without_hook(PLAY_COMPLETE);
play_list_members = 0;
max_active_slot = -1;
}
}
}
} /* stop-case loop through max_active_slot */
if ((global_rev) &&
(snd_dacp) &&
(play_list_members == 0))
{
snd_dacp->reverb_ring_framples -= framples;
if (snd_dacp->reverb_ring_framples <= 0)
free_reverb();
}
}
/* now parcel these buffers out to the available devices */
if (snd_dacp)
{
#if (HAVE_OSS || HAVE_ALSA)
if (write_ok == WRITE_TO_DAC)
{
mus_float_t **dev_bufs;
dev_bufs = dac_buffers;
for (i = 0; i < snd_dacp->devices; i++)
if (dev_fd[i] != -1)
{
mus_file_write_buffer(snd_dacp->out_samp_type,
0, framples - 1,
snd_dacp->chans_per_device[i],
dev_bufs,
(char *)(audio_bytes[i]),
clipping(ss));
dev_bufs += snd_dacp->chans_per_device[i];
}
for (i = 0; i < snd_dacp->devices; i++)
if (dev_fd[i] != -1)
{
int bytes;
bytes = snd_dacp->chans_per_device[i] * framples * mus_bytes_per_sample(snd_dacp->out_samp_type);
mus_audio_write(dev_fd[i], (char *)(audio_bytes[i]), bytes);
}
}
#else
if (write_ok == WRITE_TO_DAC)
{
int bytes;
mus_file_write_buffer(snd_dacp->out_samp_type, 0, framples - 1, snd_dacp->channels, dac_buffers, (char *)(audio_bytes[0]), clipping(ss));
bytes = snd_dacp->channels * framples * mus_bytes_per_sample(snd_dacp->out_samp_type);
mus_audio_write(dev_fd[0], (char *)(audio_bytes[0]), bytes);
}
#endif
}
if (cursor_change) cursor_time = 0;
return(framples);
}
/* -------------------------------- specialize mus_print -------------------------------- */
static mus_print_handler_t *old_dac_printer = NULL;
static char *last_print = NULL;
static void dac_mus_print(char *msg)
{
if (last_print) free(last_print);
last_print = mus_strdup(msg);
(*old_dac_printer)(msg);
}
static void set_dac_print(void)
{
if (last_print) free(last_print);
last_print = NULL;
if (old_dac_printer != dac_mus_print)
old_dac_printer = mus_print_set_handler(dac_mus_print);
}
static void unset_dac_print(void)
{
mus_print_set_handler(old_dac_printer);
}
#if WITH_AUDIO
static const char *describe_dac(void)
{
/* this is only called in dac_error and only then upon a failed mus_audio_open_output */
int players = 0, i;
dac_info *ptr = NULL;
for (i = 0; i < dac_max_sounds; i++)
if (play_list[i])
{
ptr = play_list[i];
players++;
}
if ((players == 1) &&
(ptr->sp))
return((const char *)(ptr->sp->short_filename));
return("");
}
#endif
static void dac_error(void)
{
stop_playing_all_sounds_without_hook(PLAY_ERROR);
#if WITH_AUDIO
snd_error("can't play %s: %s",
describe_dac(),
(last_print) ? last_print : "reason not known");
#endif
}
/* -------------------------------- initialize DAC -------------------------------- */
static void make_dac_buffers(void)
{
/* make the per-channel buffers and audio output buffers */
int bytes, i;
if ((!dac_buffers) ||
(dac_buffer_chans < snd_dacp->channels) ||
(dac_buffer_size < snd_dacp->framples))
{
if (dac_buffers)
{
for (i = 0; i < dac_buffer_chans; i++) free(dac_buffers[i]);
free(dac_buffers);
}
if (rev_ins)
{
for (i = 0; i < dac_buffer_chans; i++) free(rev_ins[i]);
free(rev_ins);
}
dac_buffers = (mus_float_t **)calloc(snd_dacp->channels, sizeof(mus_float_t *));
rev_ins = (mus_float_t **)calloc(snd_dacp->channels, sizeof(mus_float_t *));
for (i = 0; i < snd_dacp->channels; i++)
{
dac_buffers[i] = (mus_float_t *)calloc(snd_dacp->framples, sizeof(mus_float_t));
rev_ins[i] = (mus_float_t *)calloc(snd_dacp->framples, sizeof(mus_float_t));
}
dac_buffer_chans = snd_dacp->channels;
dac_buffer_size = snd_dacp->framples;
if (r_outs) free(r_outs);
if (r_ins) free(r_ins);
r_outs = (mus_float_t *)calloc(snd_dacp->channels, sizeof(mus_float_t));
r_ins = (mus_float_t *)calloc(snd_dacp->channels, sizeof(mus_float_t));
}
bytes = snd_dacp->channels * dac_buffer_size * mus_bytes_per_sample(snd_dacp->out_samp_type);
if ((audio_bytes_size < bytes) ||
(audio_bytes_devices < snd_dacp->devices))
{
if (audio_bytes)
{
for (i = 0; i < audio_bytes_devices; i++) free(audio_bytes[i]);
free(audio_bytes);
}
audio_bytes = (unsigned char **)calloc(snd_dacp->devices, sizeof(unsigned char *));
for (i = 0; i < snd_dacp->devices; i++)
audio_bytes[i] = (unsigned char *)calloc(bytes, sizeof(unsigned char));
audio_bytes_size = bytes;
audio_bytes_devices = snd_dacp->devices;
}
}
static void stop_audio_output(void);
#if (HAVE_ALSA || HAVE_OSS)
/* Controls behavior of device selection logic below. No amount of logic
* can make everybody happy all the time. The [i]logic below cannot always
* produce the desired result but deleting it altogether will break the
* systems that currently rely on it. Not wise without an external api
* in place designed to select whatever the user _really_ wants. Till
* then set this to "1" to always send to the first device. */
static int feed_first_device = 0;
#define ALSA_MAX_DEVICES 64
static int alsa_devices[ALSA_MAX_DEVICES];
static int alsa_available_chans[ALSA_MAX_DEVICES];
static int alsa_max_chans[ALSA_MAX_DEVICES];
static int alsa_min_chans[ALSA_MAX_DEVICES];
static int alsa_max_chans_value = 0;
static int alsa_max_chans_dev = 0;
static bool audio_devices_scanned = false;
static int alsa_devices_available = 0;
void mus_audio_alsa_channel_info(int dev, int *info);
void mus_audio_alsa_device_list(int sys, int size, int *val);
int mus_audio_alsa_device_direction(int dev);
static void scan_audio_devices(void)
{
int cards, card, devs, dev, d;
int index = 0;
int direction;
int val[ALSA_MAX_DEVICES];
if (!audio_devices_scanned)
{
audio_devices_scanned = true;
/* At this time
* we always select the widest device if the requested channels fit into it.
* Otherwise we try to combine devices, if all fails we modify snd settings
* so that channel folding takes place. This is inefficient but works for now.
