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/*
* Snes9x - Portable Super Nintendo Entertainment System (TM) emulator.
*
* (c) Copyright 1996 - 2001 Gary Henderson (gary.henderson@ntlworld.com) and
* Jerremy Koot (jkoot@snes9x.com)
*
* Super FX C emulator code
* (c) Copyright 1997 - 1999 Ivar (ivar@snes9x.com) and
* Gary Henderson.
* Super FX assembler emulator code (c) Copyright 1998 zsKnight and _Demo_.
*
* DSP1 emulator code (c) Copyright 1998 Ivar, _Demo_ and Gary Henderson.
* C4 asm and some C emulation code (c) Copyright 2000 zsKnight and _Demo_.
* C4 C code (c) Copyright 2001 Gary Henderson (gary.henderson@ntlworld.com).
*
* DOS port code contains the works of other authors. See headers in
* individual files.
*
* Snes9x homepage: http://www.snes9x.com
*
* Permission to use, copy, modify and distribute Snes9x in both binary and
* source form, for non-commercial purposes, is hereby granted without fee,
* providing that this license information and copyright notice appear with
* all copies and any derived work.
*
* This software is provided 'as-is', without any express or implied
* warranty. In no event shall the authors be held liable for any damages
* arising from the use of this software.
*
* Snes9x is freeware for PERSONAL USE only. Commercial users should
* seek permission of the copyright holders first. Commercial use includes
* charging money for Snes9x or software derived from Snes9x.
*
* The copyright holders request that bug fixes and improvements to the code
* should be forwarded to them so everyone can benefit from the modifications
* in future versions.
*
* Super NES and Super Nintendo Entertainment System are trademarks of
* Nintendo Co., Limited and its subsidiary companies.
*/
#include <stdlib.h>
#include <stdio.h>
#include "snes9x.h"
#include "memmap.h"
#include "display.h"
#include "cheats.h"
#include "controls.h"
#ifdef DEBUGGER
extern FILE *trace;
#endif
void S9xUsage ()
{
S9xMessage (S9X_INFO, S9X_USAGE, "snes9x: S9xUsage: snes9x <options> <rom image filename>\n\n");
S9xMessage (S9X_INFO, S9X_USAGE, "Where <options> can be:\n");
S9xMessage (S9X_INFO, S9X_USAGE, "\
-cycles or -h <num> Percentage of CPU cycles to execute every scan line (default 90)\n");
S9xMessage (S9X_INFO, S9X_USAGE, "\
-frameskip or -f <num> Screen update frame skip rate (default 2)\n");
S9xExtraUsage ();
S9xMessage (S9X_INFO, S9X_USAGE, "\
-forcehirom or -F or -FH Force Hi-ROM memory map, useful for hacked ROM imagess.\n");
S9xMessage (S9X_INFO, S9X_USAGE, "\
-forcelorom or -FL Force Lo-ROM memory map, useful for hacked ROM images.\n");
S9xMessage (S9X_INFO, S9X_USAGE, "\
-old or -o Enable old-style SNES joypad emulation\n");
S9xMessage (S9X_INFO, S9X_USAGE, "\
-noold or -no Disbale old-style SNES joypad emulation\n");
S9xMessage (S9X_INFO, S9X_USAGE, "\
-soundskip or -ss <num> Sound CPU skip-waiting method, 0 - 3 (default 0)\n");
S9xMessage (S9X_INFO, S9X_USAGE, "\
-sound or -S Enable digital sound output (default: enabled)\n");
S9xMessage (S9X_INFO, S9X_USAGE, "\
-nosound or -NS Disable digital sound output\n");
