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/*
* Snes9x - Portable Super Nintendo Entertainment System (TM) emulator.
*
* (c) Copyright 1996 - 2001 Gary Henderson (gary.henderson@ntlworld.com) and
* Jerremy Koot (jkoot@snes9x.com)
*
* Super FX C emulator code
* (c) Copyright 1997 - 1999 Ivar (ivar@snes9x.com) and
* Gary Henderson.
* Super FX assembler emulator code (c) Copyright 1998 zsKnight and _Demo_.
*
* DSP1 emulator code (c) Copyright 1998 Ivar, _Demo_ and Gary Henderson.
* C4 asm and some C emulation code (c) Copyright 2000 zsKnight and _Demo_.
* C4 C code (c) Copyright 2001 Gary Henderson (gary.henderson@ntlworld.com).
*
* DOS port code contains the works of other authors. See headers in
* individual files.
*
* Snes9x homepage: http://www.snes9x.com
*
* Permission to use, copy, modify and distribute Snes9x in both binary and
* source form, for non-commercial purposes, is hereby granted without fee,
* providing that this license information and copyright notice appear with
* all copies and any derived work.
*
* This software is provided 'as-is', without any express or implied
* warranty. In no event shall the authors be held liable for any damages
* arising from the use of this software.
*
* Snes9x is freeware for PERSONAL USE only. Commercial users should
* seek permission of the copyright holders first. Commercial use includes
* charging money for Snes9x or software derived from Snes9x.
*
* The copyright holders request that bug fixes and improvements to the code
* should be forwarded to them so everyone can benefit from the modifications
* in future versions.
*
* Super NES and Super Nintendo Entertainment System are trademarks of
* Nintendo Co., Limited and its subsidiary companies.
*/
#include "fxemu.h"
#include "fxinst.h"
#include <stdlib.h>
#include <string.h>
#include <stdio.h>
/* The FxChip Emulator's internal variables */
struct FxRegs_s GSU = {0};
uint32 (**fx_ppfFunctionTable)(uint32) = 0;
void (**fx_ppfPlotTable)() = 0;
void (**fx_ppfOpcodeTable)() = 0;
#if 0
void fx_setCache()
{
uint32 c;
GSU.bCacheActive = TRUE;
GSU.pvRegisters[0x3e] &= 0xf0;
c = (uint32)GSU.pvRegisters[0x3e];
c |= ((uint32)GSU.pvRegisters[0x3f])<<8;
if(c == GSU.vCacheBaseReg)
return;
GSU.vCacheBaseReg = c;
GSU.vCacheFlags = 0;
if(c < (0x10000-512))
{
uint8 const* t = &ROM(c);
memcpy(GSU.pvCache,t,512);
}
else
{
uint8 const* t1;
uint8 const* t2;
uint32 i = 0x10000 - c;
t1 = &ROM(c);
t2 = &ROM(0);
memcpy(GSU.pvCache,t1,i);
memcpy(&GSU.pvCache[i],t2,512-i);
}
}
#endif
void FxCacheWriteAccess(uint16 vAddress)
{
#if 0
if(!GSU.bCacheActive)
{
uint8 v = GSU.pvCache[GSU.pvCache[vAddress&0x1ff];
fx_setCache();
GSU.pvCache[GSU.pvCache[vAddress&0x1ff] = v;
}
#endif
if((vAddress & 0x00f) == 0x00f)
GSU.vCacheFlags |= 1 << ((vAddress&0x1f0) >> 4);