*/
cards = 1;
index = 0;
/* scan all cards and build a list of available output devices */
for (card = 0; card < cards; card++)
{
mus_audio_alsa_device_list(MUS_AUDIO_PACK_SYSTEM(card), ALSA_MAX_DEVICES, val);
devs = val[0];
/* scan all devices in the card */
for (d = 0; d < devs; d++)
{
dev = val[d + 1];
direction = mus_audio_alsa_device_direction(MUS_AUDIO_PACK_SYSTEM(card) | dev);
if (direction == 0)
{
/* remember output device */
alsa_devices[index++] = MUS_AUDIO_PACK_SYSTEM(card) | dev;
if (index >= ALSA_MAX_DEVICES) goto NO_MORE_DEVICES;
}
}
}
NO_MORE_DEVICES:
/* get channel availability for all devices */
for (d = 0; d < index; d++)
{
int chan_info[4];
alsa_available_chans[d] = 0;
alsa_min_chans[d] = 0;
alsa_max_chans[d] = 0;
mus_audio_alsa_channel_info(alsa_devices[d], chan_info);
alsa_available_chans[d] = chan_info[0];
alsa_min_chans[d] = chan_info[1];
alsa_max_chans[d] = chan_info[2];
if (alsa_max_chans[d] > alsa_max_chans_value)
{
/* remember widest device */
alsa_max_chans_value = alsa_max_chans[d];
alsa_max_chans_dev = d;
}
}
}
alsa_devices_available = index;
}
int mus_audio_alsa_samples_per_channel(int dev);
static bool start_audio_output_1(void)
{
int i;
/* -------------------- ALSA not OSS -------------------- */
if (mus_audio_api() == MUS_ALSA_API)
{
static int out_dev[ALSA_MAX_DEVICES];
int d, alloc_chans, alloc_devs;
scan_audio_devices();
/* allocate devices for playback */
alloc_chans = 0;
alloc_devs = 0;
for (d = 0; d < ALSA_MAX_DEVICES; d++) out_dev[d] = -1;
for (d = 0; d < MAX_DEVICES; d++) dev_fd[d] = -1;
if (feed_first_device == 0)
{
/* see if widest device can accommodate all channels */
if (alsa_max_chans_value >= snd_dacp->channels)
{
out_dev[alloc_devs++] = alsa_max_chans_dev;
alloc_chans += alsa_max_chans_value;
}
if (alloc_devs == 0)
{
/* try to use several devices */
int prev_samp_type = -1;
for (d = 0; d < alsa_devices_available; d++)
{
int this_samp_type;
this_samp_type = mus_audio_compatible_sample_type(alsa_devices[d]);
if (prev_samp_type == -1)
{
prev_samp_type = this_samp_type;
}
/* samp_type for all selected devices should match */
if (this_samp_type == prev_samp_type)
{
out_dev[alloc_devs++] = d;
alloc_chans += alsa_available_chans[d];
if (alloc_devs >= ALSA_MAX_DEVICES)
break;
}
}
if ((alloc_devs != 0) && (alloc_chans < snd_dacp->channels))
{
/* not enough available channels, give up */
for (d = 0; d < ALSA_MAX_DEVICES; d++) out_dev[d] = -1;
alloc_devs = 0;
alloc_chans = 0;
}
if (alloc_devs == 0)
{
/* fold all channels into the first device */
out_dev[alloc_devs++] = 0;
alloc_chans += alsa_available_chans[0];
}
}
}
else
{
/* first device on first card is the one */
out_dev[alloc_devs++] = 0;
alloc_chans += alsa_available_chans[0];
}
snd_dacp->out_samp_type = mus_audio_compatible_sample_type(alsa_devices[out_dev[0]]);
if (alloc_devs < 2)
{
/* see if we have a minimum sized frample to fill
* FIXME: could this happen in more than one device? */
int c;
c = alsa_min_chans[out_dev[0]];
if (c > snd_dacp->channels)
{
snd_dacp->channels = c;
}
}
/* see if we have to fold channels */
if (alloc_chans < snd_dacp->channels)
{
if (dac_combines_channels(ss))
snd_warning("folding %d chans into %d ",
snd_dacp->channels, alloc_chans);
snd_dacp->channels = alloc_chans;
}
{
int samples_per_channel;
/* read the number of samples per channel the device wants buffered */
samples_per_channel = mus_audio_alsa_samples_per_channel(alsa_devices[out_dev[0]]);
snd_dacp->framples = samples_per_channel;
/* set_dac_size(snd_dacp->framples * mus_bytes_per_sample(snd_dacp->out_samp_type)); */
set_dac_size(samples_per_channel); /* bil 24-Mar-13 */
}
/* open all allocated devices */
for (d = 0; d < alloc_devs; d++)
{
int channels;
channels = alsa_available_chans[out_dev[d]];
if (alloc_chans <= alsa_available_chans[out_dev[d]])
{
if (snd_dacp->channels < alsa_min_chans[out_dev[d]])
{
channels = alsa_min_chans[out_dev[d]];
}
else
{
channels = snd_dacp->channels;
}
}
/* FIXME: assumes devices are same size... */
set_dac_print();
dev_fd[d] = mus_audio_open_output(alsa_devices[out_dev[d]],
snd_dacp->srate,
channels,
snd_dacp->out_samp_type,
snd_dacp->framples * channels * mus_bytes_per_sample(snd_dacp->out_samp_type));
unset_dac_print();
if (dev_fd[d] == -1)
{
/* could not open a device, close all others and quit playback */
int i;
for (i = 0; i < d; i++)
{
mus_audio_close(alsa_devices[out_dev[i]]);
}
dac_error();
dac_running = false;
if (global_rev) free_reverb();
max_active_slot = -1;
return(false);
}
}
snd_dacp->devices = (alloc_devs <= 0) ? 1 : ((alloc_devs > 1000000) ? 1000000 : alloc_devs); /* placate damned gcc */
/* for now assume all are same number of chans */
snd_dacp->chans_per_device = (int *)calloc(snd_dacp->devices, sizeof(int));
for (i = 0; i < snd_dacp->devices; i++)
snd_dacp->chans_per_device[i] = snd_dacp->channels / snd_dacp->devices;
make_dac_buffers();
}
else
{
/* -------------------- OSS not ALSA -------------------- */
/* api == MUS_OSS_API -- MUS_JACK_API should not intrude here because we're in HAVE_ALSA || HAVE_OSS */
int oss_available_chans = 2;
if (snd_dacp->channels > 2)
oss_available_chans = mus_audio_device_channels(MUS_AUDIO_DEFAULT);
for (i = 0; i < MAX_DEVICES; i++) dev_fd[i] = -1;
/* see if we can play 16 bit output */
snd_dacp->out_samp_type = mus_audio_compatible_sample_type(MUS_AUDIO_DEFAULT);
/* removed PPC stuff here 30-Apr-12 */
if ((oss_available_chans < snd_dacp->channels) &&
(oss_available_chans > 0))
{
if (dac_combines_channels(ss))
snd_warning("folding %d chans into %d ",
snd_dacp->channels, oss_available_chans);
snd_dacp->channels = oss_available_chans;
}
set_dac_print();
if (dev_fd[0] == MUS_ERROR)
dev_fd[0] = mus_audio_open_output(MUS_AUDIO_DEFAULT,
snd_dacp->srate, snd_dacp->channels,
snd_dacp->out_samp_type,
dac_size(ss));
unset_dac_print();
if (dev_fd[0] == MUS_ERROR)
{
dac_error();
stop_audio_output();
return(false);
}
snd_dacp->devices = (dev_fd[1] != -1) ? 2 : 1;
snd_dacp->chans_per_device = (int *)calloc(snd_dacp->devices, sizeof(int));
for (i = 0; i < snd_dacp->devices; i++)
snd_dacp->chans_per_device[i] = snd_dacp->channels / snd_dacp->devices;
make_dac_buffers();
}
return(true);
}
#else /* not ALSA or OSS */
static bool start_audio_output_1(void)
{
int i;
int available_chans = 2;
if (snd_dacp->channels > 2)
available_chans = mus_audio_device_channels(MUS_AUDIO_DEFAULT);
if (available_chans <= 0)
{
snd_warning("no available channels??");
return(false);
}
if (available_chans < snd_dacp->channels)
{
if (dac_combines_channels(ss))
snd_warning("folding %d chans into %d ",
snd_dacp->channels,
available_chans);
snd_dacp->channels = available_chans;
}
for (i = 0; i < MAX_DEVICES; i++) dev_fd[i] = -1;
snd_dacp->out_samp_type = mus_audio_device_sample_type(MUS_AUDIO_DEFAULT);
set_dac_print();