S9xMessage (S9X_INFO, S9X_USAGE, "\
-sound or -S Enable digital sound output (default: off)\n");
S9xMessage (S9X_INFO, S9X_USAGE, "\
-soundquality or -r <num> Sound sample playback rate/quality, 0-7 (default 4)\n");
#ifdef __sgi
/* BS: changed the sample rate values to match the IRIX options */
S9xMessage (S9X_INFO, S9X_USAGE, "\
0 - off, 1 - 8192, 2 - 11025, 3 - 16000,\n\
4 - 22050 (default), 5 - 32000, 6 - 44100,\n\
7 - 48000\n");
#else
S9xMessage (S9X_INFO, S9X_USAGE, "\
0 - off, 1 - 8192, 2 - 11025, 3 - 16500,\n\
4 - 22050 (default), 5 - 29300, 6 - 36600,\n\
7 - 44000\n");
#endif
S9xMessage (S9X_INFO, S9X_USAGE, "\
-stereo Enable stereo sound (default: mono sound)\n");
S9xMessage (S9X_INFO, S9X_USAGE, "\
-mono Enable mono sound (default: mono sound)\n");
S9xMessage (S9X_INFO, S9X_USAGE, "\
-buffersize or -B Sound playback buffer size (default auto for playback rate)\n");
S9xMessage (S9X_INFO, S9X_USAGE, "\
-nospeedhacks or -N Disable some internal speed ups that break a few ROMs\n");
S9xMessage (S9X_INFO, S9X_USAGE, "\
-speedhacks or -SH Enable some internal speed ups that break a few ROMs\n");
S9xMessage (S9X_INFO, S9X_USAGE, "\
-loadsnapshot or -l <filename>\n\
Load saved game position snapshot file & required ROM\n\
image.\n");
S9xMessage (S9X_INFO, S9X_USAGE, "\
-swapjoypads or -s Swap joypad 1 and 2 around\n");
S9xMessage (S9X_INFO, S9X_USAGE, "\
-pal or -p Fool ROM into thinking that this is a PAL SNES system\n");
S9xMessage (S9X_INFO, S9X_USAGE, "\
-ntsc Fool ROM into thinking that this is a NTSC SNES system\n");
S9xMessage (S9X_INFO, S9X_USAGE, "\
-interleaved or -i ROM image is in interleaved format.\n");
S9xMessage (S9X_INFO, S9X_USAGE, "\
-interleaved2 or -i2 ROM image is in interleaved 2 format\n");
S9xMessage (S9X_INFO, S9X_USAGE, "\
-nohdma or -H Disable H-DMA emulation (default: enabled)\n");
S9xMessage (S9X_INFO, S9X_USAGE, "\
-hdma or -NH Enable H-DMA emulation (default: enabled)\n");
S9xMessage (S9X_INFO, S9X_USAGE, "\
-layering or -L Swap some background priority levels - helps some games\n");
S9xMessage (S9X_INFO, S9X_USAGE, "\
-graphicwindows Enable graphic window effects (default: enabled)\n");
S9xMessage (S9X_INFO, S9X_USAGE, "\
-nographicwindows or -nw Disable graphic window effects (default: enabled)\n");
#ifdef DEBUGGER
S9xMessage (S9X_INFO, S9X_USAGE, "\
-noirq or -I Disable processor IRQ (for debugging)\n");
S9xMessage (S9X_INFO, S9X_USAGE, "\
-debug or -d Enter debug mode once ROM has loaded\n");
S9xMessage (S9X_INFO, S9X_USAGE, "\
-trace or -t Trace CPU instructions to file (WARNING: file gets very large!)\n");
#endif
#ifdef JOYSTICK_SUPPORT
#ifdef __linux
S9xMessage (S9X_INFO, S9X_USAGE, "\
-joydevX /dev/jsY Use joystick device /dev/jsY for emulation of gamepad X\n");
S9xMessage (S9X_INFO, S9X_USAGE, "\
-joymapX 0 1 2 3 4 5 6 7 Joystick buttons which should be assigned to gamepad X - A B X Y TL TR Start and Select\n");
#else
S9xMessage (S9X_INFO, S9X_USAGE, "\
-four or -4 Single standard PC joystick has four buttons\n");
S9xMessage (S9X_INFO, S9X_USAGE, "\
-six or -6 Single standard PC joystick has six buttons\n");