}
void FxFlushCache()
{
GSU.vCacheFlags = 0;
GSU.vCacheBaseReg = 0;
GSU.bCacheActive = FALSE;
// GSU.vPipe = 0x1;
}
static void fx_backupCache()
{
#if 0
uint32 i;
uint32 v = GSU.vCacheFlags;
uint32 c = USEX16(GSU.vCacheBaseReg);
if(v)
for(i=0; i<32; i++)
{
if(v&1)
{
if(c < (0x10000-16))
{
uint8 * t = &GSU.pvPrgBank[c];
memcpy(&GSU.avCacheBackup[i<<4],t,16);
memcpy(t,&GSU.pvCache[i<<4],16);
}
else
{
uint8 * t1;
uint8 * t2;
uint32 a = 0x10000 - c;
t1 = &GSU.pvPrgBank[c];
t2 = &GSU.pvPrgBank[0];
memcpy(&GSU.avCacheBackup[i<<4],t1,a);
memcpy(t1,&GSU.pvCache[i<<4],a);
memcpy(&GSU.avCacheBackup[(i<<4)+a],t2,16-a);
memcpy(t2,&GSU.pvCache[(i<<4)+a],16-a);
}
}
c = USEX16(c+16);
v >>= 1;
}
#endif
}
static void fx_restoreCache()
{
#if 0
uint32 i;
uint32 v = GSU.vCacheFlags;
uint32 c = USEX16(GSU.vCacheBaseReg);
if(v)
for(i=0; i<32; i++)
{
if(v&1)
{
if(c < (0x10000-16))
{
uint8 * t = &GSU.pvPrgBank[c];
memcpy(t,&GSU.avCacheBackup[i<<4],16);
memcpy(&GSU.pvCache[i<<4],t,16);
}
else
{
uint8 * t1;
uint8 * t2;
uint32 a = 0x10000 - c;
t1 = &GSU.pvPrgBank[c];
t2 = &GSU.pvPrgBank[0];
memcpy(t1,&GSU.avCacheBackup[i<<4],a);
memcpy(&GSU.pvCache[i<<4],t1,a);
memcpy(t2,&GSU.avCacheBackup[(i<<4)+a],16-a);
memcpy(&GSU.pvCache[(i<<4)+a],t2,16-a);
}
}
c = USEX16(c+16);
v >>= 1;
}
#endif
}
void fx_flushCache()
{
fx_restoreCache();
GSU.vCacheFlags = 0;
GSU.bCacheActive = FALSE;
}
static void fx_readRegisterSpace()
{
int i;
uint8 *p;
static uint32 avHeight[] = { 128, 160, 192, 256 };
static uint32 avMult[] = { 16, 32, 32, 64 };
GSU.vErrorCode = 0;
/* Update R0-R15 */
p = GSU.pvRegisters;
for(i=0; i<16; i++)
{
GSU.avReg[i] = *p++;
GSU.avReg[i] += ((uint32)(*p++)) << 8;
}
/* Update other registers */
p = GSU.pvRegisters;
GSU.vStatusReg = (uint32)p[GSU_SFR];
GSU.vStatusReg |= ((uint32)p[GSU_SFR+1]) << 8;
GSU.vPrgBankReg = (uint32)p[GSU_PBR];
GSU.vRomBankReg = (uint32)p[GSU_ROMBR];
GSU.vRamBankReg = ((uint32)p[GSU_RAMBR]) & (FX_RAM_BANKS-1);
GSU.vCacheBaseReg = (uint32)p[GSU_CBR];
GSU.vCacheBaseReg |= ((uint32)p[GSU_CBR+1]) << 8;
/* Update status register variables */
GSU.vZero = !(GSU.vStatusReg & FLG_Z);
GSU.vSign = (GSU.vStatusReg & FLG_S) << 12;
GSU.vOverflow = (GSU.vStatusReg & FLG_OV) << 16;
GSU.vCarry = (GSU.vStatusReg & FLG_CY) >> 2;
/* Set bank pointers */
GSU.pvRamBank = GSU.apvRamBank[GSU.vRamBankReg & 0x3];
GSU.pvRomBank = GSU.apvRomBank[GSU.vRomBankReg];
GSU.pvPrgBank = GSU.apvRomBank[GSU.vPrgBankReg];
/* Set screen pointers */
GSU.pvScreenBase = &GSU.pvRam[ USEX8(p[GSU_SCBR]) << 10 ];
i = (int)(!!(p[GSU_SCMR] & 0x04));
i |= ((int)(!!(p[GSU_SCMR] & 0x20))) << 1;
GSU.vScreenHeight = GSU.vScreenRealHeight = avHeight[i];
GSU.vMode = p[GSU_SCMR] & 0x03;
#if 0
if(GSU.vMode == 2)
error illegal color depth GSU.vMode;