if (dev_fd[0] == MUS_ERROR)
dev_fd[0] = mus_audio_open_output(MUS_AUDIO_DEFAULT,
snd_dacp->srate,
snd_dacp->channels,
snd_dacp->out_samp_type,
dac_size(ss));
unset_dac_print();
if (dev_fd[0] == MUS_ERROR)
{
dac_error();
stop_audio_output();
return(false);
}
snd_dacp->devices = 1;
snd_dacp->chans_per_device = (int *)calloc(snd_dacp->devices, sizeof(int));
for (i = 0; i < snd_dacp->devices; i++)
snd_dacp->chans_per_device[i] = available_chans / snd_dacp->devices;
make_dac_buffers();
return(true);
}
#endif
static bool start_audio_output(void)
{
/* at this point the desired output srate and chans are set in dacp (via start_dac) */
cursor_time = 0;
if (start_audio_output_1()) /* number of channels may be less than requested initially */
{
int i;
for (i = 0; i <= max_active_slot; i++)
{
dac_info *dp;
dp = play_list[i];
if (dp)
{
/* deferred reverb allocation since start_audio_output_1 may force more chans open */
if ((dp->reverbing) &&
(dp->sp) &&
(!global_rev))
make_reverb(dp->sp, snd_dacp->channels);
if (dp->audio_chan >= snd_dacp->channels)
{
if (dac_combines_channels(ss))
dp->audio_chan %= snd_dacp->channels;
else stop_playing(dp, WITHOUT_HOOK, PLAY_NO_CHANNEL);
}
}
}
dac_running = true;
fill_dac_buffers(WRITE_TO_DAC);
if (!snd_dacp) return(false);
return(true);
}
return(false);
}
static void stop_audio_output(void)
{
int i;
for (i = 0; i < MAX_DEVICES; i++)
if (dev_fd[i] != -1)
{
mus_audio_close(dev_fd[i]);
dev_fd[i] = -1;
}
dac_running = false;
dac_pausing = false;
if (global_rev) free_reverb();
max_active_slot = -1;
}
static idle_func_t dac_in_background(any_pointer_t ptr)
{
/* slice 0: try to open audio output devices and get ready to send samples
* 1: loop sending data until the play_list is empty or some error (C-g) happens
* 2: try to close all active outputs and remove background procedure
*/
if (!snd_dacp) return(BACKGROUND_QUIT);
switch (snd_dacp->slice)
{
case 0:
if (start_audio_output())
{
if (!snd_dacp) return(BACKGROUND_QUIT);
snd_dacp->slice = 1;
return(BACKGROUND_CONTINUE);
}
else
{
free_dac_state();
return(BACKGROUND_QUIT);
}
break;
case 1:
fill_dac_buffers(WRITE_TO_DAC);
if (!snd_dacp) return(BACKGROUND_QUIT); /* dac-hook called stop-playing or something equally perverse */
if ((!global_rev) && (play_list_members == 0)) snd_dacp->slice = 2;
return(BACKGROUND_CONTINUE);
break;
case 2:
stop_audio_output();
free_dac_state();
return(BACKGROUND_QUIT);
break;
}
return(BACKGROUND_QUIT);
}
/* ---------------- support for Apply button (snd-apply.c) ---------------- */
void initialize_apply(snd_info *sp, int chans, mus_long_t beg, mus_long_t dur)
{
int curchan = 0;
stop_playing_all_sounds_without_hook(PLAY_APPLY);
if (snd_dacp) /* may not have been able to complete despite slice=2 in stop all */
{
snd_dacp->slice = 2;
dac_in_background(NULL); /* so try to force completion */
}
if (chans <= 0) return;
max_active_slot = -1;
play_list_members = 0;
dac_running = true; /* this keeps start_dac from actually starting the dac */
if (snd_dacp) free_dac_state();
snd_dacp = (dac_state *)calloc(1, sizeof(dac_state));
snd_dacp->slice = 0;
snd_dacp->srate = snd_srate(sp);
snd_dacp->out_samp_type = MUS_AUDIO_COMPATIBLE_SAMPLE_TYPE;
if (snd_dacp->srate <= 0) snd_dacp->srate = 44100;
snd_dacp->channels = chans;
snd_dacp->framples = 8192;
snd_dacp->devices = 1;
snd_dacp->chans_per_device = (int *)calloc(1, sizeof(int));
snd_dacp->chans_per_device[0] = chans;
snd_dacp->reverb_ring_framples = (mus_long_t)(snd_dacp->srate * sp->reverb_control_decay);
make_dac_buffers();
switch (ss->apply_choice)
{
case APPLY_TO_SOUND:
play_sound(sp, beg, beg + dur);
break;
case APPLY_TO_SELECTION:
play_selection(IN_BACKGROUND);
break;
case APPLY_TO_CHANNEL:
if (sp->selected_channel != NO_SELECTION)
curchan = sp->selected_channel;
play_channel(sp->chans[curchan], beg, beg + dur);
break;
}
}
void finalize_apply(snd_info *sp)
{
/* if no reverb, these need to be cleaned up */
stop_playing_all_sounds_without_hook(PLAY_APPLY);
max_active_slot = -1;
play_list_members = 0;
sp->playing = 0;
dac_running = false;
if (snd_dacp) free_dac_state();
if (global_rev) free_reverb();
}
int run_apply(int ofd)
{
int len, chans;
if (!(snd_dacp)) return(-1);
chans = snd_dacp->channels; /* snd_dacp might be freed by fill_dac_buffers */
len = fill_dac_buffers(WRITE_TO_FILE);
mus_file_write(ofd, 0, len - 1, chans, dac_buffers);
return(len);
}
/* -------- players -------- */
static snd_info **players = NULL;
static int *player_chans = NULL;
static int players_size = 0;
static int new_player_index(void)
{
int i, old_size;
if (players_size == 0)
{
players_size = 8;
players = (snd_info **)calloc(players_size, sizeof(snd_info *));
player_chans = (int *)calloc(players_size, sizeof(int));
return(-1);
}
for (i = 1; i < players_size; i++)
if (!players[i])
return(-i);
old_size = players_size;
players_size += 8;
players = (snd_info **)realloc(players, players_size * sizeof(snd_info *));
player_chans = (int *)realloc(player_chans, players_size * sizeof(int));
for (i = old_size; i < players_size; i++)
{
players[i] = NULL;
player_chans[i] = 0;
}
return(-old_size);
}
#define PLAYER(Sp) -(Sp->index)
static int make_player(snd_info *sp, chan_info *cp)
{
/* store sp so we can access it via find_sound (get_sp) later */
players[PLAYER(sp)] = sp;
player_chans[PLAYER(sp)] = cp->chan;
return(-sp->index);
}
static void free_player_sound(snd_info *sp)
{
if (players)
{
players[PLAYER(sp)] = NULL;
player_chans[PLAYER(sp)] = 0;
}
free(sp->filename);
sp->filename = NULL;
free(sp->chans);
sp->chans = NULL;
if (sp->filter_control_envelope) sp->filter_control_envelope = free_env(sp->filter_control_envelope);
sp->inuse = SOUND_IDLE;
free(sp);
}
void clear_players(void)
{
/* called only in free_snd_info, snd-data.c -- make sure currently closing sound is not playing (via a user-created player) */
int i;
for (i = 0; i < players_size; i++)
{
uint32_t j;
snd_info *sp;
sp = players[i];
if (sp)
for (j = 0; j < sp->nchans; j++)
if ((!sp->chans[j]) ||
(sp->chans[j]->active < CHANNEL_HAS_EDIT_LIST) ||
(!sp->chans[j]->sound))
{
int k;
for (k = 0; k <= max_active_slot; k++)
{
dac_info *dp;
dp = play_list[k];
if ((dp) && (sp == dp->sp))
{
play_list[k] = NULL;
play_list_members--;
free_dac_info(dp, PLAY_CLOSE); /* calls stop-function, if any. used in snd-data.c in free_snd_info */
}
}
if (is_player_sound(sp)) free_player_sound(sp);
break;
}
}
}
/* ---------------------------------------- player objects ---------------------------------------- */
typedef struct {
int n;
} xen_player;
#define Xen_to_xen_player(arg) ((xen_player *)Xen_object_ref(arg))
static int xen_player_to_int(Xen n)
{
xen_player *mx;
mx = Xen_to_xen_player(n);
return(mx->n);
}
#define Xen_player_to_C_int(Player) xen_player_to_int(Player)
snd_info *get_player_sound(Xen obj)
