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/*
* Snes9x - Portable Super Nintendo Entertainment System (TM) emulator.
*
* (c) Copyright 1996, 1997, 1998 Gary Henderson (gary@daniver.demon.co.uk) and
* Jerremy Koot (jkoot@snes9x.com)
*
* Super FX C emulator code
* (c) Copyright 1997, 1998 Ivar (Ivar@snes9x.com) and
* Gary Henderson.
* Super FX assembler emulator code (c) Copyright 1998 zsKnight and _Demo_.
*
* DSP1 emulator code (c) Copyright 1998 Ivar, _Demo_ and Gary Henderson.
* DOS port code contains the works of other authors. See headers in
* individual files.
*
* Snes9x homepage: www.snes9x.com
*
* Permission to use, copy, modify and distribute Snes9x in both binary and
* source form, for non-commercial purposes, is hereby granted without fee,
* providing that this license information and copyright notice appear with
* all copies and any derived work.
*
* This software is provided 'as-is', without any express or implied
* warranty. In no event shall the authors be held liable for any damages
* arising from the use of this software.
*
* Snes9x is freeware for PERSONAL USE only. Commercial users should
* seek permission of the copyright holders first. Commercial use includes
* charging money for Snes9x or software derived from Snes9x.
*
* The copyright holders request that bug fixes and improvements to the code
* should be forwarded to them so everyone can benefit from the modifications
* in future versions.
*
* Super NES and Super Nintendo Entertainment System are trademarks of
* Nintendo Co., Limited and its subsidiary companies.
*/
#ifdef __DJGPP
#include <allegro.h>
#undef TRUE
#endif
#include "snes9x.h"
#include "spc700.h"
#include "apu.h"
#include "soundux.h"
#ifdef DEBUGGER
FILE *apu_trace = NULL;
static char *S9xMnemonics [256] = {
"NOP", "TCALL0", "SET0 $%02X", "BBS0 $%02X,$%04X",
"OR A,$%02X", "OR A,$%04X", "OR A,(X)", "OR A,($%02X+X)",
"OR A,#$%02X", "OR $%02X,$%02X", "OR1 C,$%04X,%d", "ASL $%02X",
"ASL $%04X", "PUSH PSW", "TSET1 $%04X", "BRK",
"BPL $%04X", "TCALL1", "CLR0 $%02X", "BBC0 $%02X,$%04X",
"OR A,$%02X+X", "OR A,$%04X+X", "OR A,$%04X+Y", "OR A,($%02X)+Y",
"OR $%02X,#$%02X", "OR (X),(Y)", "DECW $%02X", "ASL $%02X+X",
"ASL A", "DEC X", "CMP X,$%04X", "JMP ($%04X+X)",
"CLRP", "TCALL2", "SET1 $%02X", "BBS1 $%02X,$%04X",
"AND A,$%02X", "AND A,$%04X", "AND A,(X)", "AND A,($%02X+X)",
"AND A,$%02X", "AND $%02X,$%02X", "OR1 C,$%04X, not %d", "ROL $%02X",
"ROL $%04X", "PUSH A", "CBNE $%02X,$%04X", "BRA $%04X",
"BMI $%04X", "TCALL3", "CLR1 $%02X", "BBC1 $%02X,$%04X",
"AND A,$%02X+X", "AND A,$%04X+X", "AND A,$%04X+Y", "AND A,($%02X)+Y",
"AND $%02X,#$%02X", "AND (X),(Y)", "INCW $%02X", "ROL $%02X+X",
"ROL A", "INC X", "CMP X,$%02X", "CALL $%04X",
"SETP", "TCALL4", "SET2 $%02X", "BBS2 $%02X,$%04X",
"EOR A,$%02X", "EOR A,$%04X", "EOR A,(X)", "EOR A,($%02X+X)",
"EOR A,#$%02X", "EOR $%02X,$%02X", "AND1 C,$%04X,%d", "LSR $%02X",
"LSR $%04X", "PUSH X", "TCLR1 $%04X", "PCALL $%02X",
"BVC $%04X", "TCALL5", "CLR2 $%02X", "BBC2 $%02X,$%04X",
"EOR A,$%02X+X", "EOR A,$%04X+X", "EOR A,$%04X+Y", "EOR A,($%02X)+Y",
"EOR $%02X,#$%02X", "EOR (X),(Y)", "CMPW YA,$%02X", "LSR $%02X+X",
"LSR A", "MOV X,A", "CMP Y,$%04X", "JMP $%04X",
"CLRC", "TCALL6", "SET3 $%02X", "BBS3 $%02X,$%04X",
"CMP A,$%02X", "CMP A,$%04X", "CMP A,(X)", "CMP A,($%02X+X)",
