1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383 384 385 386 387 388 389 390 391 392 393 394 395 396 397 398 399 400 401 402 403 404 405 406 407 408 409 410 411 412 413 414 415 416 417 418 419 420 421 422 423 424 425 426 427 428 429 430 431 432 433 434 435 436 437 438 439 440 441 442 443 444 445 446 447 448 449 450 451 452 453 454 455 456 457 458 459 460 461 462 463
|
/******************************************************************************
* SOFA, Simulation Open-Framework Architecture, version 1.0 beta 4 *
* (c) 2006-2009 MGH, INRIA, USTL, UJF, CNRS *
* *
* This library is free software; you can redistribute it and/or modify it *
* under the terms of the GNU Lesser General Public License as published by *
* the Free Software Foundation; either version 2.1 of the License, or (at *
* your option) any later version. *
* *
* This library is distributed in the hope that it will be useful, but WITHOUT *
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or *
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License *
* for more details. *
* *
* You should have received a copy of the GNU Lesser General Public License *
* along with this library; if not, write to the Free Software Foundation, *
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. *
*******************************************************************************
* SOFA :: Framework *
* *
* Authors: M. Adam, J. Allard, B. Andre, P-J. Bensoussan, S. Cotin, C. Duriez,*
* H. Delingette, F. Falipou, F. Faure, S. Fonteneau, L. Heigeas, C. Mendoza, *
* M. Nesme, P. Neumann, J-P. de la Plata Alcade, F. Poyer and F. Roy *
* *
* Contact information: contact@sofa-framework.org *
******************************************************************************/
#include <sofa/core/objectmodel/Context.h>
// #include <sofa/simulation/common/Visitor.h>
namespace sofa
{
namespace core
{
namespace objectmodel
{
Context::Context()
: is_activated(initData(&is_activated, true, "activated", "To Activate a node"))
, worldGravity_(initData(&worldGravity_, Vec3(0,0,0),"gravity","Gravity in the world coordinate system"))
, dt_(initData(&dt_,0.01,"dt","Time step"))
, time_(initData(&time_,0.,"time","Current time"))
, animate_(initData(&animate_,false,"animate","Animate the Simulation(applied at initialization only)"))
, showVisualModels_ (initData(&showVisualModels_, -1, "showVisualModels","display Visual Models"))
, showBehaviorModels_ (initData(&showBehaviorModels_, -1,"showBehaviorModels","display Behavior Models"))
, showCollisionModels_ (initData(&showCollisionModels_, -1,"showCollisionModels","display Collision Models"))
, showBoundingCollisionModels_(initData(&showBoundingCollisionModels_,-1,"showBoundingCollisionModels","display Bounding Collision Models"))
, showMappings_ (initData(&showMappings_, -1,"showMappings","display Mappings"))
, showMechanicalMappings_ (initData(&showMechanicalMappings_, -1,"showMechanicalMappings","display Mechanical Mappings"))
, showForceFields_ (initData(&showForceFields_, -1,"showForceFields","display Force Fields"))
, showInteractionForceFields_ (initData(&showInteractionForceFields_, -1,"showInteractionForceFields","display Interaction Force Fields"))
, showWireFrame_ (initData(&showWireFrame_, -1,"showWireFrame","display in WireFrame"))
, showNormals_ (initData(&showNormals_, -1,"showNormals","display Normals"))
, multiThreadSimulation_(initData(&multiThreadSimulation_,false,"multiThreadSimulation","Apply multithreaded simulation"))
, currentLevel_(initData(¤tLevel_,0,"currentLevel","Current level of details"))
, coarsestLevel_(initData(&coarsestLevel_,3,"coarsestLevel","Coarsest level of details"))
, finestLevel_(initData(&finestLevel_,0,"finestLevel","Finest level of details"))
{
setPositionInWorld(objectmodel::BaseContext::getPositionInWorld());
setGravityInWorld(objectmodel::BaseContext::getLocalGravity());
setVelocityInWorld(objectmodel::BaseContext::getVelocityInWorld());
setVelocityBasedLinearAccelerationInWorld(objectmodel::BaseContext::getVelocityBasedLinearAccelerationInWorld());
addAlias(&showVisualModels_, "showAll"); addAlias(&showVisualModels_, "showVisual");