{
return(players[xen_player_to_int(obj)]);
}
static Xen_object_type_t xen_player_tag;
bool xen_is_player(Xen obj)
{
return(Xen_c_object_is_type(obj, xen_player_tag));
}
#if (!HAVE_SCHEME)
static void xen_player_free(xen_player *v) {if (v) free(v);}
Xen_wrap_free(xen_player, free_xen_player, xen_player_free)
#else
static s7_pointer s7_xen_player_free(s7_scheme *sc, s7_pointer obj)
{
xen_player *v;
v = (xen_player *)s7_c_object_value(obj);
if (v) free(v); /* can it be NULL? */
return(NULL);
}
#endif
static char *xen_player_to_string(xen_player *v)
{
#define PLAYER_PRINT_BUFFER_SIZE 64
char *buf;
if (!v) return(NULL);
buf = (char *)calloc(PLAYER_PRINT_BUFFER_SIZE, sizeof(char));
snprintf(buf, PLAYER_PRINT_BUFFER_SIZE, "#<player %d>", v->n);
return(buf);
}
#if HAVE_FORTH || HAVE_RUBY
Xen_wrap_print(xen_player, print_xen_player, xen_player_to_string)
static Xen g_xen_player_to_string(Xen obj)
{
char *vstr;
Xen result;
#define S_xen_player_to_string "player->string"
Xen_check_type(xen_is_player(obj), obj, 1, S_xen_player_to_string, "a player");
vstr = xen_player_to_string(Xen_to_xen_player(obj));
result = C_string_to_Xen_string(vstr);
free(vstr);
return(result);
}
#else
#if HAVE_SCHEME
static s7_pointer g_xen_player_to_string(s7_scheme *sc, s7_pointer args)
{
char *vstr;
Xen result;
vstr = xen_player_to_string(Xen_to_xen_player(s7_car(args)));
result = C_string_to_Xen_string(vstr);
free(vstr);
return(result);
}
#endif
#endif
#if (!HAVE_SCHEME)
static bool xen_player_equalp(xen_player *v1, xen_player *v2)
{
return((v1 == v2) ||
(v1->n == v2->n));
}
static Xen equalp_xen_player(Xen obj1, Xen obj2)
{
if ((!(xen_is_player(obj1))) || (!(xen_is_player(obj2)))) return(Xen_false);
return(C_bool_to_Xen_boolean(xen_player_equalp(Xen_to_xen_player(obj1), Xen_to_xen_player(obj2))));
}
#endif
static xen_player *xen_player_make(int n)
{
xen_player *new_v;
new_v = (xen_player *)malloc(sizeof(xen_player));
new_v->n = n;
return(new_v);
}
static Xen new_xen_player(int n)
{
xen_player *mx;
if (n < 0)
return(Xen_false);
mx = xen_player_make(n);
return(Xen_make_object(xen_player_tag, mx, 0, free_xen_player));
}
#define C_int_to_Xen_player(val) new_xen_player(val)
#if HAVE_SCHEME
static s7_pointer s7_xen_player_is_equal(s7_scheme *sc, s7_pointer args)
{
s7_pointer p1, p2;
p1 = s7_car(args);
p2 = s7_cadr(args);
if (p1 == p2) return(s7_t(sc));
if (s7_c_object_type(p2) == xen_player_tag)
return(s7_make_boolean(sc, (((xen_player *)s7_c_object_value(p1))->n == ((xen_player *)s7_c_object_value(p2))->n)));
return(s7_f(sc));
}
static s7_pointer s7_xen_player_length(s7_scheme *sc, s7_pointer args)
{
chan_info *cp;
int index;
index = Xen_player_to_C_int(s7_car(args));
cp = players[index]->chans[player_chans[index]];
return(C_llong_to_Xen_llong(current_samples(cp)));
}
#endif
static void init_xen_player(void)
{
#if HAVE_SCHEME
xen_player_tag = s7_make_c_type(s7, "<player>");
s7_c_type_set_gc_free(s7, xen_player_tag, s7_xen_player_free);
s7_c_type_set_is_equal(s7, xen_player_tag, s7_xen_player_is_equal);
s7_c_type_set_length(s7, xen_player_tag, s7_xen_player_length);
s7_c_type_set_to_string(s7, xen_player_tag, g_xen_player_to_string);
#else
#if HAVE_RUBY
xen_player_tag = Xen_make_object_type("XenPlayer", sizeof(xen_player));
#else
xen_player_tag = Xen_make_object_type("Player", sizeof(xen_player));
#endif
#endif
#if HAVE_FORTH
fth_set_object_inspect(xen_player_tag, print_xen_player);
fth_set_object_dump(xen_player_tag, g_xen_player_to_string);
fth_set_object_equal(xen_player_tag, equalp_xen_player);
fth_set_object_free(xen_player_tag, free_xen_player);
#endif
#if HAVE_RUBY
rb_define_method(xen_player_tag, "to_s", Xen_procedure_cast print_xen_player, 0);
rb_define_method(xen_player_tag, "eql?", Xen_procedure_cast equalp_xen_player, 1);
rb_define_method(xen_player_tag, "==", Xen_procedure_cast equalp_xen_player, 1);
rb_define_method(xen_player_tag, "to_str", Xen_procedure_cast g_xen_player_to_string, 0);
#endif
}
/* -------------------------------------------------------------------------------- */
static Xen play_file(const char *play_name, mus_long_t start, mus_long_t end, int in_channel, int out_channel, play_process_t background, Xen stop_func)
{
snd_info *sp;
if (!(mus_file_probe(play_name)))
return(snd_no_such_file_error(S_play, C_string_to_Xen_string(play_name)));
if (!(mus_is_header_type(mus_sound_header_type(play_name))))
Xen_error(BAD_HEADER,
Xen_list_3(C_string_to_Xen_string(S_play ": ~S has unknown header: ~A"),
C_string_to_Xen_string(play_name),
C_string_to_Xen_string(mus_header_type_name(mus_header_type()))));
if (!(mus_is_sample_type(mus_sound_sample_type(play_name))))
Xen_error(Xen_make_error_type("bad-sample-type"),
Xen_list_3(C_string_to_Xen_string(S_play ": ~S has unknown sample type: ~A"),
C_string_to_Xen_string(play_name),
C_string_to_Xen_string(mus_header_original_sample_type_name(mus_sound_original_sample_type(play_name), mus_sound_header_type(play_name)))));
sp = make_sound_readable(play_name, false);
sp->short_filename = filename_without_directory(play_name);
sp->filename = NULL;
sp->delete_me = (void *)1;
if (in_channel != -1)
play_channel_1(sp->chans[in_channel], start, end, background, 0, stop_func, (out_channel < 0) ? 0 : out_channel);
else play_sound_1(sp, start, end, background, Xen_integer_zero, stop_func, S_play, -1);
return(Xen_false);
}
#if (!HAVE_SCHEME)
static Xen kw_start, kw_end, kw_channel, kw_wait, kw_edit_position, kw_stop, kw_out_channel, kw_with_sync, kw_srate, kw_channels;
static void init_play_keywords(void)
{
kw_start = Xen_make_keyword("start");
kw_end = Xen_make_keyword("end");
kw_wait = Xen_make_keyword("wait");
kw_channel = Xen_make_keyword("channel");
kw_out_channel = Xen_make_keyword("out-channel");
kw_edit_position = Xen_make_keyword("edit-position");
kw_stop = Xen_make_keyword("stop");
kw_with_sync = Xen_make_keyword("with-sync");
kw_srate = Xen_make_keyword("srate");
kw_channels = Xen_make_keyword("channels");
}
#endif
#if HAVE_SCHEME
#define play_example "(play \"oboe.snd\")"
#endif
#if HAVE_RUBY
#define play_example "play(\"oboe.snd\")"
#endif
#if HAVE_FORTH
#define play_example "\"oboe.snd\" play"
#endif
#define H_play "(" S_play " object start end channel edit-position out-channel with-sync wait stop srate channels): \
play the object from start to end. If channel is not given, play all channels. If with-sync, play all objects sync'd \
to the current object. If wait, wait for the play process to finish before going on. If out-channel, send the samples \
to that DAC channel. If edit-position, play that member of the edit list, otherwise play the current state of the object. \
If stop, call that function when the play process finishes. \
If object is a string, it is assumed to be a file name: \n " play_example "\n."
