File: swinder.h

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snes9x 1.26-1
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/*
 * Snes9x - Portable Super Nintendo Entertainment System (TM) emulator.
 *
 * (c) Copyright 1996, 1997, 1998, 1999 Gary Henderson (gary@daniver.demon.co.uk) and
 *                                      Jerremy Koot (jkoot@snes9x.com)
 *
 * Super FX C emulator code 
 * (c) Copyright 1997, 1998, 1999 Ivar (Ivar@snes9x.com) and
 *                                Gary Henderson.
 * Super FX assembler emulator code (c) Copyright 1998 zsKnight and _Demo_.
 *
 * DSP1 emulator code (c) Copyright 1998 Ivar, _Demo_ and Gary Henderson.
 * DOS port code contains the works of other authors. See headers in
 * individual files.
 *
 * Snes9x homepage: www.snes9x.com
 *
 * Permission to use, copy, modify and distribute Snes9x in both binary and
 * source form, for non-commercial purposes, is hereby granted without fee,
 * providing that this license information and copyright notice appear with
 * all copies and any derived work.
 *
 * This software is provided 'as-is', without any express or implied
 * warranty. In no event shall the authors be held liable for any damages
 * arising from the use of this software.
 *
 * Snes9x is freeware for PERSONAL USE only. Commercial users should
 * seek permission of the copyright holders first. Commercial use includes
 * charging money for Snes9x or software derived from Snes9x.
 *
 * The copyright holders request that bug fixes and improvements to the code
 * should be forwarded to them so everyone can benefit from the modifications
 * in future versions.
 *
 * Super NES and Super Nintendo Entertainment System are trademarks of
 * Nintendo Co., Limited and its subsidiary companies.
 */

#ifndef _SIDEWINDER_H
#define _SIDEWINDER_H

#define SW_MAX_SIDEWINDERS  10

struct SW_READ_DATA
{
    unsigned int count;
    unsigned int buttons [SW_MAX_SIDEWINDERS];
    unsigned char valid [SW_MAX_SIDEWINDERS];
};

#define SW_TRUE		    1
#define SW_FALSE	    0

#define SW_NUM_SIDEWINDER_BUTTONS   14

#define SW_UP_MASK		    (1 << 0)
#define SW_DOWN_MASK		    (1 << 1)
#define SW_RIGHT_MASK		    (1 << 2)
#define SW_LEFT_MASK		    (1 << 3)
#define SW_A_MASK		    (1 << 4)
#define SW_B_MASK		    (1 << 5)
#define SW_C_MASK		    (1 << 6)
#define SW_X_MASK		    (1 << 7)
#define SW_Y_MASK		    (1 << 8)
#define SW_Z_MASK		    (1 << 9)
#define SW_L_MASK		    (1 << 10)
#define SW_R_MASK		    (1 << 11)
#define SW_START_MASK		    (1 << 12)
#define SW_M_MASK		    (1 << 13)
#define SW_PARITY_MASK		    (1 << 14)

#endif /* _SIDEWINDER_H */