"CMP A,#$%02X", "CMP $%02X,$%02X", "AND1 C, $%04X, not %d", "ROR $%02X",
"ROR $%04X", "PUSH Y", "DBNZ $%02X,$%04X", "RET",
"BVS $%04X", "TCALL7", "CLR3 $%02X", "BBC3 $%02X,$%04X",
"CMP A,$%02X+X", "CMP A,$%04X+X", "CMP A,$%04X+Y", "CMP A,($%02X)+Y",
"CMP $%02X,#$%02X", "CMP (X),(Y)", "ADDW YA,$%02X", "ROR $%02X+X",
"ROR A", "MOV A,X", "CMP Y,$%02X", "RETI",
"SETC", "TCALL8", "SET4 $%02X", "BBS4 $%02X,$%04X",
"ADC A,$%02X", "ADC A,$%04X", "ADC A,(X)", "ADC A,($%02X+X)",
"ADC A,#$%02X", "ADC $%02X,$%02X", "EOR1 C,%04,%d", "DEC $%02X",
"DEC $%04X", "MOV Y,#$%02X", "POP PSW", "MOV $%02X,#$%02X",
"BCC $%04X", "TCALL9", "CLR4 $%02X", "BBC4 $%02X,$%04X",
"ADC A,$%02X+X", "ADC A,$%04X+X", "ADC A,$%04X+Y", "ADC A,($%02X)+Y",
"ADC $%02X,#$%02X", "ADC (X),(Y)", "SUBW YA,$%02X", "DEC $%02X+X",
"DEC A", "MOV X,SP", "DIV YA,X", "XCN A",
"EI", "TCALL10", "SET5 $%02X", "BBS5 $%02X,$%04X",
"SBC A,$%02X", "SBC A,$%04X", "SBC A,(X)", "SBC A,($%02X+X)",
"SBC A,#$%02X", "SBC $%02X,$%02X", "MOV1 C,$%04X,%d", "INC $%02X",
"INC $%04X", "CMP Y,#$%02X", "POP A", "MOV (X)+,A",
"BCS $%04X", "TCALL11", "CLR5 $%02X", "BBC5 $%02X,$%04X",
"SBC A,$%02X+X", "SBC A,$%04X+X", "SBC A,$%04X+Y", "SBC A,($%02X)+Y",
"SBC $%02X,#$%02X", "SBC (X),(Y)", "MOVW YA,$%02X", "INC $%02X+X",
"INC A", "MOV SP,X", "DAS", "MOV A,(X)+",
"DI", "TCALL12", "SET6 $%02X", "BBS6 $%02X,$%04X",
"MOV $%02X,A", "MOV $%04X,A", "MOV (X),A", "MOV ($%02X+X),A",
"CMP X,#$%02X", "MOV $%04X,X", "MOV1 $%04X,%d,C", "MOV $%02X,Y",
"MOV $%04X,Y", "MOV X,#$%02X", "POP X", "MUL YA",
"BNE $%04X", "TCALL13", "CLR6 $%02X", "BBC6 $%02X,$%04X",
"MOV $%02X+X,A", "MOV $%04X+X,A", "MOV $%04X+Y,A", "MOV ($%02X)+Y,A",
"MOV $%02X,X", "MOV $%02X+Y,X", "MOVW $%02X,YA", "MOV $%02X+X,Y",
"DEC Y", "MOV A,Y", "CBNE $%02X+X,$%04X", "DAA",
"CLRV", "TCALL14", "SET7 $%02X", "BBS7 $%02X,$%04X",
"MOV A,$%02X", "MOV A,$%04X", "MOV A,(X)", "MOV A,($%02X+X)",
"MOV A,#$%02X", "MOV X,$%04X", "NOT1 $%04X,%d", "MOV Y,$%02X",
"MOV Y,$%04X", "NOTC", "POP Y", "SLEEP",
"BEQ $%04X", "TCALL15", "CLR7 $%02X", "BBC7 $%02X,$%04X",
"MOV A,$%02X+X", "MOV A,$%04X+X", "MOV A,$%04X+Y", "MOV A,($%02X)+Y",
"MOV X,$%02X", "MOV X,$%02X+Y", "MOV $%02X,$%02X", "MOV Y,$%02X+X",
"INC Y", "MOV Y,A", "DBNZ Y,$%04X", "STOP"
};
#undef ABS
#define DP 0
#define ABS 1
#define IM 2
#define DP2DP 3
#define DPIM 4
#define DPREL 5
#define ABSBIT 6
#define REL 7
static uint8 Modes [256] = {
IM, IM, DP, DPREL,
DP, ABS, IM, DP,
DP, DP2DP, ABSBIT, DP,
ABS, IM, ABS, IM,
REL, IM, DP, DPREL,
DP, ABS, ABS, DP,
DPIM, IM, DP, DP,
IM, IM, ABS, ABS,
IM, IM, DP, DPREL,
DP, ABS, IM, DP,
DP, DP2DP, ABSBIT, DP,
ABS, IM, DPREL, REL,
REL, IM, DP, DPREL,
DP, ABS, ABS, DP,
DPIM, IM, DP, DP,
IM, IM, DP, ABS,
IM, IM, DP, DPREL,
DP, ABS, IM, DP,
DP, DP2DP, ABSBIT, DP,
ABS, IM, ABS, DP,
REL, IM, DP, DPREL,
DP, ABS, ABS, DP,
DPIM, IM, DP, DP,
IM, IM, ABS, ABS,
IM, IM, DP, DPREL,
DP, ABS, IM, DP,
DP, DP2DP, ABSBIT, DP,
ABS, IM, DPREL, IM,
REL, IM, DP, DPREL,
DP, ABS, ABS, DP,
DPIM, IM, DP, DP,
IM, IM, DP, IM,
IM, IM, DP, DPREL,
DP, ABS, IM, DP,
DP, DP2DP, ABSBIT, DP,
ABS, DP, IM, DPIM,
REL, IM, DP, DPREL,
DP, ABS, ABS, DP,
DPIM, IM, DP, DP,
IM, IM, IM, IM,
IM, IM, DP, DPREL,
DP, ABS, IM, DP,
DP, DP2DP, ABSBIT, DP,
ABS, DP, IM, IM,
REL, IM, DP, DPREL,
DP, ABS, ABS, DP,
DPIM, IM, DP, DP,
IM, IM, IM, IM,
IM, IM, DP, DPREL,
DP, ABS, IM, DP,
DP, ABS, ABSBIT, DP,