#if HAVE_SCHEME
static s7_pointer g_play(s7_scheme *sc, s7_pointer args)
{
s7_pointer object, p, fp;
mus_long_t start, end;
int channel, out_channel, srate, channels, edpos_argpos = 4, channel_argpos = 3;
bool with_sync;
#if (!USE_NO_GUI)
bool wait;
#endif
s7_pointer stop_func, edit_position, channel_arg;
play_process_t background;
snd_info *sp;
object = s7_car(args);
args = s7_cdr(args);
fp = s7_car(args);
if (fp == Xen_false)
start = 0;
else
{
if (!s7_is_integer(fp))
return(s7_wrong_type_arg_error(sc, S_play, 1, fp, "an integer (start)"));
start = s7_integer(fp);
if (start < 0)
Xen_out_of_range_error(S_play, 1, fp, "start is negative?");
}
fp = s7_cadr(args);
if (fp == Xen_false)
end = NO_END_SPECIFIED;
else
{
if (!s7_is_integer(fp))
return(s7_wrong_type_arg_error(sc, S_play, 2, fp, "an integer (end)"));
end = s7_integer(fp);
if (end < -1)
Xen_out_of_range_error(S_play, 2, fp, "end is negative?");
}
p = s7_cddr(args);
fp = s7_car(p);
channel_arg = fp;
if (fp == Xen_false)
channel = -1;
else
{
if (!s7_is_integer(fp))
return(s7_wrong_type_arg_error(sc, S_play, 3, fp, "an integer (channel)"));
channel = s7_integer(fp);
}
edit_position = s7_cadr(p);
p = s7_cddr(p);
fp = s7_car(p);
if (fp == Xen_false)
out_channel = -1;
else
{
if (!s7_is_integer(fp))
return(s7_wrong_type_arg_error(sc, S_play, 5, fp, "an integer (out channel)"));
out_channel = s7_integer(fp);
}
fp = s7_cadr(p);
with_sync = (fp != Xen_false);
p = s7_cddr(p);
#if (!USE_NO_GUI)
fp = s7_car(p);
wait = (fp != Xen_false);
#endif
stop_func = s7_cadr(p);
if ((stop_func != Xen_false) &&
(!s7_is_procedure(stop_func)))
return(s7_wrong_type_arg_error(sc, S_play, 8, stop_func, "a procedure (stop)"));
if ((s7_is_procedure(stop_func)) &&
(!s7_is_aritable(sc, stop_func, 1)))
Xen_bad_arity_error(S_play, 8, fp, "stop function should take 1 argument");
p = s7_cddr(p);
fp = s7_car(p);
if (fp == Xen_false)
srate = 44100;
else
{
if (!s7_is_integer(fp))
return(s7_wrong_type_arg_error(sc, S_play, 9, fp, "an integer (srate)"));
srate = s7_integer(fp);
if (srate <= 0)
Xen_out_of_range_error(S_play, 9, fp, "srate <= 0?");
}
fp = s7_cadr(p);
if (fp == Xen_false)
channels = 2;
else
{
if (!s7_is_integer(fp))
return(s7_wrong_type_arg_error(sc, S_play, 10, fp, "an integer (channels)"));
channels = s7_integer(fp);
if (channels <= 0)
Xen_out_of_range_error(S_play, 10, fp, "channels <= 0?");
}
#else
static Xen g_play(Xen arglist)
{
Xen object = Xen_undefined;
mus_long_t start = 0, end = NO_END_SPECIFIED;
int channel = -1, out_channel = -1, srate = 44100, channels = 2, edpos_argpos = 0, channel_argpos = 0;
bool with_sync = false, wait = false;
Xen stop_func = Xen_false, edit_position = Xen_false, channel_arg = Xen_false;
play_process_t background;
snd_info *sp;
if (!Xen_is_null(arglist))
{
#define NARGS 10
Xen args[NARGS * 2];
Xen keys[NARGS];
int orig_arg[NARGS] = {0, 0, 0, 0, 0, 0, 0, 0, 0, 0};
int vals, i, arglist_len;
if (!Xen_is_keyword(Xen_car(arglist)))
{
object = Xen_car(arglist);
arglist = Xen_cdr(arglist);
}
keys[0] = kw_start;
keys[1] = kw_end;
keys[2] = kw_channel;
keys[3] = kw_edit_position;
keys[4] = kw_out_channel;
keys[5] = kw_with_sync;
keys[6] = kw_wait;
keys[7] = kw_stop;
keys[8] = kw_srate;
keys[9] = kw_channels;
for (i = 0; i < NARGS * 2; i++) args[i] = Xen_undefined;
arglist_len = Xen_list_length(arglist);
if (arglist_len > NARGS)
Xen_out_of_range_error(S_play, 0, arglist, "too many arguments");
for (i = 0; i < arglist_len; i++) args[i] = Xen_list_ref(arglist, i);
vals = mus_optkey_unscramble(S_play, arglist_len, NARGS, keys, args, orig_arg);
if (vals > 0)
{
start = mus_optkey_to_mus_long_t(keys[0], S_play, orig_arg[0], start);
if (start < 0)
Xen_out_of_range_error(S_play, orig_arg[0], keys[0], "start is negative?");
end = mus_optkey_to_mus_long_t(keys[1], S_play, orig_arg[1], end);
if (end < -1)
Xen_out_of_range_error(S_play, orig_arg[1], keys[1], "end is negative?");
channel = mus_optkey_to_int(keys[2], S_play, orig_arg[2], channel);
channel_argpos = orig_arg[2];
channel_arg = keys[2];
if (!(Xen_is_keyword(keys[3])))
{
edit_position = keys[3];
edpos_argpos = orig_arg[3];
}
out_channel = mus_optkey_to_int(keys[4], S_play, orig_arg[4], out_channel);
with_sync = mus_optkey_to_bool(keys[5], S_play, orig_arg[5], with_sync);
wait = mus_optkey_to_bool(keys[6], S_play, orig_arg[6], wait);
stop_func = mus_optkey_to_procedure(keys[7], S_play, orig_arg[7], stop_func, 1, "play stop function takes 1 argument");
srate = mus_optkey_to_int(keys[8], S_play, orig_arg[8], srate);
if (srate <= 0)
Xen_out_of_range_error(S_play, orig_arg[8], keys[8], "srate <= 0?");
channels = mus_optkey_to_int(keys[9], S_play, orig_arg[9], channels);
if (channels <= 0)
Xen_out_of_range_error(S_play, orig_arg[9], keys[9], "channels <= 0?");
}
}
#endif
#if USE_NO_GUI
background = NOT_IN_BACKGROUND;
#else
if (wait) background = NOT_IN_BACKGROUND; else background = IN_BACKGROUND;
/* confusing! wait=#f means don't wait for the play to complete => IN_BACKGROUND */
#endif
/* unspecified object means the current sound, all chans, all samps, with sync, without wait, current edpos */
if (!Xen_is_bound(object))
{
sp = any_selected_sound();
if (sp)
play_sound_1(sp, start, end, background, C_int_to_Xen_integer(AT_CURRENT_EDIT_POSITION), Xen_false, NULL, 0);
return(Xen_false);
}
/* #f object means start sending out zeros */
if (Xen_is_false(object))
return(C_bool_to_Xen_boolean(add_zeros_to_play_list(srate, channels)));
/* procedure object means add that function to the play list */
if (Xen_is_procedure(object))
return(C_bool_to_Xen_boolean(add_xen_to_play_list(object)));
/* mix object */
if (xen_is_mix(object))
return(g_play_mix(object, start));
/* selection object */
if (xen_is_selection(object))
{
if (selection_is_active())
play_selection_1(background, stop_func);
return(object);
}
/* region object */
if (xen_is_region(object))
return(g_play_region(object, background, stop_func));
/* string object = filename */
if (Xen_is_string(object))
{
char *name;
name = mus_expand_filename(Xen_string_to_C_string(object));
play_file((const char *)name, start, end, channel, out_channel, background, stop_func);
free(name);
return(object);
}
/* otherwise object is either a player or a sound */
if (xen_is_player(object))
sp = get_player_sound(object);
else sp = get_sp(object);
if (!sp)
return(snd_no_such_sound_error(S_play, object));
if ((with_sync) &&
(sp->sync != 0) &&
(!(is_player_sound(sp))))
{
sync_info *si;
mus_long_t *ends = NULL;
int i;
si = snd_sync(sp->sync);
if (end != NO_END_SPECIFIED)
{
ends = (mus_long_t *)calloc(si->chans, sizeof(mus_long_t));
for (i = 0; i < si->chans; i++) ends[i] = end;
}
for (i = 0; i < si->chans; i++) si->begs[i] = start;
play_channels_1(si->cps, si->chans, si->begs, ends, background, edit_position, false, stop_func, S_play, edpos_argpos);
free_sync_info(si);
if (ends) free(ends);
return(Xen_false);
}
if (channel == -1)
play_sound_1(sp, start, end, background, edit_position, stop_func, S_play, edpos_argpos);
else
{
if ((channel < (int)(sp->nchans)) &&
(channel >= 0))
{
int pos;
chan_info *cp;
cp = sp->chans[channel];
if (out_channel < 0) out_channel = channel;
pos = to_c_edit_position(cp, edit_position, S_play, edpos_argpos);
play_channel_1(cp, start, end, background, pos, stop_func, out_channel);
}
else Xen_out_of_range_error(S_play, channel_argpos, channel_arg, "channel does not exist?");
}
return(object);
}
Xen no_such_player_error(const char *caller, Xen player)
{
Xen_error(Xen_make_error_type("no-such-player"),
Xen_list_3(C_string_to_Xen_string("~A: no such player, ~A"),
C_string_to_Xen_string(caller),
player));
return(Xen_false);
}
static Xen g_stop_playing(Xen snd)
{
#define H_stop_playing "(" S_stop_playing " :optional snd): stop play (DAC output) in progress"
snd_info *sp = NULL;
Xen_check_type(Xen_is_integer(snd) || xen_is_sound(snd) || !Xen_is_bound(snd) || xen_is_player(snd), snd, 1, S_stop_playing, "a sound or player");
if (Xen_is_integer(snd) || xen_is_sound(snd))
{
sp = get_sp(snd);
if (!sp)
return(snd_no_such_sound_error(S_stop_playing, snd));
}
else
{
if (xen_is_player(snd))
{
sp = get_player_sound(snd);
if (!sp)
return(no_such_player_error(S_stop_playing, snd));
}
}
if (sp)
stop_playing_sound(sp, PLAY_STOP_CALLED);
else stop_playing_all_sounds(PLAY_STOP_CALLED);
return(Xen_false);
}
/* add-player make-player stop-player start-playing */
static Xen g_make_player(Xen snd, Xen chn)
{
#define H_make_player "(" S_make_player " :optional snd chn): \
make a new player associated with snd's channel chn. \
A player is a sort of wrapper for a channel of a sound; it supports \
all the control panel functions. Once created, you can set these \
fields, then call " S_add_player " to add this channel to the list of \
channels either being played (if a play is in progress) or about \
to be played (via " S_start_playing ")."