#endif
S9xMessage (S9X_INFO, S9X_USAGE, "\
-nojoy or -j Disable joystick support\n");
#endif
S9xMessage (S9X_INFO, S9X_USAGE, "\
\nROM image needs to be in Super MagiCom (*.smc), Super FamiCom (*.sfc),\n\
*.fig, or split (*.1, *.2, or sf32527a, sf32527b, etc) format and can be\n\
compressed with gzip or compress.\n");
exit (1);
}
#ifdef STORM
extern int dofps;
extern int hicolor;
extern int secondjoy;
extern int minimal;
int prelude=0;
extern int unit;
#endif
char *S9xParseArgs (char **argv, int argc)
{
char *rom_filename = NULL;
for (int i = 1; i < argc; i++)
{
if (*argv[i] == '-')
{
if (strcasecmp (argv [i], "-so") == 0 ||
strcasecmp (argv [i], "-sound") == 0)
{
Settings.NextAPUEnabled = TRUE;
}
else if (strcasecmp (argv [i], "-ns") == 0 ||
strcasecmp (argv [i], "-nosound") == 0)
{
Settings.NextAPUEnabled = FALSE;
}
else if (strcasecmp (argv [i], "-soundskip") == 0 ||
strcasecmp (argv [i], "-sk") == 0)
{
if (i + 1 < argc)
Settings.SoundSkipMethod = atoi (argv [++i]);
else
S9xUsage ();
}
else if (strcasecmp (argv [i], "-ra") == 0 ||
strcasecmp (argv [i], "-ratio") == 0)
{
if (i + 1 < argc)
{
}
else
S9xUsage ();
}
else if (strcasecmp (argv [i], "-h") == 0 ||
strcasecmp (argv [i], "-cycles") == 0)
{
if (i + 1 < argc)
{
int p = atoi (argv [++i]);
if (p > 0 && p < 200)
Settings.CyclesPercentage = p;
}
else
S9xUsage ();
}
else if (strcasecmp (argv [i], "-nh") == 0 ||
strcasecmp (argv [i], "-nohdma") == 0)
{
Settings.DisableHDMA = TRUE;
}
else if (strcasecmp (argv [i], "-ha") == 0 ||
strcasecmp (argv [i], "-hdma") == 0)
{
Settings.DisableHDMA = FALSE;
}
else if (strcasecmp (argv [i], "-n") == 0 ||
strcasecmp (argv [i], "-nospeedhacks") == 0)
{
Settings.ShutdownMaster = FALSE;
}
else if (strcasecmp (argv [i], "-sh") == 0 ||
strcasecmp (argv [i], "-speedhacks") == 0)
{
Settings.ShutdownMaster = TRUE;
}
else if (strcasecmp (argv [i], "-p") == 0 ||
strcasecmp (argv [i], "-pal") == 0)
{
Settings.ForcePAL = TRUE;
}
else if (strcasecmp (argv [i], "-ntsc") == 0)
{
Settings.ForceNTSC = TRUE;
}
else if (strcasecmp (argv [i], "-f") == 0 ||
strcasecmp (argv [i], "-frameskip") == 0)
{
if (i + 1 < argc)
Settings.SkipFrames = atoi (argv [++i]) + 1;
else
S9xUsage ();
}
else if (strcasecmp (argv [i], "-fh") == 0 ||
strcasecmp (argv [i], "-hr") == 0 ||
strcasecmp (argv [i], "-hirom") == 0)
Settings.ForceHiROM = TRUE;
else if (strcasecmp (argv [i], "-fl") == 0 ||
strcasecmp (argv [i], "-lr") == 0 ||
strcasecmp (argv [i], "-lorom") == 0)
Settings.ForceLoROM = TRUE;
else if (strcasecmp (argv [i], "-hd") == 0 ||
strcasecmp (argv [i], "-header") == 0 ||
strcasecmp (argv [i], "-he") == 0)
{
Settings.ForceHeader = TRUE;
}
else if (strcasecmp (argv [i], "-nhd") == 0 ||
strcasecmp (argv [i], "-noheader") == 0)
{
Settings.ForceNoHeader = TRUE;
}
else if (strcasecmp (argv [i], "-bs") == 0)
{
Settings.BS = TRUE;
}
#ifdef DEBUGGER
else if (strcasecmp (argv [i], "-d") == 0 ||
strcasecmp (argv [i], "-debug") == 0)
{
CPU.Flags |= DEBUG_MODE_FLAG;
}
else if (strcasecmp (argv [i], "-t") == 0 ||
strcasecmp (argv [i], "-trace") == 0)
{
trace = fopen ("trace.log", "wb");