addAlias(&showBehaviorModels_, "showAll"); addAlias(&showBehaviorModels_, "showBehavior");
addAlias(&showForceFields_, "showAll"); addAlias(&showForceFields_, "showBehavior");
addAlias(&showInteractionForceFields_, "showAll"); addAlias(&showInteractionForceFields_, "showBehavior");
addAlias(&showCollisionModels_, "showAll"); addAlias(&showCollisionModels_, "showCollision");
addAlias(&showBoundingCollisionModels_,"showAll"); addAlias(&showBoundingCollisionModels_,"showCollision");
addAlias(&showMappings_, "showAll"); addAlias(&showMappings_, "showMapping");
addAlias(&showMechanicalMappings_, "showAll"); addAlias(&showMechanicalMappings_, "showMapping");
//setDt(objectmodel::BaseContext::getDt());
//setTime(objectmodel::BaseContext::getTime());
//setAnimate(objectmodel::BaseContext::getAnimate());
//setShowCollisionModels(objectmodel::BaseContext::getShowCollisionModels());
//setShowBoundingCollisionModels(objectmodel::BaseContext::getShowBoundingCollisionModels());
//setShowBehaviorModels(objectmodel::BaseContext::getShowBehaviorModels());
//setShowVisualModels(objectmodel::BaseContext::getShowVisualModels());
//setShowMappings(objectmodel::BaseContext::getShowMappings());
//setShowMechanicalMappings(objectmodel::BaseContext::getShowMechanicalMappings());
//setShowForceFields(objectmodel::BaseContext::getShowForceFields());
//setShowInteractionForceFields(objectmodel::BaseContext::getShowInteractionForceFields());
//setShowWireFrame(objectmodel::BaseContext::getShowWireFrame());
//setShowNormals(objectmodel::BaseContext::getShowNormals());
//setMultiThreadSimulation(objectmodel::BaseContext::getMultiThreadSimulation());
}
/// The Context is active
bool Context::isActive() const {return is_activated.getValue();}
/// State of the context
void Context::setActive(bool val){ is_activated.setValue(val);}
/// Projection from the local coordinate system to the world coordinate system.
const Context::Frame& Context::getPositionInWorld() const
{
return localFrame_;
}
/// Projection from the local coordinate system to the world coordinate system.
void Context::setPositionInWorld(const Frame& f)
{
localFrame_ = f;
}
/// Spatial velocity (linear, angular) of the local frame with respect to the world
const Context::SpatialVector& Context::getVelocityInWorld() const
{
return spatialVelocityInWorld_;
}
/// Spatial velocity (linear, angular) of the local frame with respect to the world
void Context::setVelocityInWorld(const SpatialVector& v)
{
spatialVelocityInWorld_ = v;
}
/// Linear acceleration of the origin induced by the angular velocity of the ancestors
const Context::Vec3& Context::getVelocityBasedLinearAccelerationInWorld() const
{
return velocityBasedLinearAccelerationInWorld_;
}
/// Linear acceleration of the origin induced by the angular velocity of the ancestors
void Context::setVelocityBasedLinearAccelerationInWorld(const Vec3& a )
{
velocityBasedLinearAccelerationInWorld_ = a;
}
/// Simulation timestep
double Context::getDt() const
{
return dt_.getValue();
}
/// Simulation time
double Context::getTime() const
{
return time_.getValue();
}
/// Gravity vector in local coordinates
// const Context::Vec3& Context::getGravity() const
// {
// return gravity_;
// }
/// Gravity vector in local coordinates
Context::Vec3 Context::getLocalGravity() const
{
return getPositionInWorld().backProjectVector(worldGravity_.getValue());
}
/// Gravity vector in world coordinates
const Context::Vec3& Context::getGravityInWorld() const
{
return worldGravity_.getValue();
}
/// Animation flag
bool Context::getAnimate() const
{
return animate_.getValue();
}
/// MultiThreading activated
bool Context::getMultiThreadSimulation() const
{
return multiThreadSimulation_.getValue();
}
/// Display flags: Collision Models
bool Context::getShowCollisionModels() const
{
if (showCollisionModels_.getValue() < 0) return false;
else return showCollisionModels_.getValue() != 0;
}
/// Display flags: Bounding Collision Models
bool Context::getShowBoundingCollisionModels() const
{
if (showBoundingCollisionModels_.getValue() < 0) return false;
else return showBoundingCollisionModels_.getValue()!= 0;
}
/// Display flags: Behavior Models
bool Context::getShowBehaviorModels() const