snd_info *true_sp, *new_sp;
chan_info *cp;
Snd_assert_channel(S_make_player, snd, chn, 1);
true_sp = get_sp(snd);
if (!true_sp)
return(snd_no_such_sound_error(S_make_player, snd));
cp = get_cp(snd, chn, S_make_player);
new_sp = make_snd_info(NULL, "make_player:wrapper", true_sp->hdr, new_player_index(), FILE_READ_ONLY);
new_sp->chans[cp->chan] = cp;
return(C_int_to_Xen_player(make_player(new_sp, cp)));
}
static Xen g_player_home(Xen player)
{
#define H_player_home "(" S_player_home " player): a list of the sound index and channel number associated with player"
int index;
Xen_check_type(xen_is_player(player), player, 1, S_player_home, "a player");
index = Xen_player_to_C_int(player);
if ((index > 0) &&
(index < players_size) &&
(players[index]) &&
(players[index]->chans) &&
(player_chans[index] < (int)players[index]->nchans))
{
chan_info *cp;
cp = players[index]->chans[player_chans[index]]; /* trying to get back to the original sound index (not the player index) */
if ((cp->sound) &&
(cp->sound->active))
return(Xen_list_2(C_int_to_Xen_sound(cp->sound->index),
C_int_to_Xen_integer(cp->chan)));
return(Xen_false); /* can this happen? */
}
return(no_such_player_error(S_player_home, player));
}
static Xen g_add_player(Xen player, Xen start, Xen end, Xen edpos, Xen stop_proc, Xen out_chan)
{
#define H_add_player "(" S_add_player " player :optional (start 0) (end len) (pos -1) stop-proc (out-chan player-chan)): \
adds a player to the play list; the play begins when " S_start_playing " is called. \
The start, end, and edit-position of the portion played can be specified. 'out-chan' is \
the audio hardware output channel to use to play this channel. It defaults to the \
channel number in the sound that contains the channel being played."
snd_info *sp = NULL;
int index, pos;
chan_info *cp;
dac_info *dp = NULL;
int i, ochan = -1;
Xen_check_type(xen_is_player(player), player, 1, S_add_player, "a player");
Xen_check_type(Xen_is_integer_or_unbound(start), start, 2, S_add_player, "an integer");
Xen_check_type(Xen_is_integer_or_unbound(end), end, 3, S_add_player, "an integer");
Xen_check_type(((Xen_is_procedure(stop_proc)) && (procedure_arity_ok(stop_proc, 1))) ||
(!Xen_is_bound(stop_proc)) ||
(Xen_is_false(stop_proc)),
stop_proc, 5, S_add_player, "a procedure of 1 arg");
Xen_check_type(Xen_is_integer_or_unbound(out_chan), out_chan, 6, S_add_player, "an integer");
index = Xen_player_to_C_int(player);
if ((index > 0) && (index < players_size))
sp = players[index];
if (!sp)
return(no_such_player_error(S_add_player, player));
if (play_list)
for (i = 0; i < dac_max_sounds; i++)
if ((play_list[i]) &&
(sp == (play_list[i]->sp)))
Xen_error(Xen_make_error_type("arg-error"),
Xen_list_2(C_string_to_Xen_string(S_add_player ": player ~A is already in the play list"),
player));
cp = sp->chans[player_chans[index]];
pos = to_c_edit_position(cp, edpos, S_add_player, 4);
if (Xen_is_integer(out_chan)) ochan = Xen_integer_to_C_int(out_chan);
if (ochan < 0) ochan = cp->chan;
dp = add_channel_to_play_list(cp,
sp, /* this is not cp->sound! */
beg_to_sample(start, S_add_player),
(Xen_is_llong(end)) ? Xen_llong_to_C_llong(end) : NO_END_SPECIFIED,
pos,
ochan);
if (!dp) return(Xen_false);
dp->stop_procedure = stop_proc;
if (Xen_is_procedure(stop_proc))
dp->stop_procedure_gc_loc = snd_protect(stop_proc);
return(player);
}
static Xen g_start_playing(Xen Chans, Xen Srate, Xen In_Background)
{
#define H_start_playing "(" S_start_playing " :optional (chans 1) (srate 44100) (in-background " PROC_TRUE ")): \
If a play-list is waiting, start it."
int chans = 1, srate = 44100;
bool back;
Xen_check_type(Xen_is_integer_or_unbound(Chans), Chans, 1, S_start_playing, "an integer");
Xen_check_type(Xen_is_integer_or_unbound(Srate), Srate, 2, S_start_playing, "an integer");
Xen_check_type(Xen_is_boolean_or_unbound(In_Background), In_Background, 3, S_start_playing, "a boolean");
if (Xen_is_integer(Chans)) chans = Xen_integer_to_C_int(Chans);
if ((chans <= 0) || (chans > MUS_MAX_CHANS))
Xen_out_of_range_error(S_start_playing, 1, Chans, "chans <= 0 or > 256?");
if (Xen_is_integer(Srate)) srate = Xen_integer_to_C_int(Srate);
if (srate <= 0)
Xen_out_of_range_error(S_start_playing, 2, Srate, "srate <= 0?");
back = Xen_boolean_to_C_bool(In_Background);
start_dac(srate, chans, (back) ? IN_BACKGROUND : NOT_IN_BACKGROUND, DEFAULT_REVERB_CONTROL_DECAY);
return(Xen_false);
}
static Xen g_stop_player(Xen player)
{
#define H_stop_player "(" S_stop_player " player): stop player and remove its associated sound from the current DAC playlist"
snd_info *sp = NULL;
Xen_check_type(xen_is_player(player), player, 1, S_stop_player, "a player");
sp = get_player_sound(player);
if (sp)
stop_playing_sound(sp, PLAY_STOP_CALLED);
return(player);
}
static Xen g_free_player(Xen player)
{
#define H_free_player "(" S_free_player " player): free all resources associated with 'player' and remove it from the current DAC playlist"
snd_info *sp = NULL;
Xen_check_type(xen_is_player(player), player, 1, S_free_player, "a player");
sp = get_player_sound(player);
if (sp)
free_player_sound(sp);
return(Xen_false);
}
/* also the dac filler needs to run on empty buffers in this case? */
static Xen g_is_player(Xen obj)
{
#define H_is_player "(" S_is_player " obj): is 'obj' an active player"
if (xen_is_player(obj))
{
int index;
index = Xen_player_to_C_int(obj);
return(C_bool_to_Xen_boolean((index > 0) &&
(index < players_size) &&
(players[index])));
}
return(Xen_false);
}
/* player-position? -- need quick way from index to dp to its sampler, then C_llong_to_Xen_llong(current_location(fd)) */
static Xen g_players(void)
{
#define H_players "(" S_players ") -> list of currently active players."