ABS, DP, IM, IM,
REL, IM, DP, DPREL,
DP, ABS, ABS, DP,
DP, DP, DP, DP,
IM, IM, DPREL, IM,
IM, IM, DP, DPREL,
DP, ABS, IM, DP,
DP, ABS, ABS, DP,
ABS, IM, IM, IM,
REL, IM, DP, DPREL,
DP, ABS, ABS, DP,
DP, DP, DP2DP, DP,
IM, IM, REL, IM
};
static uint8 ModesToBytes [] = {
2, 3, 1, 3, 3, 3, 3, 2
};
#endif
extern int NoiseFreq [32];
void FixEnvelope (int channel, uint8 gain, uint8 adsr1, uint8 adsr2);
void StartSample (int channel);
#ifdef DEBUGGER
static FILE *SoundTracing = NULL;
void S9xOpenCloseSoundTracingFile (bool8 open)
{
if (open && !SoundTracing)
SoundTracing = fopen ("sound_trace.log", "w");
else
if (!open && SoundTracing)
{
fclose (SoundTracing);
SoundTracing = NULL;
}
}
void S9xTraceSoundDSP (const char *s, int i1 = 0, int i2 = 0, int i3 = 0,
int i4 = 0, int i5 = 0, int i6 = 0, int i7 = 0)
{
fprintf (SoundTracing, s, i1, i2, i3, i4, i5, i6, i7);
}
#endif
#ifdef DEBUGGER
int S9xTraceAPU ()
{
char buffer [200];
uint8 b = S9xAPUOPrint (buffer, IAPU.PC - IAPU.RAM);
if (apu_trace == NULL)
apu_trace = fopen ("apu_trace.log", "wb");
fprintf (apu_trace, "%s\n", buffer);
return (b);
}
int S9xAPUOPrint (char *buffer, uint16 Address)
{
char mnem [100];
uint8 *p = IAPU.RAM + Address;
int mode = Modes [*p];
int bytes = ModesToBytes [mode];
switch (bytes)
{
case 1:
sprintf (buffer, "%04X %02X ", p - IAPU.RAM, *p);
break;
case 2:
sprintf (buffer, "%04X %02X %02X ", p - IAPU.RAM, *p,
*(p + 1));
break;
case 3:
sprintf (buffer, "%04X %02X %02X %02X ", p - IAPU.RAM, *p,
*(p + 1), *(p + 2));
break;
}
switch (mode)
{
case DP:
sprintf (mnem, S9xMnemonics [*p], *(p + 1));
break;
case ABS:
sprintf (mnem, S9xMnemonics [*p], *(p + 1) + (*(p + 2) << 8));
break;
case IM:
sprintf (mnem, S9xMnemonics [*p]);
break;
case DP2DP:
sprintf (mnem, S9xMnemonics [*p], *(p + 2), *(p + 1));;
break;
case DPIM:
sprintf (mnem, S9xMnemonics [*p], *(p + 2), *(p + 1));;
break;
case DPREL:
sprintf (mnem, S9xMnemonics [*p], *(p + 1),
(int) (p + 3 - IAPU.RAM) + (signed char) *(p + 2));
break;
case ABSBIT:
sprintf (mnem, S9xMnemonics [*p], (*(p + 1) + (*(p + 2) << 8)) & 0x1fff,
*(p + 2) >> 5);
break;
case REL:
sprintf (mnem, S9xMnemonics [*p],
(int) (p + 2 - IAPU.RAM) + (signed char) *(p + 1));
break;
}
sprintf (buffer, "%s %-20s A:%02X X:%02X Y:%02X S:%02X P:%c%c%c%c%c%c%c%c",
buffer, mnem,
APURegisters.YA.B.A, APURegisters.X, APURegisters.YA.B.Y,
APURegisters.S,
APUCheckNegative () ? 'N' : 'n',
APUCheckOverflow () ? 'V' : 'v',
APUCheckDirectPage () ? 'P' : 'p',
APUCheckBreak () ? 'B' : 'b',
APUCheckHalfCarry () ? 'H' : 'h',
APUCheckInterrupt () ? 'I' : 'i',
APUCheckZero () ? 'Z' : 'z',
APUCheckCarry () ? 'C' : 'c');
return (bytes);
}
const char *as_binary (uint8 data)
{
static char buf [9];
for (int i = 7; i >= 0; i--)
buf [7 - i] = ((data & (1 << i)) != 0) + '0';
buf [8] = 0;
return (buf);
}
void S9xPrintAPUState ()
{
printf ("Master volume left: %d, right: %d\n",
SoundData.master_volume_left, SoundData.master_volume_right);
printf ("Echo: %s %s, Delay: %d Feedback: %d Left: %d Right: %d\n",
SoundData.echo_write_enabled ? "on" : "off",
as_binary (SoundData.echo_enable),
SoundData.echo_buffer_size >> 9,
SoundData.echo_feedback, SoundData.echo_volume_left,
SoundData.echo_volume_right);
printf ("Noise: %s, Frequency: %d\n", as_binary (APU.DSP [APU_NON]),
NoiseFreq [APU.DSP [APU_FLG] & 0x1f]);