{
if (showBehaviorModels_.getValue() < 0) return false;
else return showBehaviorModels_.getValue()!= 0;
}
/// Display flags: Visual Models
bool Context::getShowVisualModels() const
{
if (showVisualModels_.getValue() < 0) return true;
else return showVisualModels_.getValue()!= 0;
}
/// Display flags: Mappings
bool Context::getShowMappings() const
{
if (showMappings_.getValue() < 0) return false;
else return showMappings_.getValue()!= 0;
}
/// Display flags: Mechanical Mappings
bool Context::getShowMechanicalMappings() const
{
if (showMechanicalMappings_.getValue() < 0) return false;
else return showMechanicalMappings_.getValue()!= 0;
}
/// Display flags: ForceFields
bool Context::getShowForceFields() const
{
if (showForceFields_.getValue() < 0) return false;
else return showForceFields_.getValue()!= 0;
}
/// Display flags: InteractionForceFields
bool Context::getShowInteractionForceFields() const
{
if (showInteractionForceFields_.getValue() < 0) return false;
else return showInteractionForceFields_.getValue()!= 0;
}
/// Display flags: WireFrame
bool Context::getShowWireFrame() const
{
if (showWireFrame_.getValue() < 0) return false;
else return showWireFrame_.getValue()!= 0;
}
/// Display flags: Normal
bool Context::getShowNormals() const
{
if (showNormals_.getValue() < 0) return false;
else return showNormals_.getValue()!= 0;
}
// Multiresolution
int Context::getCurrentLevel() const
{
return currentLevel_.getValue();
}
int Context::getCoarsestLevel() const
{
return coarsestLevel_.getValue();
}
int Context::getFinestLevel() const
{
return finestLevel_.getValue();
}
//===============================================================================
/// Simulation timestep
void Context::setDt(double val)
{
dt_.setValue(val);
}
/// Simulation time
void Context::setTime(double val)
{
time_.setValue(val);
}
/// Gravity vector
// void Context::setGravity(const Vec3& g)
// {
// gravity_ = g;
// }
/// Gravity vector
void Context::setGravityInWorld(const Vec3& g)
{
worldGravity_ .setValue(g);
}
/// Animation flag
void Context::setAnimate(bool val)
{
animate_.setValue(val);
}
/// MultiThreading activated
void Context::setMultiThreadSimulation(bool val)
{
multiThreadSimulation_.setValue(val);
}
/// Display flags: Collision Models
void Context::setShowCollisionModels(bool val)
{
showCollisionModels_.setValue(val);
}
/// Display flags: Bounding Collision Models
void Context::setShowBoundingCollisionModels(bool val)
{
showBoundingCollisionModels_.setValue(val);
}
/// Display flags: Behavior Models
void Context::setShowBehaviorModels(bool val)
{
showBehaviorModels_.setValue(val);
}
/// Display flags: Visual Models
void Context::setShowVisualModels(bool val)
{
showVisualModels_.setValue(val);
}
/// Display flags: Mappings
void Context::setShowMappings(bool val)
{
showMappings_.setValue(val);
}
/// Display flags: Mechanical Mappings
void Context::setShowMechanicalMappings(bool val)
{
showMechanicalMappings_.setValue(val);
}
/// Display flags: ForceFields
void Context::setShowForceFields(bool val)
{
showForceFields_.setValue(val);
}
/// Display flags: InteractionForceFields
void Context::setShowInteractionForceFields(bool val)
{
showInteractionForceFields_.setValue(val);
}
/// Display flags: WireFrame
void Context::setShowWireFrame(bool val)
{
showWireFrame_.setValue(val);
}
/// Display flags: Normals
void Context::setShowNormals(bool val)
{
showNormals_.setValue(val);
}
// Multiresolution
bool Context::setCurrentLevel(int l)
{
if( l > coarsestLevel_.getValue() )
{
currentLevel_.setValue(coarsestLevel_.getValue());
return false;
}
else if( l < 0 /*finestLevel_.getValue()*/ )
{
// currentLevel_.setValue(finestLevel_.getValue());
currentLevel_.setValue( 0 );
return false;
}
currentLevel_.setValue(l);
if( l == coarsestLevel_.getValue() ) return false;
return true;
}
void Context::setCoarsestLevel(int l)
{
coarsestLevel_.setValue( l );
}
void Context::setFinestLevel(int l)
{
finestLevel_.setValue( l );
}
//======================
void Context::copyContext(const Context& c)
{
// BUGFIX 12/01/06 (Jeremie A.): Can't use operator= on the class as it will copy other data in the BaseContext class (such as name)...