Xen lst = Xen_empty_list;
int i;
for (i = 0; i < players_size; i++)
if (players[i])
lst = Xen_cons(C_int_to_Xen_player(i), lst);
return(lst);
}
static Xen g_dac_size(void) {return(C_int_to_Xen_integer(dac_size(ss)));}
static Xen g_set_dac_size(Xen val)
{
#define H_dac_size "(" S_dac_size "): the current DAC buffer size in framples (256)"
int len;
Xen_check_type(Xen_is_integer(val), val, 1, S_set S_dac_size, "an integer");
len = Xen_integer_to_C_int(val);
if (len > 0)
set_dac_size(len); /* macro in snd-0.h */
return(C_int_to_Xen_integer(dac_size(ss)));
}
static Xen g_dac_combines_channels(void) {return(C_bool_to_Xen_boolean(dac_combines_channels(ss)));}
static Xen g_set_dac_combines_channels(Xen val)
{
#define H_dac_combines_channels "(" S_dac_combines_channels "): " PROC_TRUE " if extra channels are to be mixed into available ones during playing. \
That is, if the sound to be played has 4 channels, but the DAC can only handle 2, if this \
variable is " PROC_TRUE ", the extra channels are mixed into the available ones; otherwise they are ignored."
Xen_check_type(Xen_is_boolean(val), val, 1, S_set S_dac_combines_channels, "a boolean");
set_dac_combines_channels(Xen_boolean_to_C_bool(val));
return(C_bool_to_Xen_boolean(dac_combines_channels(ss)));
}
static Xen g_playing(void)
{
#define H_playing "(" S_playing "): " PROC_TRUE " if sound output is in progress. If players are waiting to start, \
setting this to " PROC_TRUE " starts them; setting it to " PROC_FALSE " stops output."
return(C_bool_to_Xen_boolean(something_is_playing()));
}
static Xen g_set_playing(Xen on)
{
bool starting;
Xen_check_type(Xen_is_boolean(on), on, 1, S_set S_playing, "a boolean");
starting = Xen_boolean_to_C_bool(on);
if (starting)
start_dac((int)mus_srate(), 1, IN_BACKGROUND, DEFAULT_REVERB_CONTROL_DECAY); /* how to get plausible srate chans here? */
else stop_playing_all_sounds(PLAY_STOP_CALLED);
return(on);
}
static Xen g_pausing(void)
{
#define H_pausing "(" S_pausing "): " PROC_TRUE " if sound output is currently pausing (this can be set)."
return(C_bool_to_Xen_boolean(dac_pausing));
}
static Xen g_set_pausing(Xen pause)
{
Xen_check_type(Xen_is_boolean(pause), pause, 1, S_set S_pausing, "a boolean");
dac_pausing = Xen_boolean_to_C_bool(pause);
play_button_pause(dac_pausing);
return(pause);
}
static Xen g_cursor_update_interval(void) {return(C_double_to_Xen_real(cursor_update_interval(ss)));}
static Xen g_set_cursor_update_interval(Xen val)
{
mus_float_t ctime;
#define H_cursor_update_interval "(" S_cursor_update_interval "): time (seconds) between cursor updates if " S_with_tracking_cursor "."
Xen_check_type(Xen_is_number(val), val, 1, S_set S_cursor_update_interval, "a number");
ctime = Xen_real_to_C_double(val);
if ((ctime < 0.0) || (ctime > (24 * 3600)))
Xen_out_of_range_error(S_set S_cursor_update_interval, 1, val, "invalid time");
set_cursor_update_interval(ctime);
return(C_double_to_Xen_real(cursor_update_interval(ss)));
}
static Xen g_cursor_location_offset(void) {return(C_int_to_Xen_integer(cursor_location_offset(ss)));}
static Xen g_set_cursor_location_offset(Xen val)
{
int ctime;
#define H_cursor_location_offset "(" S_cursor_location_offset "): samples added to cursor location if cursor displayed during play."
Xen_check_type(Xen_is_integer(val), val, 1, S_set S_cursor_location_offset, "an integer");
ctime = Xen_integer_to_C_int(val);
set_cursor_location_offset(ctime);
return(C_int_to_Xen_integer(cursor_location_offset(ss)));
}
static Xen g_with_tracking_cursor(void)
{
#define H_with_tracking_cursor "(" S_with_tracking_cursor "): " PROC_TRUE " if cursor always moves along in waveform display as sound is played"
if (with_tracking_cursor(ss) == DONT_TRACK)
return(Xen_false);
if (with_tracking_cursor(ss) == TRACK_AND_RETURN)
return(Xen_true);
return(Xen_make_keyword("track-and-stay"));
}
static Xen g_set_with_tracking_cursor(Xen on)
{
if (Xen_is_boolean(on)) /* for backwards compatibility */
{
set_with_tracking_cursor(ss, (Xen_boolean_to_C_bool(on)) ? TRACK_AND_RETURN : DONT_TRACK);
return(on);
}
if (Xen_is_integer(on))
{
int val;
val = Xen_integer_to_C_int(on);
if (val == 2)
set_with_tracking_cursor(ss, TRACK_AND_STAY);
else set_with_tracking_cursor(ss, ((val == 1) ? TRACK_AND_RETURN : DONT_TRACK));
return(C_int_to_Xen_integer((int)with_tracking_cursor(ss)));
}
if (Xen_is_keyword(on))
{
if (Xen_keyword_is_eq(on, Xen_make_keyword("track-and-return")))
{
set_with_tracking_cursor(ss, TRACK_AND_RETURN);
return(on);
}
if (Xen_keyword_is_eq(on, Xen_make_keyword("track-and-stay")))
{
set_with_tracking_cursor(ss, TRACK_AND_STAY);
return(on);
}
if (Xen_keyword_is_eq(on, Xen_make_keyword("dont-track")))
{
set_with_tracking_cursor(ss, DONT_TRACK);
return(on);
}
}
Xen_check_type(false, on, 1, S_set S_with_tracking_cursor, ":dont-track, :track-and-return, or :track-and-stay");
return(on);
}
Xen_wrap_no_args(g_with_tracking_cursor_w, g_with_tracking_cursor)
Xen_wrap_1_arg(g_set_with_tracking_cursor_w, g_set_with_tracking_cursor)
#if (!HAVE_SCHEME)
Xen_wrap_any_args(g_play_w, g_play)
#endif
Xen_wrap_1_optional_arg(g_stop_playing_w, g_stop_playing)
Xen_wrap_2_optional_args(g_make_player_w, g_make_player)
Xen_wrap_6_optional_args(g_add_player_w, g_add_player)
Xen_wrap_1_arg(g_player_home_w, g_player_home)
Xen_wrap_3_optional_args(g_start_playing_w, g_start_playing)
Xen_wrap_1_arg(g_stop_player_w, g_stop_player)
Xen_wrap_1_arg(g_free_player_w, g_free_player)
Xen_wrap_no_args(g_players_w, g_players)
Xen_wrap_1_arg(g_is_player_w, g_is_player)
Xen_wrap_no_args(g_dac_size_w, g_dac_size)
Xen_wrap_1_arg(g_set_dac_size_w, g_set_dac_size)
Xen_wrap_no_args(g_dac_combines_channels_w, g_dac_combines_channels)
Xen_wrap_1_arg(g_set_dac_combines_channels_w, g_set_dac_combines_channels)
Xen_wrap_no_args(g_playing_w, g_playing)
Xen_wrap_1_arg(g_set_playing_w, g_set_playing)
Xen_wrap_no_args(g_pausing_w, g_pausing)
Xen_wrap_1_arg(g_set_pausing_w, g_set_pausing)
Xen_wrap_no_args(g_cursor_update_interval_w, g_cursor_update_interval)
Xen_wrap_1_arg(g_set_cursor_update_interval_w, g_set_cursor_update_interval)
Xen_wrap_no_args(g_cursor_location_offset_w, g_cursor_location_offset)
Xen_wrap_1_arg(g_set_cursor_location_offset_w, g_set_cursor_location_offset)
#if HAVE_SCHEME
static s7_pointer acc_cursor_location_offset(s7_scheme *sc, s7_pointer args) {return(g_set_cursor_location_offset(s7_cadr(args)));}
static s7_pointer acc_cursor_update_interval(s7_scheme *sc, s7_pointer args) {return(g_set_cursor_update_interval(s7_cadr(args)));}
static s7_pointer acc_dac_combines_channels(s7_scheme *sc, s7_pointer args) {return(g_set_dac_combines_channels(s7_cadr(args)));}
