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// Copyright (c)Victor Lazzarini, 1997-2004
// See License.txt for a disclaimer of all warranties
// and licensing information
// AudioDefs.i SndObj Wrapper Interface
%module(directors="1") jsndobj
%{
#ifndef NOPTHREAD
#include "SndThread.h" // needs pthread library
#endif
// Base Classes
#include "SndObj.h"
#include "SndIO.h"
#include "Table.h"
// SndObj-derived
#include "Oscil.h" // Oscillators
#include "Oscilt.h"
#include "Oscili.h"
#include "FastOsc.h"
#include "Osc.h"
#include "Osci.h"
#include "SndIn.h" // Sound input
#include "SndRead.h" // audio file input
#if defined(OSS) || defined(SGI) || defined(WIN)
#include "MidiIn.h" // Midi input
#include "Bend.h" // pitch bend
#include "MidiMap.h"
#endif
#include "ADSR.h" // Envelopes
#include "IADSR.h"
#include "Buzz.h" // Buzzer
#include "Balance.h" // Balance of signals
#include "DelayLine.h" // Delay line
#include "Tap.h" // Truncating tap
#include "Tapi.h" // Time-varying tap
#include "Comb.h" // Comb filter
#include "Allpass.h" // Allpass filter
#include "StringFlt.h" // String filter
#include "Pluck.h" // Karplus-Strong
#include "VDelay.h" // Variable delay
#include "Pitch.h" // Pitch transposer
#include "Loop.h" // Looping
#include "Fir.h" // direct convolution
#include "Filter.h" // Fixed-freq/BW reson
#include "TpTz.h" // Two-pole Two-zero
#include "Reson.h" // Variable reson
#include "Lp.h" // Variable LP with resonance
#include "ButtBP.h" // Butterworth filters
#include "ButtBR.h"
#include "ButtHP.h"
#include "ButtLP.h"
#include "Ap.h" // 2nd order all-pass
#include "LowPass.h" // 1st order LP
#include "HiPass.h" // 1st order HP
#include "Hilb.h" // Hilbert transformer
#include "SyncGrain.h" // granular synthesis
#include "Mix.h" // Mixer
#include "Pan.h" // panning
#include "Gain.h" // gain
#include "Interp.h" // curve segments
#include "Phase.h" // phase accumulator
#include "Ring.h" // general-purpose multiplier
#include "Unit.h" // test signals
#include "Lookup.h" // table lookup
#include "Lookupi.h"
#include "Rand.h" // Noise
#include "Randh.h" // Band-limited noise
#include "Randi.h" // interpolated
// Spectral stuff
#include "FFT.h" // windowed overlapping FFT
#include "IFFT.h" // overlap-add IFFT
#include "PVA.h" // pvoc analysis/synthesis
#include "PVS.h"
#include "PVRead.h"
#include "IFGram.h"
#include "SinAnal.h" // sinusoidal analysis
#include "SinSyn.h" // sinusoidal resynthesis
#include "AdSyn.h" // additive resynthesis
#include "ReSyn.h" // additive resynthesis
#include "IFAdd.h" // additive resynthesis
#include "SpecMult.h" // spectral multiplication
#include "SpecInterp.h" // spectral interpolation
#include "PVMask.h" // spectral masking
#include "PVTransp.h" // transposition
#include "PVMix.h" // mixing
#include "PVBlur.h" // blurring
#include "PVFilter.h" // mag filtering
#include "PVMorph.h" // pvoc morphing
#include "SpecPolar.h" // polar converstion
#include "SpecSplit.h" // polar conversion & split
#include "SpecThresh.h" // threshold filter
#include "SpecVoc.h" // impose magnitudes
#include "SpecCart.h" // cartesian conversion
#include "SpecCombine.h" // combine phases & mags
#include "SpecIn.h" // spectral file input
#include "Convol.h" // table-based convolution
// SndIO-derived
#include "SndFIO.h" // Raw file IO
#include "SndWave.h" // RIFF-Wave
#include "SndWaveX.h" // waveformatextensible
#include "SndPVOCEX.h" // pvocex
#include "SndSinIO.h" // sinusex
#include "SndAiff.h" // AIFF
#include "SndBuffer.h" // memory buffer
#if defined(OSS) || defined(SGI) || defined(WIN)
#include "SndMidi.h" // midi IO
#include "SndMidiIn.h"
#endif
#ifdef _MBCS
#include "SndAsio.h" // ASIO-driver IO
#endif
#ifdef JACK
#include "SndJackIO.h" // Jack IO
#endif
#ifdef MACOSX
#include "SndCoreAudio.h" // Core Audio support
#endif
#include "SndRTIO.h" // WinMME/OSS/SGI RT IO
// Table-derived
#include "HarmTable.h" // wavetables
#include "UsrHarmTable.h"
#include "TrisegTable.h" // envelope
#include "EnvTable.h" // envelope curves
#include "SndTable.h" // soundfile input
#include "PlnTable.h" // Polynomials
#include "HammingTable.h" // Windows
#include "NoteTable.h" // midi note conversion
#include "UsrDefTable.h" // user-definable
#include "LoPassTable.h" // lowpass impulse response
#include "SpecEnvTable.h" // spectral envelope
#include "PVEnvTable.h" // PV envelope
#include "PVTable.h" // PV frame
#include "ImpulseTable.h" // linear FIR coeffs
%}
%ignore SndObj::SndObj(SndObj &);
%ignore SndObj::operator=(SndObj);
%ignore Pitch::Pitch(float, SndObj*, int =0, int =DEF_VECSIZE, float =DEF_SR);
#ifndef NOPTHREAD
%include"SndThread.h" // needs pthread library
#endif
// Enable the JNI class to load the required native library.