#endif
if(i == 3)
GSU.vScreenSize = (256/8) * (256/8) * 32;
else
GSU.vScreenSize = (GSU.vScreenHeight/8) * (256/8) * avMult[GSU.vMode];
if (GSU.vPlotOptionReg & 0x10)
{
/* OBJ Mode (for drawing into sprites) */
GSU.vScreenHeight = 256;
}
#if 0
if(GSU.pvScreenBase + GSU.vScreenSize > GSU.pvRam + (GSU.nRamBanks * 65536))
error illegal address for screen base register
#else
if(GSU.pvScreenBase + GSU.vScreenSize > GSU.pvRam + (GSU.nRamBanks * 65536))
GSU.pvScreenBase = GSU.pvRam + (GSU.nRamBanks * 65536) - GSU.vScreenSize;
#endif
GSU.pfPlot = fx_apfPlotTable[GSU.vMode];
GSU.pfRpix = fx_apfPlotTable[GSU.vMode + 5];
fx_ppfOpcodeTable[0x04c] = GSU.pfPlot;
fx_ppfOpcodeTable[0x14c] = GSU.pfRpix;
fx_ppfOpcodeTable[0x24c] = GSU.pfPlot;
fx_ppfOpcodeTable[0x34c] = GSU.pfRpix;
fx_computeScreenPointers ();
fx_backupCache();
}
void fx_computeScreenPointers ()
{
if (GSU.vMode != GSU.vPrevMode ||
GSU.vPrevScreenHeight != GSU.vScreenHeight)
{
int i;
/* Make a list of pointers to the start of each screen column */
switch (GSU.vScreenHeight)
{
case 128:
switch (GSU.vMode)
{
case 0:
for (i = 0; i < 32; i++)
{
GSU.apvScreen[i] = GSU.pvScreenBase + (i << 4);
GSU.x[i] = i << 8;
}
break;
case 1:
for (i = 0; i < 32; i++)
{
GSU.apvScreen[i] = GSU.pvScreenBase + (i << 5);
GSU.x[i] = i << 9;
}
break;
case 2:
case 3:
for (i = 0; i < 32; i++)
{
GSU.apvScreen[i] = GSU.pvScreenBase + (i << 6);
GSU.x[i] = i << 10;
}
break;
}
break;
case 160:
switch (GSU.vMode)
{
case 0:
for (i = 0; i < 32; i++)
{
GSU.apvScreen[i] = GSU.pvScreenBase + (i << 4);
GSU.x[i] = (i << 8) + (i << 6);
}
break;
case 1:
for (i = 0; i < 32; i++)
{
GSU.apvScreen[i] = GSU.pvScreenBase + (i << 5);
GSU.x[i] = (i << 9) + (i << 7);
}
break;
case 2:
case 3:
for (i = 0; i < 32; i++)
{
GSU.apvScreen[i] = GSU.pvScreenBase + (i << 6);
GSU.x[i] = (i << 10) + (i << 8);
}
break;
}
break;
case 192:
switch (GSU.vMode)
{
case 0:
for (i = 0; i < 32; i++)
{
GSU.apvScreen[i] = GSU.pvScreenBase + (i << 4);
GSU.x[i] = (i << 8) + (i << 7);
}
break;
case 1:
for (i = 0; i < 32; i++)
{
GSU.apvScreen[i] = GSU.pvScreenBase + (i << 5);
GSU.x[i] = (i << 9) + (i << 8);
}
break;
case 2:
case 3:
for (i = 0; i < 32; i++)
{
GSU.apvScreen[i] = GSU.pvScreenBase + (i << 6);
GSU.x[i] = (i << 10) + (i << 9);
}
break;
}
break;
case 256:
switch (GSU.vMode)
{
case 0:
for (i = 0; i < 32; i++)
{
GSU.apvScreen[i] = GSU.pvScreenBase +
((i & 0x10) << 9) + ((i & 0xf) << 8);
GSU.x[i] = ((i & 0x10) << 8) + ((i & 0xf) << 4);
}
break;
case 1:
for (i = 0; i < 32; i++)
{
GSU.apvScreen[i] = GSU.pvScreenBase +
((i & 0x10) << 10) + ((i & 0xf) << 9);
GSU.x[i] = ((i & 0x10) << 9) + ((i & 0xf) << 5);
}
break;
case 2:
case 3:
for (i = 0; i < 32; i++)
{
GSU.apvScreen[i] = GSU.pvScreenBase +
((i & 0x10) << 11) + ((i & 0xf) << 10);