static s7_pointer acc_dac_size(s7_scheme *sc, s7_pointer args) {return(g_set_dac_size(s7_cadr(args)));}
static s7_pointer acc_with_tracking_cursor(s7_scheme *sc, s7_pointer args) {return(g_set_with_tracking_cursor(s7_cadr(args)));}
#endif
void g_init_dac(void)
{
#if HAVE_SCHEME
s7_pointer i, b, p, t, r, pl, l, pcl_t;
i = s7_make_symbol(s7, "integer?");
b = s7_make_symbol(s7, "boolean?");
p = s7_make_symbol(s7, "pair?");
l = s7_make_symbol(s7, "list?");
r = s7_make_symbol(s7, "real?");
pl = s7_make_symbol(s7, "player?");
t = s7_t(s7);
pcl_t = s7_make_circular_signature(s7, 0, 1, t);
#endif
init_xen_player();
#if (!HAVE_SCHEME)
init_play_keywords();
Xen_define_typed_procedure(S_play, g_play_w, 0, 0, 1, H_play, pcl_t);
#else
s7_define_function_star(s7, S_play, g_play, "(object #<undefined>) start end channel edit-position out-channel with-sync wait stop srate channels", H_play);
#endif
Xen_define_typed_procedure(S_stop_playing, g_stop_playing_w, 0, 1, 0, H_stop_playing, s7_make_signature(s7, 2, b, t));
Xen_define_typed_procedure(S_make_player, g_make_player_w, 0, 2, 0, H_make_player, s7_make_signature(s7, 3, pl, t, t));
Xen_define_typed_procedure(S_add_player, g_add_player_w, 1, 5, 0, H_add_player, s7_make_signature(s7, 7, pl, pl, i, i, t, t, i));
Xen_define_typed_procedure(S_player_home, g_player_home_w, 1, 0, 0, H_player_home, s7_make_signature(s7, 2, p, pl));
Xen_define_typed_procedure(S_start_playing, g_start_playing_w, 0, 3, 0, H_start_playing, s7_make_signature(s7, 4, b, i, i, b));
Xen_define_typed_procedure(S_stop_player, g_stop_player_w, 1, 0, 0, H_stop_player, s7_make_signature(s7, 2, pl, pl));
Xen_define_typed_procedure(S_free_player, g_free_player_w, 1, 0, 0, H_free_player, s7_make_signature(s7, 2, b, pl));
Xen_define_typed_procedure(S_players, g_players_w, 0, 0, 0, H_players, s7_make_signature(s7, 1, l));
Xen_define_typed_procedure(S_is_player, g_is_player_w, 1, 0, 0, H_is_player, s7_make_signature(s7, 2, b, t));
Xen_define_typed_dilambda(S_pausing, g_pausing_w, H_pausing,
S_set S_pausing, g_set_pausing_w, 0, 0, 1, 0,
s7_make_signature(s7, 1, b), s7_make_signature(s7, 2, b, b));
Xen_define_typed_dilambda(S_playing, g_playing_w, H_playing,
S_set S_playing, g_set_playing_w, 0, 0, 1, 0,
s7_make_signature(s7, 1, b), s7_make_signature(s7, 2, b, b));
Xen_define_typed_dilambda(S_with_tracking_cursor, g_with_tracking_cursor_w, H_with_tracking_cursor,
S_set S_with_tracking_cursor, g_set_with_tracking_cursor_w, 0, 0, 1, 0,
pcl_t, pcl_t);
Xen_define_typed_dilambda(S_dac_size, g_dac_size_w, H_dac_size,
S_set S_dac_size, g_set_dac_size_w, 0, 0, 1, 0,
s7_make_signature(s7, 1, i), s7_make_signature(s7, 2, i, i));
Xen_define_typed_dilambda(S_dac_combines_channels, g_dac_combines_channels_w, H_dac_combines_channels,
S_set S_dac_combines_channels, g_set_dac_combines_channels_w, 0, 0, 1, 0,
s7_make_signature(s7, 1, b), s7_make_signature(s7, 2, b, b));
Xen_define_typed_dilambda(S_cursor_update_interval, g_cursor_update_interval_w, H_cursor_update_interval,
S_set S_cursor_update_interval, g_set_cursor_update_interval_w, 0, 0, 1, 0,
s7_make_signature(s7, 1, r), s7_make_signature(s7, 2, r, r));
Xen_define_typed_dilambda(S_cursor_location_offset, g_cursor_location_offset_w, H_cursor_location_offset,
S_set S_cursor_location_offset, g_set_cursor_location_offset_w, 0, 0, 1, 0,
s7_make_signature(s7, 1, i), s7_make_signature(s7, 2, i, i));
#define H_stop_playing_hook S_stop_playing_hook " (snd): called when a sound finishes playing."
#define H_play_hook S_play_hook " (size): called each time a buffer is sent to the DAC."
#define H_start_playing_hook S_start_playing_hook " (snd): called when a play request is triggered. \
If it returns " PROC_TRUE ", the sound is not played."
#define H_stop_playing_selection_hook S_stop_playing_selection_hook " (): called when the selection stops playing"
#define H_start_playing_selection_hook S_start_playing_selection_hook " (): called when the selection starts playing"
stop_playing_hook = Xen_define_hook(S_stop_playing_hook, "(make-hook 'snd)", 1, H_stop_playing_hook);
start_playing_hook = Xen_define_hook(S_start_playing_hook, "(make-hook 'snd)", 1, H_start_playing_hook);
play_hook = Xen_define_hook(S_play_hook, "(make-hook 'size)", 1, H_play_hook);
stop_playing_selection_hook = Xen_define_hook(S_stop_playing_selection_hook, "(make-hook)", 0, H_stop_playing_selection_hook);
start_playing_selection_hook = Xen_define_hook(S_start_playing_selection_hook, "(make-hook)", 0, H_start_playing_selection_hook);
#if HAVE_SCHEME
s7_set_setter(s7, ss->cursor_location_offset_symbol, s7_make_function(s7, "[acc-" S_cursor_location_offset "]", acc_cursor_location_offset, 2, 0, false, "accessor"));
s7_set_setter(s7, ss->cursor_update_interval_symbol, s7_make_function(s7, "[acc-" S_cursor_update_interval "]", acc_cursor_update_interval, 2, 0, false, "accessor"));
s7_set_setter(s7, ss->dac_combines_channels_symbol, s7_make_function(s7, "[acc-" S_dac_combines_channels "]", acc_dac_combines_channels, 2, 0, false, "accessor"));
s7_set_setter(s7, ss->dac_size_symbol, s7_make_function(s7, "[acc-" S_dac_size "]", acc_dac_size, 2, 0, false, "accessor"));
s7_set_setter(s7, ss->with_tracking_cursor_symbol, s7_make_function(s7, "[acc-" S_with_tracking_cursor "]", acc_with_tracking_cursor, 2, 0, false, "accessor"));
s7_set_documentation(s7, ss->cursor_location_offset_symbol, "*cursor-location-offset*: samples added to cursor location if cursor displayed during play.");
s7_set_documentation(s7, ss->cursor_update_interval_symbol, "*cursor-update-interval*: time (seconds) between cursor updates if with-tracking-cursor.");
s7_set_documentation(s7, ss->dac_combines_channels_symbol, "*dac-combines-channels*: #t if extra channels are to be mixed into available ones during playing.");
s7_set_documentation(s7, ss->dac_size_symbol, "*dac-size*: the current DAC buffer size in framples (256)");
s7_set_documentation(s7, ss->with_tracking_cursor_symbol, "*with-tracking-cursor*: #t if cursor always moves along in waveform display as sound is played");
#endif
}
/* dac loop [need start/end of loop in dac_info, reader goes to start when end reached (requires rebuffering)
* looper does not stop/restart -- just keep going]
* play_selection_1 could put ends somewhere, set ends to NO_END_SPECIFIED, dac_loop_sample can
* use begs/other-ends to get loop points, so free_dac_info does not need to restart the loop(?)
* If start/end selection changed while playing, are these loop points updated?
*/
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