CPU.Flags |= TRACE_FLAG;
}
#endif
else if (strcasecmp (argv [i], "-L") == 0 ||
strcasecmp (argv [i], "-layering") == 0)
Settings.BGLayering = TRUE;
else if (strcasecmp (argv [i], "-nl") == 0 ||
strcasecmp (argv [i], "-nolayering") == 0)
Settings.BGLayering = FALSE;
else if (strcasecmp (argv [i], "-tr") == 0 ||
strcasecmp (argv [i], "-transparency") == 0)
{
Settings.ForceTransparency = TRUE;
Settings.ForceNoTransparency = FALSE;
}
else if (strcasecmp (argv [i], "-nt") == 0 ||
strcasecmp (argv [i], "-notransparency") == 0)
{
Settings.ForceNoTransparency = TRUE;
Settings.ForceTransparency = FALSE;
}
else if (strcasecmp (argv [i], "-hi") == 0 ||
strcasecmp (argv [i], "-hires") == 0)
{
Settings.SupportHiRes = TRUE;
}
else if (strcasecmp (argv [i], "-16") == 0 ||
strcasecmp (argv [i], "-sixteen") == 0)
{
Settings.SixteenBit = TRUE;
}
else if (strcasecmp (argv [i], "-displayframerate") == 0 ||
strcasecmp (argv [i], "-dfr") == 0)
{
Settings.DisplayFrameRate = TRUE;
}
else if (strcasecmp (argv [i], "-s") == 0 ||
strcasecmp (argv [i], "-swapjoypads") == 0 ||
strcasecmp (argv [i], "-sw") == 0)
Settings.SwapJoypads = TRUE;
else if (strcasecmp (argv [i], "-i") == 0 ||
strcasecmp (argv [i], "-interleaved") == 0)
Settings.ForceInterleaved = TRUE;
else if (strcasecmp (argv [i], "-i2") == 0 ||
strcasecmp (argv [i], "-interleaved2") == 0)
Settings.ForceInterleaved2 = TRUE;
else if (strcasecmp (argv [i], "-ni") == 0 ||
strcasecmp (argv [i], "-nointerleave") == 0)
Settings.ForceNotInterleaved = TRUE;
else if (strcasecmp (argv [i], "-noirq") == 0)
Settings.DisableIRQ = TRUE;
else if (strcasecmp (argv [i], "-nw") == 0 ||
strcasecmp (argv [i], "-nowindows") == 0)
{
Settings.DisableGraphicWindows = TRUE;
}
else if (strcasecmp (argv [i], "-windows") == 0)
{
Settings.DisableGraphicWindows = FALSE;
}
else if (strcasecmp (argv [i], "-im7") == 0)
{
Settings.Mode7Interpolate = TRUE;
}
else if (strcasecmp (argv [i], "-gg") == 0 ||
strcasecmp (argv [i], "-gamegenie") == 0)
{
if (i + 1 < argc)
{
uint32 address;
uint8 byte;
const char *error;
if ((error = S9xGameGenieToRaw (argv [++i], address, byte)) == NULL)
S9xAddCheat (TRUE, FALSE, address, byte);
else
S9xMessage (S9X_ERROR, S9X_GAME_GENIE_CODE_ERROR,
error);
}
else
S9xUsage ();
}
else if (strcasecmp (argv [i], "-ar") == 0 ||
strcasecmp (argv [i], "-actionreplay") == 0)
{
if (i + 1 < argc)
{
uint32 address;
uint8 byte;
const char *error;
if ((error = S9xProActionReplayToRaw (argv [++i], address, byte)) == NULL)
S9xAddCheat (TRUE, FALSE, address, byte);
else
S9xMessage (S9X_ERROR, S9X_ACTION_REPLY_CODE_ERROR,
error);
}
else
S9xUsage ();
}
else if (strcasecmp (argv [i], "-gf") == 0 ||
strcasecmp (argv [i], "-goldfinger") == 0)
{
if (i + 1 < argc)
{
uint32 address;
uint8 bytes [3];
bool8 sram;
uint8 num_bytes;
const char *error;
if ((error = S9xGoldFingerToRaw (argv [++i], address, sram,
num_bytes, bytes)) == NULL)
{
for (int c = 0; c < num_bytes; c++)
S9xAddCheat (TRUE, FALSE, address + c, bytes [c]);
}
else
S9xMessage (S9X_ERROR, S9X_GOLD_FINGER_CODE_ERROR,
error);
}
else
S9xUsage ();
}