extern int FilterTaps [8];
printf ("Filter: ");
for (int i = 0; i < 8; i++)
printf ("%03d, ", FilterTaps [i]);
printf ("\n");
for (int J = 0; J < 8; J++)
{
register Channel *ch = &SoundData.channels[J];
printf ("%d: ", J);
if (ch->state == SOUND_SILENT)
{
printf ("off\n");
}
else
if (!(so.sound_switch & (1 << J)))
printf ("muted by user using channel on/off toggle\n");
else
{
int freq = ch->frequency;
if (APU.DSP [APU_NON] & (1 << J)) //ch->type == SOUND_NOISE)
{
freq = NoiseFreq [APU.DSP [APU_FLG] & 0x1f];
printf ("noise, ");
}
else
printf ("sample %d, ", APU.DSP [APU_SRCN + J * 0x10]);
printf ("freq: %d", freq);
if (J > 0 && (SoundData.pitch_mod & (1 << J)) &&
ch->type != SOUND_NOISE)
{
printf ("(mod), ");
}
else
printf (", ");
printf ("left: %d, right: %d, ",
ch->volume_left, ch->volume_right);
static char* envelope [] = {"silent", "attack", "decay", "sustain", "release" };
printf ("%s envx: %d, target: %d", ch->state > 4 ? "???" : envelope [ch->state],
ch->envx, ch->envx_target);
printf ("\n");
}
}
}
#endif
bool8 S9xInitAPU ()
{
IAPU.RAM = new uint8 [0x10000];
IAPU.ShadowRAM = new uint8 [0x10000];
IAPU.CachedSamples = new uint8 [0x40000];
if (!IAPU.RAM || !IAPU.ShadowRAM || !IAPU.CachedSamples)
return (FALSE);
return (TRUE);
}
void S9xDeinitAPU ()
{
delete IAPU.RAM;
delete IAPU.ShadowRAM;
delete IAPU.CachedSamples;
}
EXTERN_C uint8 APUROM [64];
void S9xResetAPU ()
{
memset (IAPU.RAM, 0xff, 0x10000);
ZeroMemory (IAPU.ShadowRAM, 0x10000);
ZeroMemory (IAPU.CachedSamples, 0x40000);
ZeroMemory (APU.OutPorts, 4);
IAPU.DirectPage = IAPU.RAM;
memmove (&IAPU.RAM [0xffc0], APUROM, sizeof (APUROM));
memmove (&APU.ExtraRAM, APUROM, sizeof (APUROM));
IAPU.PC = IAPU.RAM + IAPU.RAM [0xfffe] + (IAPU.RAM [0xffff] << 8);
APU.Cycles = Settings.SPCTo65c816Ratio;
APURegisters.YA.W = 0;
APURegisters.X = 0;
APURegisters.S = 0xff;
APURegisters.P = 0;
S9xAPUUnpackStatus ();
APURegisters.PC = 0;
IAPU.APUExecuting = Settings.APUEnabled;
#ifdef SPC700_SHUTDOWN
IAPU.WaitAddress1 = NULL;
IAPU.WaitAddress2 = NULL;
IAPU.WaitCounter = 0;
#endif
APU.ShowROM = TRUE;
IAPU.RAM [0xf1] = 0x80;
for (int i = 0; i < 3; i++)
{
APU.TimerEnabled [i] = FALSE;
APU.TimerValueWritten [i] = 0;
APU.TimerTarget [i] = 0;
APU.Timer [i] = 0;
}
for (int j = 0; j < 0x80; j++)
APU.DSP [j] = 0;
APU.DSP [APU_ENDX] = 0xff;
APU.DSP [APU_KOFF] = 0;
APU.DSP [APU_KON] = 0;
APU.DSP [APU_FLG] = APU_MUTE | APU_ECHO_DISABLED;
APU.KeyedChannels = 0;
S9xResetSound (TRUE);
S9xSetEchoEnable (0);
}
void S9xSetAPUDSP (uint8 byte)
{
uint8 reg = IAPU.RAM [0xf2] & 0x7f;
switch (reg)
{
case APU_FLG:
if (byte & APU_SOFT_RESET)
{
APU.DSP [reg] = APU_MUTE | APU_ECHO_DISABLED | (byte & 0x1f);
APU.DSP [APU_ENDX] = 0xff;
APU.DSP [APU_KOFF] = 0;
APU.DSP [APU_KON] = 0;
S9xSetEchoWriteEnable (FALSE);
#ifdef DEBUGGER
if (Settings.TraceSoundDSP)
S9xTraceSoundDSP ("[%d %d] DSP reset\n", CPU.V_Counter, CPU.Cycles);
#endif
// Kill sound
S9xResetSound (FALSE);
}
else
{
S9xSetEchoWriteEnable (!(byte & APU_ECHO_DISABLED));
if (byte & APU_MUTE)
{
#ifdef DEBUGGER
if (Settings.TraceSoundDSP)
S9xTraceSoundDSP ("[%d %d] Mute sound\n", CPU.V_Counter,
CPU.Cycles);
#endif
S9xSetSoundMute (TRUE);
}
else
S9xSetSoundMute (FALSE);
}
break;
case APU_NON:
if (byte != APU.DSP [APU_NON])
{
#ifdef DEBUGGER
if (Settings.TraceSoundDSP)
S9xTraceSoundDSP ("[%d %d] Noise:", CPU.V_Counter, CPU.Cycles);