%pragma(java) jniclasscode=%{
static {
try {
java.lang.System.loadLibrary("_jsndobj");
} catch (UnsatisfiedLinkError e) {
java.lang.System.err.println("_jsndobj native code library failed to load.\n" + e);
java.lang.System.exit(1);
}
}
%}
%include"SndObj.h"
%include"SndIO.h"
%include"Table.h"
%include "carrays.i"
%array_functions(int, intp);
%array_functions(float, floatp);
%array_functions(double, doublep);
%inline %{
typedef SndObj* sndobjp;
%}
%array_class(int, intArray);
%array_class(float, floatArray);
%array_class(double, doubleArray)
%array_class(sndobjp, sndobjArray);
// SndObj-derived
%include"Oscil.h" // Oscillators
%include"Oscilt.h"
%include"Oscili.h"
%include"FastOsc.h"
%include"Osc.h"
%include"Osci.h"
%include"SndIn.h" // Sound input
%include"SndRead.h" // audio file input
#if defined(OSS) || defined(SGI) || defined(WIN)
%include"MidiIn.h" // Midi input
%include "Bend.h" // pitch bend
%include"MidiMap.h"
#endif
%include"ADSR.h" // Envelopes
%include"IADSR.h"
%include"Buzz.h" // Buzzer
%include"Balance.h" // Balance of signals
%include"DelayLine.h" // Delay line
%include "Tap.h" // Truncating tap
%include "Tapi.h" // Time-varying tap
%include "Comb.h" // Comb filter
%include "Allpass.h" // Allpass filter
%include "StringFlt.h" // String filter
%include "Pluck.h" // Karplus-Strong
%include "VDelay.h" // Variable delay
%include "Pitch.h" // Pitch transposer
%include "Loop.h" // Looping
%include "Fir.h" // direct convolution
%include "Filter.h" // Fixed-freq/BW reson
%include "TpTz.h" // Two-pole Two-zero
%include "Reson.h" // Variable reson
%include "Lp.h" // Variable LP with resonance
%include "ButtBP.h" // Butterworth filters
%include "ButtBR.h"
%include "ButtHP.h"
%include "ButtLP.h"
%include "Ap.h" // 2nd order all-pass
%include "LowPass.h" // 1st order LP
%include "HiPass.h" // 1st order HP
%include "Hilb.h" // Hilbert transformer
%include "SyncGrain.h" // granular synthesis
%include "Mix.h" // Mixer
%include "Pan.h" // panning
%include "Gain.h" // gain
%include "Interp.h" // curve segments
%include "Phase.h" // phase accumulator
%include "Ring.h" // general-purpose multiplier
%include "Unit.h" // test signals
%include "Lookup.h" // table lookup
%include "Lookupi.h"
%include "Rand.h" // Noise
%include "Randh.h" // Band-limited noise
%include "Randi.h" // interpolated
// Spectral stuff
%include "FFT.h" // windowed overlapping FFT
%include "IFFT.h" // overlap-add IFFT
%include "PVA.h" // pvoc analysis/synthesis
%include "PVS.h"
%include "PVRead.h"
%include "IFGram.h"
%include "SinAnal.h" // sinusoidal analysis
%include "SinSyn.h" // sinusoidal resynthesis
%include "ReSyn.h" // additive resynthesis
%include "AdSyn.h" // additive resynthesis
%include "IFAdd.h" // additive resynthesis
%include "SpecMult.h" // spectral multiplication
%include "SpecInterp.h" // spectral interpolation
%include "PVMask.h" // spectral masking
%include "PVTransp.h" // transposition
%include "PVMix.h" // mixing
%include "PVBlur.h" // blurring
%include "PVFilter.h" // mag filtering
%include "PVMorph.h" // pvoc morphing
%include "SpecPolar.h" // polar converstion
%include "SpecSplit.h" // polar conversion & split
%include "SpecThresh.h" // threshold filter
%include "SpecVoc.h" // impose magnitudes
%include "SpecCart.h" // cartesian conversion
%include "SpecCombine.h" // combine phases & mags
%include "SpecIn.h" // spectral file input
%include "Convol.h" // table-based convolution
// SndIO-derived
%include "SndFIO.h" // Raw file IO
%include "SndWave.h" // RIFF-Wave
%include "SndWaveX.h" // waveformatextensible
%include "SndPVOCEX.h" // pvocex
%include "SndSinIO.h" // sinusex
%include "SndAiff.h" // AIFF
%include "SndBuffer.h" // memory buffer
#if defined(OSS) || defined(SGI) || defined(WIN)
%include "SndMidi.h" // midi IO
%include "SndMidiIn.h"
#endif
#ifdef _MBCS
%include "SndAsio.h" // ASIO-driver IO
#endif
#ifdef JACK
%include "SndJackIO.h" // Jack IO
#endif
#ifdef MACOSX
%include "SndCoreAudio.h" // Core Audio support
#endif
%include "SndRTIO.h" // WinMME/OSS/SGI RT IO
// Table-derived
%include "HarmTable.h" // wavetables
%include "UsrHarmTable.h"
%include "TrisegTable.h" // envelope
%include "EnvTable.h" // envelope curves
%include "SndTable.h" // soundfile input
%include "PlnTable.h" // Polynomials
%include "HammingTable.h" // Windows
%include "NoteTable.h" // midi note conversion
%include "UsrDefTable.h" // user-definable
%include "LoPassTable.h" // lowpass impulse response
%include "PVEnvTable.h" // PV envelope
%include "SpecEnvTable.h" // spectral envelope
%include "PVTable.h" // PV frame
%include "ImpulseTable.h" // linear FIR coeffs
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