GSU.x[i] = ((i & 0x10) << 10) + ((i & 0xf) << 6);
}
break;
}
break;
}
GSU.vPrevMode = GSU.vMode;
GSU.vPrevScreenHeight = GSU.vScreenHeight;
}
}
static void fx_writeRegisterSpace()
{
int i;
uint8 *p;
p = GSU.pvRegisters;
for(i=0; i<16; i++)
{
*p++ = (uint8)GSU.avReg[i];
*p++ = (uint8)(GSU.avReg[i] >> 8);
}
/* Update status register */
if( USEX16(GSU.vZero) == 0 ) SF(Z);
else CF(Z);
if( GSU.vSign & 0x8000 ) SF(S);
else CF(S);
if(GSU.vOverflow >= 0x8000 || GSU.vOverflow < -0x8000) SF(OV);
else CF(OV);
if(GSU.vCarry) SF(CY);
else CF(CY);
p = GSU.pvRegisters;
p[GSU_SFR] = (uint8)GSU.vStatusReg;
p[GSU_SFR+1] = (uint8)(GSU.vStatusReg>>8);
p[GSU_PBR] = (uint8)GSU.vPrgBankReg;
p[GSU_ROMBR] = (uint8)GSU.vRomBankReg;
p[GSU_RAMBR] = (uint8)GSU.vRamBankReg;
p[GSU_CBR] = (uint8)GSU.vCacheBaseReg;
p[GSU_CBR+1] = (uint8)(GSU.vCacheBaseReg>>8);
fx_restoreCache();
}
/* Reset the FxChip */
void FxReset(struct FxInit_s *psFxInfo)
{
int i;
static uint32 (**appfFunction[])(uint32) = {
&fx_apfFunctionTable[0],
#if 0
&fx_a_apfFunctionTable[0],
&fx_r_apfFunctionTable[0],
&fx_ar_apfFunctionTable[0],
#endif
};
static void (**appfPlot[])() = {
&fx_apfPlotTable[0],
#if 0
&fx_a_apfPlotTable[0],
&fx_r_apfPlotTable[0],
&fx_ar_apfPlotTable[0],
#endif
};
static void (**appfOpcode[])() = {
&fx_apfOpcodeTable[0],
#if 0
&fx_a_apfOpcodeTable[0],
&fx_r_apfOpcodeTable[0],
&fx_ar_apfOpcodeTable[0],
#endif
};
/* Get function pointers for the current emulation mode */
fx_ppfFunctionTable = appfFunction[psFxInfo->vFlags & 0x3];
fx_ppfPlotTable = appfPlot[psFxInfo->vFlags & 0x3];
fx_ppfOpcodeTable = appfOpcode[psFxInfo->vFlags & 0x3];
/* Clear all internal variables */
memset((uint8*)&GSU,0,sizeof(struct FxRegs_s));
/* Set default registers */
GSU.pvSreg = GSU.pvDreg = &R0;
/* Set RAM and ROM pointers */
GSU.pvRegisters = psFxInfo->pvRegisters;
GSU.nRamBanks = psFxInfo->nRamBanks;
GSU.pvRam = psFxInfo->pvRam;
GSU.nRomBanks = psFxInfo->nRomBanks;
GSU.pvRom = psFxInfo->pvRom;
GSU.vPrevScreenHeight = ~0;
GSU.vPrevMode = ~0;
/* The GSU can't access more than 2mb (16mbits) */
if(GSU.nRomBanks > 0x20)
GSU.nRomBanks = 0x20;
/* Clear FxChip register space */
memset(GSU.pvRegisters,0,0x300);
/* Set FxChip version Number */
GSU.pvRegisters[0x3b] = 0;
/* Make ROM bank table */
for(i=0; i<256; i++)
{
uint32 b = i & 0x7f;
if (b >= 0x40)
{
if (GSU.nRomBanks > 1)
b %= GSU.nRomBanks;
else
b &= 1;
GSU.apvRomBank[i] = &GSU.pvRom[ b << 16 ];
}
else
{
b %= GSU.nRomBanks * 2;
GSU.apvRomBank[i] = &GSU.pvRom[ (b << 16) + 0x200000];
}
}
/* Make RAM bank table */
for(i=0; i<4; i++)
{
GSU.apvRamBank[i] = &GSU.pvRam[(i % GSU.nRamBanks) << 16];
GSU.apvRomBank[0x70 + i] = GSU.apvRamBank[i];
}
/* Start with a nop in the pipe */
GSU.vPipe = 0x01;
/* Set pointer to GSU cache */