#endif
uint8 mask = 1;
for (int c = 0; c < 8; c++, mask <<= 1)
{
int type;
if (byte & mask)
{
type = SOUND_NOISE;
#ifdef DEBUGGER
if (Settings.TraceSoundDSP)
{
if (APU.DSP [reg] & mask)
S9xTraceSoundDSP ("%d,", c);
else
S9xTraceSoundDSP ("%d(on),", c);
}
#endif
}
else
{
type = SOUND_SAMPLE;
#ifdef DEBUGGER
if (Settings.TraceSoundDSP)
{
if (APU.DSP [reg] & mask)
S9xTraceSoundDSP ("%d(off),", c);
}
#endif
}
S9xSetSoundType (c, type);
}
#ifdef DEBUGGER
if (Settings.TraceSoundDSP)
S9xTraceSoundDSP ("\n");
#endif
}
break;
case APU_MVOL_LEFT:
if (byte != APU.DSP [APU_MVOL_LEFT])
{
#ifdef DEBUGGER
if (Settings.TraceSoundDSP)
S9xTraceSoundDSP ("[%d %d] Master volume left:%d\n",
CPU.V_Counter, CPU.Cycles, (signed char) byte);
#endif
S9xSetMasterVolume ((signed char) byte,
(signed char) APU.DSP [APU_MVOL_RIGHT]);
}
break;
case APU_MVOL_RIGHT:
if (byte != APU.DSP [APU_MVOL_RIGHT])
{
S9xSetMasterVolume ((signed char) APU.DSP [APU_MVOL_LEFT],
(signed char) byte);
#ifdef DEBUGGER
if (Settings.TraceSoundDSP)
S9xTraceSoundDSP ("[%d %d] Master volume right:%d\n",
CPU.V_Counter, CPU.Cycles, (signed char) byte);
#endif
}
break;
case APU_EVOL_LEFT:
if (byte != APU.DSP [APU_EVOL_LEFT])
{
#ifdef DEBUGGER
if (Settings.TraceSoundDSP)
S9xTraceSoundDSP ("[%d %d] Echo volume left:%d\n",
CPU.V_Counter, CPU.Cycles, (signed char) byte);
#endif
S9xSetEchoVolume ((signed char) byte,
(signed char) APU.DSP [APU_EVOL_RIGHT]);
}
break;
case APU_EVOL_RIGHT:
if (byte != APU.DSP [APU_EVOL_RIGHT])
{
#ifdef DEBUGGER
if (Settings.TraceSoundDSP)
S9xTraceSoundDSP ("[%d %d] Echo volume right:%d\n",
CPU.V_Counter, CPU.Cycles, (signed char) byte);
#endif
S9xSetEchoVolume ((signed char) APU.DSP [APU_EVOL_LEFT],
(signed char) byte);
}
break;
case APU_ENDX:
#ifdef DEBUGGER
if (Settings.TraceSoundDSP)
S9xTraceSoundDSP ("[%d %d] S9xReset ENDX\n", CPU.V_Counter,
CPU.Cycles);
#endif
byte = 0;
break;
case APU_KOFF:
if (byte)
{
uint8 mask = 1;
#ifdef DEBUGGER
if (Settings.TraceSoundDSP)
S9xTraceSoundDSP ("[%d %d] Key off:", CPU.V_Counter, CPU.Cycles);
#endif
for (int c = 0; c < 8; c++, mask <<= 1)
{
if ((byte & mask) != 0)
{
#ifdef DEBUGGER
if (Settings.TraceSoundDSP)
S9xTraceSoundDSP ("%d,", c);
#endif
if (APU.KeyedChannels & mask)
{
APU.KeyedChannels &= ~mask;
APU.DSP [APU_KON] &= ~mask;
APU.DSP [APU_KOFF] |= mask;
S9xSetSoundKeyOff (c);
}
}
}
#ifdef DEBUGGER
if (Settings.TraceSoundDSP)
S9xTraceSoundDSP ("\n");
#endif
}
APU.DSP [APU_KOFF] = byte;
return;
case APU_KON:
if (byte)
{
uint8 mask = 1;
#ifdef DEBUGGER
if (Settings.TraceSoundDSP)
S9xTraceSoundDSP ("[%d %d] Key on:", CPU.V_Counter, CPU.Cycles);
#endif
for (int c = 0; c < 8; c++, mask <<= 1)
{
if ((byte & mask) != 0)
{
#ifdef DEBUGGER
if (Settings.TraceSoundDSP)
S9xTraceSoundDSP ("%d,", c);
#endif
APU.KeyedChannels |= mask;
APU.DSP [APU_KON] |= mask;
StartSample (c);
}
}
#ifdef DEBUGGER
if (Settings.TraceSoundDSP)
S9xTraceSoundDSP ("\n");
#endif
}
return;
case APU_VOL_LEFT + 0x00:
case APU_VOL_LEFT + 0x10:
case APU_VOL_LEFT + 0x20:
case APU_VOL_LEFT + 0x30:
case APU_VOL_LEFT + 0x40:
case APU_VOL_LEFT + 0x50:
case APU_VOL_LEFT + 0x60:
case APU_VOL_LEFT + 0x70:
if (byte != APU.DSP [reg])
{
#ifdef DEBUGGER
if (Settings.TraceSoundDSP)
S9xTraceSoundDSP ("[%d %d] %d volume left: %d\n",
CPU.V_Counter, CPU.Cycles, reg>>4, (signed char) byte);
#endif