else if (strcasecmp (argv[i], "-ft") == 0 ||
strcasecmp (argv [i], "-frametime") == 0)
{
if (i + 1 < argc)
{
double ft;
if (sscanf (argv [++i], "%lf", &ft) == 1)
{
#ifdef __WIN32__
Settings.FrameTimePAL = (int32) (ft * 1000);
Settings.FrameTimeNTSC = (int32) (ft * 1000);
#else
Settings.FrameTimePAL = (int32) ft;
Settings.FrameTimeNTSC = (int32) ft;
#endif
}
}
else
S9xUsage ();
}
else if (strcasecmp (argv [i], "-e") == 0 ||
strcasecmp (argv [i], "-echo") == 0)
Settings.DisableSoundEcho = FALSE;
else if (strcasecmp (argv [i], "-ne") == 0 ||
strcasecmp (argv [i], "-noecho") == 0)
Settings.DisableSoundEcho = TRUE;
else if (strcasecmp (argv [i], "-r") == 0 ||
strcasecmp (argv [i], "-soundquality") == 0 ||
strcasecmp (argv [i], "-sq") == 0)
{
if (i + 1 < argc)
Settings.SoundPlaybackRate = atoi (argv [++i]) & 7;
else
S9xUsage ();
}
else if (strcasecmp (argv [i], "-stereo") == 0 ||
strcasecmp (argv [i], "-st") == 0)
{
Settings.Stereo = TRUE;
Settings.APUEnabled = TRUE;
Settings.NextAPUEnabled = TRUE;
}
else if (strcasecmp (argv [i], "-mono") == 0)
{
Settings.Stereo = FALSE;
Settings.NextAPUEnabled = TRUE;
}
else if (strcasecmp (argv [i], "-envx") == 0 ||
strcasecmp (argv [i], "-ex") == 0)
{
Settings.SoundEnvelopeHeightReading = TRUE;
}
else if (strcasecmp (argv [i], "-nosamplecaching") == 0 ||
strcasecmp (argv [i], "-nsc") == 0 ||
strcasecmp (argv [i], "-nc") == 0)
{
Settings.DisableSampleCaching = TRUE;
}
else if (strcasecmp (argv [i], "-nomastervolume") == 0 ||
strcasecmp (argv [i], "-nmv") == 0)
{
Settings.DisableMasterVolume = TRUE;
}
else if (strcasecmp (argv [i], "-soundsync") == 0 ||
strcasecmp (argv [i], "-sy") == 0)
{
Settings.SoundSync = TRUE;
Settings.SoundEnvelopeHeightReading = TRUE;
Settings.InterpolatedSound = TRUE;
}
else if (strcasecmp (argv [i], "-soundsync2") == 0 ||
strcasecmp (argv [i], "-sy2") == 0)
{
Settings.SoundSync = 2;
Settings.SoundEnvelopeHeightReading = TRUE;
Settings.InterpolatedSound = TRUE;
}
else if (strcasecmp (argv [i], "-interpolatedsound") == 0 ||
strcasecmp (argv [i], "-is") == 0)
{
Settings.InterpolatedSound = TRUE;
}
#ifdef USE_THREADS
else if (strcasecmp (argv [i], "-threadsound") == 0 ||
strcasecmp (argv [i], "-ts") == 0)
{
Settings.ThreadSound = TRUE;
}
#endif
else if (strcasecmp (argv [i], "-alt") == 0 ||
strcasecmp (argv [i], "-altsampledecode") == 0)
{
Settings.AltSampleDecode = 1;
}
else if (strcasecmp (argv [i], "-fix") == 0)
{
Settings.FixFrequency = 1;
}
else if (strcasecmp (argv [i], "-nosuperfx") == 0 ||
strcasecmp (argv [i], "-nosfx") == 0)
Settings.ForceNoSuperFX = TRUE;
else if (strcasecmp (argv [i], "-superfx") == 0 ||
strcasecmp (argv [i], "-sfx") == 0)
Settings.ForceSuperFX = TRUE;
else if (strcasecmp (argv [i], "-dsp1") == 0)
Settings.ForceDSP1 = TRUE;
else if (strcasecmp (argv [i], "-nodsp1") == 0)
Settings.ForceNoDSP1 = TRUE;
else if (strcasecmp (argv [i], "-nomultiplayer5") == 0 ||
strcasecmp (argv [i], "-nmp") == 0)
Settings.MultiPlayer5 = FALSE;
else if (strcasecmp (argv [i], "-multiplayer5") == 0 ||
strcasecmp (argv [i], "-mp") == 0)
{
Settings.MultiPlayer5 = TRUE;
Settings.ControllerOption = SNES_MULTIPLAYER5;