GSU.pvCache = &GSU.pvRegisters[0x100];
fx_readRegisterSpace();
}
static uint8 fx_checkStartAddress()
{
/* Check if we start inside the cache */
if(GSU.bCacheActive && R15 >= GSU.vCacheBaseReg && R15 < (GSU.vCacheBaseReg+512))
return TRUE;
/* Check if we're in an unused area */
if(GSU.vPrgBankReg < 0x40 && R15 < 0x8000)
return FALSE;
if(GSU.vPrgBankReg >= 0x60 && GSU.vPrgBankReg <= 0x6f)
return FALSE;
if(GSU.vPrgBankReg >= 0x74)
return FALSE;
/* Check if we're in RAM and the RAN flag is not set */
if(GSU.vPrgBankReg >= 0x70 && GSU.vPrgBankReg <= 0x73 && !(SCMR&(1<<3)) )
return FALSE;
/* If not, we're in ROM, so check if the RON flag is set */
if(!(SCMR&(1<<4)))
return FALSE;
return TRUE;
}
/* Execute until the next stop instruction */
int FxEmulate(uint32 nInstructions)
{
uint32 vCount;
/* Read registers and initialize GSU session */
fx_readRegisterSpace();
/* Check if the start address is valid */
if(!fx_checkStartAddress())
{
CF(G);
fx_writeRegisterSpace();
#if 0
GSU.vIllegalAddress = (GSU.vPrgBankReg << 24) | R15;
return FX_ERROR_ILLEGAL_ADDRESS;
#else
return 0;
#endif
}
/* Execute GSU session */
CF(IRQ);
if(GSU.bBreakPoint)
vCount = fx_ppfFunctionTable[FX_FUNCTION_RUN_TO_BREAKPOINT](nInstructions);
else
vCount = fx_ppfFunctionTable[FX_FUNCTION_RUN](nInstructions);
/* Store GSU registers */
fx_writeRegisterSpace();
/* Check for error code */
if(GSU.vErrorCode)
return GSU.vErrorCode;
else
return vCount;
}
/* Breakpoints */
void FxBreakPointSet(uint32 vAddress)
{
GSU.bBreakPoint = TRUE;
GSU.vBreakPoint = USEX16(vAddress);
}
void FxBreakPointClear()
{
GSU.bBreakPoint = FALSE;
}
/* Step by step execution */
int FxStepOver(uint32 nInstructions)
{
uint32 vCount;
fx_readRegisterSpace();
/* Check if the start address is valid */
if(!fx_checkStartAddress())
{
CF(G);
#if 0
GSU.vIllegalAddress = (GSU.vPrgBankReg << 24) | R15;
return FX_ERROR_ILLEGAL_ADDRESS;
#else
return 0;
#endif
}
if( PIPE >= 0xf0 )
GSU.vStepPoint = USEX16(R15+3);
else if( (PIPE >= 0x05 && PIPE <= 0x0f) || (PIPE >= 0xa0 && PIPE <= 0xaf) )
GSU.vStepPoint = USEX16(R15+2);
else
GSU.vStepPoint = USEX16(R15+1);
vCount = fx_ppfFunctionTable[FX_FUNCTION_STEP_OVER](nInstructions);
fx_writeRegisterSpace();
if(GSU.vErrorCode)
return GSU.vErrorCode;
else
return vCount;
}
/* Errors */
int FxGetErrorCode()
{
return GSU.vErrorCode;
}
int FxGetIllegalAddress()
{
return GSU.vIllegalAddress;
}
/* Access to internal registers */
uint32 FxGetColorRegister()
{
return GSU.vColorReg & 0xff;
}
uint32 FxGetPlotOptionRegister()
{
return GSU.vPlotOptionReg & 0x1f;
}
uint32 FxGetSourceRegisterIndex()
{
return GSU.pvSreg - GSU.avReg;
}
uint32 FxGetDestinationRegisterIndex()
{
return GSU.pvDreg - GSU.avReg;
}
uint8 FxPipe()
{
return GSU.vPipe;
}
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