S9xSetSoundVolume (reg >> 4, (signed char) byte,
(signed char) APU.DSP [reg + 1]);
}
break;
case APU_VOL_RIGHT + 0x00:
case APU_VOL_RIGHT + 0x10:
case APU_VOL_RIGHT + 0x20:
case APU_VOL_RIGHT + 0x30:
case APU_VOL_RIGHT + 0x40:
case APU_VOL_RIGHT + 0x50:
case APU_VOL_RIGHT + 0x60:
case APU_VOL_RIGHT + 0x70:
if (byte != APU.DSP [reg])
{
#ifdef DEBUGGER
if (Settings.TraceSoundDSP)
S9xTraceSoundDSP ("[%d %d] %d volume right: %d\n",
CPU.V_Counter, CPU.Cycles, reg>>4, (signed char) byte);
#endif
S9xSetSoundVolume (reg >> 4, (signed char) APU.DSP [reg - 1],
(signed char) byte);
}
break;
case APU_P_LOW + 0x00:
case APU_P_LOW + 0x10:
case APU_P_LOW + 0x20:
case APU_P_LOW + 0x30:
case APU_P_LOW + 0x40:
case APU_P_LOW + 0x50:
case APU_P_LOW + 0x60:
case APU_P_LOW + 0x70:
#ifdef DEBUGGER
if (Settings.TraceSoundDSP)
S9xTraceSoundDSP ("[%d %d] %d freq low: %d\n",
CPU.V_Counter, CPU.Cycles, reg>>4, byte);
#endif
S9xSetSoundFrequency (reg >> 4, ((byte + (APU.DSP [reg + 1] << 8)) & FREQUENCY_MASK) * 8);
break;
case APU_P_HIGH + 0x00:
case APU_P_HIGH + 0x10:
case APU_P_HIGH + 0x20:
case APU_P_HIGH + 0x30:
case APU_P_HIGH + 0x40:
case APU_P_HIGH + 0x50:
case APU_P_HIGH + 0x60:
case APU_P_HIGH + 0x70:
#ifdef DEBUGGER
if (Settings.TraceSoundDSP)
S9xTraceSoundDSP ("[%d %d] %d freq high: %d\n",
CPU.V_Counter, CPU.Cycles, reg>>4, byte);
#endif
S9xSetSoundFrequency (reg >> 4, (((byte << 8) + APU.DSP [reg - 1]) & FREQUENCY_MASK) * 8);
break;
case APU_SRCN + 0x00:
case APU_SRCN + 0x10:
case APU_SRCN + 0x20:
case APU_SRCN + 0x30:
case APU_SRCN + 0x40:
case APU_SRCN + 0x50:
case APU_SRCN + 0x60:
case APU_SRCN + 0x70:
if (byte != APU.DSP [reg])
{
#ifdef DEBUGGER
if (Settings.TraceSoundDSP)
S9xTraceSoundDSP ("[%d %d] %d sample number: %d\n",
CPU.V_Counter, CPU.Cycles, reg>>4, byte);
#endif
S9xSetSoundSample (reg >> 4, byte);
}
break;
case APU_ADSR1 + 0x00:
case APU_ADSR1 + 0x10:
case APU_ADSR1 + 0x20:
case APU_ADSR1 + 0x30:
case APU_ADSR1 + 0x40:
case APU_ADSR1 + 0x50:
case APU_ADSR1 + 0x60:
case APU_ADSR1 + 0x70:
if (byte != APU.DSP [reg])
{
#ifdef DEBUGGER
if (Settings.TraceSoundDSP)
S9xTraceSoundDSP ("[%d %d] %d adsr1: %02x\n",
CPU.V_Counter, CPU.Cycles, reg>>4, byte);
#endif
FixEnvelope (reg >> 4, APU.DSP [reg + 2], byte, APU.DSP [reg + 1]);
}
break;
case APU_ADSR2 + 0x00:
case APU_ADSR2 + 0x10:
case APU_ADSR2 + 0x20:
case APU_ADSR2 + 0x30:
case APU_ADSR2 + 0x40:
case APU_ADSR2 + 0x50:
case APU_ADSR2 + 0x60:
case APU_ADSR2 + 0x70:
if (byte != APU.DSP [reg])
{
#ifdef DEBUGGER
if (Settings.TraceSoundDSP)
S9xTraceSoundDSP ("[%d %d] %d adsr2: %02x\n",
CPU.V_Counter, CPU.Cycles, reg>>4, byte);
#endif
FixEnvelope (reg >> 4, APU.DSP [reg + 1], APU.DSP [reg - 1], byte);
}
break;
case APU_GAIN + 0x00:
case APU_GAIN + 0x10:
case APU_GAIN + 0x20:
case APU_GAIN + 0x30:
case APU_GAIN + 0x40:
case APU_GAIN + 0x50:
case APU_GAIN + 0x60:
case APU_GAIN + 0x70:
if (byte != APU.DSP [reg])
{
#ifdef DEBUGGER
if (Settings.TraceSoundDSP)
S9xTraceSoundDSP ("[%d %d] %d gain: %02x\n",
CPU.V_Counter, CPU.Cycles, reg>>4, byte);
#endif
FixEnvelope (reg >> 4, byte, APU.DSP [reg - 2], APU.DSP [reg - 1]);
}
break;
case APU_ENVX + 0x00:
case APU_ENVX + 0x10:
case APU_ENVX + 0x20:
case APU_ENVX + 0x30:
case APU_ENVX + 0x40:
case APU_ENVX + 0x50:
case APU_ENVX + 0x60:
case APU_ENVX + 0x70:
break;
case APU_OUTX + 0x00:
case APU_OUTX + 0x10:
case APU_OUTX + 0x20:
case APU_OUTX + 0x30:
case APU_OUTX + 0x40:
case APU_OUTX + 0x50:
case APU_OUTX + 0x60:
case APU_OUTX + 0x70:
break;
case APU_DIR:
#ifdef DEBUGGER
if (Settings.TraceSoundDSP)
S9xTraceSoundDSP ("[%d %d] Sample directory to: %02x\n",
CPU.V_Counter, CPU.Cycles, byte);
#endif
break;
case APU_PMON:
if (byte != APU.DSP [reg])
{
#ifdef DEBUGGER
if (Settings.TraceSoundDSP)
{
S9xTraceSoundDSP ("[%d %d] FreqMod:", CPU.V_Counter, CPU.Cycles);
uint8 mask = 1;
for (int c = 0; c < 8; c++, mask <<= 1)
{
if (byte & mask)
{
if (APU.DSP [reg] & mask)
S9xTraceSoundDSP ("%d", c);
else
S9xTraceSoundDSP ("%d(on),", c);
}
else
{
if (APU.DSP [reg] & mask)
S9xTraceSoundDSP ("%d(off),", c);
}
}
S9xTraceSoundDSP ("\n");
}
#endif
S9xSetFrequencyModulationEnable (byte);
}
break;
case APU_EON:
if (byte != APU.DSP [APU_EON])
{
#ifdef DEBUGGER
if (Settings.TraceSoundDSP)
{
S9xTraceSoundDSP ("[%d %d] Echo:", CPU.V_Counter, CPU.Cycles);
uint8 mask = 1;
for (int c = 0; c < 8; c++, mask <<= 1)
{
if (byte & mask)
{
if (APU.DSP [reg] & mask)
S9xTraceSoundDSP ("%d", c);
else
S9xTraceSoundDSP ("%d(on),", c);
}
else
{
if (APU.DSP [reg] & mask)
S9xTraceSoundDSP ("%d(off),", c);
}
}
S9xTraceSoundDSP ("\n");
}
#endif
S9xSetEchoEnable (byte);
}
break;
case APU_EFB:
S9xSetEchoFeedback ((signed char) byte);
break;
case APU_ESA:
break;
case APU_EDL:
S9xSetEchoDelay (byte & 0xf);
break;
case APU_C0:
case APU_C1:
case APU_C2:
case APU_C3:
case APU_C4:
case APU_C5:
case APU_C6:
case APU_C7:
S9xSetFilterCoefficient (reg >> 4, (signed char) byte);
break;
default:
break;
}
APU.DSP [reg] = byte;
}
void FixEnvelope (int channel, uint8 gain, uint8 adsr1, uint8 adsr2)
{
if (adsr1 & 0x80)
{
// ADSR mode
static unsigned long AttackRate [16] = {
4100, 2600, 1500, 1000, 640, 380, 260, 160,
96, 64, 40, 24, 16, 10, 6, 0
};
static unsigned long DecayRate [8] = {
1200, 740, 440, 290, 180, 110, 74, 37
};
static unsigned long SustainRate [32] = {
~0, 38000, 28000, 24000, 19000, 14000, 12000, 9400,
7100, 5900, 4700, 3500, 2900, 2400, 1800, 1500,
1200, 880, 740, 590, 440, 370, 290, 220,
180, 150, 110, 92, 74, 55, 37, 18
};
if (S9xSetSoundMode (channel, SOUND_MODE_ADSR) == SOUND_MODE_ADSR)
{
S9xSetSoundADSR (channel, AttackRate [adsr1 & 0xf],
DecayRate [(adsr1 >> 4) & 7],
SustainRate [adsr2 & 0x1f],
(adsr2 >> 5) & 7, 8);
}
}
else
{
// Gain mode
if ((gain & 0x80) == 0)
{
if (S9xSetSoundMode (channel, SOUND_MODE_GAIN) == SOUND_MODE_GAIN)
{
S9xSetSoundADSR (channel, 0, 0, ~0, 7, 8);
S9xSetEnvelopeHeight (channel, gain & 0x7f);
}
}
else
{
static unsigned long IncreaseRate [32] = {
~0, 4100, 3100, 2600, 2000, 1500, 1300, 1000,
770, 640, 510, 380, 320, 260, 190, 160,
130, 96, 80, 64, 48, 40, 32, 24,
20, 16, 12, 10, 8, 6, 4, 2
};
static unsigned long DecreaseRateExp [32] = {
~0, 38000, 28000, 24000, 19000, 14000, 12000, 9400,
7100, 5900, 4700, 3500, 2900, 2400, 1800, 1500,
1200, 880, 740, 590, 440, 370, 290, 220,
180, 150, 110, 92, 74, 55, 37, 18
};
if (gain & 0x40)
{
// Increase mode
// XXX: Bent curve or straight line
if (S9xSetSoundMode (channel, SOUND_MODE_INCREASE) == SOUND_MODE_INCREASE)
{
S9xSetSoundADSR (channel, IncreaseRate [gain & 0x1f],
~0, ~0, 7, 8);
}
}
else
{
// XXX: Bent curve or straight line
// Switch to decrease mode from ADSR mode
if (S9xSetSoundMode (channel, SOUND_MODE_DECREASE) == SOUND_MODE_DECREASE)