}
else if (strcasecmp (argv [i], "-mouse") == 0 ||
strcasecmp (argv [i], "-mo") == 0)
{
Settings.ControllerOption = SNES_MOUSE_SWAPPED;
Settings.Mouse = TRUE;
}
else if (strcasecmp (argv [i], "-nomouse") == 0 ||
strcasecmp (argv [i], "-nm") == 0)
{
Settings.Mouse = FALSE;
}
else if (strcasecmp (argv [i], "-superscope") == 0 ||
strcasecmp (argv [i], "-ss") == 0)
{
Settings.SuperScope = TRUE;
Settings.ControllerOption = SNES_SUPERSCOPE;
}
else if (strcasecmp (argv [i], "-nosuperscope") == 0 ||
strcasecmp (argv [i], "-nss") == 0)
{
Settings.SuperScope = FALSE;
}
#ifdef NETPLAY_SUPPORT
else if (strcasecmp (argv [i], "-port") == 0 ||
strcasecmp (argv [i], "-po") == 0)
{
if (i + 1 < argc)
{
Settings.NetPlay = TRUE;
Settings.Port = -atoi (argv [++i]);
}
else
S9xUsage ();
}
else if (strcasecmp (argv [i], "-server") == 0 ||
strcasecmp (argv [i], "-srv") == 0)
{
if (i + 1 < argc)
{
Settings.NetPlay = TRUE;
strncpy (Settings.ServerName, argv [++i], 127);
Settings.ServerName [127] = 0;
}
else
S9xUsage ();
}
else if (strcasecmp (argv [i], "-net") == 0)
{
Settings.NetPlay = TRUE;
}
#endif
else if (strcasecmp (argv [i], "-keymap") == 0)
{
if (i + 1 < argc){
if(!S9xLoadKeymap (argv[++i])){
char c[strlen(argv[i])+51];
sprintf(c, "Couldn't load keymap %s. Default map "
"will be used.", argv[i]);
S9xMessage(S9X_ERROR, S9X_KEYMAP_ERROR, c);
}
}
else
S9xUsage ();
}
else if (strcasecmp (argv [i], "-turbospeed") == 0)
{
extern uint8 turbo_speed;
if (i+1 < argc){
turbo_speed = atoi(argv[++i]);
} else S9xUsage ();
}
#ifdef STORM
else if (strcasecmp(argv[i],"-nosecondjoy")==0){secondjoy=0;}
else if (strcasecmp(argv[i],"-showfps")==0){dofps=1;}
else if (strcasecmp(argv[i],"-hicolor")==0){hicolor=1;}
else if (strcasecmp(argv[i],"-minimal")==0){minimal=1;printf("Keyboard with exception of ESC switched off!\n");}
else if (strcasecmp(argv[i],"-ahiunit")==0)
{
if (i+1<argc)
{
fprintf(stderr,"AHI Unit set to: Unit %i\n",atoi(argv[++i]));
unit=atoi(argv[++i]);
}
}
#endif
else
S9xParseArg (argv, i, argc);
}
else
rom_filename = argv [i];
}
return (rom_filename);
}
void S9xParseCheatsFile (const char *rom_filename)
{
FILE *f;
char dir [_MAX_DIR];
char drive [_MAX_DRIVE];
char name [_MAX_FNAME];
char ext [_MAX_EXT];
char fname [_MAX_PATH];
char buf [80];
uint32 address;
uint8 byte;
uint8 bytes [3];
bool8 sram;
uint8 num_bytes;
const char *error;
char *p;
_splitpath (rom_filename, drive, dir, name, ext);
_makepath (fname, drive, dir, name, "pat");
if ((f = fopen(fname, "r")) != NULL)
{
while(fgets(buf, 80, f) != NULL)
{
if ((p = strrchr (buf, '\n')) != NULL)
*p = '\0';
if (((error = S9xGameGenieToRaw (buf, address, byte)) == NULL) ||
((error = S9xProActionReplayToRaw (buf, address, byte)) == NULL))
{
S9xAddCheat (TRUE, FALSE, address, byte);
}
else
if ((error = S9xGoldFingerToRaw (buf, address, sram,
num_bytes, bytes)) == NULL)
{
for (int c = 0; c < num_bytes; c++)
S9xAddCheat (TRUE, FALSE, address + c, bytes [c]);
}
else
S9xMessage (S9X_ERROR, S9X_GAME_GENIE_CODE_ERROR, error);
}
fclose(f);
}
}
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