// *this = c;
copySimulationContext(c);
copyVisualContext(c);
}
void Context::copySimulationContext(const Context& c)
{
worldGravity_.setValue(c.worldGravity_.getValue()); ///< Gravity IN THE WORLD COORDINATE SYSTEM.
dt_.setValue(c.dt_.getValue());
time_.setValue(c.time_.getValue());
animate_.setValue(c.animate_.getValue());
multiThreadSimulation_.setValue(c.multiThreadSimulation_.getValue());
localFrame_ = c.localFrame_;
spatialVelocityInWorld_ = c.spatialVelocityInWorld_;
velocityBasedLinearAccelerationInWorld_ = c.velocityBasedLinearAccelerationInWorld_;
// for multiresolution
// finestLevel_ = c.finestLevel_;
// coarsestLevel_ = c.coarsestLevel_;
// currentLevel_ = c.currentLevel_;
}
void Context::copyVisualContext(const Context& c)
{
showCollisionModels_.setValue(c.showCollisionModels_.getValue());
showBoundingCollisionModels_.setValue(c.showBoundingCollisionModels_.getValue());
showBehaviorModels_.setValue(c.showBehaviorModels_.getValue());
showVisualModels_.setValue(c.showVisualModels_.getValue());
showMappings_.setValue(c.showMappings_.getValue());
showMechanicalMappings_.setValue(c.showMechanicalMappings_.getValue());
showForceFields_.setValue(c.showForceFields_.getValue());
showInteractionForceFields_.setValue(c.showInteractionForceFields_.getValue());
showWireFrame_.setValue(c.showWireFrame_.getValue());
showNormals_.setValue(c.showNormals_.getValue());
}
void Context::fusionVisualContext(const Context& c)
{
showCollisionModels_.setValue(showCollisionModels_.getValue() || c.showCollisionModels_.getValue());
showBoundingCollisionModels_.setValue(showBoundingCollisionModels_.getValue() || c.showBoundingCollisionModels_.getValue());
showBehaviorModels_.setValue(showBehaviorModels_.getValue() || c.showBehaviorModels_.getValue());
showVisualModels_.setValue(showVisualModels_.getValue() || c.showVisualModels_.getValue());
showMappings_.setValue(showMappings_.getValue() || c.showMappings_.getValue());
showMechanicalMappings_.setValue(showMechanicalMappings_.getValue() || c.showMechanicalMappings_.getValue());
showForceFields_.setValue(showForceFields_.getValue() || c.showForceFields_.getValue());
showInteractionForceFields_.setValue(showInteractionForceFields_.getValue() || c.showInteractionForceFields_.getValue());
showWireFrame_.setValue(showWireFrame_.getValue() || c.showWireFrame_.getValue());
showNormals_.setValue(showNormals_.getValue() || c.showNormals_.getValue());
}
} // namespace objectmodel
} // namespace core
} // namespace sofa
|