{
S9xSetSoundADSR (channel, 0,
(gain & 0x20) != 0 ? DecreaseRateExp [gain & 0x1f] :
IncreaseRate [gain & 0x1f], ~0, 7, 8);
S9xSetSoundDecayMode (channel);
}
}
}
}
}
void S9xSetAPUControl (uint8 byte)
{
if ((byte & 1) != 0 && !APU.TimerEnabled [0])
{
APU.Timer [0] = 0;
IAPU.RAM [0xfd] = 0;
if ((APU.TimerTarget [0] = IAPU.RAM [0xfa]) == 0)
APU.TimerTarget [0] = 0x100;
}
if ((byte & 2) != 0 && !APU.TimerEnabled [1])
{
APU.Timer [1] = 0;
IAPU.RAM [0xfe] = 0;
if ((APU.TimerTarget [1] = IAPU.RAM [0xfb]) == 0)
APU.TimerTarget [1] = 0x100;
}
if ((byte & 4) != 0 && !APU.TimerEnabled [2])
{
APU.Timer [2] = 0;
IAPU.RAM [0xff] = 0;
if ((APU.TimerTarget [2] = IAPU.RAM [0xfc]) == 0)
APU.TimerTarget [2] = 0x100;
}
APU.TimerEnabled [0] = byte & 1;
APU.TimerEnabled [1] = (byte & 2) >> 1;
APU.TimerEnabled [2] = (byte & 4) >> 2;
if (byte & 0x10)
IAPU.RAM [0xF4] = IAPU.RAM [0xF5] = 0;
if (byte & 0x20)
IAPU.RAM [0xF6] = IAPU.RAM [0xF7] = 0;
if (byte & 0x80)
APU.ShowROM = TRUE;
else
APU.ShowROM = FALSE;
IAPU.RAM [0xf1] = byte;
}
void S9xSetAPUTimer (uint16 Address, uint8 byte)
{
IAPU.RAM [Address] = byte;
switch (Address)
{
case 0xfa:
// if (!APU.TimerEnabled [0] || !APU.TimerValueWritten [0])
{
if ((APU.TimerTarget [0] = IAPU.RAM [0xfa]) == 0)
APU.TimerTarget [0] = 0x100;
APU.TimerValueWritten [0] = TRUE;
}
break;
case 0xfb:
// if (!APU.TimerEnabled [1] || !APU.TimerValueWritten [1])
{
if ((APU.TimerTarget [1] = IAPU.RAM [0xfb]) == 0)
APU.TimerTarget [1] = 0x100;
APU.TimerValueWritten [1] = TRUE;
}
break;
case 0xfc:
// if (!APU.TimerEnabled [2] || !APU.TimerValueWritten [2])
{
if ((APU.TimerTarget [2] = IAPU.RAM [0xfc]) == 0)
APU.TimerTarget [2] = 0x100;
APU.TimerValueWritten [2] = TRUE;
}
break;
}
}
uint8 S9xGetAPUDSP ()
{
uint8 reg = IAPU.RAM [0xf2] & 0x7f;
uint8 byte = APU.DSP [reg];
switch (reg)
{
case APU_OUTX + 0x00:
case APU_OUTX + 0x10:
case APU_OUTX + 0x20:
case APU_OUTX + 0x30:
case APU_OUTX + 0x40:
case APU_OUTX + 0x50:
case APU_OUTX + 0x60:
case APU_OUTX + 0x70:
return (byte);
case APU_ENVX + 0x00:
case APU_ENVX + 0x10:
case APU_ENVX + 0x20:
case APU_ENVX + 0x30:
case APU_ENVX + 0x40:
case APU_ENVX + 0x50:
case APU_ENVX + 0x60:
case APU_ENVX + 0x70:
return ((uint8) S9xGetEnvelopeHeight (reg >> 4));
case APU_ENDX:
APU.DSP [APU_ENDX] = 0;
break;
default:
break;
}
return (byte);
}
void S9xAPUSetEndOfSample (int ch)
{
APU.DSP [APU_ENDX] |= 1 << ch;
APU.DSP [APU_KON] &= ~(1 << ch);
APU.DSP [APU_KOFF] &= ~(1 << ch);
}
#ifdef __DJGPP
END_OF_FUNCTION (S9xAPUSetEndOfSample)
#endif
void S9xAPUSetEndX (int ch)
{
APU.DSP [APU_ENDX] |= 1 << ch;
}
#ifdef __DJGPP
END_OF_FUNCTION (S9xAPUSetEndX)
#endif
void StartSample (int c)
{
// Convert sample and start playing sound
uint16 sample_number = APU.DSP [APU_SRCN + c * 0x10];
int freq;
int type;
if (APU.DSP [APU_NON] & (1 << c))
{
type = SOUND_NOISE;
freq = NoiseFreq [APU.DSP [APU_FLG] & 0x1f];
}
else
{
type = SOUND_SAMPLE;
freq = ((APU.DSP [APU_P_LOW + c * 0x10] +
(APU.DSP [APU_P_HIGH + c * 0x10] << 8)) & FREQUENCY_MASK) * 8;
}
S9xSetSoundMode (c, SOUND_MODE_NONE);
FixEnvelope (c,
APU.DSP [APU_GAIN + (c << 4)],
APU.DSP [APU_ADSR1 + (c << 4)],
APU.DSP [APU_ADSR2 + (c << 4)]);
S9xPlaySample (c, type,
(signed char) APU.DSP [APU_VOL_LEFT + c * 0x10],
(signed char) APU.DSP [APU_VOL_RIGHT + c * 0x10],
freq, sample_number);
}
|